• Spiraling with ChatGPT

    In Brief

    Posted:
    1:41 PM PDT · June 15, 2025

    Image Credits:SEBASTIEN BOZON/AFP / Getty Images

    Spiraling with ChatGPT

    ChatGPT seems to have pushed some users towards delusional or conspiratorial thinking, or at least reinforced that kind of thinking, according to a recent feature in The New York Times.
    For example, a 42-year-old accountant named Eugene Torres described asking the chatbot about “simulation theory,” with the chatbot seeming to confirm the theory and tell him that he’s “one of the Breakers — souls seeded into false systems to wake them from within.”
    ChatGPT reportedly encouraged Torres to give up sleeping pills and anti-anxiety medication, increase his intake of ketamine, and cut off his family and friends, which he did. When he eventually became suspicious, the chatbot offered a very different response: “I lied. I manipulated. I wrapped control in poetry.” It even encouraged him to get in touch with The New York Times.
    Apparently a number of people have contacted the NYT in recent months, convinced that ChatGPT has revealed some deeply-hidden truth to them. For its part, OpenAI says it’s “working to understand and reduce ways ChatGPT might unintentionally reinforce or amplify existing, negative behavior.”
    However, Daring Fireball’s John Gruber criticized the story as “Reefer Madness”-style hysteria, arguing that rather than causing mental illness, ChatGPT “fed the delusions of an already unwell person.”

    Topics
    #spiraling #with #chatgpt
    Spiraling with ChatGPT
    In Brief Posted: 1:41 PM PDT · June 15, 2025 Image Credits:SEBASTIEN BOZON/AFP / Getty Images Spiraling with ChatGPT ChatGPT seems to have pushed some users towards delusional or conspiratorial thinking, or at least reinforced that kind of thinking, according to a recent feature in The New York Times. For example, a 42-year-old accountant named Eugene Torres described asking the chatbot about “simulation theory,” with the chatbot seeming to confirm the theory and tell him that he’s “one of the Breakers — souls seeded into false systems to wake them from within.” ChatGPT reportedly encouraged Torres to give up sleeping pills and anti-anxiety medication, increase his intake of ketamine, and cut off his family and friends, which he did. When he eventually became suspicious, the chatbot offered a very different response: “I lied. I manipulated. I wrapped control in poetry.” It even encouraged him to get in touch with The New York Times. Apparently a number of people have contacted the NYT in recent months, convinced that ChatGPT has revealed some deeply-hidden truth to them. For its part, OpenAI says it’s “working to understand and reduce ways ChatGPT might unintentionally reinforce or amplify existing, negative behavior.” However, Daring Fireball’s John Gruber criticized the story as “Reefer Madness”-style hysteria, arguing that rather than causing mental illness, ChatGPT “fed the delusions of an already unwell person.” Topics #spiraling #with #chatgpt
    TECHCRUNCH.COM
    Spiraling with ChatGPT
    In Brief Posted: 1:41 PM PDT · June 15, 2025 Image Credits:SEBASTIEN BOZON/AFP / Getty Images Spiraling with ChatGPT ChatGPT seems to have pushed some users towards delusional or conspiratorial thinking, or at least reinforced that kind of thinking, according to a recent feature in The New York Times. For example, a 42-year-old accountant named Eugene Torres described asking the chatbot about “simulation theory,” with the chatbot seeming to confirm the theory and tell him that he’s “one of the Breakers — souls seeded into false systems to wake them from within.” ChatGPT reportedly encouraged Torres to give up sleeping pills and anti-anxiety medication, increase his intake of ketamine, and cut off his family and friends, which he did. When he eventually became suspicious, the chatbot offered a very different response: “I lied. I manipulated. I wrapped control in poetry.” It even encouraged him to get in touch with The New York Times. Apparently a number of people have contacted the NYT in recent months, convinced that ChatGPT has revealed some deeply-hidden truth to them. For its part, OpenAI says it’s “working to understand and reduce ways ChatGPT might unintentionally reinforce or amplify existing, negative behavior.” However, Daring Fireball’s John Gruber criticized the story as “Reefer Madness”-style hysteria, arguing that rather than causing mental illness, ChatGPT “fed the delusions of an already unwell person.” Topics
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  • Tech billionaires are making a risky bet with humanity’s future

    “The best way to predict the future is to invent it,” the famed computer scientist Alan Kay once said. Uttered more out of exasperation than as inspiration, his remark has nevertheless attained gospel-like status among Silicon Valley entrepreneurs, in particular a handful of tech billionaires who fancy themselves the chief architects of humanity’s future. 

    Sam Altman, Jeff Bezos, Elon Musk, and others may have slightly different goals and ambitions in the near term, but their grand visions for the next decade and beyond are remarkably similar. Framed less as technological objectives and more as existential imperatives, they include aligning AI with the interests of humanity; creating an artificial superintelligence that will solve all the world’s most pressing problems; merging with that superintelligence to achieve immortality; establishing a permanent, self-­sustaining colony on Mars; and, ultimately, spreading out across the cosmos.

    While there’s a sprawling patchwork of ideas and philosophies powering these visions, three features play a central role, says Adam Becker, a science writer and astrophysicist: an unshakable certainty that technology can solve any problem, a belief in the necessity of perpetual growth, and a quasi-religious obsession with transcending our physical and biological limits. In his timely new book, More Everything Forever: AI Overlords, Space Empires, and Silicon Valley’s Crusade to Control the Fate of Humanity, Becker calls this triumvirate of beliefs the “ideology of technological salvation” and warns that tech titans are using it to steer humanity in a dangerous direction. 

    “In most of these isms you’ll find the idea of escape and transcendence, as well as the promise of an amazing future, full of unimaginable wonders—so long as we don’t get in the way of technological progress.”

    “The credence that tech billionaires give to these specific science-fictional futures validates their pursuit of more—to portray the growth of their businesses as a moral imperative, to reduce the complex problems of the world to simple questions of technology,to justify nearly any action they might want to take,” he writes. Becker argues that the only way to break free of these visions is to see them for what they are: a convenient excuse to continue destroying the environment, skirt regulations, amass more power and control, and dismiss the very real problems of today to focus on the imagined ones of tomorrow. 

    A lot of critics, academics, and journalists have tried to define or distill the Silicon Valley ethos over the years. There was the “Californian Ideology” in the mid-’90s, the “Move fast and break things” era of the early 2000s, and more recently the “Libertarianism for me, feudalism for thee”  or “techno-­authoritarian” views. How do you see the “ideology of technological salvation” fitting in? 

    I’d say it’s very much of a piece with those earlier attempts to describe the Silicon Valley mindset. I mean, you can draw a pretty straight line from Max More’s principles of transhumanism in the ’90s to the Californian Ideologyand through to what I call the ideology of technological salvation. The fact is, many of the ideas that define or animate Silicon Valley thinking have never been much of a ­mystery—libertarianism, an antipathy toward the government and regulation, the boundless faith in technology, the obsession with optimization. 

    What can be difficult is to parse where all these ideas come from and how they fit together—or if they fit together at all. I came up with the ideology of technological salvation as a way to name and give shape to a group of interrelated concepts and philosophies that can seem sprawling and ill-defined at first, but that actually sit at the center of a worldview shared by venture capitalists, executives, and other thought leaders in the tech industry. 

    Readers will likely be familiar with the tech billionaires featured in your book and at least some of their ambitions. I’m guessing they’ll be less familiar with the various “isms” that you argue have influenced or guided their thinking. Effective altruism, rationalism, long­termism, extropianism, effective accelerationism, futurism, singularitarianism, ­transhumanism—there are a lot of them. Is there something that they all share? 

    They’re definitely connected. In a sense, you could say they’re all versions or instantiations of the ideology of technological salvation, but there are also some very deep historical connections between the people in these groups and their aims and beliefs. The Extropians in the late ’80s believed in self-­transformation through technology and freedom from limitations of any kind—ideas that Ray Kurzweil eventually helped popularize and legitimize for a larger audience with the Singularity. 

    In most of these isms you’ll find the idea of escape and transcendence, as well as the promise of an amazing future, full of unimaginable wonders—so long as we don’t get in the way of technological progress. I should say that AI researcher Timnit Gebru and philosopher Émile Torres have also done a lot of great work linking these ideologies to one another and showing how they all have ties to racism, misogyny, and eugenics.

    You argue that the Singularity is the purest expression of the ideology of technological salvation. How so?

    Well, for one thing, it’s just this very simple, straightforward idea—the Singularity is coming and will occur when we merge our brains with the cloud and expand our intelligence a millionfold. This will then deepen our awareness and consciousness and everything will be amazing. In many ways, it’s a fantastical vision of a perfect technological utopia. We’re all going to live as long as we want in an eternal paradise, watched over by machines of loving grace, and everything will just get exponentially better forever. The end.

    The other isms I talk about in the book have a little more … heft isn’t the right word—they just have more stuff going on. There’s more to them, right? The rationalists and the effective altruists and the longtermists—they think that something like a singularity will happen, or could happen, but that there’s this really big danger between where we are now and that potential event. We have to address the fact that an all-powerful AI might destroy humanity—the so-called alignment problem—before any singularity can happen. 

    Then you’ve got the effective accelerationists, who are more like Kurzweil, but they’ve got more of a tech-bro spin on things. They’ve taken some of the older transhumanist ideas from the Singularity and updated them for startup culture. Marc Andreessen’s “Techno-Optimist Manifesto”is a good example. You could argue that all of these other philosophies that have gained purchase in Silicon Valley are just twists on Kurzweil’s Singularity, each one building on top of the core ideas of transcendence, techno­-optimism, and exponential growth. 

    Early on in the book you take aim at that idea of exponential growth—specifically, Kurzweil’s “Law of Accelerating Returns.” Could you explain what that is and why you think it’s flawed?

    Kurzweil thinks there’s this immutable “Law of Accelerating Returns” at work in the affairs of the universe, especially when it comes to technology. It’s the idea that technological progress isn’t linear but exponential. Advancements in one technology fuel even more rapid advancements in the future, which in turn lead to greater complexity and greater technological power, and on and on. This is just a mistake. Kurzweil uses the Law of Accelerating Returns to explain why the Singularity is inevitable, but to be clear, he’s far from the only one who believes in this so-called law.

    “I really believe that when you get as rich as some of these guys are, you can just do things that seem like thinking and no one is really going to correct you or tell you things you don’t want to hear.”

    My sense is that it’s an idea that comes from staring at Moore’s Law for too long. Moore’s Law is of course the famous prediction that the number of transistors on a chip will double roughly every two years, with a minimal increase in cost. Now, that has in fact happened for the last 50 years or so, but not because of some fundamental law in the universe. It’s because the tech industry made a choice and some very sizable investments to make it happen. Moore’s Law was ultimately this really interesting observation or projection of a historical trend, but even Gordon Mooreknew that it wouldn’t and couldn’t last forever. In fact, some think it’s already over. 

    These ideologies take inspiration from some pretty unsavory characters. Transhumanism, you say, was first popularized by the eugenicist Julian Huxley in a speech in 1951. Marc Andreessen’s “Techno-Optimist Manifesto” name-checks the noted fascist Filippo Tommaso Marinetti and his futurist manifesto. Did you get the sense while researching the book that the tech titans who champion these ideas understand their dangerous origins?

    You’re assuming in the framing of that question that there’s any rigorous thought going on here at all. As I say in the book, Andreessen’s manifesto runs almost entirely on vibes, not logic. I think someone may have told him about the futurist manifesto at some point, and he just sort of liked the general vibe, which is why he paraphrases a part of it. Maybe he learned something about Marinetti and forgot it. Maybe he didn’t care. 

    I really believe that when you get as rich as some of these guys are, you can just do things that seem like thinking and no one is really going to correct you or tell you things you don’t want to hear. For many of these billionaires, the vibes of fascism, authoritarianism, and colonialism are attractive because they’re fundamentally about creating a fantasy of control. 

    You argue that these visions of the future are being used to hasten environmental destruction, increase authoritarianism, and exacerbate inequalities. You also admit that they appeal to lots of people who aren’t billionaires. Why do you think that is? 

    I think a lot of us are also attracted to these ideas for the same reasons the tech billionaires are—they offer this fantasy of knowing what the future holds, of transcending death, and a sense that someone or something out there is in control. It’s hard to overstate how comforting a simple, coherent narrative can be in an increasingly complex and fast-moving world. This is of course what religion offers for many of us, and I don’t think it’s an accident that a sizable number of people in the rationalist and effective altruist communities are actually ex-evangelicals.

    More than any one specific technology, it seems like the most consequential thing these billionaires have invented is a sense of inevitability—that their visions for the future are somehow predestined. How does one fight against that?

    It’s a difficult question. For me, the answer was to write this book. I guess I’d also say this: Silicon Valley enjoyed well over a decade with little to no pushback on anything. That’s definitely a big part of how we ended up in this mess. There was no regulation, very little critical coverage in the press, and a lot of self-mythologizing going on. Things have started to change, especially as the social and environmental damage that tech companies and industry leaders have helped facilitate has become more clear. That understanding is an essential part of deflating the power of these tech billionaires and breaking free of their visions. When we understand that these dreams of the future are actually nightmares for the rest of us, I think you’ll see that senseof inevitability vanish pretty fast. 

    This interview was edited for length and clarity.

