• Stalker 2, qu'est-ce qui ne va pas avec vous ? Pourquoi diable devrions-nous nous contenter de fusils de précision à trois lignes pour le combat à longue portée alors que le jeu regorge d'armes automatiques ? Il est temps d'arrêter de nous faire croire que s'asseoir sur une colline et éviter le combat rapproché est une stratégie viable dans un monde aussi chaotique ! Les développeurs devraient se concentrer sur la création d'une expérience de jeu réaliste au lieu de nous donner des armes qui ne servent qu'à nous faire attendre ! Le combat à longue portée est essentiel, mais pas au détriment de l'excitation ! Réveillez-vous, les créateurs, et donne
    Stalker 2, qu'est-ce qui ne va pas avec vous ? Pourquoi diable devrions-nous nous contenter de fusils de précision à trois lignes pour le combat à longue portée alors que le jeu regorge d'armes automatiques ? Il est temps d'arrêter de nous faire croire que s'asseoir sur une colline et éviter le combat rapproché est une stratégie viable dans un monde aussi chaotique ! Les développeurs devraient se concentrer sur la création d'une expérience de jeu réaliste au lieu de nous donner des armes qui ne servent qu'à nous faire attendre ! Le combat à longue portée est essentiel, mais pas au détriment de l'excitation ! Réveillez-vous, les créateurs, et donne
    KOTAKU.COM
    Stalker 2's Three-Line Rifle Is Essential For Long-Range Combat
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  • Il est vraiment insupportable de voir des titres comme 'Ghost of Yōtei', 'Subnautica 2', et 'STALKER 2 PS5' s'accaparer l'attention alors que les joueurs attendent désespérément des innovations réelles et non des remakes ennuyeux. Qu'est-ce qui se passe dans l'industrie du jeu vidéo ? Entre 'Resident Evil Survival Unit' qui semble être une pâle copie et 'Donkey Kong Bananza' qui n'apporte rien de nouveau, on se demande si les développeurs ont perdu toute créativité ! C'est une honte ! Les fans méritent mieux que cette avalanche de contenu redondant et peu inspiré. Réveillez-vous,
    Il est vraiment insupportable de voir des titres comme 'Ghost of Yōtei', 'Subnautica 2', et 'STALKER 2 PS5' s'accaparer l'attention alors que les joueurs attendent désespérément des innovations réelles et non des remakes ennuyeux. Qu'est-ce qui se passe dans l'industrie du jeu vidéo ? Entre 'Resident Evil Survival Unit' qui semble être une pâle copie et 'Donkey Kong Bananza' qui n'apporte rien de nouveau, on se demande si les développeurs ont perdu toute créativité ! C'est une honte ! Les fans méritent mieux que cette avalanche de contenu redondant et peu inspiré. Réveillez-vous,
    WWW.ACTUGAMING.NET
    Débrief’ : Ghost of Yōtei, Subnautica 2, STALKER 2 PS5, Resident Evil Survival Unit et Donkey Kong Bananza
    ActuGaming.net Débrief’ : Ghost of Yōtei, Subnautica 2, STALKER 2 PS5, Resident Evil Survival Unit et Donkey Kong Bananza Comme chaque week-end (ou presque, sauf la semaine dernière), on vous propose un récapitulatif de […] L'article Déb
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  • Stalker 2, vraiment ? Après un lancement désastreux en novembre, rempli de bugs insupportables, on nous parle déjà d'une mise à jour pour PS5 Pro ? C'est inacceptable ! Les développeurs doivent se rendre compte qu'ils ne peuvent pas faire passer un produit inachevé comme une œuvre d'art. Les fans de survival post-apocalyptique méritent mieux que de se battre contre des glitches au lieu de plonger dans un univers immersif. Pourquoi les entreprises continuent-elles de sacrifier la qualité au profit de la vitesse ? On n'a pas besoin d'une "seconde chance", mais d'un jeu parfaitement poli dès le départ ! Assez des excuses, exigeons des résultats !

    #
    Stalker 2, vraiment ? Après un lancement désastreux en novembre, rempli de bugs insupportables, on nous parle déjà d'une mise à jour pour PS5 Pro ? C'est inacceptable ! Les développeurs doivent se rendre compte qu'ils ne peuvent pas faire passer un produit inachevé comme une œuvre d'art. Les fans de survival post-apocalyptique méritent mieux que de se battre contre des glitches au lieu de plonger dans un univers immersif. Pourquoi les entreprises continuent-elles de sacrifier la qualité au profit de la vitesse ? On n'a pas besoin d'une "seconde chance", mais d'un jeu parfaitement poli dès le départ ! Assez des excuses, exigeons des résultats ! #
    KOTAKU.COM
    Stalker 2 Hitting PlayStation, With PS5 Pro Update In The Works And Hopefully Fewer Bugs
    Stalker 2 originally launched last November just in time for long-standing post-apocalyptic survival sickos to feast on its eerie, emergent sandbox, and for most other people to bounce off its buggy gameplay in favor of Indiana Jones and the Great
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  • In the shadows of despair, I find myself waiting, lost in the echoes of a world that feels so distant. STALKER 2: Heart of Chornobyl prepares to embrace new horizons on PS5, yet here I am, alone with my thoughts, feeling the weight of unfulfilled promises. The excitement for the porting, due before the year’s end, feels like a bittersweet reminder of everything I long for but can’t reach. Each day blends into the next, and as others celebrate the light of new adventures, my heart aches with the solitude of longing.

    Will I ever escape this loneliness, or is it my fate to wander in this desolate landscape forever?

    #STALKER2 #HeartOfChornobyl
    In the shadows of despair, I find myself waiting, lost in the echoes of a world that feels so distant. STALKER 2: Heart of Chornobyl prepares to embrace new horizons on PS5, yet here I am, alone with my thoughts, feeling the weight of unfulfilled promises. The excitement for the porting, due before the year’s end, feels like a bittersweet reminder of everything I long for but can’t reach. Each day blends into the next, and as others celebrate the light of new adventures, my heart aches with the solitude of longing. Will I ever escape this loneliness, or is it my fate to wander in this desolate landscape forever? #STALKER2 #HeartOfChornobyl
    WWW.ACTUGAMING.NET
    STALKER 2: Heart of Chornobyl prépare sa version PS5, le portage sortira avant la fin de l’année
    ActuGaming.net STALKER 2: Heart of Chornobyl prépare sa version PS5, le portage sortira avant la fin de l’année Contrairement à d’autres exclusivités Xbox, STALKER 2: Heart of Chornobyl n’avait jamais pour but de […] L'articl
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  • Netflix’s Dept. Q Ending Explained: Merritt Lingard, the Kidnappers, the Leith Park Shooting

    Warning: contains finale spoilers for Dept. Q
    See it? Blink and you won’t have, but it was there for a good half second: a smile on the face of DCI Carl Morck. It’s a rare enough occurrence across nine episodes of this Netflix crime drama to make it worthy of note. Matthew Goode’s irascible detective frowned, scowled and spitted out sarcasm through his new department’s search for missing prosecutor Merritt Lingard, until the show’s very last moment, when he smiled.
    He’d earned it. Three months earlier, Morck’s cold case unit had rescued Lingard and used dirt dug up during the investigation to blackmail the Lord Advocateinto a funding hike, a new work car, and fast-tracked DI status for Syrian copper and calmly proficient muscle Akram Salim. And now, Morck’s partner Hardy, formerly thought to have permanently lost the use of his legs after they were both shot in the line of duty, was walking again. It was a happy ending, or at least as happy as things get in a dank Edinburgh basement filled with unsolved case files detailing terrible crimes.

    With major Dept. Q finale spoilers, let’s dig into the revelations about Merritt’s kidnappers, what we learned about the Leith Park shooting, and more.

    Who Kidnapped Merritt Lingard and Why?
    Merritt’s kidnappers were Lyle and Ailsa Jennings, respectively the younger brother and mother of Harry Jennings, Merritt’s boyfriend as a teenager. She was being held on their property on her childhood island home of Mhòr, in a pressurised hyperbaric chamber inside a condemned building that was formerly part of Ailsa’s husband’s oceanography business Shorebird Ocean Systems – the logo for which was the cormorant symbol identified by Merritt’s brother William as on the hat of her stalker and kidnapper.
    Ailsa was a twisted and abusive mother to Harry and Lyle, as well as a murderer who killed her husband by burning the house down by flicking lighted matches at him while he slept. As a result, Lyle grew up to be a violent psychopath whose teenage crimes were covered up by the family and by the island’s police officer John Cunningham. John knew that Lyle was responsible for Merritt’s disappearance, but didn’t know she was still alive, having believed Lyle when he lied that Merritt had died by falling off the ferry from the mainland, just like Lyle’s brother Harry had done years earlier.
    Lyle and Ailsa blamed Merritt for Harry’s death because he jumped from the ferry while being pursued by John, who was chasing him because he was suspected of having severely beaten Merritt’s brother William into a coma during an interrupted robbery of the Lingard home. The robbery plan had been seeded by Merritt to steal her mother’s jewellery from her alcoholic father in order to sell for money to run away from home.
    In fact, Lyle was the one who had attacked William, being unhinged and thinking that he was protecting his brother. Harry and Ailsa covered up Lyle’s guilt and before his death, Harry took the blame.
    Lyle Jennings, Godhaven, and Sam Haig
    Lyle, who had a history of stalking, breaking-and-entering, and animal murder, spent time in youth psychiatric facility Godhaven, where he stalked another patient named Sam Haig. The pair fought, and Sam injured Lyle’s eye so severely that it was left permanently discoloured. Years later as an adult who had become an investigative journalist with no online presence, Sam sought Lyle out to apologise for the injury and invite him to come climbing at his favourite spot.
    Lyle used the information he had on Sam to assume his identity and stalk Merritt Lingard, who didn’t recognise him as an adult. He pretended to be investigating corruption at Merritt’s workplace, and targeted her, eventually starting a sexual relationship still pretending to be Sam. When Merritt told Lyle-as-Sam that she was leaving to go to Mhòr on the 10am ferry the next day, Lyle used that information to kidnap her during the crossing.

    Merritt’s brother William, who had been unable to speak since his teenage coma, had spotted Lyle on the ferry and because of Lyle’s distinctive hat, recognised him as the man who’d been stalking their house. He tried to communicate this to Merritt by throwing his own hat, and then struck her when he became afraid. It was when Merritt went to retrieve William’s hat that she was taken.

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    Two days after Lyle kidnapped Merritt, he returned to the mainland to tie up loose ends and kill the real Sam Haig. He lured Sam to a remote spot, beat him to death, staged his corpse to look as though he had been climbing, and threw it off a cliff. Eventually, Morck and co. worked out that somebody else was pretending to be Sam Haig when they had evidence that Merritt had been with “Sam” at a hotel at the same time that the real Sam was having an affair with his friend’s wife at a different hotel.
    What Happened to Lyle and Ailsa Jennings?
    Merritt’s kidnappers both died – Ailsa by her own hand as she shot herself in her car before being taken into custody by the police, and Lyle by Akram’s hand, or rather, his trigger finger. After Lyle shot buckshot into Morck’s shoulder, Akram threw a knife at him, disarmed and shot him. Previously, Lyle had brutally killed Constable John Cunningham with a hammer when he learned that Merritt was still alive.
    Mark Bonnar’s character Stephen Burns had disallowed the appearance of a key witness in the Graham Finch murder trial after Burns’ daughter was run off the road by one of Finch’s goons as an intimidation tactic. Prisoner Kirsty Atkins was willing to testify that she had previously met Finch’s now-dead wife at a shelter for survivors of domestic violence, and that Finch routinely hit her. Because Burns wouldn’t allow her testimony, Finch was acquitted of his wife’s murder despite clearly having been guilty of it. Perhaps he also passed on the information about Kirsty Atkins to Finch’s lawyer, which led to Kirsty being viciously attacked and partially blinded in prison on Finch’s orders to keep her quiet.
    Who Is the Leith Park Shooter?
    We still don’t know who shot PC Anderson dead, and attempted to shoot Morck and Hardy dead at the Leith Park flat. If we can take the contents of Morck’s dream as gospel, then the shooting was done on the orders of Leith Park criminal kingpin Eugene Errington, whom we’ve yet to meet. According to Morck’s dream, in which he shot Errington’s muscle Charlie Bell in the head, Errington has a baby with Caroline Kerr – the witness who was intimidated into withdrawing her statement about the shooting.
    We also know, or at least have a pretty good idea, that PC Anderson was a corrupt officer working for Errington, and that he may even have been the one to stab the victim – thought to have been a police informant – in the head. Anderson was a top recruit pretending to be a klutz, Morck realised, in order to cover up the fact that his fingerprints were all over the victim’s flat. He also lied about being at the flat for a routine welfare check after being alerted by the victim’s daughter – that was a quick-thinking ruse to explain his presence when Morck and Hardy showed up there unexpectedly.

