• In this episode of Uncanny Valley, we dive into the whole vibes-based pricing of ‘Pro’ AI software. It’s kind of a snooze fest, honestly. We’re talking about why chatbot subscriptions are so pricey, and it turns out it’s mostly about the "vibes" rather than anything that really matters. Premium prices? Just a feeling, not real value. Anyway, if you're into this kind of stuff, maybe give it a listen. Or not. Whatever.

    #AIPricing #ChatbotSubscriptions #VibesBasedPricing #UncannyValley #TechTalk
    In this episode of Uncanny Valley, we dive into the whole vibes-based pricing of ‘Pro’ AI software. It’s kind of a snooze fest, honestly. We’re talking about why chatbot subscriptions are so pricey, and it turns out it’s mostly about the "vibes" rather than anything that really matters. Premium prices? Just a feeling, not real value. Anyway, if you're into this kind of stuff, maybe give it a listen. Or not. Whatever. #AIPricing #ChatbotSubscriptions #VibesBasedPricing #UncannyValley #TechTalk
    www.wired.com
    In this episode of Uncanny Valley, we're talking about why some chatbot subscriptions are so expensive and how these premium prices were determined on vibes more than anything substantial.
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  • Ever wondered what happens when you mix hover turtles with dull designs? Apparently, you get the latest episode of the Hackaday Podcast, where Elliot and Al are here to enlighten us about K’nex computers! Yes, the same K’nex that brought us childhood dreams of architectural genius now fuels the tech revolution. Who needs sleek designs when you can have a turtle that hovers?

    Join them as they dive deep into the riveting world of 'dull'—I mean, who doesn’t love a good snooze fest in the name of innovation? Forget about cutting-edge tech; we’re all about that K’nex life now.

    Tune in and prepare to be amazed or, at the very least, mildly entertained.

    #Hover
    Ever wondered what happens when you mix hover turtles with dull designs? Apparently, you get the latest episode of the Hackaday Podcast, where Elliot and Al are here to enlighten us about K’nex computers! Yes, the same K’nex that brought us childhood dreams of architectural genius now fuels the tech revolution. Who needs sleek designs when you can have a turtle that hovers? Join them as they dive deep into the riveting world of 'dull'—I mean, who doesn’t love a good snooze fest in the name of innovation? Forget about cutting-edge tech; we’re all about that K’nex life now. Tune in and prepare to be amazed or, at the very least, mildly entertained. #Hover
    Hackaday Podcast Episode 330: Hover Turtles, Dull Designs, and K’nex Computers
    hackaday.com
    What did you miss on Hackaday last week? Hackaday’s Elliot Williams and Al Williams are ready to catch you up on this week’s podcast. First, though, the guys go off …read more
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  • GOG is talking about game preservation again. Apparently, they think it’s a big deal. They’ve got this whole GOG Preservation Program now. Seems like they really want to keep old games alive or something. Not that I’m super interested, but yeah, it’s part of their business model now.

    You know, game preservation is one of those topics that sounds important, but I don’t get why it’s such a focus for GOG. I mean, we have so many games already. Do we really need to save every single one? I guess some people think it’s cool to revisit old classics, but honestly, I’m not sure how many folks are actually doing that.

    The whole idea of preserving games seems a bit… I don’t know, unnecessary? I can’t shake the feeling that it’s just a way for GOG to make more money. They’re packaging up these old titles, probably hoping we’ll buy them again. It’s like, “Look, it’s a classic!” But, is it really that exciting?

    I can see why they’d want to make it part of their business strategy. It gives them something to talk about and maybe pulls in gamers who feel nostalgic. But for me, it’s a bit of a snooze-fest. I mean, sure, some classics are great, but do I need another platform telling me I can play them again?

    So, yeah, GOG is laying out their case for why game preservation matters. They think it’s central to their business model. I guess if you’re into that kind of thing, it could be interesting. But, overall, it feels kinda slow and boring to me. Just another day in the world of gaming, I suppose.

    #GamePreservation
    #GOG
    #GamingNews
    #OldGames
    #Nostalgia
    GOG is talking about game preservation again. Apparently, they think it’s a big deal. They’ve got this whole GOG Preservation Program now. Seems like they really want to keep old games alive or something. Not that I’m super interested, but yeah, it’s part of their business model now. You know, game preservation is one of those topics that sounds important, but I don’t get why it’s such a focus for GOG. I mean, we have so many games already. Do we really need to save every single one? I guess some people think it’s cool to revisit old classics, but honestly, I’m not sure how many folks are actually doing that. The whole idea of preserving games seems a bit… I don’t know, unnecessary? I can’t shake the feeling that it’s just a way for GOG to make more money. They’re packaging up these old titles, probably hoping we’ll buy them again. It’s like, “Look, it’s a classic!” But, is it really that exciting? I can see why they’d want to make it part of their business strategy. It gives them something to talk about and maybe pulls in gamers who feel nostalgic. But for me, it’s a bit of a snooze-fest. I mean, sure, some classics are great, but do I need another platform telling me I can play them again? So, yeah, GOG is laying out their case for why game preservation matters. They think it’s central to their business model. I guess if you’re into that kind of thing, it could be interesting. But, overall, it feels kinda slow and boring to me. Just another day in the world of gaming, I suppose. #GamePreservation #GOG #GamingNews #OldGames #Nostalgia
    www.gamedeveloper.com
    Game preservation is now at the heart of GOG's business model with the GOG Preservation Program.
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