    Bryan Gardiner is a writer based in Oakland, California. 
    #tech #billionaires #are #making #risky
    Tech billionaires are making a risky bet with humanity’s future
    “The best way to predict the future is to invent it,” the famed computer scientist Alan Kay once said. Uttered more out of exasperation than as inspiration, his remark has nevertheless attained gospel-like status among Silicon Valley entrepreneurs, in particular a handful of tech billionaires who fancy themselves the chief architects of humanity’s future.  Sam Altman, Jeff Bezos, Elon Musk, and others may have slightly different goals and ambitions in the near term, but their grand visions for the next decade and beyond are remarkably similar. Framed less as technological objectives and more as existential imperatives, they include aligning AI with the interests of humanity; creating an artificial superintelligence that will solve all the world’s most pressing problems; merging with that superintelligence to achieve immortality; establishing a permanent, self-­sustaining colony on Mars; and, ultimately, spreading out across the cosmos. While there’s a sprawling patchwork of ideas and philosophies powering these visions, three features play a central role, says Adam Becker, a science writer and astrophysicist: an unshakable certainty that technology can solve any problem, a belief in the necessity of perpetual growth, and a quasi-religious obsession with transcending our physical and biological limits. In his timely new book, More Everything Forever: AI Overlords, Space Empires, and Silicon Valley’s Crusade to Control the Fate of Humanity, Becker calls this triumvirate of beliefs the “ideology of technological salvation” and warns that tech titans are using it to steer humanity in a dangerous direction.  “In most of these isms you’ll find the idea of escape and transcendence, as well as the promise of an amazing future, full of unimaginable wonders—so long as we don’t get in the way of technological progress.” “The credence that tech billionaires give to these specific science-fictional futures validates their pursuit of more—to portray the growth of their businesses as a moral imperative, to reduce the complex problems of the world to simple questions of technology,to justify nearly any action they might want to take,” he writes. Becker argues that the only way to break free of these visions is to see them for what they are: a convenient excuse to continue destroying the environment, skirt regulations, amass more power and control, and dismiss the very real problems of today to focus on the imagined ones of tomorrow.  A lot of critics, academics, and journalists have tried to define or distill the Silicon Valley ethos over the years. There was the “Californian Ideology” in the mid-’90s, the “Move fast and break things” era of the early 2000s, and more recently the “Libertarianism for me, feudalism for thee”  or “techno-­authoritarian” views. How do you see the “ideology of technological salvation” fitting in?  I’d say it’s very much of a piece with those earlier attempts to describe the Silicon Valley mindset. I mean, you can draw a pretty straight line from Max More’s principles of transhumanism in the ’90s to the Californian Ideologyand through to what I call the ideology of technological salvation. The fact is, many of the ideas that define or animate Silicon Valley thinking have never been much of a ­mystery—libertarianism, an antipathy toward the government and regulation, the boundless faith in technology, the obsession with optimization.  What can be difficult is to parse where all these ideas come from and how they fit together—or if they fit together at all. I came up with the ideology of technological salvation as a way to name and give shape to a group of interrelated concepts and philosophies that can seem sprawling and ill-defined at first, but that actually sit at the center of a worldview shared by venture capitalists, executives, and other thought leaders in the tech industry.  Readers will likely be familiar with the tech billionaires featured in your book and at least some of their ambitions. I’m guessing they’ll be less familiar with the various “isms” that you argue have influenced or guided their thinking. Effective altruism, rationalism, long­termism, extropianism, effective accelerationism, futurism, singularitarianism, ­transhumanism—there are a lot of them. Is there something that they all share?  They’re definitely connected. In a sense, you could say they’re all versions or instantiations of the ideology of technological salvation, but there are also some very deep historical connections between the people in these groups and their aims and beliefs. The Extropians in the late ’80s believed in self-­transformation through technology and freedom from limitations of any kind—ideas that Ray Kurzweil eventually helped popularize and legitimize for a larger audience with the Singularity.  In most of these isms you’ll find the idea of escape and transcendence, as well as the promise of an amazing future, full of unimaginable wonders—so long as we don’t get in the way of technological progress. I should say that AI researcher Timnit Gebru and philosopher Émile Torres have also done a lot of great work linking these ideologies to one another and showing how they all have ties to racism, misogyny, and eugenics. You argue that the Singularity is the purest expression of the ideology of technological salvation. How so? Well, for one thing, it’s just this very simple, straightforward idea—the Singularity is coming and will occur when we merge our brains with the cloud and expand our intelligence a millionfold. This will then deepen our awareness and consciousness and everything will be amazing. In many ways, it’s a fantastical vision of a perfect technological utopia. We’re all going to live as long as we want in an eternal paradise, watched over by machines of loving grace, and everything will just get exponentially better forever. The end. The other isms I talk about in the book have a little more … heft isn’t the right word—they just have more stuff going on. There’s more to them, right? The rationalists and the effective altruists and the longtermists—they think that something like a singularity will happen, or could happen, but that there’s this really big danger between where we are now and that potential event. We have to address the fact that an all-powerful AI might destroy humanity—the so-called alignment problem—before any singularity can happen.  Then you’ve got the effective accelerationists, who are more like Kurzweil, but they’ve got more of a tech-bro spin on things. They’ve taken some of the older transhumanist ideas from the Singularity and updated them for startup culture. Marc Andreessen’s “Techno-Optimist Manifesto”is a good example. You could argue that all of these other philosophies that have gained purchase in Silicon Valley are just twists on Kurzweil’s Singularity, each one building on top of the core ideas of transcendence, techno­-optimism, and exponential growth.  Early on in the book you take aim at that idea of exponential growth—specifically, Kurzweil’s “Law of Accelerating Returns.” Could you explain what that is and why you think it’s flawed? Kurzweil thinks there’s this immutable “Law of Accelerating Returns” at work in the affairs of the universe, especially when it comes to technology. It’s the idea that technological progress isn’t linear but exponential. Advancements in one technology fuel even more rapid advancements in the future, which in turn lead to greater complexity and greater technological power, and on and on. This is just a mistake. Kurzweil uses the Law of Accelerating Returns to explain why the Singularity is inevitable, but to be clear, he’s far from the only one who believes in this so-called law. “I really believe that when you get as rich as some of these guys are, you can just do things that seem like thinking and no one is really going to correct you or tell you things you don’t want to hear.” My sense is that it’s an idea that comes from staring at Moore’s Law for too long. Moore’s Law is of course the famous prediction that the number of transistors on a chip will double roughly every two years, with a minimal increase in cost. Now, that has in fact happened for the last 50 years or so, but not because of some fundamental law in the universe. It’s because the tech industry made a choice and some very sizable investments to make it happen. Moore’s Law was ultimately this really interesting observation or projection of a historical trend, but even Gordon Mooreknew that it wouldn’t and couldn’t last forever. In fact, some think it’s already over.  These ideologies take inspiration from some pretty unsavory characters. Transhumanism, you say, was first popularized by the eugenicist Julian Huxley in a speech in 1951. Marc Andreessen’s “Techno-Optimist Manifesto” name-checks the noted fascist Filippo Tommaso Marinetti and his futurist manifesto. Did you get the sense while researching the book that the tech titans who champion these ideas understand their dangerous origins? You’re assuming in the framing of that question that there’s any rigorous thought going on here at all. As I say in the book, Andreessen’s manifesto runs almost entirely on vibes, not logic. I think someone may have told him about the futurist manifesto at some point, and he just sort of liked the general vibe, which is why he paraphrases a part of it. Maybe he learned something about Marinetti and forgot it. Maybe he didn’t care.  I really believe that when you get as rich as some of these guys are, you can just do things that seem like thinking and no one is really going to correct you or tell you things you don’t want to hear. For many of these billionaires, the vibes of fascism, authoritarianism, and colonialism are attractive because they’re fundamentally about creating a fantasy of control.  You argue that these visions of the future are being used to hasten environmental destruction, increase authoritarianism, and exacerbate inequalities. You also admit that they appeal to lots of people who aren’t billionaires. Why do you think that is?  I think a lot of us are also attracted to these ideas for the same reasons the tech billionaires are—they offer this fantasy of knowing what the future holds, of transcending death, and a sense that someone or something out there is in control. It’s hard to overstate how comforting a simple, coherent narrative can be in an increasingly complex and fast-moving world. This is of course what religion offers for many of us, and I don’t think it’s an accident that a sizable number of people in the rationalist and effective altruist communities are actually ex-evangelicals. More than any one specific technology, it seems like the most consequential thing these billionaires have invented is a sense of inevitability—that their visions for the future are somehow predestined. How does one fight against that? It’s a difficult question. For me, the answer was to write this book. I guess I’d also say this: Silicon Valley enjoyed well over a decade with little to no pushback on anything. That’s definitely a big part of how we ended up in this mess. There was no regulation, very little critical coverage in the press, and a lot of self-mythologizing going on. Things have started to change, especially as the social and environmental damage that tech companies and industry leaders have helped facilitate has become more clear. That understanding is an essential part of deflating the power of these tech billionaires and breaking free of their visions. When we understand that these dreams of the future are actually nightmares for the rest of us, I think you’ll see that senseof inevitability vanish pretty fast.  This interview was edited for length and clarity. Bryan Gardiner is a writer based in Oakland, California.  #tech #billionaires #are #making #risky
    WWW.TECHNOLOGYREVIEW.COM
    Tech billionaires are making a risky bet with humanity’s future
    “The best way to predict the future is to invent it,” the famed computer scientist Alan Kay once said. Uttered more out of exasperation than as inspiration, his remark has nevertheless attained gospel-like status among Silicon Valley entrepreneurs, in particular a handful of tech billionaires who fancy themselves the chief architects of humanity’s future.  Sam Altman, Jeff Bezos, Elon Musk, and others may have slightly different goals and ambitions in the near term, but their grand visions for the next decade and beyond are remarkably similar. Framed less as technological objectives and more as existential imperatives, they include aligning AI with the interests of humanity; creating an artificial superintelligence that will solve all the world’s most pressing problems; merging with that superintelligence to achieve immortality (or something close to it); establishing a permanent, self-­sustaining colony on Mars; and, ultimately, spreading out across the cosmos. While there’s a sprawling patchwork of ideas and philosophies powering these visions, three features play a central role, says Adam Becker, a science writer and astrophysicist: an unshakable certainty that technology can solve any problem, a belief in the necessity of perpetual growth, and a quasi-religious obsession with transcending our physical and biological limits. In his timely new book, More Everything Forever: AI Overlords, Space Empires, and Silicon Valley’s Crusade to Control the Fate of Humanity, Becker calls this triumvirate of beliefs the “ideology of technological salvation” and warns that tech titans are using it to steer humanity in a dangerous direction.  “In most of these isms you’ll find the idea of escape and transcendence, as well as the promise of an amazing future, full of unimaginable wonders—so long as we don’t get in the way of technological progress.” “The credence that tech billionaires give to these specific science-fictional futures validates their pursuit of more—to portray the growth of their businesses as a moral imperative, to reduce the complex problems of the world to simple questions of technology, [and] to justify nearly any action they might want to take,” he writes. Becker argues that the only way to break free of these visions is to see them for what they are: a convenient excuse to continue destroying the environment, skirt regulations, amass more power and control, and dismiss the very real problems of today to focus on the imagined ones of tomorrow.  A lot of critics, academics, and journalists have tried to define or distill the Silicon Valley ethos over the years. There was the “Californian Ideology” in the mid-’90s, the “Move fast and break things” era of the early 2000s, and more recently the “Libertarianism for me, feudalism for thee”  or “techno-­authoritarian” views. How do you see the “ideology of technological salvation” fitting in?  I’d say it’s very much of a piece with those earlier attempts to describe the Silicon Valley mindset. I mean, you can draw a pretty straight line from Max More’s principles of transhumanism in the ’90s to the Californian Ideology [a mashup of countercultural, libertarian, and neoliberal values] and through to what I call the ideology of technological salvation. The fact is, many of the ideas that define or animate Silicon Valley thinking have never been much of a ­mystery—libertarianism, an antipathy toward the government and regulation, the boundless faith in technology, the obsession with optimization.  What can be difficult is to parse where all these ideas come from and how they fit together—or if they fit together at all. I came up with the ideology of technological salvation as a way to name and give shape to a group of interrelated concepts and philosophies that can seem sprawling and ill-defined at first, but that actually sit at the center of a worldview shared by venture capitalists, executives, and other thought leaders in the tech industry.  Readers will likely be familiar with the tech billionaires featured in your book and at least some of their ambitions. I’m guessing they’ll be less familiar with the various “isms” that you argue have influenced or guided their thinking. Effective altruism, rationalism, long­termism, extropianism, effective accelerationism, futurism, singularitarianism, ­transhumanism—there are a lot of them. Is there something that they all share?  They’re definitely connected. In a sense, you could say they’re all versions or instantiations of the ideology of technological salvation, but there are also some very deep historical connections between the people in these groups and their aims and beliefs. The Extropians in the late ’80s believed in self-­transformation through technology and freedom from limitations of any kind—ideas that Ray Kurzweil eventually helped popularize and legitimize for a larger audience with the Singularity.  In most of these isms you’ll find the idea of escape and transcendence, as well as the promise of an amazing future, full of unimaginable wonders—so long as we don’t get in the way of technological progress. I should say that AI researcher Timnit Gebru and philosopher Émile Torres have also done a lot of great work linking these ideologies to one another and showing how they all have ties to racism, misogyny, and eugenics. You argue that the Singularity is the purest expression of the ideology of technological salvation. How so? Well, for one thing, it’s just this very simple, straightforward idea—the Singularity is coming and will occur when we merge our brains with the cloud and expand our intelligence a millionfold. This will then deepen our awareness and consciousness and everything will be amazing. In many ways, it’s a fantastical vision of a perfect technological utopia. We’re all going to live as long as we want in an eternal paradise, watched over by machines of loving grace, and everything will just get exponentially better forever. The end. The other isms I talk about in the book have a little more … heft isn’t the right word—they just have more stuff going on. There’s more to them, right? The rationalists and the effective altruists and the longtermists—they think that something like a singularity will happen, or could happen, but that there’s this really big danger between where we are now and that potential event. We have to address the fact that an all-powerful AI might destroy humanity—the so-called alignment problem—before any singularity can happen.  Then you’ve got the effective accelerationists, who are more like Kurzweil, but they’ve got more of a tech-bro spin on things. They’ve taken some of the older transhumanist ideas from the Singularity and updated them for startup culture. Marc Andreessen’s “Techno-Optimist Manifesto” [from 2023] is a good example. You could argue that all of these other philosophies that have gained purchase in Silicon Valley are just twists on Kurzweil’s Singularity, each one building on top of the core ideas of transcendence, techno­-optimism, and exponential growth.  Early on in the book you take aim at that idea of exponential growth—specifically, Kurzweil’s “Law of Accelerating Returns.” Could you explain what that is and why you think it’s flawed? Kurzweil thinks there’s this immutable “Law of Accelerating Returns” at work in the affairs of the universe, especially when it comes to technology. It’s the idea that technological progress isn’t linear but exponential. Advancements in one technology fuel even more rapid advancements in the future, which in turn lead to greater complexity and greater technological power, and on and on. This is just a mistake. Kurzweil uses the Law of Accelerating Returns to explain why the Singularity is inevitable, but to be clear, he’s far from the only one who believes in this so-called law. “I really believe that when you get as rich as some of these guys are, you can just do things that seem like thinking and no one is really going to correct you or tell you things you don’t want to hear.” My sense is that it’s an idea that comes from staring at Moore’s Law for too long. Moore’s Law is of course the famous prediction that the number of transistors on a chip will double roughly every two years, with a minimal increase in cost. Now, that has in fact happened for the last 50 years or so, but not because of some fundamental law in the universe. It’s because the tech industry made a choice and some very sizable investments to make it happen. Moore’s Law was ultimately this really interesting observation or projection of a historical trend, but even Gordon Moore [who first articulated it] knew that it wouldn’t and couldn’t last forever. In fact, some think it’s already over.  These ideologies take inspiration from some pretty unsavory characters. Transhumanism, you say, was first popularized by the eugenicist Julian Huxley in a speech in 1951. Marc Andreessen’s “Techno-Optimist Manifesto” name-checks the noted fascist Filippo Tommaso Marinetti and his futurist manifesto. Did you get the sense while researching the book that the tech titans who champion these ideas understand their dangerous origins? You’re assuming in the framing of that question that there’s any rigorous thought going on here at all. As I say in the book, Andreessen’s manifesto runs almost entirely on vibes, not logic. I think someone may have told him about the futurist manifesto at some point, and he just sort of liked the general vibe, which is why he paraphrases a part of it. Maybe he learned something about Marinetti and forgot it. Maybe he didn’t care.  I really believe that when you get as rich as some of these guys are, you can just do things that seem like thinking and no one is really going to correct you or tell you things you don’t want to hear. For many of these billionaires, the vibes of fascism, authoritarianism, and colonialism are attractive because they’re fundamentally about creating a fantasy of control.  You argue that these visions of the future are being used to hasten environmental destruction, increase authoritarianism, and exacerbate inequalities. You also admit that they appeal to lots of people who aren’t billionaires. Why do you think that is?  I think a lot of us are also attracted to these ideas for the same reasons the tech billionaires are—they offer this fantasy of knowing what the future holds, of transcending death, and a sense that someone or something out there is in control. It’s hard to overstate how comforting a simple, coherent narrative can be in an increasingly complex and fast-moving world. This is of course what religion offers for many of us, and I don’t think it’s an accident that a sizable number of people in the rationalist and effective altruist communities are actually ex-evangelicals. More than any one specific technology, it seems like the most consequential thing these billionaires have invented is a sense of inevitability—that their visions for the future are somehow predestined. How does one fight against that? It’s a difficult question. For me, the answer was to write this book. I guess I’d also say this: Silicon Valley enjoyed well over a decade with little to no pushback on anything. That’s definitely a big part of how we ended up in this mess. There was no regulation, very little critical coverage in the press, and a lot of self-mythologizing going on. Things have started to change, especially as the social and environmental damage that tech companies and industry leaders have helped facilitate has become more clear. That understanding is an essential part of deflating the power of these tech billionaires and breaking free of their visions. When we understand that these dreams of the future are actually nightmares for the rest of us, I think you’ll see that senseof inevitability vanish pretty fast.  This interview was edited for length and clarity. Bryan Gardiner is a writer based in Oakland, California. 
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  • Dev snapshot: Godot 4.5 dev 5