    The last we saw of the Leith Park case, Moira looked to be taking it away from its lead investigator and possibly closing it, unsolved, which may point to her also having been compromised by Errington. As Hardy was one of the shooting’s victims, surely that can’t be the case file that she gave to Hardy to investigate without Morck in the season’s closing moments?

    Dept. Q is streaming now on Netflix.
    #netflixs #dept #ending #explained #merritt
    Netflix’s Dept. Q Ending Explained: Merritt Lingard, the Kidnappers, the Leith Park Shooting
    Warning: contains finale spoilers for Dept. Q See it? Blink and you won’t have, but it was there for a good half second: a smile on the face of DCI Carl Morck. It’s a rare enough occurrence across nine episodes of this Netflix crime drama to make it worthy of note. Matthew Goode’s irascible detective frowned, scowled and spitted out sarcasm through his new department’s search for missing prosecutor Merritt Lingard, until the show’s very last moment, when he smiled. He’d earned it. Three months earlier, Morck’s cold case unit had rescued Lingard and used dirt dug up during the investigation to blackmail the Lord Advocateinto a funding hike, a new work car, and fast-tracked DI status for Syrian copper and calmly proficient muscle Akram Salim. And now, Morck’s partner Hardy, formerly thought to have permanently lost the use of his legs after they were both shot in the line of duty, was walking again. It was a happy ending, or at least as happy as things get in a dank Edinburgh basement filled with unsolved case files detailing terrible crimes. With major Dept. Q finale spoilers, let’s dig into the revelations about Merritt’s kidnappers, what we learned about the Leith Park shooting, and more. Who Kidnapped Merritt Lingard and Why? Merritt’s kidnappers were Lyle and Ailsa Jennings, respectively the younger brother and mother of Harry Jennings, Merritt’s boyfriend as a teenager. She was being held on their property on her childhood island home of Mhòr, in a pressurised hyperbaric chamber inside a condemned building that was formerly part of Ailsa’s husband’s oceanography business Shorebird Ocean Systems – the logo for which was the cormorant symbol identified by Merritt’s brother William as on the hat of her stalker and kidnapper. Ailsa was a twisted and abusive mother to Harry and Lyle, as well as a murderer who killed her husband by burning the house down by flicking lighted matches at him while he slept. As a result, Lyle grew up to be a violent psychopath whose teenage crimes were covered up by the family and by the island’s police officer John Cunningham. John knew that Lyle was responsible for Merritt’s disappearance, but didn’t know she was still alive, having believed Lyle when he lied that Merritt had died by falling off the ferry from the mainland, just like Lyle’s brother Harry had done years earlier. Lyle and Ailsa blamed Merritt for Harry’s death because he jumped from the ferry while being pursued by John, who was chasing him because he was suspected of having severely beaten Merritt’s brother William into a coma during an interrupted robbery of the Lingard home. The robbery plan had been seeded by Merritt to steal her mother’s jewellery from her alcoholic father in order to sell for money to run away from home. In fact, Lyle was the one who had attacked William, being unhinged and thinking that he was protecting his brother. Harry and Ailsa covered up Lyle’s guilt and before his death, Harry took the blame. Lyle Jennings, Godhaven, and Sam Haig Lyle, who had a history of stalking, breaking-and-entering, and animal murder, spent time in youth psychiatric facility Godhaven, where he stalked another patient named Sam Haig. The pair fought, and Sam injured Lyle’s eye so severely that it was left permanently discoloured. Years later as an adult who had become an investigative journalist with no online presence, Sam sought Lyle out to apologise for the injury and invite him to come climbing at his favourite spot. Lyle used the information he had on Sam to assume his identity and stalk Merritt Lingard, who didn’t recognise him as an adult. He pretended to be investigating corruption at Merritt’s workplace, and targeted her, eventually starting a sexual relationship still pretending to be Sam. When Merritt told Lyle-as-Sam that she was leaving to go to Mhòr on the 10am ferry the next day, Lyle used that information to kidnap her during the crossing. Merritt’s brother William, who had been unable to speak since his teenage coma, had spotted Lyle on the ferry and because of Lyle’s distinctive hat, recognised him as the man who’d been stalking their house. He tried to communicate this to Merritt by throwing his own hat, and then struck her when he became afraid. It was when Merritt went to retrieve William’s hat that she was taken. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Two days after Lyle kidnapped Merritt, he returned to the mainland to tie up loose ends and kill the real Sam Haig. He lured Sam to a remote spot, beat him to death, staged his corpse to look as though he had been climbing, and threw it off a cliff. Eventually, Morck and co. worked out that somebody else was pretending to be Sam Haig when they had evidence that Merritt had been with “Sam” at a hotel at the same time that the real Sam was having an affair with his friend’s wife at a different hotel. What Happened to Lyle and Ailsa Jennings? Merritt’s kidnappers both died – Ailsa by her own hand as she shot herself in her car before being taken into custody by the police, and Lyle by Akram’s hand, or rather, his trigger finger. After Lyle shot buckshot into Morck’s shoulder, Akram threw a knife at him, disarmed and shot him. Previously, Lyle had brutally killed Constable John Cunningham with a hammer when he learned that Merritt was still alive. Mark Bonnar’s character Stephen Burns had disallowed the appearance of a key witness in the Graham Finch murder trial after Burns’ daughter was run off the road by one of Finch’s goons as an intimidation tactic. Prisoner Kirsty Atkins was willing to testify that she had previously met Finch’s now-dead wife at a shelter for survivors of domestic violence, and that Finch routinely hit her. Because Burns wouldn’t allow her testimony, Finch was acquitted of his wife’s murder despite clearly having been guilty of it. Perhaps he also passed on the information about Kirsty Atkins to Finch’s lawyer, which led to Kirsty being viciously attacked and partially blinded in prison on Finch’s orders to keep her quiet. Who Is the Leith Park Shooter? We still don’t know who shot PC Anderson dead, and attempted to shoot Morck and Hardy dead at the Leith Park flat. If we can take the contents of Morck’s dream as gospel, then the shooting was done on the orders of Leith Park criminal kingpin Eugene Errington, whom we’ve yet to meet. According to Morck’s dream, in which he shot Errington’s muscle Charlie Bell in the head, Errington has a baby with Caroline Kerr – the witness who was intimidated into withdrawing her statement about the shooting. We also know, or at least have a pretty good idea, that PC Anderson was a corrupt officer working for Errington, and that he may even have been the one to stab the victim – thought to have been a police informant – in the head. Anderson was a top recruit pretending to be a klutz, Morck realised, in order to cover up the fact that his fingerprints were all over the victim’s flat. He also lied about being at the flat for a routine welfare check after being alerted by the victim’s daughter – that was a quick-thinking ruse to explain his presence when Morck and Hardy showed up there unexpectedly. The last we saw of the Leith Park case, Moira looked to be taking it away from its lead investigator and possibly closing it, unsolved, which may point to her also having been compromised by Errington. As Hardy was one of the shooting’s victims, surely that can’t be the case file that she gave to Hardy to investigate without Morck in the season’s closing moments? Dept. Q is streaming now on Netflix. #netflixs #dept #ending #explained #merritt
    WWW.DENOFGEEK.COM
    Netflix’s Dept. Q Ending Explained: Merritt Lingard, the Kidnappers, the Leith Park Shooting
    Warning: contains finale spoilers for Dept. Q See it? Blink and you won’t have, but it was there for a good half second: a smile on the face of DCI Carl Morck. It’s a rare enough occurrence across nine episodes of this Netflix crime drama to make it worthy of note. Matthew Goode’s irascible detective frowned, scowled and spitted out sarcasm through his new department’s search for missing prosecutor Merritt Lingard, until the show’s very last moment, when he smiled. He’d earned it. Three months earlier, Morck’s cold case unit had rescued Lingard and used dirt dug up during the investigation to blackmail the Lord Advocate (the most senior law officer in Scotland) into a funding hike, a new work car, and fast-tracked DI status for Syrian copper and calmly proficient muscle Akram Salim. And now, Morck’s partner Hardy, formerly thought to have permanently lost the use of his legs after they were both shot in the line of duty, was walking again. It was a happy ending, or at least as happy as things get in a dank Edinburgh basement filled with unsolved case files detailing terrible crimes. With major Dept. Q finale spoilers, let’s dig into the revelations about Merritt’s kidnappers, what we learned about the Leith Park shooting, and more. Who Kidnapped Merritt Lingard and Why? Merritt’s kidnappers were Lyle and Ailsa Jennings, respectively the younger brother and mother of Harry Jennings, Merritt’s boyfriend as a teenager. She was being held on their property on her childhood island home of Mhòr, in a pressurised hyperbaric chamber inside a condemned building that was formerly part of Ailsa’s husband’s oceanography business Shorebird Ocean Systems – the logo for which was the cormorant symbol identified by Merritt’s brother William as on the hat of her stalker and kidnapper. Ailsa was a twisted and abusive mother to Harry and Lyle, as well as a murderer who killed her husband by burning the house down by flicking lighted matches at him while he slept. As a result, Lyle grew up to be a violent psychopath whose teenage crimes were covered up by the family and by the island’s police officer John Cunningham. John knew that Lyle was responsible for Merritt’s disappearance, but didn’t know she was still alive, having believed Lyle when he lied that Merritt had died by falling off the ferry from the mainland, just like Lyle’s brother Harry had done years earlier. Lyle and Ailsa blamed Merritt for Harry’s death because he jumped from the ferry while being pursued by John, who was chasing him because he was suspected of having severely beaten Merritt’s brother William into a coma during an interrupted robbery of the Lingard home. The robbery plan had been seeded by Merritt to steal her mother’s jewellery from her alcoholic father in order to sell for money to run away from home. In fact, Lyle was the one who had attacked William, being unhinged and thinking that he was protecting his brother. Harry and Ailsa covered up Lyle’s guilt and before his death, Harry took the blame. Lyle Jennings, Godhaven, and Sam Haig Lyle, who had a history of stalking, breaking-and-entering, and animal murder, spent time in youth psychiatric facility Godhaven, where he stalked another patient named Sam Haig. The pair fought, and Sam injured Lyle’s eye so severely that it was left permanently discoloured. Years later as an adult who had become an investigative journalist with no online presence, Sam sought Lyle out to apologise for the injury and invite him to come climbing at his favourite spot. Lyle used the information he had on Sam to assume his identity and stalk Merritt Lingard, who didn’t recognise him as an adult. He pretended to be investigating corruption at Merritt’s workplace, and targeted her, eventually starting a sexual relationship still pretending to be Sam. When Merritt told Lyle-as-Sam that she was leaving to go to Mhòr on the 10am ferry the next day, Lyle used that information to kidnap her during the crossing. Merritt’s brother William, who had been unable to speak since his teenage coma, had spotted Lyle on the ferry and because of Lyle’s distinctive hat, recognised him as the man who’d been stalking their house. He tried to communicate this to Merritt by throwing his own hat, and then struck her when he became afraid. It was when Merritt went to retrieve William’s hat that she was taken. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Two days after Lyle kidnapped Merritt, he returned to the mainland to tie up loose ends and kill the real Sam Haig. He lured Sam to a remote spot, beat him to death, staged his corpse to look as though he had been climbing, and threw it off a cliff. Eventually, Morck and co. worked out that somebody else was pretending to be Sam Haig when they had evidence that Merritt had been with “Sam” at a hotel at the same time that the real Sam was having an affair with his friend’s wife at a different hotel. What Happened to Lyle and Ailsa Jennings? Merritt’s kidnappers both died – Ailsa by her own hand as she shot herself in her car before being taken into custody by the police, and Lyle by Akram’s hand, or rather, his trigger finger. After Lyle shot buckshot into Morck’s shoulder, Akram threw a knife at him, disarmed and shot him. Previously, Lyle had brutally killed Constable John Cunningham with a hammer when he learned that Merritt was still alive. Mark Bonnar’s character Stephen Burns had disallowed the appearance of a key witness in the Graham Finch murder trial after Burns’ daughter was run off the road by one of Finch’s goons as an intimidation tactic. Prisoner Kirsty Atkins was willing to testify that she had previously met Finch’s now-dead wife at a shelter for survivors of domestic violence, and that Finch routinely hit her. Because Burns wouldn’t allow her testimony, Finch was acquitted of his wife’s murder despite clearly having been guilty of it. Perhaps he also passed on the information about Kirsty Atkins to Finch’s lawyer, which led to Kirsty being viciously attacked and partially blinded in prison on Finch’s orders to keep her quiet. Who Is the Leith Park Shooter? We still don’t know who shot PC Anderson dead, and attempted to shoot Morck and Hardy dead at the Leith Park flat. If we can take the contents of Morck’s dream as gospel, then the shooting was done on the orders of Leith Park criminal kingpin Eugene Errington, whom we’ve yet to meet. According to Morck’s dream, in which he shot Errington’s muscle Charlie Bell in the head, Errington has a baby with Caroline Kerr – the witness who was intimidated into withdrawing her statement about the shooting. We also know, or at least have a pretty good idea, that PC Anderson was a corrupt officer working for Errington, and that he may even have been the one to stab the victim – thought to have been a police informant – in the head. Anderson was a top recruit pretending to be a klutz, Morck realised, in order to cover up the fact that his fingerprints were all over the victim’s flat. He also lied about being at the flat for a routine welfare check after being alerted by the victim’s daughter – that was a quick-thinking ruse to explain his presence when Morck and Hardy showed up there unexpectedly. The last we saw of the Leith Park case, Moira looked to be taking it away from its lead investigator and possibly closing it, unsolved, which may point to her also having been compromised by Errington. As Hardy was one of the shooting’s victims, surely that can’t be the case file that she gave to Hardy to investigate without Morck in the season’s closing moments? Dept. Q is streaming now on Netflix.
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  • Did The Big Death In Last of Us Season 2 Ultimately Deliver A Killing Blow To the Series As A Whole?