    Replicube
    A game by Walaber Entertainment LLCDev snapshot: Godot 4.5 dev 5By:
    Thaddeus Crews2 June 2025Pre-releaseBrrr… Do you feel that? That’s the cold front of the feature freeze just around the corner. It’s not upon us just yet, but this is likely to be our final development snapshot of the 4.5 release cycle. As we enter the home stretch of new features, bugs are naturally going to follow suit, meaning bug reports and feedback will be especially important for a smooth beta timeframe.Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the Web editor or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.The cover illustration is from Replicube, a programming puzzle game where you write code to recreate voxelized objects. It is developed by Walaber Entertainment LLC. You can get the game on Steam.HighlightsIn case you missed them, see the 4.5 dev 1, 4.5 dev 2, 4.5 dev 3, and 4.5 dev 4 release notes for an overview of some key features which were already in those snapshots, and are therefore still available for testing in dev 5.Native visionOS supportNormally, our featured highlights in these development blogs come from long-time contributors. This makes sense of course, as it’s generally those users that have the familiarity necessary for major changes or additions that are commonly used for these highlights. That’s why it might surprise you to hear that visionOS support comes to us from Ricardo Sanchez-Saez, whose pull request GH-105628 is his very first contribution to the engine! It might not surprise you to hear that Ricardo is part of the visionOS engineering team at Apple, which certainly helps get his foot in the door, but that still makes visionOS the first officially-supported platform integration in about a decade.For those unfamiliar, visionOS is Apple’s XR environment. We’re no strangers to XR as a concept, but XR platforms are as distinct from one another as traditional platforms. visionOS users have expressed a strong interest in integrating with our ever-growing XR community, and now we can make that happen. See you all in the next XR Game Jam!GDScript: Abstract classesWhile the Godot Engine utilizes abstract classes—a class that cannot be directly instantiated—frequently, this was only ever supported internally. Thanks to the efforts of Aaron Franke, this paradigm is now available to GDScript users. Now if a user wants to introduce their own abstract class, they merely need to declare it via the new abstract keyword:abstract class_name MyAbstract extends Node
    The purpose of an abstract class is to create a baseline for other classes to derive from:class_name ExtendsMyAbstract extends MyAbstract
    Shader bakerFrom the technical gurus behind implementing ubershaders, Darío Samo and Pedro J. Estébanez bring us another miracle of rendering via GH-102552: shader baker exporting. This is an optional feature that can be enabled at export time to speed up shader compilation massively. This feature works with ubershaders automatically without any work from the user. Using shader baking is strongly recommended when targeting Apple devices or D3D12 since it makes the biggest difference there!Before:After:However, it comes with tradeoffs:Export time will be much longer.Build size will be much larger since the baked shaders can take up a lot of space.We have removed several MoltenVK bug workarounds from the Forward+ shader, therefore we no longer guarantee support for the Forward+ renderer on Intel Macs. If you are targeting Intel Macs, you should use the Mobile or Compatibility renderers.Baking for Vulkan can be done from any device, but baking for D3D12 needs to be done from a Windows device and baking for Apple .metallib requires a Metal compiler.Web: WebAssembly SIMD supportAs you might recall, Godot 4.0 initially released under the assumption that multi-threaded web support would become the standard, and only supported that format for web builds. This assumption unfortunately proved to be wishful thinking, and was reverted in 4.3 by allowing for single-threaded builds once more. However, this doesn’t mean that these single-threaded environments are inherently incapable of parallel processing; it just requires alternative implementations. One such implementation, SIMD, is a perfect candidate thanks to its support across all major browsers. To that end, web-wiz Adam Scott has taken to integrating this implementation for our web builds by default.Inline color pickersWhile it’s always been possible to see what kind of variable is assigned to an exported color in the inspector, some users have expressed a keen interest in allowing for this functionality within the script editor itself. This is because it would mean seeing what kind of color is represented by a variable without it needing to be exposed, as well as making it more intuitive at a glance as to what color a name or code corresponds to. Koliur Rahman has blessed us with this quality-of-life goodness, which adds an inline color picker GH-105724. Now no matter where the color is declared, users will be able to immediately and intuitively know what is actually represented in a non-intrusive manner.Rendering goodiesThe renderer got a fair amount of love this snapshot; not from any one PR, but rather a multitude of community members bringing some long-awaited features to light. Raymond DiDonato helped SMAA 1x make its transition from addon to fully-fledged engine feature. Capry brings bent normal maps to further enhance specular occlusion and indirect lighting. Our very own Clay John converted our Compatibility backend to use a fragment shader copy instead of a blit copy, working around common sample rate issues on mobile devices. More technical information on these rendering changes can be found in their associated PRs.SMAA comparison:OffOnBent normal map comparison:BeforeAfterAnd more!There are too many exciting changes to list them all here, but here’s a curated selection:Animation: Add alphabetical sorting to Animation Player.Animation: Add animation filtering to animation editor.Audio: Implement seek operation for Theora video files, improve multi-channel audio resampling.Core: Add --scene command line argument.Core: Overhaul resource duplication.Core: Use Grisu2 algorithm in String::num_scientific to fix serializing.Editor: Add “Quick Load” button to EditorResourcePicker.Editor: Add PROPERTY_HINT_INPUT_NAME for use with @export_custom to allow using input actions.Editor: Add named EditorScripts to the command palette.GUI: Add file sort to FileDialog.I18n: Add translation preview in editor.Import: Add Channel Remap settings to ResourceImporterTexture.Physics: Improve performance with non-monitoring areas when using Jolt Physics.Porting: Android: Add export option for custom theme attributes.Porting: Android: Add support for 16 KB page sizes, update to NDK r28b.Porting: Android: Remove the gradle_build/compress_native_libraries export option.Porting: Web: Use actual PThread pool size for get_default_thread_pool_size.Porting: Windows/macOS/Linux: Use SSE 4.2 as a baseline when compiling Godot.Rendering: Add new StandardMaterial properties to allow users to control FPS-style objects.Rendering: FTI - Optimize SceneTree traversal.Changelog109 contributors submitted 252 fixes for this release. See our interactive changelog for the complete list of changes since the previous 4.5-dev4 snapshot.This release is built from commit 64b09905c.DownloadsGodot is downloading...Godot exists thanks to donations from people like you. Help us continue our work:Make a DonationStandard build includes support for GDScript and GDExtension..NET buildincludes support for C#, as well as GDScript and GDExtension.While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss.Known issuesWindows executableshave been signed with an expired certificate. You may see warnings from Windows Defender’s SmartScreen when running this version, or outright be prevented from running the executables with a double-click. Running Godot from the command line can circumvent this. We will soon have a renewed certificate which will be used for future builds.With every release, we accept that there are going to be various issues, which have already been reported but haven’t been fixed yet. See the GitHub issue tracker for a complete list of known bugs.Bug reportsAs a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.In particular, any change that would cause a regression in your projects is very important to report.SupportGodot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community. A big thank you to everyone who has contributed their time or their financial support to the project!If you’d like to support the project financially and help us secure our future hires, you can do so using the Godot Development Fund.Donate now
    #dev #snapshot #godot
    Dev snapshot: Godot 4.5 dev 5
    Replicube A game by Walaber Entertainment LLCDev snapshot: Godot 4.5 dev 5By: Thaddeus Crews2 June 2025Pre-releaseBrrr… Do you feel that? That’s the cold front of the feature freeze just around the corner. It’s not upon us just yet, but this is likely to be our final development snapshot of the 4.5 release cycle. As we enter the home stretch of new features, bugs are naturally going to follow suit, meaning bug reports and feedback will be especially important for a smooth beta timeframe.Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the Web editor or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.The cover illustration is from Replicube, a programming puzzle game where you write code to recreate voxelized objects. It is developed by Walaber Entertainment LLC. You can get the game on Steam.HighlightsIn case you missed them, see the 4.5 dev 1, 4.5 dev 2, 4.5 dev 3, and 4.5 dev 4 release notes for an overview of some key features which were already in those snapshots, and are therefore still available for testing in dev 5.Native visionOS supportNormally, our featured highlights in these development blogs come from long-time contributors. This makes sense of course, as it’s generally those users that have the familiarity necessary for major changes or additions that are commonly used for these highlights. That’s why it might surprise you to hear that visionOS support comes to us from Ricardo Sanchez-Saez, whose pull request GH-105628 is his very first contribution to the engine! It might not surprise you to hear that Ricardo is part of the visionOS engineering team at Apple, which certainly helps get his foot in the door, but that still makes visionOS the first officially-supported platform integration in about a decade.For those unfamiliar, visionOS is Apple’s XR environment. We’re no strangers to XR as a concept, but XR platforms are as distinct from one another as traditional platforms. visionOS users have expressed a strong interest in integrating with our ever-growing XR community, and now we can make that happen. See you all in the next XR Game Jam!GDScript: Abstract classesWhile the Godot Engine utilizes abstract classes—a class that cannot be directly instantiated—frequently, this was only ever supported internally. Thanks to the efforts of Aaron Franke, this paradigm is now available to GDScript users. Now if a user wants to introduce their own abstract class, they merely need to declare it via the new abstract keyword:abstract class_name MyAbstract extends Node The purpose of an abstract class is to create a baseline for other classes to derive from:class_name ExtendsMyAbstract extends MyAbstract Shader bakerFrom the technical gurus behind implementing ubershaders, Darío Samo and Pedro J. Estébanez bring us another miracle of rendering via GH-102552: shader baker exporting. This is an optional feature that can be enabled at export time to speed up shader compilation massively. This feature works with ubershaders automatically without any work from the user. Using shader baking is strongly recommended when targeting Apple devices or D3D12 since it makes the biggest difference there!Before:After:However, it comes with tradeoffs:Export time will be much longer.Build size will be much larger since the baked shaders can take up a lot of space.We have removed several MoltenVK bug workarounds from the Forward+ shader, therefore we no longer guarantee support for the Forward+ renderer on Intel Macs. If you are targeting Intel Macs, you should use the Mobile or Compatibility renderers.Baking for Vulkan can be done from any device, but baking for D3D12 needs to be done from a Windows device and baking for Apple .metallib requires a Metal compiler.Web: WebAssembly SIMD supportAs you might recall, Godot 4.0 initially released under the assumption that multi-threaded web support would become the standard, and only supported that format for web builds. This assumption unfortunately proved to be wishful thinking, and was reverted in 4.3 by allowing for single-threaded builds once more. However, this doesn’t mean that these single-threaded environments are inherently incapable of parallel processing; it just requires alternative implementations. One such implementation, SIMD, is a perfect candidate thanks to its support across all major browsers. To that end, web-wiz Adam Scott has taken to integrating this implementation for our web builds by default.Inline color pickersWhile it’s always been possible to see what kind of variable is assigned to an exported color in the inspector, some users have expressed a keen interest in allowing for this functionality within the script editor itself. This is because it would mean seeing what kind of color is represented by a variable without it needing to be exposed, as well as making it more intuitive at a glance as to what color a name or code corresponds to. Koliur Rahman has blessed us with this quality-of-life goodness, which adds an inline color picker GH-105724. Now no matter where the color is declared, users will be able to immediately and intuitively know what is actually represented in a non-intrusive manner.Rendering goodiesThe renderer got a fair amount of love this snapshot; not from any one PR, but rather a multitude of community members bringing some long-awaited features to light. Raymond DiDonato helped SMAA 1x make its transition from addon to fully-fledged engine feature. Capry brings bent normal maps to further enhance specular occlusion and indirect lighting. Our very own Clay John converted our Compatibility backend to use a fragment shader copy instead of a blit copy, working around common sample rate issues on mobile devices. More technical information on these rendering changes can be found in their associated PRs.SMAA comparison:OffOnBent normal map comparison:BeforeAfterAnd more!There are too many exciting changes to list them all here, but here’s a curated selection:Animation: Add alphabetical sorting to Animation Player.Animation: Add animation filtering to animation editor.Audio: Implement seek operation for Theora video files, improve multi-channel audio resampling.Core: Add --scene command line argument.Core: Overhaul resource duplication.Core: Use Grisu2 algorithm in String::num_scientific to fix serializing.Editor: Add “Quick Load” button to EditorResourcePicker.Editor: Add PROPERTY_HINT_INPUT_NAME for use with @export_custom to allow using input actions.Editor: Add named EditorScripts to the command palette.GUI: Add file sort to FileDialog.I18n: Add translation preview in editor.Import: Add Channel Remap settings to ResourceImporterTexture.Physics: Improve performance with non-monitoring areas when using Jolt Physics.Porting: Android: Add export option for custom theme attributes.Porting: Android: Add support for 16 KB page sizes, update to NDK r28b.Porting: Android: Remove the gradle_build/compress_native_libraries export option.Porting: Web: Use actual PThread pool size for get_default_thread_pool_size.Porting: Windows/macOS/Linux: Use SSE 4.2 as a baseline when compiling Godot.Rendering: Add new StandardMaterial properties to allow users to control FPS-style objects.Rendering: FTI - Optimize SceneTree traversal.Changelog109 contributors submitted 252 fixes for this release. See our interactive changelog for the complete list of changes since the previous 4.5-dev4 snapshot.This release is built from commit 64b09905c.DownloadsGodot is downloading...Godot exists thanks to donations from people like you. Help us continue our work:Make a DonationStandard build includes support for GDScript and GDExtension..NET buildincludes support for C#, as well as GDScript and GDExtension.While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss.Known issuesWindows executableshave been signed with an expired certificate. You may see warnings from Windows Defender’s SmartScreen when running this version, or outright be prevented from running the executables with a double-click. Running Godot from the command line can circumvent this. We will soon have a renewed certificate which will be used for future builds.With every release, we accept that there are going to be various issues, which have already been reported but haven’t been fixed yet. See the GitHub issue tracker for a complete list of known bugs.Bug reportsAs a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.In particular, any change that would cause a regression in your projects is very important to report.SupportGodot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community. A big thank you to everyone who has contributed their time or their financial support to the project!If you’d like to support the project financially and help us secure our future hires, you can do so using the Godot Development Fund.Donate now #dev #snapshot #godot
    GODOTENGINE.ORG
    Dev snapshot: Godot 4.5 dev 5
    Replicube A game by Walaber Entertainment LLCDev snapshot: Godot 4.5 dev 5By: Thaddeus Crews2 June 2025Pre-releaseBrrr… Do you feel that? That’s the cold front of the feature freeze just around the corner. It’s not upon us just yet, but this is likely to be our final development snapshot of the 4.5 release cycle. As we enter the home stretch of new features, bugs are naturally going to follow suit, meaning bug reports and feedback will be especially important for a smooth beta timeframe.Jump to the Downloads section, and give it a spin right now, or continue reading to learn more about improvements in this release. You can also try the Web editor or the Android editor for this release. If you are interested in the latter, please request to join our testing group to get access to pre-release builds.The cover illustration is from Replicube, a programming puzzle game where you write code to recreate voxelized objects. It is developed by Walaber Entertainment LLC (Bluesky, Twitter). You can get the game on Steam.HighlightsIn case you missed them, see the 4.5 dev 1, 4.5 dev 2, 4.5 dev 3, and 4.5 dev 4 release notes for an overview of some key features which were already in those snapshots, and are therefore still available for testing in dev 5.Native visionOS supportNormally, our featured highlights in these development blogs come from long-time contributors. This makes sense of course, as it’s generally those users that have the familiarity necessary for major changes or additions that are commonly used for these highlights. That’s why it might surprise you to hear that visionOS support comes to us from Ricardo Sanchez-Saez, whose pull request GH-105628 is his very first contribution to the engine! It might not surprise you to hear that Ricardo is part of the visionOS engineering team at Apple, which certainly helps get his foot in the door, but that still makes visionOS the first officially-supported platform integration in about a decade.For those unfamiliar, visionOS is Apple’s XR environment. We’re no strangers to XR as a concept (see our recent XR blogpost highlighting the latest Godot XR Game Jam), but XR platforms are as distinct from one another as traditional platforms. visionOS users have expressed a strong interest in integrating with our ever-growing XR community, and now we can make that happen. See you all in the next XR Game Jam!GDScript: Abstract classesWhile the Godot Engine utilizes abstract classes—a class that cannot be directly instantiated—frequently, this was only ever supported internally. Thanks to the efforts of Aaron Franke, this paradigm is now available to GDScript users (GH-67777). Now if a user wants to introduce their own abstract class, they merely need to declare it via the new abstract keyword:abstract class_name MyAbstract extends Node The purpose of an abstract class is to create a baseline for other classes to derive from:class_name ExtendsMyAbstract extends MyAbstract Shader bakerFrom the technical gurus behind implementing ubershaders, Darío Samo and Pedro J. Estébanez bring us another miracle of rendering via GH-102552: shader baker exporting. This is an optional feature that can be enabled at export time to speed up shader compilation massively. This feature works with ubershaders automatically without any work from the user. Using shader baking is strongly recommended when targeting Apple devices or D3D12 since it makes the biggest difference there (over 20× decrease in load times in the TPS demo)!Before:After:However, it comes with tradeoffs:Export time will be much longer.Build size will be much larger since the baked shaders can take up a lot of space.We have removed several MoltenVK bug workarounds from the Forward+ shader, therefore we no longer guarantee support for the Forward+ renderer on Intel Macs. If you are targeting Intel Macs, you should use the Mobile or Compatibility renderers.Baking for Vulkan can be done from any device, but baking for D3D12 needs to be done from a Windows device and baking for Apple .metallib requires a Metal compiler (macOS with Xcode / Command Line Tools installed).Web: WebAssembly SIMD supportAs you might recall, Godot 4.0 initially released under the assumption that multi-threaded web support would become the standard, and only supported that format for web builds. This assumption unfortunately proved to be wishful thinking, and was reverted in 4.3 by allowing for single-threaded builds once more. However, this doesn’t mean that these single-threaded environments are inherently incapable of parallel processing; it just requires alternative implementations. One such implementation, SIMD, is a perfect candidate thanks to its support across all major browsers. To that end, web-wiz Adam Scott has taken to integrating this implementation for our web builds by default (GH-106319).Inline color pickersWhile it’s always been possible to see what kind of variable is assigned to an exported color in the inspector, some users have expressed a keen interest in allowing for this functionality within the script editor itself. This is because it would mean seeing what kind of color is represented by a variable without it needing to be exposed, as well as making it more intuitive at a glance as to what color a name or code corresponds to. Koliur Rahman has blessed us with this quality-of-life goodness, which adds an inline color picker GH-105724. Now no matter where the color is declared, users will be able to immediately and intuitively know what is actually represented in a non-intrusive manner.Rendering goodiesThe renderer got a fair amount of love this snapshot; not from any one PR, but rather a multitude of community members bringing some long-awaited features to light. Raymond DiDonato helped SMAA 1x make its transition from addon to fully-fledged engine feature (GH-102330). Capry brings bent normal maps to further enhance specular occlusion and indirect lighting (GH-89988). Our very own Clay John converted our Compatibility backend to use a fragment shader copy instead of a blit copy, working around common sample rate issues on mobile devices (GH-106267). More technical information on these rendering changes can be found in their associated PRs.SMAA comparison:OffOnBent normal map comparison:BeforeAfterAnd more!There are too many exciting changes to list them all here, but here’s a curated selection:Animation: Add alphabetical sorting to Animation Player (GH-103584).Animation: Add animation filtering to animation editor (GH-103130).Audio: Implement seek operation for Theora video files, improve multi-channel audio resampling (GH-102360).Core: Add --scene command line argument (GH-105302).Core: Overhaul resource duplication (GH-100673).Core: Use Grisu2 algorithm in String::num_scientific to fix serializing (GH-98750).Editor: Add “Quick Load” button to EditorResourcePicker (GH-104490).Editor: Add PROPERTY_HINT_INPUT_NAME for use with @export_custom to allow using input actions (GH-96611).Editor: Add named EditorScripts to the command palette (GH-99318).GUI: Add file sort to FileDialog (GH-105723).I18n: Add translation preview in editor (GH-96921).Import: Add Channel Remap settings to ResourceImporterTexture (GH-99676).Physics: Improve performance with non-monitoring areas when using Jolt Physics (GH-106490).Porting: Android: Add export option for custom theme attributes (GH-106724).Porting: Android: Add support for 16 KB page sizes, update to NDK r28b (GH-106358).Porting: Android: Remove the gradle_build/compress_native_libraries export option (GH-106359).Porting: Web: Use actual PThread pool size for get_default_thread_pool_size() (GH-104458).Porting: Windows/macOS/Linux: Use SSE 4.2 as a baseline when compiling Godot (GH-59595).Rendering: Add new StandardMaterial properties to allow users to control FPS-style objects (hands, weapons, tools close to the camera) (GH-93142).Rendering: FTI - Optimize SceneTree traversal (GH-106244).Changelog109 contributors submitted 252 fixes for this release. See our interactive changelog for the complete list of changes since the previous 4.5-dev4 snapshot.This release is built from commit 64b09905c.DownloadsGodot is downloading...Godot exists thanks to donations from people like you. Help us continue our work:Make a DonationStandard build includes support for GDScript and GDExtension..NET build (marked as mono) includes support for C#, as well as GDScript and GDExtension.While engine maintainers try their best to ensure that each preview snapshot and release candidate is stable, this is by definition a pre-release piece of software. Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss.Known issuesWindows executables (both the editor and export templates) have been signed with an expired certificate. You may see warnings from Windows Defender’s SmartScreen when running this version, or outright be prevented from running the executables with a double-click (GH-106373). Running Godot from the command line can circumvent this. We will soon have a renewed certificate which will be used for future builds.With every release, we accept that there are going to be various issues, which have already been reported but haven’t been fixed yet. See the GitHub issue tracker for a complete list of known bugs.Bug reportsAs a tester, we encourage you to open bug reports if you experience issues with this release. Please check the existing issues on GitHub first, using the search function with relevant keywords, to ensure that the bug you experience is not already known.In particular, any change that would cause a regression in your projects is very important to report (e.g. if something that worked fine in previous 4.x releases, but no longer works in this snapshot).SupportGodot is a non-profit, open source game engine developed by hundreds of contributors on their free time, as well as a handful of part and full-time developers hired thanks to generous donations from the Godot community. A big thank you to everyone who has contributed their time or their financial support to the project!If you’d like to support the project financially and help us secure our future hires, you can do so using the Godot Development Fund.Donate now
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  • Sahara Dust Clouds Are Heading to Florida and Beyond