    Streaming Wars is a weekly opinion column by IGN’s Streaming Editor, Amelia Emberwing. Check out the last entry No, Netflix Isn't Saving HollywoodThis column contains spoilers for Season 2 of The Last of Us on HBO Max as well as The Last of Us Part II game. When Joel was brutally killed in the second episode of HBO’s The Last of Us Season 2, it confirmed what many fans of the games expected was coming. But as the season progressed after that point, Joel’s death came and went without any significance. Replacing it was, for me, a certainty: what was a controversial decision for the The Last of Us game franchise would prove to be a killing blow for the television series.Now, I realize that an adaptation fundamentally deviating from its source material can be polarizing in and of itself, but the HBO series simply did not need to kill Joel to successfully tell its story.First and foremost, I think it’s important to note that there’s a reason that this column is being written at the end of the season rather than immediately after Joel’sdeath in Episode 2. I did want to be wrong, for whatever that sentiment might be worth. I dutifully watched the rest of the season, hoping that the show’s writers would find a way to reset their story and carry on their narrative in any kind of meaningful way. But, despite the best efforts of Bella Ramsey and newcomers Isabela Merced, Kaitlyn Dever and Young Mazino, there’s little to be done when your blockbuster show’s first season was fully reliant on a relationship that no longer exists. The show’s audience — which is made up of plenty of folks who have never played the games — signed up for a series that no longer exists. The Last Of Us Series Messes With Canon, But the Wrong PartsThe Last of Us has implemented a series of story elements that deviate from the game, and vary in impact, but have broadly served the medium shift. Billand Frank’sSeason 1 episode wasn’t just the best of the series, it was one of the best episodes of television that year, it hasn’t mattered at all that Dever’s Abby isn’t jacked the way she is in the game, Season 1 had tendrils instead of spores, Stalkers play more of a role in the series than they did during gameplay, etc.But the Big Joel Death Scene™ features both 1:1 scenes and major canon divergence, and the core problem with the majority of Season 2 is that the series stayed loyal where it shouldn’t have and diverted where it should have remained true to story. In killing Joel and revealing Abby’s motives from the start, The Last of Us series removed any reason for the audience to return in Season 3.In the game, players stuck around when it came time to play Abby because they needed to know why the hell she did what she did. By the time that information is revealed, Abby had become interesting enough for people to keep playing. In the series, since Abby’s motivations were revealed pretty much in the series premiere, all viewers have to look forward to now is wondering who’s going to shoot who or who is going to forgive who first. And, with respect to what I know is a long adored franchise, I’m forced to ask why should the television audience care?The series either needed to keep Joel alive, choosing to have Abby beat him within an inch of his life and have Ellie believe that he was dead before leaving Jackson on her revenge tour, or leave Abby’s motives a mystery. Joel may have been the inciting incident that made the forgiveness meaningful in the game, but let’s not pretend it’s the only way to get to the desired end result. This series has wildly talented writers attached. It can be done. Meanwhile, while the mystery of Abby’s motivations wouldn’t have been enough to keep me around personally, I can see why it would appeal to a broader television audience. Now though, we’re all stuck in an impending future of no catharsis.Not One, Not Two, But Three Shows in OneEllie spent much of this season insisting she’s not like Abby despite her rising body count and similar obsession. This will remain a throughline for the upcoming seasoneven though Ellie will continue to make rash decisions on her quest for revenge. All of this will come after Ellie’s current pickle, as we left her with Abby’s gun pointed squarely at her face. Season 2’s odd “cliffhanger” is another 1:1 pull from the game, as this is the moment where you shift from playing Ellie to playing Abby. This means that we can likely expect the central focus of the series to shift yet again, giving us not one show, not two shows, but a surprise third show. The thing about these focus and perspective shifts is that they totally could have worked if they had billed The Last of Us as an anthology series with the overall wrap-aroundbeing the apocalypse they’re all sharing. But because this was presented as a traditional prestige series, there are rules and expectations as to how the story is meant to play out. Storytelling rules are made to be broken, but Season 2 does not inspire any faith that the rest of The Last of Us series will succeed in doing so.Television has always played with the death of the mentor. It’s a trope that often offers more meaning than most, forcing the protagonist to finally take said mentor’s lessons to heart or otherwise reckon with the devastation of their loss. The difference here is that there is typically a broader ensemble to rely on to avoid shaking up the core of the series. We get a little bit of that from Season 2 in Merced’s Dina and Manzino’s Jesse, but they aren’t meaningfully established before the core relationship of the series is destroyed. By introducing them later — and then giving us little reason to care about them until after that still — the foundation of the series remains fractured in a way that seems beyond repair. But that fracture was always avoidable.All signs point to Season 3 being told from Abby’s perspective.Season 1 set the expectation for television viewers that this was a show about Joel and Ellie. Season 2 haphazardly shifted that focus to a story about Ellie, Dina and their quest for revenge against Abby. All signs point to Season 3 being told from Abby’s perspective as she rescues defecting Seraphites Lev and Yara three days before murdering Jesse and holding Ellie and Tommyat gunpoint. While I cannot stress enough that Kaitlyn Dever is doing great work with the material she has been given, what reason do folks have to stick around at this point? Television viewers with no knowledge of the games aren’t going to buy into the show suddenly being told from the perspective of someone that they’ve been given no reason to care about. I am from the outside looking in when it comes to the game, but it doesn’t seem likely that the WLF vs. Seraphites war was engaging enough to watch a second time in TV form, even with Isaac’sexpanded involvement in the series. Is there enough interest in seeing Ellie and Abby’s anticlimactic ending to keep viewers already in the know around?It’s All a CompetitionGames as a medium have plenty of hurdles, but they have the benefit of fewer releases than television by a remarkable margin and, whether the audience loves or hates a game, it’s already bought and paid for. The Last of Us Part II may be plenty controversialbut a key factor in any television show’s success is giving the audience a reason to return episode after episode. The story format's constantly shifting perspective is a tremendous hurdle in and of itself. Add in The Last of Us’ wildly short seasons, long hiatuses, and Season 2’s lackluster story, and you’ve got yourself one hell of a pickle when it comes to getting fans back for Season 3. The rest of The Last of Us Part II’s arc is one focused on forgiveness and how being hellbent on revenge tears everything apart. Sometimes the journey on the way to an already well-known ending is worth it for the ride! But given that The Last of Us Season 2 featured exactly one compelling episode focused on a flashback with its now long-dead protagonist, is that journey worth it? The cast sure is doing their damndest to ensure that’s the case, but will that be enough for the audience?Season 2’s penultimate episode may have been great, and Neil Druckmann has confirmed that we’ll have more Joel flashbacks to come, but it’s just not a bandaid to the show’s problem. No amount of strong performances or stellar production value can fix a failure to adapt your story to a new medium. Joel ain’t coming back to life and there’s no putting Abby’s reveal back in the proverbial bag. The Season 2 finale was lackluster at best, the rest of the season wasn’t much better, and knowing where the story heads next forces me to wonder if The Last of Us’ best days are behind it. It’s a dog eat dog world in the land of TV, and people’s time is a zero-sum game. With such high competition and waning interest from viewers, maybe it’s just time to take the show to look at a pretty lake while it rides out its last moments before losing itself to the infection…
    #did #big #death #last #season
    Did The Big Death In Last of Us Season 2 Ultimately Deliver A Killing Blow To the Series As A Whole?
    Streaming Wars is a weekly opinion column by IGN’s Streaming Editor, Amelia Emberwing. Check out the last entry No, Netflix Isn't Saving HollywoodThis column contains spoilers for Season 2 of The Last of Us on HBO Max as well as The Last of Us Part II game. When Joel was brutally killed in the second episode of HBO’s The Last of Us Season 2, it confirmed what many fans of the games expected was coming. But as the season progressed after that point, Joel’s death came and went without any significance. Replacing it was, for me, a certainty: what was a controversial decision for the The Last of Us game franchise would prove to be a killing blow for the television series.Now, I realize that an adaptation fundamentally deviating from its source material can be polarizing in and of itself, but the HBO series simply did not need to kill Joel to successfully tell its story.First and foremost, I think it’s important to note that there’s a reason that this column is being written at the end of the season rather than immediately after Joel’sdeath in Episode 2. I did want to be wrong, for whatever that sentiment might be worth. I dutifully watched the rest of the season, hoping that the show’s writers would find a way to reset their story and carry on their narrative in any kind of meaningful way. But, despite the best efforts of Bella Ramsey and newcomers Isabela Merced, Kaitlyn Dever and Young Mazino, there’s little to be done when your blockbuster show’s first season was fully reliant on a relationship that no longer exists. The show’s audience — which is made up of plenty of folks who have never played the games — signed up for a series that no longer exists. The Last Of Us Series Messes With Canon, But the Wrong PartsThe Last of Us has implemented a series of story elements that deviate from the game, and vary in impact, but have broadly served the medium shift. Billand Frank’sSeason 1 episode wasn’t just the best of the series, it was one of the best episodes of television that year, it hasn’t mattered at all that Dever’s Abby isn’t jacked the way she is in the game, Season 1 had tendrils instead of spores, Stalkers play more of a role in the series than they did during gameplay, etc.But the Big Joel Death Scene™ features both 1:1 scenes and major canon divergence, and the core problem with the majority of Season 2 is that the series stayed loyal where it shouldn’t have and diverted where it should have remained true to story. In killing Joel and revealing Abby’s motives from the start, The Last of Us series removed any reason for the audience to return in Season 3.In the game, players stuck around when it came time to play Abby because they needed to know why the hell she did what she did. By the time that information is revealed, Abby had become interesting enough for people to keep playing. In the series, since Abby’s motivations were revealed pretty much in the series premiere, all viewers have to look forward to now is wondering who’s going to shoot who or who is going to forgive who first. And, with respect to what I know is a long adored franchise, I’m forced to ask why should the television audience care?The series either needed to keep Joel alive, choosing to have Abby beat him within an inch of his life and have Ellie believe that he was dead before leaving Jackson on her revenge tour, or leave Abby’s motives a mystery. Joel may have been the inciting incident that made the forgiveness meaningful in the game, but let’s not pretend it’s the only way to get to the desired end result. This series has wildly talented writers attached. It can be done. Meanwhile, while the mystery of Abby’s motivations wouldn’t have been enough to keep me around personally, I can see why it would appeal to a broader television audience. Now though, we’re all stuck in an impending future of no catharsis.Not One, Not Two, But Three Shows in OneEllie spent much of this season insisting she’s not like Abby despite her rising body count and similar obsession. This will remain a throughline for the upcoming seasoneven though Ellie will continue to make rash decisions on her quest for revenge. All of this will come after Ellie’s current pickle, as we left her with Abby’s gun pointed squarely at her face. Season 2’s odd “cliffhanger” is another 1:1 pull from the game, as this is the moment where you shift from playing Ellie to playing Abby. This means that we can likely expect the central focus of the series to shift yet again, giving us not one show, not two shows, but a surprise third show. The thing about these focus and perspective shifts is that they totally could have worked if they had billed The Last of Us as an anthology series with the overall wrap-aroundbeing the apocalypse they’re all sharing. But because this was presented as a traditional prestige series, there are rules and expectations as to how the story is meant to play out. Storytelling rules are made to be broken, but Season 2 does not inspire any faith that the rest of The Last of Us series will succeed in doing so.Television has always played with the death of the mentor. It’s a trope that often offers more meaning than most, forcing the protagonist to finally take said mentor’s lessons to heart or otherwise reckon with the devastation of their loss. The difference here is that there is typically a broader ensemble to rely on to avoid shaking up the core of the series. We get a little bit of that from Season 2 in Merced’s Dina and Manzino’s Jesse, but they aren’t meaningfully established before the core relationship of the series is destroyed. By introducing them later — and then giving us little reason to care about them until after that still — the foundation of the series remains fractured in a way that seems beyond repair. But that fracture was always avoidable.All signs point to Season 3 being told from Abby’s perspective.Season 1 set the expectation for television viewers that this was a show about Joel and Ellie. Season 2 haphazardly shifted that focus to a story about Ellie, Dina and their quest for revenge against Abby. All signs point to Season 3 being told from Abby’s perspective as she rescues defecting Seraphites Lev and Yara three days before murdering Jesse and holding Ellie and Tommyat gunpoint. While I cannot stress enough that Kaitlyn Dever is doing great work with the material she has been given, what reason do folks have to stick around at this point? Television viewers with no knowledge of the games aren’t going to buy into the show suddenly being told from the perspective of someone that they’ve been given no reason to care about. I am from the outside looking in when it comes to the game, but it doesn’t seem likely that the WLF vs. Seraphites war was engaging enough to watch a second time in TV form, even with Isaac’sexpanded involvement in the series. Is there enough interest in seeing Ellie and Abby’s anticlimactic ending to keep viewers already in the know around?It’s All a CompetitionGames as a medium have plenty of hurdles, but they have the benefit of fewer releases than television by a remarkable margin and, whether the audience loves or hates a game, it’s already bought and paid for. The Last of Us Part II may be plenty controversialbut a key factor in any television show’s success is giving the audience a reason to return episode after episode. The story format's constantly shifting perspective is a tremendous hurdle in and of itself. Add in The Last of Us’ wildly short seasons, long hiatuses, and Season 2’s lackluster story, and you’ve got yourself one hell of a pickle when it comes to getting fans back for Season 3. The rest of The Last of Us Part II’s arc is one focused on forgiveness and how being hellbent on revenge tears everything apart. Sometimes the journey on the way to an already well-known ending is worth it for the ride! But given that The Last of Us Season 2 featured exactly one compelling episode focused on a flashback with its now long-dead protagonist, is that journey worth it? The cast sure is doing their damndest to ensure that’s the case, but will that be enough for the audience?Season 2’s penultimate episode may have been great, and Neil Druckmann has confirmed that we’ll have more Joel flashbacks to come, but it’s just not a bandaid to the show’s problem. No amount of strong performances or stellar production value can fix a failure to adapt your story to a new medium. Joel ain’t coming back to life and there’s no putting Abby’s reveal back in the proverbial bag. The Season 2 finale was lackluster at best, the rest of the season wasn’t much better, and knowing where the story heads next forces me to wonder if The Last of Us’ best days are behind it. It’s a dog eat dog world in the land of TV, and people’s time is a zero-sum game. With such high competition and waning interest from viewers, maybe it’s just time to take the show to look at a pretty lake while it rides out its last moments before losing itself to the infection… #did #big #death #last #season
    WWW.IGN.COM
    Did The Big Death In Last of Us Season 2 Ultimately Deliver A Killing Blow To the Series As A Whole?
    Streaming Wars is a weekly opinion column by IGN’s Streaming Editor, Amelia Emberwing. Check out the last entry No, Netflix Isn't Saving Hollywood (But It Isn't Killing It, Either)This column contains spoilers for Season 2 of The Last of Us on HBO Max as well as The Last of Us Part II game. When Joel was brutally killed in the second episode of HBO’s The Last of Us Season 2, it confirmed what many fans of the games expected was coming. But as the season progressed after that point, Joel’s death came and went without any significance. Replacing it was, for me, a certainty: what was a controversial decision for the The Last of Us game franchise would prove to be a killing blow for the television series.Now, I realize that an adaptation fundamentally deviating from its source material can be polarizing in and of itself, but the HBO series simply did not need to kill Joel to successfully tell its story.First and foremost, I think it’s important to note that there’s a reason that this column is being written at the end of the season rather than immediately after Joel’s (Pedro Pascal) death in Episode 2. I did want to be wrong, for whatever that sentiment might be worth. I dutifully watched the rest of the season, hoping that the show’s writers would find a way to reset their story and carry on their narrative in any kind of meaningful way. But, despite the best efforts of Bella Ramsey and newcomers Isabela Merced, Kaitlyn Dever and Young Mazino, there’s little to be done when your blockbuster show’s first season was fully reliant on a relationship that no longer exists. The show’s audience — which is made up of plenty of folks who have never played the games — signed up for a series that no longer exists. The Last Of Us Series Messes With Canon, But the Wrong PartsThe Last of Us has implemented a series of story elements that deviate from the game, and vary in impact, but have broadly served the medium shift. Bill (Nick Offerman) and Frank’s (Murray Bartlet) Season 1 episode wasn’t just the best of the series, it was one of the best episodes of television that year, it hasn’t mattered at all that Dever’s Abby isn’t jacked the way she is in the game, Season 1 had tendrils instead of spores, Stalkers play more of a role in the series than they did during gameplay, etc.But the Big Joel Death Scene™ features both 1:1 scenes and major canon divergence, and the core problem with the majority of Season 2 is that the series stayed loyal where it shouldn’t have and diverted where it should have remained true to story. In killing Joel and revealing Abby’s motives from the start, The Last of Us series removed any reason for the audience to return in Season 3.In the game, players stuck around when it came time to play Abby because they needed to know why the hell she did what she did. By the time that information is revealed, Abby had become interesting enough for people to keep playing. In the series, since Abby’s motivations were revealed pretty much in the series premiere, all viewers have to look forward to now is wondering who’s going to shoot who or who is going to forgive who first. And, with respect to what I know is a long adored franchise, I’m forced to ask why should the television audience care?The series either needed to keep Joel alive, choosing to have Abby beat him within an inch of his life and have Ellie believe that he was dead before leaving Jackson on her revenge tour, or leave Abby’s motives a mystery. Joel may have been the inciting incident that made the forgiveness meaningful in the game, but let’s not pretend it’s the only way to get to the desired end result. This series has wildly talented writers attached. It can be done. Meanwhile, while the mystery of Abby’s motivations wouldn’t have been enough to keep me around personally, I can see why it would appeal to a broader television audience. Now though, we’re all stuck in an impending future of no catharsis.Not One, Not Two, But Three Shows in One [Derogatory]Ellie spent much of this season insisting she’s not like Abby despite her rising body count and similar obsession. This will remain a throughline for the upcoming season (or seasons, if co-creator Craig Mazin has his way) even though Ellie will continue to make rash decisions on her quest for revenge. All of this will come after Ellie’s current pickle, as we left her with Abby’s gun pointed squarely at her face. Season 2’s odd “cliffhanger” is another 1:1 pull from the game, as this is the moment where you shift from playing Ellie to playing Abby. This means that we can likely expect the central focus of the series to shift yet again, giving us not one show, not two shows, but a surprise third show. The thing about these focus and perspective shifts is that they totally could have worked if they had billed The Last of Us as an anthology series with the overall wrap-around (the narrative treatment surrounding the individual stories that ties everything together) being the apocalypse they’re all sharing. But because this was presented as a traditional prestige series, there are rules and expectations as to how the story is meant to play out. Storytelling rules are made to be broken, but Season 2 does not inspire any faith that the rest of The Last of Us series will succeed in doing so.Television has always played with the death of the mentor. It’s a trope that often offers more meaning than most, forcing the protagonist to finally take said mentor’s lessons to heart or otherwise reckon with the devastation of their loss. The difference here is that there is typically a broader ensemble to rely on to avoid shaking up the core of the series. We get a little bit of that from Season 2 in Merced’s Dina and Manzino’s Jesse, but they aren’t meaningfully established before the core relationship of the series is destroyed. By introducing them later — and then giving us little reason to care about them until after that still — the foundation of the series remains fractured in a way that seems beyond repair. But that fracture was always avoidable.All signs point to Season 3 being told from Abby’s perspective.Season 1 set the expectation for television viewers that this was a show about Joel and Ellie. Season 2 haphazardly shifted that focus to a story about Ellie, Dina and their quest for revenge against Abby. All signs point to Season 3 being told from Abby’s perspective as she rescues defecting Seraphites Lev and Yara three days before murdering Jesse and holding Ellie and Tommy (Gabriel Luna) at gunpoint. While I cannot stress enough that Kaitlyn Dever is doing great work with the material she has been given, what reason do folks have to stick around at this point? Television viewers with no knowledge of the games aren’t going to buy into the show suddenly being told from the perspective of someone that they’ve been given no reason to care about. I am from the outside looking in when it comes to the game, but it doesn’t seem likely that the WLF vs. Seraphites war was engaging enough to watch a second time in TV form, even with Isaac’s (Jeffrey Wright) expanded involvement in the series. Is there enough interest in seeing Ellie and Abby’s anticlimactic ending to keep viewers already in the know around?It’s All a CompetitionGames as a medium have plenty of hurdles, but they have the benefit of fewer releases than television by a remarkable margin and, whether the audience loves or hates a game, it’s already bought and paid for. The Last of Us Part II may be plenty controversial (all of the best art is!) but a key factor in any television show’s success is giving the audience a reason to return episode after episode. The story format's constantly shifting perspective is a tremendous hurdle in and of itself. Add in The Last of Us’ wildly short seasons, long hiatuses, and Season 2’s lackluster story, and you’ve got yourself one hell of a pickle when it comes to getting fans back for Season 3. The rest of The Last of Us Part II’s arc is one focused on forgiveness and how being hellbent on revenge tears everything apart. Sometimes the journey on the way to an already well-known ending is worth it for the ride (looking at you, Andor)! But given that The Last of Us Season 2 featured exactly one compelling episode focused on a flashback with its now long-dead protagonist, is that journey worth it? The cast sure is doing their damndest to ensure that’s the case, but will that be enough for the audience?Season 2’s penultimate episode may have been great, and Neil Druckmann has confirmed that we’ll have more Joel flashbacks to come, but it’s just not a bandaid to the show’s problem. No amount of strong performances or stellar production value can fix a failure to adapt your story to a new medium. Joel ain’t coming back to life and there’s no putting Abby’s reveal back in the proverbial bag. The Season 2 finale was lackluster at best, the rest of the season wasn’t much better, and knowing where the story heads next forces me to wonder if The Last of Us’ best days are behind it. It’s a dog eat dog world in the land of TV, and people’s time is a zero-sum game. With such high competition and waning interest from viewers, maybe it’s just time to take the show to look at a pretty lake while it rides out its last moments before losing itself to the infection…
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  • Stalker 2 ModKit is in the “final” stages as GSC also prepares documentation for original trilogy remasters