    May 30, 20252 min readSahara Dust Clouds Are Heading to Florida and BeyondClouds of dust blown off the Saharan Desert into the southeastern U.S. could affect local weather and make sunrises and sunsets particularly vividBy Meghan Bartels edited by Dean VisserEach year, seasonal winds carry tens of millions of tons of Saharan dust across the Atlantic and beyond. On February 18, 2021, NOAA-20’s VIIRS captured a dramatic display of airborne dust. NASA Earth Observatory image by Lauren Dauphin, using VIIRS data from NASA EOSDIS LANCE, GIBS/Worldview, and the Suomi National Polar-orbiting PartnershipClouds of dust drifting from the Sahara Desert over the Atlantic Ocean could make for unusual-looking sunrises and sunsets, as well as potentially drier weather, over Florida and parts of the southeastern U.S. in the coming days.What’s HappeningBetween late spring and early fall, dust from the Saharan gets blown out over the Atlantic Ocean every three to five days. When conditions are right, air masses that are filled with this dust can make it across the thousands of miles required to reach North America. Meteorologists call this type of air mass the Saharan Air Layer, or SAL.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.Currently, on Friday, a thin SAL is dispersing over Florida, says Ana Torres-Vazquez, a meteorologist at the National Weather Service’s Miami office, who adds that this could interfere with some storms carried into the peninsula by a cold front on Saturday. Another layer of dust—this one thicker and denser—may then blow in next week, although that forecast is currently less certain, Torres-Vazquez notes.It’s worth noting that the Atlantic hurricane season officially begins on June 1. In general, the SAL tends to dry the atmosphere it drifts through—so some scientists think these dust clouds may actually impede hurricane development. For now, however, forecasters aren’t expecting any tropical storms to develop in the Atlantic within the coming week.Sunrise, SunsetThe effect that will be most noticeable to local residents as the dust lingers might be unusual sunrises and sunsets.“When you have Saharan dust or any other kind of particulate, if the sun is coming in at an angle, like during sunrise or sunset,” Torres-Vazquez says, “it can hit those particulates that are close to the ground just right and result in those different, kind of orangey-reddish colors.”Other parts of the country might also see enhanced sunrises and sunsets during the coming days from a different kind of particulate—wildfire smoke. Canada is experiencing yet another brutal year for wildfires, with nearly 700,000 hectares, or more than 2,500 square miles, burned to date.Right now fires are particularly bad in the provinces of Saskatchewan and Manitoba, in part because of high temperatures stuck over central Canada. Smoke from these blazes is expected to reach U.S. states, including Minnesota, Wisconsin, Illinois and Michigan, in the coming days.Depending on how close the dust and smoke get to Earth’s surface, these kinds of particulate matter can be harmful to people’s health, particularly for people who are very young or very old and those who have asthma or heart or lung disease. The Air Quality Index can help you gauge whether you should take any precautions.
    #sahara #dust #clouds #are #heading
    Sahara Dust Clouds Are Heading to Florida and Beyond
    May 30, 20252 min readSahara Dust Clouds Are Heading to Florida and BeyondClouds of dust blown off the Saharan Desert into the southeastern U.S. could affect local weather and make sunrises and sunsets particularly vividBy Meghan Bartels edited by Dean VisserEach year, seasonal winds carry tens of millions of tons of Saharan dust across the Atlantic and beyond. On February 18, 2021, NOAA-20’s VIIRS captured a dramatic display of airborne dust. NASA Earth Observatory image by Lauren Dauphin, using VIIRS data from NASA EOSDIS LANCE, GIBS/Worldview, and the Suomi National Polar-orbiting PartnershipClouds of dust drifting from the Sahara Desert over the Atlantic Ocean could make for unusual-looking sunrises and sunsets, as well as potentially drier weather, over Florida and parts of the southeastern U.S. in the coming days.What’s HappeningBetween late spring and early fall, dust from the Saharan gets blown out over the Atlantic Ocean every three to five days. When conditions are right, air masses that are filled with this dust can make it across the thousands of miles required to reach North America. Meteorologists call this type of air mass the Saharan Air Layer, or SAL.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.Currently, on Friday, a thin SAL is dispersing over Florida, says Ana Torres-Vazquez, a meteorologist at the National Weather Service’s Miami office, who adds that this could interfere with some storms carried into the peninsula by a cold front on Saturday. Another layer of dust—this one thicker and denser—may then blow in next week, although that forecast is currently less certain, Torres-Vazquez notes.It’s worth noting that the Atlantic hurricane season officially begins on June 1. In general, the SAL tends to dry the atmosphere it drifts through—so some scientists think these dust clouds may actually impede hurricane development. For now, however, forecasters aren’t expecting any tropical storms to develop in the Atlantic within the coming week.Sunrise, SunsetThe effect that will be most noticeable to local residents as the dust lingers might be unusual sunrises and sunsets.“When you have Saharan dust or any other kind of particulate, if the sun is coming in at an angle, like during sunrise or sunset,” Torres-Vazquez says, “it can hit those particulates that are close to the ground just right and result in those different, kind of orangey-reddish colors.”Other parts of the country might also see enhanced sunrises and sunsets during the coming days from a different kind of particulate—wildfire smoke. Canada is experiencing yet another brutal year for wildfires, with nearly 700,000 hectares, or more than 2,500 square miles, burned to date.Right now fires are particularly bad in the provinces of Saskatchewan and Manitoba, in part because of high temperatures stuck over central Canada. Smoke from these blazes is expected to reach U.S. states, including Minnesota, Wisconsin, Illinois and Michigan, in the coming days.Depending on how close the dust and smoke get to Earth’s surface, these kinds of particulate matter can be harmful to people’s health, particularly for people who are very young or very old and those who have asthma or heart or lung disease. The Air Quality Index can help you gauge whether you should take any precautions. #sahara #dust #clouds #are #heading
    WWW.SCIENTIFICAMERICAN.COM
    Sahara Dust Clouds Are Heading to Florida and Beyond
    May 30, 20252 min readSahara Dust Clouds Are Heading to Florida and BeyondClouds of dust blown off the Saharan Desert into the southeastern U.S. could affect local weather and make sunrises and sunsets particularly vividBy Meghan Bartels edited by Dean VisserEach year, seasonal winds carry tens of millions of tons of Saharan dust across the Atlantic and beyond. On February 18, 2021, NOAA-20’s VIIRS captured a dramatic display of airborne dust. NASA Earth Observatory image by Lauren Dauphin, using VIIRS data from NASA EOSDIS LANCE, GIBS/Worldview, and the Suomi National Polar-orbiting PartnershipClouds of dust drifting from the Sahara Desert over the Atlantic Ocean could make for unusual-looking sunrises and sunsets, as well as potentially drier weather, over Florida and parts of the southeastern U.S. in the coming days.What’s HappeningBetween late spring and early fall, dust from the Saharan gets blown out over the Atlantic Ocean every three to five days. When conditions are right, air masses that are filled with this dust can make it across the thousands of miles required to reach North America. Meteorologists call this type of air mass the Saharan Air Layer, or SAL.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.Currently, on Friday, a thin SAL is dispersing over Florida, says Ana Torres-Vazquez, a meteorologist at the National Weather Service’s Miami office, who adds that this could interfere with some storms carried into the peninsula by a cold front on Saturday. Another layer of dust—this one thicker and denser—may then blow in next week, although that forecast is currently less certain, Torres-Vazquez notes.It’s worth noting that the Atlantic hurricane season officially begins on June 1. In general, the SAL tends to dry the atmosphere it drifts through—so some scientists think these dust clouds may actually impede hurricane development. For now, however, forecasters aren’t expecting any tropical storms to develop in the Atlantic within the coming week.Sunrise, SunsetThe effect that will be most noticeable to local residents as the dust lingers might be unusual sunrises and sunsets.“When you have Saharan dust or any other kind of particulate, if the sun is coming in at an angle, like during sunrise or sunset,” Torres-Vazquez says, “it can hit those particulates that are close to the ground just right and result in those different, kind of orangey-reddish colors.”Other parts of the country might also see enhanced sunrises and sunsets during the coming days from a different kind of particulate—wildfire smoke. Canada is experiencing yet another brutal year for wildfires, with nearly 700,000 hectares, or more than 2,500 square miles, burned to date.Right now fires are particularly bad in the provinces of Saskatchewan and Manitoba, in part because of high temperatures stuck over central Canada. Smoke from these blazes is expected to reach U.S. states, including Minnesota, Wisconsin, Illinois and Michigan, in the coming days.Depending on how close the dust and smoke get to Earth’s surface, these kinds of particulate matter can be harmful to people’s health, particularly for people who are very young or very old and those who have asthma or heart or lung disease. The Air Quality Index can help you gauge whether you should take any precautions.
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  • Masterplan & Sports Complex La Paz by CCA: Resilient Urban Design

    Masterplan & Sports Complex La Paz | © Jaime Navarro
    In La Paz, Baja California Sur, the transformation of El Cajoncito, a neglected dry riverbed central to the city’s stormwater system, marks a strategic urban intervention led by CCA | Bernardo Quinzaños. The Masterplan La Paz addresses the fragmented nature of the city’s spatial fabric by reconceiving this infrastructural void as a connective civic spine. The project is not merely about landscape or recreation; it functions as an integrated ecological, hydrological, and social framework.