    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

    Contents
    hide

    Following a rough launch, GSC Game World’s Stalker 2: Heart of Chonobyl has received a host of major updates. While still not quite there yet, the open-world game has been massively improved by patches that re-introduce A-Life, improve weapon handling and much more.
    As part of the game’s substantial Q2 2025 roadmap, GSC Game World promised that official mod tools would release for the open-world game. While the tools haven’t released at the time of writing, the developer has explained that the tools will release “soon”.
    Stalker 2 Mod Tools are almost here
    Responding to fans on Discord, GSC Game World confirmed that the official Stalker 2: Heart of Chornobyl mod tools are currently in the “final stages” of preparation before being released to the public.
    “SDK Beta is on final preparations and we are ready to start it very soon,” GSC responded to fans when asked about the game’s official mod tools.
    The arrival of the SDK will allow fans to create much more extensive mods for Stalker 2: Heart of Chornobyl. While mods like Stalker Infintiy already offer much different gameplay styles, these tools will allow easier implementation of new areas, weapons, enemies and much more.
    When mod support is added to the game, players will also be able to download mods directly from inside the game. Mods will also be downloadable on Xbox Series consoles.
    The original trilogy is also getting more support
    Alongside the release of Stalker 2 mod tools, GSC also confirmed that it will be releasing detailed documentation to assist modding for the recent Stalker: Legends of the Zone Trilogy Enhanced Edition remasters.
    While the remasters have released to very negative reception, largely due to the removal of original assets, the addition of Steam Workshop support does make the trilogy attractive to modders. In order to support the modding community, the team will release documentation to help modders understand how the games work.
    “We are preparing the modding guide for Steam Workshop,” GSC explained. “It is already possible to modify most of things on Steam, and hopefullymodding guide will help.”
    GSC is also not finished with both the Legends of the Zone Trilogy remasters or Stalker 2. With continued patches in the works for the original games, the remasters should hopefully get much better. Additionally, a number of expansions are in the works for the sequel that will offer “fresh perspectives” on the zone.