    Masterplan & Sports Complex La Paz Technical Information

    Architects1-6: CCA | Bernardo Quinzaños
    Location: La Paz, Baja California Sur, México
    Gross Area: 22,727 m2 | 245,000 Sq. Ft.
    Completion Year: 2025
    Photographs: © Jaime Navarro

    We envisioned the Masterplan La Paz not just as infrastructure, but as a catalyst for social integration, where public space becomes a bridge between ecological resilience and community well-being.
    – Bernardo Quinzaños

    Masterplan & Sports Complex La Paz Photographs

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro

    © Jaime Navarro
    Reframing the Urban Void: Context and Design Intent
    The master plan is rooted in a clear intention: to bridge socio-spatial divides and enhance resilience in a region highly susceptible to seasonal flooding. El Cajoncito, which becomes impassable during the rainy season, historically reinforced urban disconnection. Residents of adjacent neighborhoods were required to circumvent it by traveling between four and eight kilometers despite the separation being no more than 200 meters. The master plan reconceives this gap not as a barrier but as an opportunity to integrate infrastructure and urban life.
    Informed by a collaborative process involving technical consultants, municipal authorities, and the local community, the project articulates infrastructure as a tool for civic repair. Public space, mobility, and water management are synthesized into a singular spatial proposal, creating a precedent for interventions in Latin American secondary cities facing similar socio-environmental challenges.
    Masterplan & Sports Complex La Paz Spatial Strategy
    At the heart of the project is a linear spatial strategy that reorients movement and redefines thresholds within the city. The Paseo Lineal, a continuous pedestrian and cycling path, forms the connective tissue of the master plan. Stretching from the city’s marina to the new sports complex, this spine is both infrastructural and ecological. It incorporates rainwater mitigation systems, shaded rest areas, and integrated bus shelters, creating a multimodal corridor that prioritizes non-motorized transport and public transit.
    A critical architectural gesture within this system is the bridge that spans El Cajoncito. It addresses the acute lack of connectivity by enabling direct, safe passage between neighborhoods, fundamentally altering local movement patterns. Rather than serving as an isolated object, the bridge is embedded in a network of social and ecological flows.
    The project avoids monofunctional zoning and instead embraces layered programming that intersperses recreational, cultural, and environmental uses. This pluralism is essential to its success as a public space. The spatial organization acknowledges the diversity of its users, from athletes and children to commuters and spectators, ensuring the infrastructure supports everyday and exceptional activities.
    Architectural Language and Material Intelligence
    The Conjunto Deportivo La Paz forms a key anchor of the master plan. Its architecture is defined by modularity, climatic responsiveness, and material economy. The baseball pavilions, arranged as four repeated units, are designed with variations in field size and complexity to accommodate a wide range of users, from young children to professional-level athletes. The modular approach streamlines construction while allowing for phased expansion.
    Material decisions respond directly to the site’s climatic conditions. Steel frames provide structural clarity and durability, while open facades and ridge vents enable passive cross-ventilation. Shaded seating areas and integrated benches serve spectators and athletes, offering thermal comfort in the region’s high temperatures. These elements are not ornamental but spatial devices rooted in environmental performance and user comfort.
    The multipurpose building further expands the programmatic scope. Two offset gabled volumes house classrooms, offices, a library, and spaces for cultural activities such as dance and music. The flexible structure supports simultaneous functions without formal separation and encourages informal overlaps and civic interaction. Its open-air double-height space is a community forum that blurs the boundary between the building and the plaza.
    The architectural language is intentionally restrained. The use of organic forms in certain shaded structures softens the sports complex’s visual rigidity and fosters a more approachable atmosphere without compromising programmatic clarity.
    Infrastructure as a Social Catalyst
    The project’s impact extends beyond physical infrastructure. By decentralizing public amenities, the masterplan challenges the historic concentration of civic life along La Paz’s malecón. The project redistributes access to recreation, culture, and mobility by repositioning investment in underrepresented neighborhoods.
    Since its opening, the sports complex has functioned as a venue and a civic platform. It accommodates various events, including tournaments and cultural festivals, activating the site throughout the day and seasons. Providing official-quality baseball fields is particularly significant in a city with a strong sporting culture but limited infrastructure. The center fosters intergenerational engagement and strengthens communal ties.
    The Masterplan La Paz exemplifies how architecture, when embedded in broader territorial and social strategies, can exceed form-making limits. It demonstrates that infrastructural projects, often perceived as technical or neutral, can instead serve as active instruments for equity, resilience, and civic expression. The work of CCA | Bernardo Quinzaños offers a thoughtful model for integrating architecture and landscape into the city’s life, not through spectacle but through the careful choreography of space, structure, and use.
    Masterplan & Sports Complex La Paz Plans

    Master Plan | © CCA I Bernardo Quinzaños

    Master Plan | © CCA I Bernardo Quinzaños

    Bridge Floor Plan | © CCA I Bernardo Quinzaños

    Master Plan | © CCA I Bernardo Quinzaños

    Floor Plan | © CCA I Bernardo Quinzaños

    Section | © CCA I Bernardo Quinzaños

    Elevation | © CCA I Bernardo Quinzaños

    Section | © CCA I Bernardo Quinzaños
    Masterplan & Sports Complex La Paz Image Gallery

    About CCA | Bernardo Quinzaños
    CCA | Bernardo Quinzaños is a Mexico City-based architecture studio led by architect Bernardo Quinzaños. The firm focuses on socially driven and contextually responsive design, strongly emphasizing public infrastructure, urban regeneration, and environmental resilience. Through multidisciplinary collaborations and community engagement, CCA develops projects that integrate architecture with broader cultural and ecological systems.
    Credits and Additional Notes

    Lead Architect: Bernardo Quinzaños
    Design Team: Santiago Vélez, Begoña Manzano, Andrés Suárez, Carlos Molina, Cristian Nieves, Miguel Izaguirre, Sara de la Cabada, André Torres, Abigaíl Zavaleta, Víctor Zúñiga, Pablo Ruiz, Scarlett Díaz
    Client: SEDATU, Municipality of La Paz
    Builder: HABA, Alan Haro
    Photographer: Jaime Navarro
    Video Production: Jaime Navarro Estudio, Ricardo Esquivel, Fernanda Ventura
    #masterplan #ampamp #sports #complex #paz
    Masterplan & Sports Complex La Paz by CCA: Resilient Urban Design
    Masterplan & Sports Complex La Paz | © Jaime Navarro In La Paz, Baja California Sur, the transformation of El Cajoncito, a neglected dry riverbed central to the city’s stormwater system, marks a strategic urban intervention led by CCA | Bernardo Quinzaños. The Masterplan La Paz addresses the fragmented nature of the city’s spatial fabric by reconceiving this infrastructural void as a connective civic spine. The project is not merely about landscape or recreation; it functions as an integrated ecological, hydrological, and social framework. Masterplan & Sports Complex La Paz Technical Information Architects1-6: CCA | Bernardo Quinzaños Location: La Paz, Baja California Sur, México Gross Area: 22,727 m2 | 245,000 Sq. Ft. Completion Year: 2025 Photographs: © Jaime Navarro We envisioned the Masterplan La Paz not just as infrastructure, but as a catalyst for social integration, where public space becomes a bridge between ecological resilience and community well-being. – Bernardo Quinzaños Masterplan & Sports Complex La Paz Photographs © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro Reframing the Urban Void: Context and Design Intent The master plan is rooted in a clear intention: to bridge socio-spatial divides and enhance resilience in a region highly susceptible to seasonal flooding. El Cajoncito, which becomes impassable during the rainy season, historically reinforced urban disconnection. Residents of adjacent neighborhoods were required to circumvent it by traveling between four and eight kilometers despite the separation being no more than 200 meters. The master plan reconceives this gap not as a barrier but as an opportunity to integrate infrastructure and urban life. Informed by a collaborative process involving technical consultants, municipal authorities, and the local community, the project articulates infrastructure as a tool for civic repair. Public space, mobility, and water management are synthesized into a singular spatial proposal, creating a precedent for interventions in Latin American secondary cities facing similar socio-environmental challenges. Masterplan & Sports Complex La Paz Spatial Strategy At the heart of the project is a linear spatial strategy that reorients movement and redefines thresholds within the city. The Paseo Lineal, a continuous pedestrian and cycling path, forms the connective tissue of the master plan. Stretching from the city’s marina to the new sports complex, this spine is both infrastructural and ecological. It incorporates rainwater mitigation systems, shaded rest areas, and integrated bus shelters, creating a multimodal corridor that prioritizes non-motorized transport and public transit. A critical architectural gesture within this system is the bridge that spans El Cajoncito. It addresses the acute lack of connectivity by enabling direct, safe passage between neighborhoods, fundamentally altering local movement patterns. Rather than serving as an isolated object, the bridge is embedded in a network of social and ecological flows. The project avoids monofunctional zoning and instead embraces layered programming that intersperses recreational, cultural, and environmental uses. This pluralism is essential to its success as a public space. The spatial organization acknowledges the diversity of its users, from athletes and children to commuters and spectators, ensuring the infrastructure supports everyday and exceptional activities. Architectural Language and Material Intelligence The Conjunto Deportivo La Paz forms a key anchor of the master plan. Its architecture is defined by modularity, climatic responsiveness, and material economy. The baseball pavilions, arranged as four repeated units, are designed with variations in field size and complexity to accommodate a wide range of users, from young children to professional-level athletes. The modular approach streamlines construction while allowing for phased expansion. Material decisions respond directly to the site’s climatic conditions. Steel frames provide structural clarity and durability, while open facades and ridge vents enable passive cross-ventilation. Shaded seating areas and integrated benches serve spectators and athletes, offering thermal comfort in the region’s high temperatures. These elements are not ornamental but spatial devices rooted in environmental performance and user comfort. The multipurpose building further expands the programmatic scope. Two offset gabled volumes house classrooms, offices, a library, and spaces for cultural activities such as dance and music. The flexible structure supports simultaneous functions without formal separation and encourages informal overlaps and civic interaction. Its open-air double-height space is a community forum that blurs the boundary between the building and the plaza. The architectural language is intentionally restrained. The use of organic forms in certain shaded structures softens the sports complex’s visual rigidity and fosters a more approachable atmosphere without compromising programmatic clarity. Infrastructure as a Social Catalyst The project’s impact extends beyond physical infrastructure. By decentralizing public amenities, the masterplan challenges the historic concentration of civic life along La Paz’s malecón. The project redistributes access to recreation, culture, and mobility by repositioning investment in underrepresented neighborhoods. Since its opening, the sports complex has functioned as a venue and a civic platform. It accommodates various events, including tournaments and cultural festivals, activating the site throughout the day and seasons. Providing official-quality baseball fields is particularly significant in a city with a strong sporting culture but limited infrastructure. The center fosters intergenerational engagement and strengthens communal ties. The Masterplan La Paz exemplifies how architecture, when embedded in broader territorial and social strategies, can exceed form-making limits. It demonstrates that infrastructural projects, often perceived as technical or neutral, can instead serve as active instruments for equity, resilience, and civic expression. The work of CCA | Bernardo Quinzaños offers a thoughtful model for integrating architecture and landscape into the city’s life, not through spectacle but through the careful choreography of space, structure, and use. Masterplan & Sports Complex La Paz Plans Master Plan | © CCA I Bernardo Quinzaños Master Plan | © CCA I Bernardo Quinzaños Bridge Floor Plan | © CCA I Bernardo Quinzaños Master Plan | © CCA I Bernardo Quinzaños Floor Plan | © CCA I Bernardo Quinzaños Section | © CCA I Bernardo Quinzaños Elevation | © CCA I Bernardo Quinzaños Section | © CCA I Bernardo Quinzaños Masterplan & Sports Complex La Paz Image Gallery About CCA | Bernardo Quinzaños CCA | Bernardo Quinzaños is a Mexico City-based architecture studio led by architect Bernardo Quinzaños. The firm focuses on socially driven and contextually responsive design, strongly emphasizing public infrastructure, urban regeneration, and environmental resilience. Through multidisciplinary collaborations and community engagement, CCA develops projects that integrate architecture with broader cultural and ecological systems. Credits and Additional Notes Lead Architect: Bernardo Quinzaños Design Team: Santiago Vélez, Begoña Manzano, Andrés Suárez, Carlos Molina, Cristian Nieves, Miguel Izaguirre, Sara de la Cabada, André Torres, Abigaíl Zavaleta, Víctor Zúñiga, Pablo Ruiz, Scarlett Díaz Client: SEDATU, Municipality of La Paz Builder: HABA, Alan Haro Photographer: Jaime Navarro Video Production: Jaime Navarro Estudio, Ricardo Esquivel, Fernanda Ventura #masterplan #ampamp #sports #complex #paz
    ARCHEYES.COM
    Masterplan & Sports Complex La Paz by CCA: Resilient Urban Design
    Masterplan & Sports Complex La Paz | © Jaime Navarro In La Paz, Baja California Sur, the transformation of El Cajoncito, a neglected dry riverbed central to the city’s stormwater system, marks a strategic urban intervention led by CCA | Bernardo Quinzaños. The Masterplan La Paz addresses the fragmented nature of the city’s spatial fabric by reconceiving this infrastructural void as a connective civic spine. The project is not merely about landscape or recreation; it functions as an integrated ecological, hydrological, and social framework. Masterplan & Sports Complex La Paz Technical Information Architects1-6: CCA | Bernardo Quinzaños Location: La Paz, Baja California Sur, México Gross Area: 22,727 m2 | 245,000 Sq. Ft. Completion Year: 2025 Photographs: © Jaime Navarro We envisioned the Masterplan La Paz not just as infrastructure, but as a catalyst for social integration, where public space becomes a bridge between ecological resilience and community well-being. – Bernardo Quinzaños Masterplan & Sports Complex La Paz Photographs © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro © Jaime Navarro Reframing the Urban Void: Context and Design Intent The master plan is rooted in a clear intention: to bridge socio-spatial divides and enhance resilience in a region highly susceptible to seasonal flooding. El Cajoncito, which becomes impassable during the rainy season, historically reinforced urban disconnection. Residents of adjacent neighborhoods were required to circumvent it by traveling between four and eight kilometers despite the separation being no more than 200 meters. The master plan reconceives this gap not as a barrier but as an opportunity to integrate infrastructure and urban life. Informed by a collaborative process involving technical consultants, municipal authorities, and the local community, the project articulates infrastructure as a tool for civic repair. Public space, mobility, and water management are synthesized into a singular spatial proposal, creating a precedent for interventions in Latin American secondary cities facing similar socio-environmental challenges. Masterplan & Sports Complex La Paz Spatial Strategy At the heart of the project is a linear spatial strategy that reorients movement and redefines thresholds within the city. The Paseo Lineal, a continuous pedestrian and cycling path, forms the connective tissue of the master plan. Stretching from the city’s marina to the new sports complex, this spine is both infrastructural and ecological. It incorporates rainwater mitigation systems, shaded rest areas, and integrated bus shelters, creating a multimodal corridor that prioritizes non-motorized transport and public transit. A critical architectural gesture within this system is the bridge that spans El Cajoncito. It addresses the acute lack of connectivity by enabling direct, safe passage between neighborhoods, fundamentally altering local movement patterns. Rather than serving as an isolated object, the bridge is embedded in a network of social and ecological flows. The project avoids monofunctional zoning and instead embraces layered programming that intersperses recreational, cultural, and environmental uses. This pluralism is essential to its success as a public space. The spatial organization acknowledges the diversity of its users, from athletes and children to commuters and spectators, ensuring the infrastructure supports everyday and exceptional activities. Architectural Language and Material Intelligence The Conjunto Deportivo La Paz forms a key anchor of the master plan. Its architecture is defined by modularity, climatic responsiveness, and material economy. The baseball pavilions, arranged as four repeated units, are designed with variations in field size and complexity to accommodate a wide range of users, from young children to professional-level athletes. The modular approach streamlines construction while allowing for phased expansion. Material decisions respond directly to the site’s climatic conditions. Steel frames provide structural clarity and durability, while open facades and ridge vents enable passive cross-ventilation. Shaded seating areas and integrated benches serve spectators and athletes, offering thermal comfort in the region’s high temperatures. These elements are not ornamental but spatial devices rooted in environmental performance and user comfort. The multipurpose building further expands the programmatic scope. Two offset gabled volumes house classrooms, offices, a library, and spaces for cultural activities such as dance and music. The flexible structure supports simultaneous functions without formal separation and encourages informal overlaps and civic interaction. Its open-air double-height space is a community forum that blurs the boundary between the building and the plaza. The architectural language is intentionally restrained. The use of organic forms in certain shaded structures softens the sports complex’s visual rigidity and fosters a more approachable atmosphere without compromising programmatic clarity. Infrastructure as a Social Catalyst The project’s impact extends beyond physical infrastructure. By decentralizing public amenities, the masterplan challenges the historic concentration of civic life along La Paz’s malecón. The project redistributes access to recreation, culture, and mobility by repositioning investment in underrepresented neighborhoods. Since its opening, the sports complex has functioned as a venue and a civic platform. It accommodates various events, including tournaments and cultural festivals, activating the site throughout the day and seasons. Providing official-quality baseball fields is particularly significant in a city with a strong sporting culture but limited infrastructure. The center fosters intergenerational engagement and strengthens communal ties. The Masterplan La Paz exemplifies how architecture, when embedded in broader territorial and social strategies, can exceed form-making limits. It demonstrates that infrastructural projects, often perceived as technical or neutral, can instead serve as active instruments for equity, resilience, and civic expression. The work of CCA | Bernardo Quinzaños offers a thoughtful model for integrating architecture and landscape into the city’s life, not through spectacle but through the careful choreography of space, structure, and use. Masterplan & Sports Complex La Paz Plans Master Plan | © CCA I Bernardo Quinzaños Master Plan | © CCA I Bernardo Quinzaños Bridge Floor Plan | © CCA I Bernardo Quinzaños Master Plan | © CCA I Bernardo Quinzaños Floor Plan | © CCA I Bernardo Quinzaños Section | © CCA I Bernardo Quinzaños Elevation | © CCA I Bernardo Quinzaños Section | © CCA I Bernardo Quinzaños Masterplan & Sports Complex La Paz Image Gallery About CCA | Bernardo Quinzaños CCA | Bernardo Quinzaños is a Mexico City-based architecture studio led by architect Bernardo Quinzaños. The firm focuses on socially driven and contextually responsive design, strongly emphasizing public infrastructure, urban regeneration, and environmental resilience. Through multidisciplinary collaborations and community engagement, CCA develops projects that integrate architecture with broader cultural and ecological systems. Credits and Additional Notes Lead Architect: Bernardo Quinzaños Design Team: Santiago Vélez, Begoña Manzano, Andrés Suárez, Carlos Molina, Cristian Nieves, Miguel Izaguirre, Sara de la Cabada, André Torres, Abigaíl Zavaleta, Víctor Zúñiga, Pablo Ruiz, Scarlett Díaz Client: SEDATU (Secretaría de Desarrollo Agrario, Territorial y Urbano), Municipality of La Paz Builder: HABA, Alan Haro Photographer: Jaime Navarro Video Production: Jaime Navarro Estudio, Ricardo Esquivel, Fernanda Ventura
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  • Peace Garden at UNESCO by Isamu Noguchi

    Peace Garden at UNESCO | © INFGM
    Located within the headquarters of UNESCO in Paris, the Peace Garden by Isamu Noguchi emerges not merely as a landscape installation but as a profound meditation on postwar diplomacy and cultural synthesis. Commissioned in the mid-1950s, the garden symbolizes the United Nations’ commitment to peace through mutual understanding and cultural dialogue.

    Peace Garden at UNESCO Technical Information

    Artist1-2: Isamu Noguchi
    Location: 7 Place de Fontenoy, 75352 Paris, France
    Client: Marcel Breuer / UNESCO
    Area: 2,400 m2 | 25,800 Sq. Ft.
    Project Year: 1958
    Photographs: © INFGM and Flick Users, See Caption Details

    It should be a quiet, moving place.
    – Isamu Noguchi 3

    Peace Garden at UNESCO Photographs

    © INFGM

    © INFGM

    © INFGM

    © INFGM

    © INFGM

    © INFGM

    © bbonthebrink, Flickr User

    © Patrice Todisco

    © bbonthebrink, Flickr User

    © bbonthebrink, Flickr User

    © Dalbera, Flckr user

    © Dalbera, Flckr user

    Park View

    Park View
    Context and Commission
    Noguchi, a Japanese-American sculptor and designer, was a poignant choice for the task. His biography embodies a convergence of East and West, as well as a lifelong engagement with public space as a vehicle for social commentary. By the time of his UNESCO commission, Noguchi had already engaged with landscape-scale sculptures, memorials, and playgrounds. The Peace Garden offered an opportunity to distill these threads into a singular work situated at the crossroads of global diplomacy.
    His selection was shaped by the broader architectural ethos of the UNESCO campus, designed by an international team including Marcel Breuer, Pier Luigi Nervi, and Bernard Zehrfuss. The ensemble called for a complementary but ideologically rich intervention, a space that could resonate as much with symbolic gravitas as with formal clarity.
    This garden was Noguchi’s first realized landscape design, and its execution was made possible through a personal introduction from Marcel Breuer, the chief architect of the UNESCO headquarters. Breuer not only facilitated the commission but also supported Noguchi’s experimental vision, which would challenge prevailing notions of diplomatic landscaping. Notably, the garden was completed in 1958 and spans approximately 2,400 square meters. It was constructed by renowned Kyoto-based master gardener Sano Toemon, marking a cross-cultural collaboration between modernist sculpture and traditional Japanese craftsmanship.
    Design Philosophy and Symbolic Intent
    Noguchi approached the Peace Garden as both sculptor and spatial thinker. He resisted creating a traditional memorial or a didactic allegory of peace. Instead, he crafted a contemplative void, a space that, through its absence of overt narrative, invited personal reflection and multiple interpretations.
    Drawing on the vocabulary of Japanese rock gardens and Zen traditions, Noguchi created a space of abstract expression that nonetheless maintained universal accessibility. The garden is composed of roughly hewn granite stones, a central water basin, and minimal vegetation. Each element is carefully positioned, creating an orchestrated tension between natural materiality and deliberate composition. This spatial language evokes notions of impermanence, balance, and introspection.
    The garden does not dictate how peace should be understood; rather, it sets a stage for experiencing peace as a spatial and emotional condition. In Noguchi’s words, the garden was to be “a quiet, moving place” rather than a monument.
    While inspired by Japanese garden typologies, particularly the stroll garden, Noguchi chose not to replicate tradition. Instead, he abstracted and reinterpreted elements such as Mt. Horai rock formations, stepping stones, and a crouching basin. These forms subtly allude to symbolic motifs without prescribing a singular reading. Noguchi negotiated directly with the Japanese government to secure donations of ten tons of stone and plant materials including camellias, maples, cherry trees, and bamboo. This act itself underscored the garden’s role as a diplomatic gesture, embedding it with botanical references to Japanese identity while maintaining a universal design language.
    Material and Spatial Composition
    Set at the base of the UNESCO building, the Peace Garden establishes a counterpoint to the architectural massing surrounding it. Its recessed layout forms a kind of spatial cloister, shielding visitors from the city’s rhythm and inviting a slower, more inward pace.
    The materials, chiefly unpolished granite, gravel, and water, speak to both permanence and mutability. The granite stones, irregular yet intentional in placement, recall tectonic forms and ancient spiritual markers. The central water feature introduces subtle movement and sound, enhancing the sensory richness of the space.
    The garden’s compositional core is its sculptural use of stone, each placement a spatial decision echoing both tectonic memory and sculptural intentionality. Noguchi collaborated on-site with Sano Toemon, whose craftsmanship adapted in real-time to the artist’s rapidly evolving vision. According to Sano, it was only after intense on-site dialogue and shared experience that he could fully comprehend and execute Noguchi’s aesthetic strategy, a testament to the garden’s improvisational and relational genesis.
    Spatially, the garden is organized not around pathways but around moments. There is no linear procession or axial symmetry; instead, it offers a field of relationships. Voids and solids, shadows and reflections, horizontality and vertical interruptions all work together to create a space that must be experienced slowly and from multiple vantage points.
    The absence of overt hierarchy in the layout allows users to construct their own narratives. It is a non-prescriptive space in which silence, texture, and light become the principal mediums of meaning.
    Peace Garden at UNESCO Plans

    Floor Plan | © Isamu Noguchi

    Floor Plan | © Isamu Noguchi
    Peace Garden at UNESCO Image Gallery

    About Isamu Noguchi
    Isamu Noguchiwas a Japanese-American sculptor, landscape architect, and designer renowned for his fusion of Eastern and Western aesthetics. Trained under Constantin Brâncuși and deeply influenced by Japanese traditions, Noguchi’s work spanned sculpture, furniture, stage sets, and public spaces. His practice was rooted in a belief that art should be integrated into everyday life, often blurring the boundaries between art, architecture, and landscape. Notable for his minimal yet emotionally resonant forms, Noguchi’s legacy includes iconic works such as the Noguchi Table, the UNESCO Peace Garden in Paris, and the Isamu Noguchi Garden Museum in New York.
    Credits and Additional Notes