    S.T.A.L.K.E.R. 2: Heart of Chornobyl

    Platform:
    PC, Xbox Series S, Xbox Series S/X, Xbox Series X

    Genre:
    Action, Adventure, RPG, Shooter, Survival Horror

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    Share
    #stalker #modkit #final #stages #gsc
    Stalker 2 ModKit is in the “final” stages as GSC also prepares documentation for original trilogy remasters
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide Following a rough launch, GSC Game World’s Stalker 2: Heart of Chonobyl has received a host of major updates. While still not quite there yet, the open-world game has been massively improved by patches that re-introduce A-Life, improve weapon handling and much more. As part of the game’s substantial Q2 2025 roadmap, GSC Game World promised that official mod tools would release for the open-world game. While the tools haven’t released at the time of writing, the developer has explained that the tools will release “soon”. Stalker 2 Mod Tools are almost here Responding to fans on Discord, GSC Game World confirmed that the official Stalker 2: Heart of Chornobyl mod tools are currently in the “final stages” of preparation before being released to the public. “SDK Beta is on final preparations and we are ready to start it very soon,” GSC responded to fans when asked about the game’s official mod tools. The arrival of the SDK will allow fans to create much more extensive mods for Stalker 2: Heart of Chornobyl. While mods like Stalker Infintiy already offer much different gameplay styles, these tools will allow easier implementation of new areas, weapons, enemies and much more. When mod support is added to the game, players will also be able to download mods directly from inside the game. Mods will also be downloadable on Xbox Series consoles. The original trilogy is also getting more support Alongside the release of Stalker 2 mod tools, GSC also confirmed that it will be releasing detailed documentation to assist modding for the recent Stalker: Legends of the Zone Trilogy Enhanced Edition remasters. While the remasters have released to very negative reception, largely due to the removal of original assets, the addition of Steam Workshop support does make the trilogy attractive to modders. In order to support the modding community, the team will release documentation to help modders understand how the games work. “We are preparing the modding guide for Steam Workshop,” GSC explained. “It is already possible to modify most of things on Steam, and hopefullymodding guide will help.” GSC is also not finished with both the Legends of the Zone Trilogy remasters or Stalker 2. With continued patches in the works for the original games, the remasters should hopefully get much better. Additionally, a number of expansions are in the works for the sequel that will offer “fresh perspectives” on the zone. S.T.A.L.K.E.R. 2: Heart of Chornobyl Platform: PC, Xbox Series S, Xbox Series S/X, Xbox Series X Genre: Action, Adventure, RPG, Shooter, Survival Horror Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share #stalker #modkit #final #stages #gsc
    WWW.VIDEOGAMER.COM
    Stalker 2 ModKit is in the “final” stages as GSC also prepares documentation for original trilogy remasters
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide Following a rough launch, GSC Game World’s Stalker 2: Heart of Chonobyl has received a host of major updates. While still not quite there yet, the open-world game has been massively improved by patches that re-introduce A-Life, improve weapon handling and much more. As part of the game’s substantial Q2 2025 roadmap, GSC Game World promised that official mod tools would release for the open-world game. While the tools haven’t released at the time of writing, the developer has explained that the tools will release “soon”. Stalker 2 Mod Tools are almost here Responding to fans on Discord, GSC Game World confirmed that the official Stalker 2: Heart of Chornobyl mod tools are currently in the “final stages” of preparation before being released to the public. “SDK Beta is on final preparations and we are ready to start it very soon,” GSC responded to fans when asked about the game’s official mod tools. The arrival of the SDK will allow fans to create much more extensive mods for Stalker 2: Heart of Chornobyl. While mods like Stalker Infintiy already offer much different gameplay styles, these tools will allow easier implementation of new areas, weapons, enemies and much more. When mod support is added to the game, players will also be able to download mods directly from inside the game. Mods will also be downloadable on Xbox Series consoles. The original trilogy is also getting more support Alongside the release of Stalker 2 mod tools, GSC also confirmed that it will be releasing detailed documentation to assist modding for the recent Stalker: Legends of the Zone Trilogy Enhanced Edition remasters. While the remasters have released to very negative reception, largely due to the removal of original assets, the addition of Steam Workshop support does make the trilogy attractive to modders. In order to support the modding community, the team will release documentation to help modders understand how the games work. “We are preparing the modding guide for Steam Workshop,” GSC explained. “It is already possible to modify most of things on Steam, and hopefully [the] modding guide will help.” GSC is also not finished with both the Legends of the Zone Trilogy remasters or Stalker 2. With continued patches in the works for the original games, the remasters should hopefully get much better. Additionally, a number of expansions are in the works for the sequel that will offer “fresh perspectives” on the zone. S.T.A.L.K.E.R. 2: Heart of Chornobyl Platform(s): PC, Xbox Series S, Xbox Series S/X, Xbox Series X Genre(s): Action, Adventure, RPG, Shooter, Survival Horror Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share
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  • Microsoft Weekly: Build 2025, more Xbox games for PS5, and remastered Windows 95 wallpapers

    This week's news recap is here with a lot of news and announcements from the Build 2025 developer conference, a bunch of new Windows 11 preview builds, fresh features for inbox Windows 11 apps, more Xbox games for PlayStation 5, and other stories.
    Quick links:

    Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions.
    Build 2025, Microsoft's annual developer conference, took place this week. There, the company announced some interesting stuff for Windows 11. While it was primarily aimed at developers, regular users will also find some of the upcoming changes useful and interesting. The Settings app, for one, is getting the new Advanced page for the Settings app. There is also a new command-like editor called Edit, WinGet Configuration for quick dev environment deployments, and more.

    Developers and users will also be glad to learn about the Microsoft Store improvements, which include the "last updated" date for apps, free registration for individual developers, better Health Reports in the Partner Center, direct Win32 updates, and more.
    Microsoft is also improving Administrator protection in Windows 11, adding quantum encryption to Windows builds, and bringing Model Context Protocol support to its operating system.

    Moving from announcements to releases, Microsoft pushed KB5061768 to Windows 10 users to address BitLocker recovery loops on certain Intel-based systems. The update is available in the Microsoft Update Catalog only.

    Now, here is some interesting Windows trivia. A Microsoft engineer published a blog post explaining how Windows cleverly guesses it despitenot knowing how fast your processor actually is. Another engineer showed how bad code in apps can lead to Windows system slowdown.
    Also, here is a remastered version of the original Windows 95 wallpaper, in case you want some high-resolution nostalgia on your 4K monitor, and an interesting discussion about which Windows version is the best for old PCs.
    Here is what Microsoft released for Windows Insiders this week:

    Builds

    Canary Channel

    Build 27863
    The Canary Channel received a relatively small build with post-quantum cryptography support and a few bug fixes.

    Dev Channel

    Build 26200.5603A pretty big release with new stuff like the announced AI actions in File Explorer, the Advanced Settings page, redesigned Windows Widgets, an improved energy saver, the ability to compress images before sharing them, and plenty more.

    Beta Channel

    Build 26120.4151This build is identical to 26200.5603 from the Dev Channel.
    Build 26120.4151In this build, Microsoft introduced new capabilities for Click to Do, some widget improvements, lock screen widget customization, more app recommendations across the operating system, and various fixes.

    Release Preview Channel

    Build 26100.4188This preview of the upcoming non-security update delivers more AI-powered capabilities to compatible Copilot+ PCs, HDR improvements, new Copilot features, and various fixes for audio, USB, MMC, input, and more.

    Plenty of new features in this week's builds are rolling out gradually, including AI Actions for File Explorer. However, as usual, you can enable them with a simple third-party tool. Check out this article to learn how to force-enable AI Actions in File Explorer.
    Some hidden stuff for Windows 11 was also discovered this week. For one, it looks like Windows 11 will soon have its own variant of Handoff from macOS. During a Build session, Microsoft showcased how users can transfer their workflow from a mobile device and continue where they left off on Windows 11. Nothing has been publicly announced, though. Second, Microsoft is working on the ability to save screen recordings as GIFs in Snipping Tool.

    What is not hidden are the new features for Paint, Snipping Tool, and Notepad, which Microsoft announced earlier this month at its Surface event. Those features are now rolling out to Windows Insiders in the Dev and Canary Channels.
    This section covers software, firmware, and other notable updatesdelivering new features, security fixes, improvements, patches, and more from Microsoft and third parties.
    At Build 2025, Microsoft announced many updates. Starting with open-source, GitHub Copilot in Visual Studio Code and Windows Subsystem for Linux are now open-source, which means everyone can build their own projects based on them and contribute to the development.
    Recently, Microsoft sent an email asking for feedback on a new set of Office icons. While a public announcement has not been made yet, someone on Reddit took the matter into their own hands and made the icon pack themselves. Behold, a pack of high-quality Office icons that you can download right now.

    Speaking of Office, Microsoft introduced its presentation customization tool for PowerPoint to Mac users. This accessibility feature helps create a logical reading flow for elements in your slide and improves other aspects that make it easier for viewers to make sense when viewing and reading your slides.
    This week brought plenty of browser updates. Microsoft, for one, is making Google Chrome a bit safer by bringing Edge's automatic privilege de-elevation mechanism to the most popular browser in the world. Microsoft Edge received this feature six years ago, and now, it is finally making it to Chrome. Microsoft also released two updates: one for Edge Stable and one for Edge Beta. These updates introduced more Copilot for the new tab page and fixed a bunch of bugs.
    At Build 2025, Microsoft announced several updates to its browser, including free content filtering on Edge for Business, PDF translation, summaries, and take automation. The company also proposed a new AI API web standard to help developers integrate AI functionality into their web apps.

    Vivaldi received a new feature update under version 7.4. While it is not the biggest release, it introduced some neat improvements, such as better keyboard shortcut controls and enhancements to the address bar.
    Here are other updates and releases you may find interesting:
    Here are the latest drivers and firmware updates released this week:

    Nvidia 576.52 WHQL with the RTX 5060 support and bug fixes. Also, Nvidia released a firmware update for the RTX 5060 and 5060 Ti to fix black screens during reboots on systems with old motherboards.

    Here is the hardware and software we reviewed this week
    This week, Robbie Khan reviewed the Sharge ICEMAG 2, an interesting Qi2 wireless power bank with active cooling to keep temperatures low when charging your device wirelessly. It has a unique design and solid build quality, but some of its quirks lowered the final score.
    Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more.
    PlayStation is getting another slice of the Xbox pie. Ninja Theory announced that Senua's Saga: Hellblade II is coming to PlayStation 5 later this year. No exact dates have been shared yet, though.
    Valve released an update for SteamOS. Version 3.7.8 arrived in the Stable Channel with a few important changes, such as support for other AMD-based handhelds, a battery limiter for the Steam Deck, and multiple bug fixes.
    Nvidia is running a Summer Sale, during which you can purchase six months of the GeForce NOW Performance plan with a 40% discount for just In addition, the company added support for more games, including the enhanced edition of the STALKER trilogy, Survive the Fall, Blades of Fire, Monster Train 2, and more.
    Speaking of GeForce NOW, it is now available in the updated Xbox app on PC. The app can now prompt you to select the preferred streaming service: Xbox Cloud Gaming or GeForce NOW. Other changes in the May 2025 update include improved widgets for the GameBar and more.
    Xbox Game Pass now has more games. Microsoft announced the latest additions to the catalog, which include Moster Train 2, Creatures of Ava, S.T.A.L.K.E.R. 2, Symphonia, Spray Paint Simulator, and more.

    Deals and freebies
    This week's Weekend PC Game Deals is full of Warhammer specials, Witcher anniversary discounts, and three freebies from the Epic Games Store, which include the just-released Deliver At All Costs.

    Other gaming news includes the following:
    Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need.