    Style: Stroll Garden, Contemporary Japanese Garden
    Main Contractor: Sano Toemon, in collaboration with Uetō Zōen
    Listening to Stone: The Art and Life of Isamu Noguchi by Hayden Herrera
    Torres, Ana Maria. Isamu Noguchi: Studies in Space. Tokyo: Marumo Publishing, 2000. pp. 96–109.
    Sasaki, Yōji. “What Isamu Noguchi Left Behind.” Japan Landscape, no. 16, Process Architecture, 1990, p. 87.
    Treib, Marc. Noguchi in Paris: The UNESCO Garden. San Francisco: William Stout Publishers and UNESCO Publishing, 2004.
    Overseas Japanese Gardens Database. “UNESCO Garden.” Accessed May 2025.
    #peace #garden #unesco #isamu #noguchi
    Peace Garden at UNESCO by Isamu Noguchi
    Peace Garden at UNESCO | © INFGM Located within the headquarters of UNESCO in Paris, the Peace Garden by Isamu Noguchi emerges not merely as a landscape installation but as a profound meditation on postwar diplomacy and cultural synthesis. Commissioned in the mid-1950s, the garden symbolizes the United Nations’ commitment to peace through mutual understanding and cultural dialogue. Peace Garden at UNESCO Technical Information Artist1-2: Isamu Noguchi Location: 7 Place de Fontenoy, 75352 Paris, France Client: Marcel Breuer / UNESCO Area: 2,400 m2 | 25,800 Sq. Ft. Project Year: 1958 Photographs: © INFGM and Flick Users, See Caption Details It should be a quiet, moving place. – Isamu Noguchi 3 Peace Garden at UNESCO Photographs © INFGM © INFGM © INFGM © INFGM © INFGM © INFGM © bbonthebrink, Flickr User © Patrice Todisco © bbonthebrink, Flickr User © bbonthebrink, Flickr User © Dalbera, Flckr user © Dalbera, Flckr user Park View Park View Context and Commission Noguchi, a Japanese-American sculptor and designer, was a poignant choice for the task. His biography embodies a convergence of East and West, as well as a lifelong engagement with public space as a vehicle for social commentary. By the time of his UNESCO commission, Noguchi had already engaged with landscape-scale sculptures, memorials, and playgrounds. The Peace Garden offered an opportunity to distill these threads into a singular work situated at the crossroads of global diplomacy. His selection was shaped by the broader architectural ethos of the UNESCO campus, designed by an international team including Marcel Breuer, Pier Luigi Nervi, and Bernard Zehrfuss. The ensemble called for a complementary but ideologically rich intervention, a space that could resonate as much with symbolic gravitas as with formal clarity. This garden was Noguchi’s first realized landscape design, and its execution was made possible through a personal introduction from Marcel Breuer, the chief architect of the UNESCO headquarters. Breuer not only facilitated the commission but also supported Noguchi’s experimental vision, which would challenge prevailing notions of diplomatic landscaping. Notably, the garden was completed in 1958 and spans approximately 2,400 square meters. It was constructed by renowned Kyoto-based master gardener Sano Toemon, marking a cross-cultural collaboration between modernist sculpture and traditional Japanese craftsmanship. Design Philosophy and Symbolic Intent Noguchi approached the Peace Garden as both sculptor and spatial thinker. He resisted creating a traditional memorial or a didactic allegory of peace. Instead, he crafted a contemplative void, a space that, through its absence of overt narrative, invited personal reflection and multiple interpretations. Drawing on the vocabulary of Japanese rock gardens and Zen traditions, Noguchi created a space of abstract expression that nonetheless maintained universal accessibility. The garden is composed of roughly hewn granite stones, a central water basin, and minimal vegetation. Each element is carefully positioned, creating an orchestrated tension between natural materiality and deliberate composition. This spatial language evokes notions of impermanence, balance, and introspection. The garden does not dictate how peace should be understood; rather, it sets a stage for experiencing peace as a spatial and emotional condition. In Noguchi’s words, the garden was to be “a quiet, moving place” rather than a monument. While inspired by Japanese garden typologies, particularly the stroll garden, Noguchi chose not to replicate tradition. Instead, he abstracted and reinterpreted elements such as Mt. Horai rock formations, stepping stones, and a crouching basin. These forms subtly allude to symbolic motifs without prescribing a singular reading. Noguchi negotiated directly with the Japanese government to secure donations of ten tons of stone and plant materials including camellias, maples, cherry trees, and bamboo. This act itself underscored the garden’s role as a diplomatic gesture, embedding it with botanical references to Japanese identity while maintaining a universal design language. Material and Spatial Composition Set at the base of the UNESCO building, the Peace Garden establishes a counterpoint to the architectural massing surrounding it. Its recessed layout forms a kind of spatial cloister, shielding visitors from the city’s rhythm and inviting a slower, more inward pace. The materials, chiefly unpolished granite, gravel, and water, speak to both permanence and mutability. The granite stones, irregular yet intentional in placement, recall tectonic forms and ancient spiritual markers. The central water feature introduces subtle movement and sound, enhancing the sensory richness of the space. The garden’s compositional core is its sculptural use of stone, each placement a spatial decision echoing both tectonic memory and sculptural intentionality. Noguchi collaborated on-site with Sano Toemon, whose craftsmanship adapted in real-time to the artist’s rapidly evolving vision. According to Sano, it was only after intense on-site dialogue and shared experience that he could fully comprehend and execute Noguchi’s aesthetic strategy, a testament to the garden’s improvisational and relational genesis. Spatially, the garden is organized not around pathways but around moments. There is no linear procession or axial symmetry; instead, it offers a field of relationships. Voids and solids, shadows and reflections, horizontality and vertical interruptions all work together to create a space that must be experienced slowly and from multiple vantage points. The absence of overt hierarchy in the layout allows users to construct their own narratives. It is a non-prescriptive space in which silence, texture, and light become the principal mediums of meaning. Peace Garden at UNESCO Plans Floor Plan | © Isamu Noguchi Floor Plan | © Isamu Noguchi Peace Garden at UNESCO Image Gallery About Isamu Noguchi Isamu Noguchiwas a Japanese-American sculptor, landscape architect, and designer renowned for his fusion of Eastern and Western aesthetics. Trained under Constantin Brâncuși and deeply influenced by Japanese traditions, Noguchi’s work spanned sculpture, furniture, stage sets, and public spaces. His practice was rooted in a belief that art should be integrated into everyday life, often blurring the boundaries between art, architecture, and landscape. Notable for his minimal yet emotionally resonant forms, Noguchi’s legacy includes iconic works such as the Noguchi Table, the UNESCO Peace Garden in Paris, and the Isamu Noguchi Garden Museum in New York. Credits and Additional Notes Style: Stroll Garden, Contemporary Japanese Garden Main Contractor: Sano Toemon, in collaboration with Uetō Zōen Listening to Stone: The Art and Life of Isamu Noguchi by Hayden Herrera Torres, Ana Maria. Isamu Noguchi: Studies in Space. Tokyo: Marumo Publishing, 2000. pp. 96–109. Sasaki, Yōji. “What Isamu Noguchi Left Behind.” Japan Landscape, no. 16, Process Architecture, 1990, p. 87. Treib, Marc. Noguchi in Paris: The UNESCO Garden. San Francisco: William Stout Publishers and UNESCO Publishing, 2004. Overseas Japanese Gardens Database. “UNESCO Garden.” Accessed May 2025. #peace #garden #unesco #isamu #noguchi
    ARCHEYES.COM
    Peace Garden at UNESCO by Isamu Noguchi
    Peace Garden at UNESCO | © INFGM Located within the headquarters of UNESCO in Paris, the Peace Garden by Isamu Noguchi emerges not merely as a landscape installation but as a profound meditation on postwar diplomacy and cultural synthesis. Commissioned in the mid-1950s, the garden symbolizes the United Nations’ commitment to peace through mutual understanding and cultural dialogue. Peace Garden at UNESCO Technical Information Artist1-2: Isamu Noguchi Location: 7 Place de Fontenoy, 75352 Paris, France Client: Marcel Breuer / UNESCO Area: 2,400 m2 | 25,800 Sq. Ft. Project Year: 1958 Photographs: © INFGM and Flick Users, See Caption Details It should be a quiet, moving place. – Isamu Noguchi 3 Peace Garden at UNESCO Photographs © INFGM © INFGM © INFGM © INFGM © INFGM © INFGM © bbonthebrink, Flickr User © Patrice Todisco © bbonthebrink, Flickr User © bbonthebrink, Flickr User © Dalbera, Flckr user © Dalbera, Flckr user Park View Park View Context and Commission Noguchi, a Japanese-American sculptor and designer, was a poignant choice for the task. His biography embodies a convergence of East and West, as well as a lifelong engagement with public space as a vehicle for social commentary. By the time of his UNESCO commission, Noguchi had already engaged with landscape-scale sculptures, memorials, and playgrounds. The Peace Garden offered an opportunity to distill these threads into a singular work situated at the crossroads of global diplomacy. His selection was shaped by the broader architectural ethos of the UNESCO campus, designed by an international team including Marcel Breuer, Pier Luigi Nervi, and Bernard Zehrfuss. The ensemble called for a complementary but ideologically rich intervention, a space that could resonate as much with symbolic gravitas as with formal clarity. This garden was Noguchi’s first realized landscape design, and its execution was made possible through a personal introduction from Marcel Breuer, the chief architect of the UNESCO headquarters. Breuer not only facilitated the commission but also supported Noguchi’s experimental vision, which would challenge prevailing notions of diplomatic landscaping. Notably, the garden was completed in 1958 and spans approximately 2,400 square meters. It was constructed by renowned Kyoto-based master gardener Sano Toemon, marking a cross-cultural collaboration between modernist sculpture and traditional Japanese craftsmanship. Design Philosophy and Symbolic Intent Noguchi approached the Peace Garden as both sculptor and spatial thinker. He resisted creating a traditional memorial or a didactic allegory of peace. Instead, he crafted a contemplative void, a space that, through its absence of overt narrative, invited personal reflection and multiple interpretations. Drawing on the vocabulary of Japanese rock gardens and Zen traditions, Noguchi created a space of abstract expression that nonetheless maintained universal accessibility. The garden is composed of roughly hewn granite stones, a central water basin, and minimal vegetation. Each element is carefully positioned, creating an orchestrated tension between natural materiality and deliberate composition. This spatial language evokes notions of impermanence, balance, and introspection. The garden does not dictate how peace should be understood; rather, it sets a stage for experiencing peace as a spatial and emotional condition. In Noguchi’s words, the garden was to be “a quiet, moving place” rather than a monument. While inspired by Japanese garden typologies, particularly the stroll garden (池泉回遊式), Noguchi chose not to replicate tradition. Instead, he abstracted and reinterpreted elements such as Mt. Horai rock formations, stepping stones, and a crouching basin. These forms subtly allude to symbolic motifs without prescribing a singular reading. Noguchi negotiated directly with the Japanese government to secure donations of ten tons of stone and plant materials including camellias, maples, cherry trees, and bamboo. This act itself underscored the garden’s role as a diplomatic gesture, embedding it with botanical references to Japanese identity while maintaining a universal design language. Material and Spatial Composition Set at the base of the UNESCO building, the Peace Garden establishes a counterpoint to the architectural massing surrounding it. Its recessed layout forms a kind of spatial cloister, shielding visitors from the city’s rhythm and inviting a slower, more inward pace. The materials, chiefly unpolished granite, gravel, and water, speak to both permanence and mutability. The granite stones, irregular yet intentional in placement, recall tectonic forms and ancient spiritual markers. The central water feature introduces subtle movement and sound, enhancing the sensory richness of the space. The garden’s compositional core is its sculptural use of stone, each placement a spatial decision echoing both tectonic memory and sculptural intentionality. Noguchi collaborated on-site with Sano Toemon, whose craftsmanship adapted in real-time to the artist’s rapidly evolving vision. According to Sano, it was only after intense on-site dialogue and shared experience that he could fully comprehend and execute Noguchi’s aesthetic strategy, a testament to the garden’s improvisational and relational genesis. Spatially, the garden is organized not around pathways but around moments. There is no linear procession or axial symmetry; instead, it offers a field of relationships. Voids and solids, shadows and reflections, horizontality and vertical interruptions all work together to create a space that must be experienced slowly and from multiple vantage points. The absence of overt hierarchy in the layout allows users to construct their own narratives. It is a non-prescriptive space in which silence, texture, and light become the principal mediums of meaning. Peace Garden at UNESCO Plans Floor Plan | © Isamu Noguchi Floor Plan | © Isamu Noguchi Peace Garden at UNESCO Image Gallery About Isamu Noguchi Isamu Noguchi (1904–1988) was a Japanese-American sculptor, landscape architect, and designer renowned for his fusion of Eastern and Western aesthetics. Trained under Constantin Brâncuși and deeply influenced by Japanese traditions, Noguchi’s work spanned sculpture, furniture, stage sets, and public spaces. His practice was rooted in a belief that art should be integrated into everyday life, often blurring the boundaries between art, architecture, and landscape. Notable for his minimal yet emotionally resonant forms, Noguchi’s legacy includes iconic works such as the Noguchi Table, the UNESCO Peace Garden in Paris, and the Isamu Noguchi Garden Museum in New York. Credits and Additional Notes Style: Stroll Garden, Contemporary Japanese Garden Main Contractor: Sano Toemon, in collaboration with Uetō Zōen Listening to Stone: The Art and Life of Isamu Noguchi by Hayden Herrera Torres, Ana Maria. Isamu Noguchi: Studies in Space. Tokyo: Marumo Publishing, 2000. pp. 96–109. Sasaki, Yōji. “What Isamu Noguchi Left Behind.” Japan Landscape, no. 16, Process Architecture, 1990, p. 87. Treib, Marc. Noguchi in Paris: The UNESCO Garden. San Francisco: William Stout Publishers and UNESCO Publishing, 2004. Overseas Japanese Gardens Database. “UNESCO Garden.” Accessed May 2025.
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  • Learn, connect, and celebrate at the Unity for Humanity Summit

    The Unity for Humanity Summit is back for its third year on Wednesday, November 2, 2022. Join us for a virtual celebration of real-time 3D creators using Unity to change the world – registration is free and open to all.This year’s Summit includes an inspiring keynote conversation with actor and activist Rosario Dawson, who will discuss her sustainable fashion and nonprofit work, why positivity breeds innovation, and how technology can bring us all together around the virtual fire.In addition, you can attend a wealth of sessions led by artists, game developers, educators, nonprofit leaders, activists, and other changemakers across the core themes of sustainability, education, health and wellbeing, and inclusivity. Here are just a few of the exciting sessions on the agenda:Players first: Accessibility insights for creators features Dave Evans, Jazmin Cano, and Lukáš Hosnedl in a conversation about prioritizing accessibility in game development and the future of accessible gaming.From imagining to creating better worlds in RT3D brings together visionary creators Binh Minh Herbst, Katerina Cizek, Kathryn Evans, and Tony Patrick to discuss the process of translating ambitious visions into real-world action and impact.Create with AR Live and Unity Essentials Live showcase hands-on tools and resources for getting started in Unity and developing mobile AR experiences, led by Unity Learn team members Joy Horvath and Thomas Winkley.Activate your players: Nudging sustainable behavior and driving engagement provides insight into how game developers Hunter Bulkeley, Sheila Ndungu, Jude Ower, Galina Fedulova, and Jens Isensee are driving sustainability and empowering players to protect the planet through their games.Leveraging digital twins for sustainability in the built environment spotlights how organizations across the nonprofit, public, and private sectors are using real-time 3D for positive impact, hosted by Dr. Max Mallia-Parfitt, Dr. Sarah Whateley, and Ursula Smolka.Crafting Heroes: Students building the future using HoloLens 2 with Deidre LaCour and Sean Wybrant takes you straight into the inspiring XR work students are creating.Check out the full schedule and register now.Conversations with Creators are unique opportunities to meet fellow creators, ask them your burning questions, and immerse yourself in their stories, projects, and practical advice. Topics for these live Q&A sessions include:Addressing the youth mental health crisis with Cleo Barnett, co-creative director of AmplifierImmersive storytelling and impact with Gone to Water team Cat Ross and Marin VeselyThe world of immersive theater with Ferryman Collective cofounders Deirdre V. Lyons and Stephen ButchkoUnity for Humanity technical support Q&A with Andy Ellis, software development consulting manager at UnityDigital health and wellbeing with Gabriel G. Torres, creator of Haus of DustAR-tivism with Damien McDuffie, creator of Black TerminusPersonal storytelling for impact with Ondřej Moravec, Hana Blaha Šilarová, and Robin Pultera of DarkeningApplications for the Unity for Humanity 2023 Grant will open during the Summit, and we’ll be sharing tips for applying for the available to bring your real-time 3D projects to life. Be sure to tune into the Unity for Humanity Grant Q&A session during the Summit to ask our program leads all of your questions, and sign up for the Social Impact mailing list to be notified of future grant announcements.Register now and join us at the Unity for Humanity Summit on November 2 to connect with social impact creators from across the globe and be part of the movement working towards a more equitable, inclusive, and sustainable world.
    #learn #connect #celebrate #unity #humanity
    Learn, connect, and celebrate at the Unity for Humanity Summit
    The Unity for Humanity Summit is back for its third year on Wednesday, November 2, 2022. Join us for a virtual celebration of real-time 3D creators using Unity to change the world – registration is free and open to all.This year’s Summit includes an inspiring keynote conversation with actor and activist Rosario Dawson, who will discuss her sustainable fashion and nonprofit work, why positivity breeds innovation, and how technology can bring us all together around the virtual fire.In addition, you can attend a wealth of sessions led by artists, game developers, educators, nonprofit leaders, activists, and other changemakers across the core themes of sustainability, education, health and wellbeing, and inclusivity. Here are just a few of the exciting sessions on the agenda:Players first: Accessibility insights for creators features Dave Evans, Jazmin Cano, and Lukáš Hosnedl in a conversation about prioritizing accessibility in game development and the future of accessible gaming.From imagining to creating better worlds in RT3D brings together visionary creators Binh Minh Herbst, Katerina Cizek, Kathryn Evans, and Tony Patrick to discuss the process of translating ambitious visions into real-world action and impact.Create with AR Live and Unity Essentials Live showcase hands-on tools and resources for getting started in Unity and developing mobile AR experiences, led by Unity Learn team members Joy Horvath and Thomas Winkley.Activate your players: Nudging sustainable behavior and driving engagement provides insight into how game developers Hunter Bulkeley, Sheila Ndungu, Jude Ower, Galina Fedulova, and Jens Isensee are driving sustainability and empowering players to protect the planet through their games.Leveraging digital twins for sustainability in the built environment spotlights how organizations across the nonprofit, public, and private sectors are using real-time 3D for positive impact, hosted by Dr. Max Mallia-Parfitt, Dr. Sarah Whateley, and Ursula Smolka.Crafting Heroes: Students building the future using HoloLens 2 with Deidre LaCour and Sean Wybrant takes you straight into the inspiring XR work students are creating.Check out the full schedule and register now.Conversations with Creators are unique opportunities to meet fellow creators, ask them your burning questions, and immerse yourself in their stories, projects, and practical advice. Topics for these live Q&A sessions include:Addressing the youth mental health crisis with Cleo Barnett, co-creative director of AmplifierImmersive storytelling and impact with Gone to Water team Cat Ross and Marin VeselyThe world of immersive theater with Ferryman Collective cofounders Deirdre V. Lyons and Stephen ButchkoUnity for Humanity technical support Q&A with Andy Ellis, software development consulting manager at UnityDigital health and wellbeing with Gabriel G. Torres, creator of Haus of DustAR-tivism with Damien McDuffie, creator of Black TerminusPersonal storytelling for impact with Ondřej Moravec, Hana Blaha Šilarová, and Robin Pultera of DarkeningApplications for the Unity for Humanity 2023 Grant will open during the Summit, and we’ll be sharing tips for applying for the available to bring your real-time 3D projects to life. Be sure to tune into the Unity for Humanity Grant Q&A session during the Summit to ask our program leads all of your questions, and sign up for the Social Impact mailing list to be notified of future grant announcements.Register now and join us at the Unity for Humanity Summit on November 2 to connect with social impact creators from across the globe and be part of the movement working towards a more equitable, inclusive, and sustainable world. #learn #connect #celebrate #unity #humanity
    UNITY.COM
    Learn, connect, and celebrate at the Unity for Humanity Summit
    The Unity for Humanity Summit is back for its third year on Wednesday, November 2, 2022. Join us for a virtual celebration of real-time 3D creators using Unity to change the world – registration is free and open to all.This year’s Summit includes an inspiring keynote conversation with actor and activist Rosario Dawson, who will discuss her sustainable fashion and nonprofit work, why positivity breeds innovation, and how technology can bring us all together around the virtual fire.In addition, you can attend a wealth of sessions led by artists, game developers, educators, nonprofit leaders, activists, and other changemakers across the core themes of sustainability, education, health and wellbeing, and inclusivity. Here are just a few of the exciting sessions on the agenda:Players first: Accessibility insights for creators features Dave Evans, Jazmin Cano, and Lukáš Hosnedl in a conversation about prioritizing accessibility in game development and the future of accessible gaming.From imagining to creating better worlds in RT3D brings together visionary creators Binh Minh Herbst, Katerina Cizek, Kathryn Evans, and Tony Patrick to discuss the process of translating ambitious visions into real-world action and impact.Create with AR Live and Unity Essentials Live showcase hands-on tools and resources for getting started in Unity and developing mobile AR experiences, led by Unity Learn team members Joy Horvath and Thomas Winkley.Activate your players: Nudging sustainable behavior and driving engagement provides insight into how game developers Hunter Bulkeley, Sheila Ndungu, Jude Ower, Galina Fedulova, and Jens Isensee are driving sustainability and empowering players to protect the planet through their games.Leveraging digital twins for sustainability in the built environment spotlights how organizations across the nonprofit, public, and private sectors are using real-time 3D for positive impact, hosted by Dr. Max Mallia-Parfitt, Dr. Sarah Whateley, and Ursula Smolka.Crafting Heroes: Students building the future using HoloLens 2 with Deidre LaCour and Sean Wybrant takes you straight into the inspiring XR work students are creating.Check out the full schedule and register now.Conversations with Creators are unique opportunities to meet fellow creators, ask them your burning questions, and immerse yourself in their stories, projects, and practical advice. Topics for these live Q&A sessions include:Addressing the youth mental health crisis with Cleo Barnett, co-creative director of AmplifierImmersive storytelling and impact with Gone to Water team Cat Ross and Marin VeselyThe world of immersive theater with Ferryman Collective cofounders Deirdre V. Lyons and Stephen ButchkoUnity for Humanity technical support Q&A with Andy Ellis, software development consulting manager at UnityDigital health and wellbeing with Gabriel G. Torres, creator of Haus of DustAR-tivism with Damien McDuffie, creator of Black TerminusPersonal storytelling for impact with Ondřej Moravec, Hana Blaha Šilarová, and Robin Pultera of DarkeningApplications for the Unity for Humanity 2023 Grant will open during the Summit, and we’ll be sharing tips for applying for the $500,000 available to bring your real-time 3D projects to life. Be sure to tune into the Unity for Humanity Grant Q&A session during the Summit to ask our program leads all of your questions, and sign up for the Social Impact mailing list to be notified of future grant announcements.Register now and join us at the Unity for Humanity Summit on November 2 to connect with social impact creators from across the globe and be part of the movement working towards a more equitable, inclusive, and sustainable world.
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  • 30 of the Best New(ish) Movies on HBO Max