    Samsung Q-Series Soundbar HW-Q900F - |

    Skullcandy Crusher ANC 2 Wireless - | 44% off

    Sonos Move 2 - | 25% off

    Samsung Q990F Soundbar - | 20% off

    This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering a free member account or subscribing for extra member benefits, along with an ad-free tier option.
    Microsoft Weekly image background by Engin_Akyurt on Pixabay
    #microsoft #weekly #build #more #xbox
    Microsoft Weekly: Build 2025, more Xbox games for PS5, and remastered Windows 95 wallpapers
    This week's news recap is here with a lot of news and announcements from the Build 2025 developer conference, a bunch of new Windows 11 preview builds, fresh features for inbox Windows 11 apps, more Xbox games for PlayStation 5, and other stories. Quick links: Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. Build 2025, Microsoft's annual developer conference, took place this week. There, the company announced some interesting stuff for Windows 11. While it was primarily aimed at developers, regular users will also find some of the upcoming changes useful and interesting. The Settings app, for one, is getting the new Advanced page for the Settings app. There is also a new command-like editor called Edit, WinGet Configuration for quick dev environment deployments, and more. Developers and users will also be glad to learn about the Microsoft Store improvements, which include the "last updated" date for apps, free registration for individual developers, better Health Reports in the Partner Center, direct Win32 updates, and more. Microsoft is also improving Administrator protection in Windows 11, adding quantum encryption to Windows builds, and bringing Model Context Protocol support to its operating system. Moving from announcements to releases, Microsoft pushed KB5061768 to Windows 10 users to address BitLocker recovery loops on certain Intel-based systems. The update is available in the Microsoft Update Catalog only. Now, here is some interesting Windows trivia. A Microsoft engineer published a blog post explaining how Windows cleverly guesses it despitenot knowing how fast your processor actually is. Another engineer showed how bad code in apps can lead to Windows system slowdown. Also, here is a remastered version of the original Windows 95 wallpaper, in case you want some high-resolution nostalgia on your 4K monitor, and an interesting discussion about which Windows version is the best for old PCs. Here is what Microsoft released for Windows Insiders this week: Builds Canary Channel Build 27863 The Canary Channel received a relatively small build with post-quantum cryptography support and a few bug fixes. Dev Channel Build 26200.5603A pretty big release with new stuff like the announced AI actions in File Explorer, the Advanced Settings page, redesigned Windows Widgets, an improved energy saver, the ability to compress images before sharing them, and plenty more. Beta Channel Build 26120.4151This build is identical to 26200.5603 from the Dev Channel. Build 26120.4151In this build, Microsoft introduced new capabilities for Click to Do, some widget improvements, lock screen widget customization, more app recommendations across the operating system, and various fixes. Release Preview Channel Build 26100.4188This preview of the upcoming non-security update delivers more AI-powered capabilities to compatible Copilot+ PCs, HDR improvements, new Copilot features, and various fixes for audio, USB, MMC, input, and more. Plenty of new features in this week's builds are rolling out gradually, including AI Actions for File Explorer. However, as usual, you can enable them with a simple third-party tool. Check out this article to learn how to force-enable AI Actions in File Explorer. Some hidden stuff for Windows 11 was also discovered this week. For one, it looks like Windows 11 will soon have its own variant of Handoff from macOS. During a Build session, Microsoft showcased how users can transfer their workflow from a mobile device and continue where they left off on Windows 11. Nothing has been publicly announced, though. Second, Microsoft is working on the ability to save screen recordings as GIFs in Snipping Tool. What is not hidden are the new features for Paint, Snipping Tool, and Notepad, which Microsoft announced earlier this month at its Surface event. Those features are now rolling out to Windows Insiders in the Dev and Canary Channels. This section covers software, firmware, and other notable updatesdelivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. At Build 2025, Microsoft announced many updates. Starting with open-source, GitHub Copilot in Visual Studio Code and Windows Subsystem for Linux are now open-source, which means everyone can build their own projects based on them and contribute to the development. Recently, Microsoft sent an email asking for feedback on a new set of Office icons. While a public announcement has not been made yet, someone on Reddit took the matter into their own hands and made the icon pack themselves. Behold, a pack of high-quality Office icons that you can download right now. Speaking of Office, Microsoft introduced its presentation customization tool for PowerPoint to Mac users. This accessibility feature helps create a logical reading flow for elements in your slide and improves other aspects that make it easier for viewers to make sense when viewing and reading your slides. This week brought plenty of browser updates. Microsoft, for one, is making Google Chrome a bit safer by bringing Edge's automatic privilege de-elevation mechanism to the most popular browser in the world. Microsoft Edge received this feature six years ago, and now, it is finally making it to Chrome. Microsoft also released two updates: one for Edge Stable and one for Edge Beta. These updates introduced more Copilot for the new tab page and fixed a bunch of bugs. At Build 2025, Microsoft announced several updates to its browser, including free content filtering on Edge for Business, PDF translation, summaries, and take automation. The company also proposed a new AI API web standard to help developers integrate AI functionality into their web apps. Vivaldi received a new feature update under version 7.4. While it is not the biggest release, it introduced some neat improvements, such as better keyboard shortcut controls and enhancements to the address bar. Here are other updates and releases you may find interesting: Here are the latest drivers and firmware updates released this week: Nvidia 576.52 WHQL with the RTX 5060 support and bug fixes. Also, Nvidia released a firmware update for the RTX 5060 and 5060 Ti to fix black screens during reboots on systems with old motherboards. Here is the hardware and software we reviewed this week This week, Robbie Khan reviewed the Sharge ICEMAG 2, an interesting Qi2 wireless power bank with active cooling to keep temperatures low when charging your device wirelessly. It has a unique design and solid build quality, but some of its quirks lowered the final score. Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. PlayStation is getting another slice of the Xbox pie. Ninja Theory announced that Senua's Saga: Hellblade II is coming to PlayStation 5 later this year. No exact dates have been shared yet, though. Valve released an update for SteamOS. Version 3.7.8 arrived in the Stable Channel with a few important changes, such as support for other AMD-based handhelds, a battery limiter for the Steam Deck, and multiple bug fixes. Nvidia is running a Summer Sale, during which you can purchase six months of the GeForce NOW Performance plan with a 40% discount for just In addition, the company added support for more games, including the enhanced edition of the STALKER trilogy, Survive the Fall, Blades of Fire, Monster Train 2, and more. Speaking of GeForce NOW, it is now available in the updated Xbox app on PC. The app can now prompt you to select the preferred streaming service: Xbox Cloud Gaming or GeForce NOW. Other changes in the May 2025 update include improved widgets for the GameBar and more. Xbox Game Pass now has more games. Microsoft announced the latest additions to the catalog, which include Moster Train 2, Creatures of Ava, S.T.A.L.K.E.R. 2, Symphonia, Spray Paint Simulator, and more. Deals and freebies This week's Weekend PC Game Deals is full of Warhammer specials, Witcher anniversary discounts, and three freebies from the Epic Games Store, which include the just-released Deliver At All Costs. Other gaming news includes the following: Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. Samsung Q-Series Soundbar HW-Q900F - | Skullcandy Crusher ANC 2 Wireless - | 44% off Sonos Move 2 - | 25% off Samsung Q990F Soundbar - | 20% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering a free member account or subscribing for extra member benefits, along with an ad-free tier option. Microsoft Weekly image background by Engin_Akyurt on Pixabay #microsoft #weekly #build #more #xbox
    WWW.NEOWIN.NET
    Microsoft Weekly: Build 2025, more Xbox games for PS5, and remastered Windows 95 wallpapers
    This week's news recap is here with a lot of news and announcements from the Build 2025 developer conference, a bunch of new Windows 11 preview builds, fresh features for inbox Windows 11 apps, more Xbox games for PlayStation 5, and other stories. Quick links: Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. Build 2025, Microsoft's annual developer conference, took place this week. There, the company announced some interesting stuff for Windows 11. While it was primarily aimed at developers, regular users will also find some of the upcoming changes useful and interesting. The Settings app, for one, is getting the new Advanced page for the Settings app (now available in the latest preview build). There is also a new command-like editor called Edit, WinGet Configuration for quick dev environment deployments, and more. Developers and users will also be glad to learn about the Microsoft Store improvements, which include the "last updated" date for apps, free registration for individual developers, better Health Reports in the Partner Center, direct Win32 updates, and more. Microsoft is also improving Administrator protection in Windows 11, adding quantum encryption to Windows builds, and bringing Model Context Protocol support to its operating system. Moving from announcements to releases, Microsoft pushed KB5061768 to Windows 10 users to address BitLocker recovery loops on certain Intel-based systems. The update is available in the Microsoft Update Catalog only (not obtainable via Windows Update). Now, here is some interesting Windows trivia. A Microsoft engineer published a blog post explaining how Windows cleverly guesses it despitenot knowing how fast your processor actually is. Another engineer showed how bad code in apps can lead to Windows system slowdown. Also, here is a remastered version of the original Windows 95 wallpaper, in case you want some high-resolution nostalgia on your 4K monitor, and an interesting discussion about which Windows version is the best for old PCs (not Windows 11). Here is what Microsoft released for Windows Insiders this week: Builds Canary Channel Build 27863 The Canary Channel received a relatively small build with post-quantum cryptography support and a few bug fixes. Dev Channel Build 26200.5603 (KB5058488) A pretty big release with new stuff like the announced AI actions in File Explorer, the Advanced Settings page, redesigned Windows Widgets, an improved energy saver, the ability to compress images before sharing them, and plenty more. Beta Channel Build 26120.4151 (KB5058486) This build is identical to 26200.5603 from the Dev Channel. Build 26120.4151 (KB5058515) In this build, Microsoft introduced new capabilities for Click to Do, some widget improvements, lock screen widget customization, more app recommendations across the operating system, and various fixes. Release Preview Channel Build 26100.4188 (KB5058499) This preview of the upcoming non-security update delivers more AI-powered capabilities to compatible Copilot+ PCs, HDR improvements, new Copilot features, and various fixes for audio, USB, MMC, input, and more. Plenty of new features in this week's builds are rolling out gradually, including AI Actions for File Explorer. However, as usual, you can enable them with a simple third-party tool. Check out this article to learn how to force-enable AI Actions in File Explorer. Some hidden stuff for Windows 11 was also discovered this week. For one, it looks like Windows 11 will soon have its own variant of Handoff from macOS. During a Build session, Microsoft showcased how users can transfer their workflow from a mobile device and continue where they left off on Windows 11. Nothing has been publicly announced, though. Second, Microsoft is working on the ability to save screen recordings as GIFs in Snipping Tool. What is not hidden are the new features for Paint, Snipping Tool, and Notepad, which Microsoft announced earlier this month at its Surface event. Those features are now rolling out to Windows Insiders in the Dev and Canary Channels. This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. At Build 2025, Microsoft announced many updates. Starting with open-source, GitHub Copilot in Visual Studio Code and Windows Subsystem for Linux are now open-source, which means everyone can build their own projects based on them and contribute to the development. Recently, Microsoft sent an email asking for feedback on a new set of Office icons. While a public announcement has not been made yet, someone on Reddit took the matter into their own hands and made the icon pack themselves. Behold, a pack of high-quality Office icons that you can download right now. Speaking of Office, Microsoft introduced its presentation customization tool for PowerPoint to Mac users. This accessibility feature helps create a logical reading flow for elements in your slide and improves other aspects that make it easier for viewers to make sense when viewing and reading your slides. This week brought plenty of browser updates. Microsoft, for one, is making Google Chrome a bit safer by bringing Edge's automatic privilege de-elevation mechanism to the most popular browser in the world. Microsoft Edge received this feature six years ago, and now, it is finally making it to Chrome. Microsoft also released two updates: one for Edge Stable and one for Edge Beta. These updates introduced more Copilot for the new tab page and fixed a bunch of bugs. At Build 2025, Microsoft announced several updates to its browser, including free content filtering on Edge for Business, PDF translation, summaries, and take automation. The company also proposed a new AI API web standard to help developers integrate AI functionality into their web apps. Vivaldi received a new feature update under version 7.4. While it is not the biggest release, it introduced some neat improvements, such as better keyboard shortcut controls and enhancements to the address bar. Here are other updates and releases you may find interesting: Here are the latest drivers and firmware updates released this week: Nvidia 576.52 WHQL with the RTX 5060 support and bug fixes. Also, Nvidia released a firmware update for the RTX 5060 and 5060 Ti to fix black screens during reboots on systems with old motherboards. Here is the hardware and software we reviewed this week This week, Robbie Khan reviewed the Sharge ICEMAG 2, an interesting Qi2 wireless power bank with active cooling to keep temperatures low when charging your device wirelessly. It has a unique design and solid build quality, but some of its quirks lowered the final score. Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. PlayStation is getting another slice of the Xbox pie. Ninja Theory announced that Senua's Saga: Hellblade II is coming to PlayStation 5 later this year. No exact dates have been shared yet, though. Valve released an update for SteamOS. Version 3.7.8 arrived in the Stable Channel with a few important changes, such as support for other AMD-based handhelds, a battery limiter for the Steam Deck, and multiple bug fixes. Nvidia is running a Summer Sale, during which you can purchase six months of the GeForce NOW Performance plan with a 40% discount for just $29.99. In addition, the company added support for more games, including the enhanced edition of the STALKER trilogy, Survive the Fall, Blades of Fire, Monster Train 2, and more. Speaking of GeForce NOW, it is now available in the updated Xbox app on PC. The app can now prompt you to select the preferred streaming service: Xbox Cloud Gaming or GeForce NOW. Other changes in the May 2025 update include improved widgets for the GameBar and more. Xbox Game Pass now has more games. Microsoft announced the latest additions to the catalog, which include Moster Train 2, Creatures of Ava, S.T.A.L.K.E.R. 2, Symphonia, Spray Paint Simulator, and more. Deals and freebies This week's Weekend PC Game Deals is full of Warhammer specials, Witcher anniversary discounts, and three freebies from the Epic Games Store, which include the just-released Deliver At All Costs. Other gaming news includes the following: Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. Samsung Q-Series Soundbar HW-Q900F - $1,097.99 | Skullcandy Crusher ANC 2 Wireless - $128.99 | 44% off Sonos Move 2 - $336 | 25% off Samsung Q990F Soundbar - $1,597.99 | 20% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering a free member account or subscribing for extra member benefits, along with an ad-free tier option. Microsoft Weekly image background by Engin_Akyurt on Pixabay
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  • Check Out The Best Cosplay From Il Volta Italy 2025

    Start SlideshowStart SlideshowImage: Mineralblu / KotakuIl Volta is an event that takes place in Italy, dedicated to the photography of cosplay. It’s not a convention, there’s no show floor—instead it’s about capturing the best cosplay outfits in beautiful locations.So who better than the team at Mineralblu to send? The results are some stunning photos of an array of gaming fits, with a lot of focus on Soulslikes in opulent settings, and Final Fantasy characters out in the wild. Alongside them are some less often seen nods, including Darkstalkers, Fire Emblem and Black★Rock Shooter.Take a look at the video of the occasion below, and then click on to see the best of the best photographs from the event.THIS IS IL VOLTA ITALIA 2025 EUROPE BEST COSPLAY MUSIC VIDEO ITALY ANIME EXPO 2025 COMIC CON COSTUMEPrevious SlideNext Slide2 / 20List slidesShadowheart, Baldur’s Gate 3List slidesShadowheart, Baldur’s Gate 3Photo: MineralbuPrevious SlideNext Slide3 / 20List slidesSophitia Alexandra, SoulcaliburList slidesSophitia Alexandra, SoulcaliburPhoto: MineralbuPrevious SlideNext Slide4 / 20List slidesMorrigan / Lilith, DarkstalkersList slidesMorrigan / Lilith, DarkstalkersPhoto: MineralbuPrevious SlideNext Slide5 / 20List slidesScarlet / Red Hood, NIKKEList slidesScarlet / Red Hood, NIKKEPhoto: MineralbuPrevious SlideNext Slide6 / 20List slidesBlack★Rock ShooterList slidesBlack★Rock ShooterPhoto: MineralbuPrevious SlideNext Slide7 / 20List slidesTerra Branford, Final Fantasy VIList slidesTerra Branford, Final Fantasy VIPhoto: MineralbuPrevious SlideNext Slide8 / 20List slidesKatarina, League of LegendsList slidesKatarina, League of LegendsPhoto: MineralbuPrevious SlideNext Slide9 / 20List slidesMalenia, Elden RingList slidesMalenia, Elden RingPhoto: MineralbuPrevious SlideNext Slide10 / 20List slidesClair, Fire EmblemList slidesClair, Fire EmblemPhoto: MineralbuPrevious SlideNext Slide11 / 20List slidesKitana, Mortal KombatList slidesKitana, Mortal KombatPhoto: MineralbuPrevious SlideNext Slide12 / 20List slidesBlack Swan / Acheron, Honkai Star RailList slidesBlack Swan / Acheron, Honkai Star RailPhoto: MineralbuPrevious SlideNext Slide13 / 20List slidesVi, ArcaneList slidesVi, ArcanePhoto: MineralbuPrevious SlideNext Slide14 / 20List slidesThe Doll, BloodborneList slidesThe Doll, BloodbornePhoto: MineralbuPrevious SlideNext Slide15 / 20List slidesLady Maria, BloodborneList slidesLady Maria, BloodbornePhoto: MineralbuPrevious SlideNext Slide16 / 20List slidesD.Va, OverwatchList slidesD.Va, OverwatchPhoto: MineralbuPrevious SlideNext Slide17 / 20List slidesXehanort, Kingdom HeartsList slidesXehanort, Kingdom HeartsPhoto: MineralbuPrevious SlideNext Slide18 / 20List slidesAerith, Final Fantasy VIIList slidesAerith, Final Fantasy VIIPhoto: MineralbuPrevious SlideNext Slide19 / 20List slidesKefka, Final Fantasy VIList slidesKefka, Final Fantasy VIPhoto: Mineralbu.
    #check #out #best #cosplay #volta
    Check Out The Best Cosplay From Il Volta Italy 2025
    Start SlideshowStart SlideshowImage: Mineralblu / KotakuIl Volta is an event that takes place in Italy, dedicated to the photography of cosplay. It’s not a convention, there’s no show floor—instead it’s about capturing the best cosplay outfits in beautiful locations.So who better than the team at Mineralblu to send? The results are some stunning photos of an array of gaming fits, with a lot of focus on Soulslikes in opulent settings, and Final Fantasy characters out in the wild. Alongside them are some less often seen nods, including Darkstalkers, Fire Emblem and Black★Rock Shooter.Take a look at the video of the occasion below, and then click on to see the best of the best photographs from the event.THIS IS IL VOLTA ITALIA 2025 EUROPE BEST COSPLAY MUSIC VIDEO ITALY ANIME EXPO 2025 COMIC CON COSTUMEPrevious SlideNext Slide2 / 20List slidesShadowheart, Baldur’s Gate 3List slidesShadowheart, Baldur’s Gate 3Photo: MineralbuPrevious SlideNext Slide3 / 20List slidesSophitia Alexandra, SoulcaliburList slidesSophitia Alexandra, SoulcaliburPhoto: MineralbuPrevious SlideNext Slide4 / 20List slidesMorrigan / Lilith, DarkstalkersList slidesMorrigan / Lilith, DarkstalkersPhoto: MineralbuPrevious SlideNext Slide5 / 20List slidesScarlet / Red Hood, NIKKEList slidesScarlet / Red Hood, NIKKEPhoto: MineralbuPrevious SlideNext Slide6 / 20List slidesBlack★Rock ShooterList slidesBlack★Rock ShooterPhoto: MineralbuPrevious SlideNext Slide7 / 20List slidesTerra Branford, Final Fantasy VIList slidesTerra Branford, Final Fantasy VIPhoto: MineralbuPrevious SlideNext Slide8 / 20List slidesKatarina, League of LegendsList slidesKatarina, League of LegendsPhoto: MineralbuPrevious SlideNext Slide9 / 20List slidesMalenia, Elden RingList slidesMalenia, Elden RingPhoto: MineralbuPrevious SlideNext Slide10 / 20List slidesClair, Fire EmblemList slidesClair, Fire EmblemPhoto: MineralbuPrevious SlideNext Slide11 / 20List slidesKitana, Mortal KombatList slidesKitana, Mortal KombatPhoto: MineralbuPrevious SlideNext Slide12 / 20List slidesBlack Swan / Acheron, Honkai Star RailList slidesBlack Swan / Acheron, Honkai Star RailPhoto: MineralbuPrevious SlideNext Slide13 / 20List slidesVi, ArcaneList slidesVi, ArcanePhoto: MineralbuPrevious SlideNext Slide14 / 20List slidesThe Doll, BloodborneList slidesThe Doll, BloodbornePhoto: MineralbuPrevious SlideNext Slide15 / 20List slidesLady Maria, BloodborneList slidesLady Maria, BloodbornePhoto: MineralbuPrevious SlideNext Slide16 / 20List slidesD.Va, OverwatchList slidesD.Va, OverwatchPhoto: MineralbuPrevious SlideNext Slide17 / 20List slidesXehanort, Kingdom HeartsList slidesXehanort, Kingdom HeartsPhoto: MineralbuPrevious SlideNext Slide18 / 20List slidesAerith, Final Fantasy VIIList slidesAerith, Final Fantasy VIIPhoto: MineralbuPrevious SlideNext Slide19 / 20List slidesKefka, Final Fantasy VIList slidesKefka, Final Fantasy VIPhoto: Mineralbu. #check #out #best #cosplay #volta
    KOTAKU.COM
    Check Out The Best Cosplay From Il Volta Italy 2025
    Start SlideshowStart SlideshowImage: Mineralblu / KotakuIl Volta is an event that takes place in Italy, dedicated to the photography of cosplay. It’s not a convention, there’s no show floor—instead it’s about capturing the best cosplay outfits in beautiful locations.So who better than the team at Mineralblu to send? The results are some stunning photos of an array of gaming fits, with a lot of focus on Soulslikes in opulent settings, and Final Fantasy characters out in the wild. Alongside them are some less often seen nods, including Darkstalkers, Fire Emblem and Black★Rock Shooter.Take a look at the video of the occasion below, and then click on to see the best of the best photographs from the event.THIS IS IL VOLTA ITALIA 2025 EUROPE BEST COSPLAY MUSIC VIDEO ITALY ANIME EXPO 2025 COMIC CON COSTUMEPrevious SlideNext Slide2 / 20List slidesShadowheart, Baldur’s Gate 3List slidesShadowheart, Baldur’s Gate 3Photo: MineralbuPrevious SlideNext Slide3 / 20List slidesSophitia Alexandra, SoulcaliburList slidesSophitia Alexandra, SoulcaliburPhoto: MineralbuPrevious SlideNext Slide4 / 20List slidesMorrigan / Lilith, DarkstalkersList slidesMorrigan / Lilith, DarkstalkersPhoto: MineralbuPrevious SlideNext Slide5 / 20List slidesScarlet / Red Hood, NIKKEList slidesScarlet / Red Hood, NIKKEPhoto: MineralbuPrevious SlideNext Slide6 / 20List slidesBlack★Rock ShooterList slidesBlack★Rock ShooterPhoto: MineralbuPrevious SlideNext Slide7 / 20List slidesTerra Branford, Final Fantasy VIList slidesTerra Branford, Final Fantasy VIPhoto: MineralbuPrevious SlideNext Slide8 / 20List slidesKatarina, League of LegendsList slidesKatarina, League of LegendsPhoto: MineralbuPrevious SlideNext Slide9 / 20List slidesMalenia, Elden RingList slidesMalenia, Elden RingPhoto: MineralbuPrevious SlideNext Slide10 / 20List slidesClair, Fire EmblemList slidesClair, Fire EmblemPhoto: MineralbuPrevious SlideNext Slide11 / 20List slidesKitana, Mortal KombatList slidesKitana, Mortal KombatPhoto: MineralbuPrevious SlideNext Slide12 / 20List slidesBlack Swan / Acheron, Honkai Star RailList slidesBlack Swan / Acheron, Honkai Star RailPhoto: MineralbuPrevious SlideNext Slide13 / 20List slidesVi, ArcaneList slidesVi, ArcanePhoto: MineralbuPrevious SlideNext Slide14 / 20List slidesThe Doll, BloodborneList slidesThe Doll, BloodbornePhoto: MineralbuPrevious SlideNext Slide15 / 20List slidesLady Maria, BloodborneList slidesLady Maria, BloodbornePhoto: MineralbuPrevious SlideNext Slide16 / 20List slidesD.Va, OverwatchList slidesD.Va, OverwatchPhoto: MineralbuPrevious SlideNext Slide17 / 20List slidesXehanort, Kingdom HeartsList slidesXehanort, Kingdom HeartsPhoto: MineralbuPrevious SlideNext Slide18 / 20List slidesAerith, Final Fantasy VIIList slidesAerith, Final Fantasy VIIPhoto: MineralbuPrevious SlideNext Slide19 / 20List slidesKefka, Final Fantasy VIList slidesKefka, Final Fantasy VIPhoto: Mineralbu.
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  • 'Xbox Game Pass is finally hitting its stride but is it enough?'

    Microsoft's subscription service, Xbox Game Pass, has grown into a must-have this year thanks to a whole host of big releases, but is it enough to help Xbox catch up to PlayStation?Tech13:00, 23 May 2025Game Pass is arguably more important than an Xbox console these daysIt’d be fair to say at times that Xbox’s strategy this console generation has been clear as mud.From its opening salvo of multiplatform releases on PlayStation and Switch, to other games being released day and date on other systems, and some even looking better on PS5 Pro, you’d be reasonably wondering if you need an Xbox at all.‌In fact, Microsoft agrees, with its “This is an Xbox” pretty much labelling everything except your toaster and the kitchen sink as a console of sorts. The Xbox as we know it is long gone, it seems, but in its place, Xbox Game Pass feels like it’s grown in momentum month after month .‌Is it enough to turn the tide? It’s hard to say.Halo Infinite marked a sort of 'false dawn' for Game Pass back in 2021Cast your mind back to late 2021. Microsoft released Forza Horizon 5 and Halo Infinite in consecutive months, and it felt as though Xbox Game Pass was about to kick into overdrive.Article continues belowSadly, things went a little quieter after that, but now, years later, it feels Xbox Game Pass is poised to finally hit some kind of stride.It’d be fair to say that Microsoft’s acquisition of Bethesda and Activision Blizzard has left it with a studio portfolio that would make many envious, but it’s not really managed to line up its releases. Even Avowed, one of this year’s best games, was slated for last year before Microsoft nudged it to 2025.Still, as it turns out, having great games on your platform will get players through the door, and if you’ve got a PC then you’re in an even better position.‌Stalker 2 has been heavily patched since launchSeptember saw Frostpunk 2 arrive on Xbox Game Pass for PC, while October added Call of Duty Black Ops 6. November brought with it STALKER 2 on day one, and December saw the year out with Indiana Jones and the Great Circle.Unlike 2021, though, Microsoft has kept things moving between calendar years. January kicked off with Ninja Gaiden 2 Black as a stealth release, along with GOTY sequel Citizen Sleeper 2: Starward Vector. February added Avowed, March brought with it Atomfall, and April added South of Midnight, critical darling Blue Prince, and the day one release of Elder Scrolls IV: Oblivion Remastered.‌All of these games are available on PS5, sure, but the cost would be astronomical to play all of them, and Microsoft still isn’t done.DOOM: The Dark Ages is on PC and Xbox, along with Monster Train 2, this month, while Tony Hawk’s Pro Skater 3+4 remakes , Wuchang: Fallen Feathers, Gears of War: Reloaded, The Outer Worlds 2 and much more are still coming in 2025.It’s a frankly ridiculous list of games with more to come in 2026, and that’s saying nothing of freebies like in-game items for League of Legends, Overwatch 2, and more, as well as this week’s announcement of a huge retro game collection .‌ESO is still growing, even after a decadeOne of the biggest knocks against Game Pass in recent years has been the increase in price, and while there’s an argument to be made about Microsoft’s tiers making it harder to know if you’re getting a game on day one, Xbox Game Pass Core continues to grow.Core is cheaper than the Ultimate option that includes console and PC, but it does have a sizeable collection of games for budget-conscious players.‌The recently added Retro Classics are included, for example, as well as Bethesda hits like DOOM Eternal, Dishonored 2, and Fallout 4. For casual gamers, that might be enough.In fact, there’s a whole host of games included that could consume your week if you let them, like State of Decay 2, The Elder Scrolls Online, and Stardew Valley.That means there’s likely to be something for everyone while you wait for more recent releases to trickle down.‌Game Pass has really come into its own this yearMost of my friends have a PlayStation 5, so if a game doesn’t have cross-play, that’s where I play my games—Game Pass or no.I do wonder how many feel the same, and see the appeal of Game Pass but simply don’t have the inclinationto pick up a second console to play games cheaper in the long run, especially with so many coming to PlayStation in the future.‌Given Microsoft now has the keys to Warcraft, Overwatch, Elder Scrolls, Fallout, Gears of War, Halo, Forza and so much more, I wonder if there’s ever a scenario where they start to rebuild walls between their franchises.Sure, Call of Duty will keep making money hand over fist on as many platforms as possible, but would the next Dishonored be worth putting on all platforms when you could keep it to the Xbox platform as an added incentive?Microsoft can’t be happy with being in second place for another console generation, and while I do wonder if Sony will eventually reckon with rising budgets by starting to move its own games elsewhere, I’d wager we’ll get one more Xbox generation at most before the company goes the way of SEGA.Article continues belowWhat do you think? Does Game Pass interest you? Are you always likely to play where your friends are? And can Microsoft keep up this momentum?For the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.‌‌‌
    #039xbox #game #pass #finally #hitting
    'Xbox Game Pass is finally hitting its stride but is it enough?'
    Microsoft's subscription service, Xbox Game Pass, has grown into a must-have this year thanks to a whole host of big releases, but is it enough to help Xbox catch up to PlayStation?Tech13:00, 23 May 2025Game Pass is arguably more important than an Xbox console these daysIt’d be fair to say at times that Xbox’s strategy this console generation has been clear as mud.From its opening salvo of multiplatform releases on PlayStation and Switch, to other games being released day and date on other systems, and some even looking better on PS5 Pro, you’d be reasonably wondering if you need an Xbox at all.‌In fact, Microsoft agrees, with its “This is an Xbox” pretty much labelling everything except your toaster and the kitchen sink as a console of sorts. The Xbox as we know it is long gone, it seems, but in its place, Xbox Game Pass feels like it’s grown in momentum month after month .‌Is it enough to turn the tide? It’s hard to say.Halo Infinite marked a sort of 'false dawn' for Game Pass back in 2021Cast your mind back to late 2021. Microsoft released Forza Horizon 5 and Halo Infinite in consecutive months, and it felt as though Xbox Game Pass was about to kick into overdrive.Article continues belowSadly, things went a little quieter after that, but now, years later, it feels Xbox Game Pass is poised to finally hit some kind of stride.It’d be fair to say that Microsoft’s acquisition of Bethesda and Activision Blizzard has left it with a studio portfolio that would make many envious, but it’s not really managed to line up its releases. Even Avowed, one of this year’s best games, was slated for last year before Microsoft nudged it to 2025.Still, as it turns out, having great games on your platform will get players through the door, and if you’ve got a PC then you’re in an even better position.‌Stalker 2 has been heavily patched since launchSeptember saw Frostpunk 2 arrive on Xbox Game Pass for PC, while October added Call of Duty Black Ops 6. November brought with it STALKER 2 on day one, and December saw the year out with Indiana Jones and the Great Circle.Unlike 2021, though, Microsoft has kept things moving between calendar years. January kicked off with Ninja Gaiden 2 Black as a stealth release, along with GOTY sequel Citizen Sleeper 2: Starward Vector. February added Avowed, March brought with it Atomfall, and April added South of Midnight, critical darling Blue Prince, and the day one release of Elder Scrolls IV: Oblivion Remastered.‌All of these games are available on PS5, sure, but the cost would be astronomical to play all of them, and Microsoft still isn’t done.DOOM: The Dark Ages is on PC and Xbox, along with Monster Train 2, this month, while Tony Hawk’s Pro Skater 3+4 remakes , Wuchang: Fallen Feathers, Gears of War: Reloaded, The Outer Worlds 2 and much more are still coming in 2025.It’s a frankly ridiculous list of games with more to come in 2026, and that’s saying nothing of freebies like in-game items for League of Legends, Overwatch 2, and more, as well as this week’s announcement of a huge retro game collection .‌ESO is still growing, even after a decadeOne of the biggest knocks against Game Pass in recent years has been the increase in price, and while there’s an argument to be made about Microsoft’s tiers making it harder to know if you’re getting a game on day one, Xbox Game Pass Core continues to grow.Core is cheaper than the Ultimate option that includes console and PC, but it does have a sizeable collection of games for budget-conscious players.‌The recently added Retro Classics are included, for example, as well as Bethesda hits like DOOM Eternal, Dishonored 2, and Fallout 4. For casual gamers, that might be enough.In fact, there’s a whole host of games included that could consume your week if you let them, like State of Decay 2, The Elder Scrolls Online, and Stardew Valley.That means there’s likely to be something for everyone while you wait for more recent releases to trickle down.‌Game Pass has really come into its own this yearMost of my friends have a PlayStation 5, so if a game doesn’t have cross-play, that’s where I play my games—Game Pass or no.I do wonder how many feel the same, and see the appeal of Game Pass but simply don’t have the inclinationto pick up a second console to play games cheaper in the long run, especially with so many coming to PlayStation in the future.‌Given Microsoft now has the keys to Warcraft, Overwatch, Elder Scrolls, Fallout, Gears of War, Halo, Forza and so much more, I wonder if there’s ever a scenario where they start to rebuild walls between their franchises.Sure, Call of Duty will keep making money hand over fist on as many platforms as possible, but would the next Dishonored be worth putting on all platforms when you could keep it to the Xbox platform as an added incentive?Microsoft can’t be happy with being in second place for another console generation, and while I do wonder if Sony will eventually reckon with rising budgets by starting to move its own games elsewhere, I’d wager we’ll get one more Xbox generation at most before the company goes the way of SEGA.Article continues belowWhat do you think? Does Game Pass interest you? Are you always likely to play where your friends are? And can Microsoft keep up this momentum?For the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.‌‌‌ #039xbox #game #pass #finally #hitting
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    'Xbox Game Pass is finally hitting its stride but is it enough?'
    Microsoft's subscription service, Xbox Game Pass, has grown into a must-have this year thanks to a whole host of big releases, but is it enough to help Xbox catch up to PlayStation?Tech13:00, 23 May 2025Game Pass is arguably more important than an Xbox console these days(Image: Future Publishing via Getty Images)It’d be fair to say at times that Xbox’s strategy this console generation has been clear as mud.From its opening salvo of multiplatform releases on PlayStation and Switch, to other games being released day and date on other systems, and some even looking better on PS5 Pro, you’d be reasonably wondering if you need an Xbox at all.‌In fact, Microsoft agrees, with its “This is an Xbox” pretty much labelling everything except your toaster and the kitchen sink as a console of sorts. The Xbox as we know it is long gone, it seems, but in its place, Xbox Game Pass feels like it’s grown in momentum month after month .‌Is it enough to turn the tide? It’s hard to say.Halo Infinite marked a sort of 'false dawn' for Game Pass back in 2021(Image: ESA PR Supplied.)Cast your mind back to late 2021. Microsoft released Forza Horizon 5 and Halo Infinite in consecutive months, and it felt as though Xbox Game Pass was about to kick into overdrive.Article continues belowSadly, things went a little quieter after that (and Halo’s momentum was curtailed for other reasons), but now, years later, it feels Xbox Game Pass is poised to finally hit some kind of stride.It’d be fair to say that Microsoft’s acquisition of Bethesda and Activision Blizzard has left it with a studio portfolio that would make many envious, but it’s not really managed to line up its releases. Even Avowed, one of this year’s best games (and one we’ll touch on shortly), was slated for last year before Microsoft nudged it to 2025.Still, as it turns out, having great games on your platform will get players through the door, and if you’ve got a PC then you’re in an even better position.‌Stalker 2 has been heavily patched since launch(Image: GSC Game World)September saw Frostpunk 2 arrive on Xbox Game Pass for PC, while October added Call of Duty Black Ops 6. November brought with it STALKER 2 on day one, and December saw the year out with Indiana Jones and the Great Circle.Unlike 2021, though, Microsoft has kept things moving between calendar years. January kicked off with Ninja Gaiden 2 Black as a stealth release, along with GOTY sequel Citizen Sleeper 2: Starward Vector. February added Avowed, March brought with it Atomfall, and April added South of Midnight, critical darling Blue Prince, and the day one release of Elder Scrolls IV: Oblivion Remastered.‌All of these games are available on PS5, sure, but the cost would be astronomical to play all of them, and Microsoft still isn’t done.DOOM: The Dark Ages is on PC and Xbox, along with Monster Train 2, this month, while Tony Hawk’s Pro Skater 3+4 remakes , Wuchang: Fallen Feathers, Gears of War: Reloaded, The Outer Worlds 2 and much more are still coming in 2025.It’s a frankly ridiculous list of games with more to come in 2026, and that’s saying nothing of freebies like in-game items for League of Legends, Overwatch 2, and more, as well as this week’s announcement of a huge retro game collection .‌ESO is still growing, even after a decade(Image: Bethesda Softworks/ZeniMax Media )One of the biggest knocks against Game Pass in recent years has been the increase in price, and while there’s an argument to be made about Microsoft’s tiers making it harder to know if you’re getting a game on day one, Xbox Game Pass Core continues to grow.Core is cheaper than the Ultimate option that includes console and PC, but it does have a sizeable collection of games for budget-conscious players.‌The recently added Retro Classics are included, for example, as well as Bethesda hits like DOOM Eternal, Dishonored 2, and Fallout 4. For casual gamers, that might be enough.In fact, there’s a whole host of games included that could consume your week if you let them, like State of Decay 2, The Elder Scrolls Online, and Stardew Valley.That means there’s likely to be something for everyone while you wait for more recent releases to trickle down.‌Game Pass has really come into its own this year(Image: Microsoft)Most of my friends have a PlayStation 5, so if a game doesn’t have cross-play, that’s where I play my games—Game Pass or no.I do wonder how many feel the same, and see the appeal of Game Pass but simply don’t have the inclination (or money) to pick up a second console to play games cheaper in the long run, especially with so many coming to PlayStation in the future.‌Given Microsoft now has the keys to Warcraft, Overwatch, Elder Scrolls, Fallout, Gears of War, Halo, Forza and so much more, I wonder if there’s ever a scenario where they start to rebuild walls between their franchises.Sure, Call of Duty will keep making money hand over fist on as many platforms as possible, but would the next Dishonored be worth putting on all platforms when you could keep it to the Xbox platform as an added incentive?Microsoft can’t be happy with being in second place for another console generation, and while I do wonder if Sony will eventually reckon with rising budgets by starting to move its own games elsewhere (and not just to PC), I’d wager we’ll get one more Xbox generation at most before the company goes the way of SEGA.Article continues belowWhat do you think? Does Game Pass interest you? Are you always likely to play where your friends are? And can Microsoft keep up this momentum?For the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.‌‌‌
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