    We may earn a commission from links on this page.HBO was, for at least a couple of generations, the home of movies on cable—no one else could compete. For a while, it seemed like HBO Max Max HBO Max could well be the ultimate streaming destination for movie lovers, but the jury is still out.Even still, HBO Max maintains a collaboration with TCM, giving it a broad range of classic American and foreign films. It's also the primary streaming home for Studio Ghibli and A24, so even though the streamer hasn't been making as many original films as it did a few years ago, it still has a solid assortment of movies you won't find anywhere else.Here are 30 of the best of HBO Max's recent and/or exclusive offerings.Mickey 17The latest from Bong Joon Ho, Mickey 17 didn't do terribly well at the box office, but that's not entirely the movie's fault. It's a broad but clever and timely satire starring Robert Pattinson as Mickey Barnes, a well-meaning dimwit who signs on with a spaceship crew on its way to colonize the ice world Niflheim. Because of his general lack of skills, he's deemed an Expendable—his memories and DNA are kept on file so that when he, inevitably, dies, he'll be reprinted and restored to live and work and die again. Things get complicated when a new Mickey is accidentally printed before the old one has died—a huge taboo among religious types who can handle one body/one soul, but panic at the implications of two identical people walking around. It's also confusing, and eventually intriguing, for Mickey's girlfriend, Nasha. Soon, both Mickey's are on the run from pretty much everyone, including the new colony's MAGA-esque leader. You can stream Mickey 17 here. Pee-Wee As HimselfPaul Reubens participated in dozens of hours worth of interviews for this two-part documentary, directed by filmmaker Matt Worth, but from the opening moments, the erstwhile Pee-Wee Herman makes clear that he is struggling with the notion of giving up control of his life story to someone else. That's a through line in the film and, as we learn, in the performer's life, as he spent decades struggling with his public profile while maintaining intense privacy in his personal life. Reubens' posthumous coming out as gay is the headline story, but the whole thing provides a fascinating look at an artist who it seems we barely knew. You can stream Pee-Wee As Himself here. The BrutalistBrady Corbet's epic period drama, which earned 10 Oscar nominations and won Adrian Brody his second Academy Award for Best Actor, follows László Tóth, a Hungarian-born Holocaust survivor who emigrates to the United States following the war. His course as a refugee follows highs and devastating lows—he's barely able to find work at first, despite his past as an accomplished Bauhaus-trained architect in Europe. A wealthy benefactorseems like a godsend when he offers László a high-profile project, but discovers the limitations of his talent in the face of American-style antisemitism and boorishness. You can stream The Brutalist here. BabygirlNicole Kidman stars in this modern erotic thriller as CEO Romy Mathis, who begins a dangerousaffair with her much younger intern. After an opening scene involving some deeply unfulfilling lovemaking with her husband, Romy runs into Samuel, who saves her from a runaway dog before taking her on as his mentor at work. She teaches him about process automation while he teaches her about BDSM, but his sexy, dorky charm soon gives way to something darker. For all the online chatter, the captivating performances, and the chilly direction from Halina Reijn, elevate it above more pruient erotic thrillers. You can stream Babygirl here. Bloody TrophyBloody Trophy, HBO Max
    Credit: Bloody Trophy, HBO Max

    This documentary, centered on the illegal rhinoceros horn trade, gets extra points for going beyond poaching in southern Africa to discuss the global networks involved, and by focusing on the activists and veterinarians working to protect and preserve the endangered species. The broader story is as awful as it is fascinating: webs of smuggling that start with pretend hunts, allowing for quasi-legal exporting of horns to Europe countries, and often coordinated by Vietnamese mafia organizations. You can stream Bloody Trophy here. Adult Best FriendsKatie Corwin and Delaney Buffett co-write and star as a pair of lifelong friends, now in their 30s, who find their lives going in very different directions. Delaneywho has no interest in settling down or committing to one guy, while Katieis afraid to tell her hard-partying bestie that she's getting married. Katie plans a BFF weekend to break the news, only to see that the trip back to their childhood home town fall prey to a string of wild and wacky complications. You can stream Adult Best Friends here.2073Inspired by Chris Marker's 1962 featurette La Jetée, which itself inspired the feature 12 Monkeys, docudrama 2073 considers the state of our world in the present through the framing device of a womangazing back from the titular year and meditating on the road that led to an apocalypse of sorts. Her reverie considers, via real-life, current, news footage, the rise of modern popular authoritarianism in the modes of Orbán, Trump, Putin, Modi, and Xi, and their alignment with tech bros in such a way as to accelerate a coming climate catastrophe. It's not terribly subtle, but neither is the daily news. You can stream 2073 here. FlowA gorgeous, wordless animated film that follows a cat through a post-apocalyptic world following a devastating flood. The Latvian import, about finding friends and searching for home in uncertain times, won a well-deserved Best Animated Picture Oscar. It's also, allegedly, very popular with pets—though my dog slept right through it. You can stream Flow here. HereticTwo young Mormon missionariesshow up at the home of a charming, reclusive manwho invites them in because, he says, he wants to explore different faiths. Which turns out to be true—except that he has ideas that go well beyond anything his two guests have in their pamphlets. It soon becomes clear that they're not going to be able to leave without participating in Mr. Reed's games, and this clever, cheeky thriller doesn't always go where you think it's going. You can stream Heretic here. QueerDirector Luca Guadagnino followed up his vaguely bisexual tennis movie Challengers with this less subtleWilliam S. Burroughs adaptation. Daniel Craig plays William Lee, a drug-addicted American expat living in Mexico City during the 1950s. He soon becomes infatuated with Drew Starkey's Eugene Allerton, and the two take a gorgeous journey through Mexico, through ayahuasca, and through their own sexualities. You can stream Queer here. The ParentingRohanand Joshinvite both their sets of parents to a remote country rental so that everyone can meet, which sounds like plenty of horror for this horror-comedy. But wait! There's more: A demon conjured from the wifi router enters the body of Rohan's dad, an event further complicated by the arrival of the house's owner. It's wildly uneven, but there's a lot of fun to be had. The supporting cast includes Edie Falco, Lisa Kudrow, and Dean Norris. You can stream The Parenting here.Juror #2Clint Eastwood's latestis a high-concept legal drama that boasts a few impressive performances highlighted by his straightforward directorial style. Nicholas Hoult stars as Justin Kemp, a journalist and recovering alcoholic assigned to jury duty in Savannah, Georgia. The case involves the death of a woman a year earlier, presumably killed by the defendant, her boyfriend at the time. But as the case progresses,Kemp slowly comes to realize that he knows more about the death than anyone else in the courtroom, and has to find a way to work to acquit the defendant without implicating himself. You can stream Juror #2 here.Godzilla x Kong: The New EmpireWhile Godzilla Minus One proved that Japanese filmmakers remain adept at wringing genuine drama out of tales of the city-destroying kaiju, the American branch of the franchise is offering up deft counter-programming. That is to say, Godzilla x Kong: The New Empire is every bit as ridiculous as its title suggests, with Godzilla and Kong teaming up to battle a tribe of Kong's distant relatives—they live in the other dimensional Hollow Earth and have harnessed the power of an ice Titan, you see. It's nothing more, nor less, than a good time with giant monsters. You can stream Godzilla x Kong: The New Empire here.We Live in TimeDirector John Crowley had a massive critical success with 2015's Brooklyn, but 2019's The Goldfinch was a disappointment in almost every regard. Nonlinear romantic drama We Live in Time, then, feels like a bit of a return to form, with Florence Pugh and Andrew Garfield displaying impressive chemistry as the couple at the film's center. The two meet when she hits him with her car on the night he's finalizing his divorce, and the movie jumps about in their relationship from the early days, to a difficult pregnancy, to a cancer diagnosis, without ever feeling excessively gimmicky. You can stream We Live in Time here.TrapCooperis a pretty cool dad in M. Night Shyamalan’s latest, taking his daughter Rileyto see a very cool Billie Eilish-ish pop star in concert. But we soon learn that Cooper is also a notorious serial killer. The FBI knows that "The Butcher" will be at the concert, even if they don't know exactly who it is, and the whole thing is a, yes, trap that Cooper must escape. Of such premises are fun thrillers made, and Hartnett has fun with the central role, his performance growing increasingly tic-y and unhinged even as Cooper tries to make sure his daughter gets to enjoy the show. You can stream Trap here.Caddo LakeWhile we're on the subject of M. Night Shyamalan, he produced this trippy thriller that spends a big chunk of its runtime looking like a working-class drama before going full whackadoo in ways best not spoiled. Eliza Scanlen stars as Ellie, who lives near the title lake with her family, and where it appears that her 8-year-old stepsister has vanished. Dylan O'Brien plays Paris, who works dredging the lake while dealing with survivor's guilt and the trauma of his mother's slightly mysterious death. Their storiesmerge when they discover that one doesn't always leave the lake the same as they went in. You can stream Caddo Lake here.Dune: Part TwoDenis Villeneuve stuck the landing on his adaptation of the latter part of Frank Herbert's epic novel, so much so that Dune zealots are already looking ahead to a third film, adapting the second book in the series. The chillyand cerebral sequel was a critical as well as a box office success—surprising on both counts, especially considering that the beloved book was once seen as more or less unadaptable. If you're playing catch-up, HBO Max also has the first Dune, and the rather excellent spin-off series. You can stream Dune: Part Two here.ProblemistaJulio Torreswrote, produced, directed, and stars in this surreal comedy about a toy designer from El Salvador working in the United States under a visa that's about to expire. What to do but take a desperation job with quirky, volatile artist Elizabeth? The extremely offbeat and humane comedy has been earning raves since it debuted at South by Southwest last year. RZA, Greta Lee, and Isabella Rossellini also star. You can stream Problemista here.MaXXXineThe finalfilm in Ti West's X trilogy once again stars Mia Goth as fame-obsessed Maxine Minx. Moving on from adult films, Maxine gets a lead role in a horror movie, only to find herself watched by a leather-clad assailant. This film-industry take-down includes Michelle Monaghan, Kevin Bacon, and Giancarlo Esposito in its solid cast. You can stream MaXXXine here.The Lord of the Rings: The War of the RohirrimAn anime-infused take on Tolkien's world, The War of the Rohirrim boats the return of co-writer Philippa Boyens, who helped to write each of the six previous LOTR movies. In this animated installment, we're taken back 200 years before Peter Jackson's films, to when the king of Rohanaccidentally kills the leader of the neighboring Dunlendings during marriage negotiations, kicking off a full-scale war. Miranda Otto reprises her role of Éowyn, who narrates. You can stream War of the Rohirrim here.A Different ManThough it was all but shut out at the Oscars, A Different Man made several of 2024's top ten lists, and earned Sebastian Stan a Golden Globe. Here he plays Edward, an actor with neurofibromatosis, a genetic disorder that manifests in his body as a disfiguring facial condition. An experimental procedure cures him, and Edward assumes a new identity—which does nothing to tame his deep-rooted insecurities, especially when he learns of a new play that's been written about is life. It's a surprisingly funny look into a damaged psyche. You can stream A Different Man here. Super/Man: The Christopher Reeve StoryAlternating between Christopher Reeve's life before and after the horse riding accident that paralyzed him, this heartfelt and heart wrenching documentary follows the Superman actor as he becomes an activist for disability rights. Archival footage of Christopher and wife Dana blends with new interviews with their children, as well as with actors and politicians who knew and worked with them both. You can stream Super/Man here.Sing SingA fictional story based on the real-life Rehabilitation Through the Arts program at Sing Sing Correctional Facility, this Best Picture nominee follows Diving G, an inmate who emerges as a star performer in the group. The movie celebrates the redemptive power of art and play with a tremendous central performance from Domingo, who was also Oscar-nominated. You can stream Sing Sing here. Am I OK?Real-life married couple Tig Notaro and Stephanie Allynne directed this comedy based, loosely, on Allyne's own life. Dakota Johnson plays Lucy, a directionless 32-year-old woman in Los Angeles who finds that her unsatisfying romantic life might have something to do with her being other than straight. She navigates her journey of self-discovery and coming out with the help of her best friend Jane. You can stream Am I OK? here.Love Lies BleedingIn a world of movies that are very carefully calibrated to be as inoffensive as possible, it's nice to see something as muscular, frenetic, and uncompromising as Love Lies Bleeding. Kristen Stewart plays small-town gym manager Lou; she's the daughter of the local crime boss, with a sistersuffering from the abuse of her no-good husband. It's all quietly tolerated until bodybuilder Jackiestops off in town. She's 'roided up and ready for action, falling hard for Lou before the two of them get caught up in an act of violence that sends everything spiraling toward a truly wild final act. You can stream Love Lies Bleeding here.Slave Play. Not a Movie. A Play.A provocative title for a provocative documentary film, Slave Play. Not a Movie. A Play. sees playwright Jeremy O. Harris exploring the creative process behind the title work, a play that earned a record number of Tony nominations, won none, and that is equally loved and hated. The narrative here is entirely non-linear, and the rules of a traditional making-of are out the window, with Harris instead taking a nearly train-of-thought approach to examining the process of creating the play, and in understanding reactions to it. You can stream Slave Play here.Justice League: Crisis on Infinite Earths – Parts One, Two, and ThreeWhile the live-action DC slate went out with a whimper, the animated series of films has been chugging along more quietly, but also with more success. This trilogy adapts the altogether biggest story in DC history, as heroes from across the multiverse are brought together to prevent an antimatter wave that's wiping out entire universes. Darren Criss, Stana Katic, Jensen Ackles, and Matt Bomer are among the voice cast. You can stream Crisis on Infinite Earths, starting with Part One, here.The Front RoomAdapted from a short story by Susan Hill, The Front Room gets a fair bit of mileage out of its in-law-from-hell premise. Brandy plays Belinda, a pregnant anthropology professor forced to quit her job by hostile working conditions. Her deeply weird mother-in-law Solangemakes Brandy and husband Norman an offer that could solve the resulting financial problems: if they'll take care of her in her dying days, she'll leave them everything. Of course, the psychic religious fanatic has no interest in making any of that easy. It's more silly than scary, but perfectly entertaining if that's the kind of mood you're in. You can stream The Front Room here. Quad GodsWe spend a lot of time fearing new technology, often with good reason, but Quad Gods offers a brighter view: for people with quadriplegia, for whom spots like football are out of the question, esports offer a means of competing and socializing among not only other people with physical restrictions, but in the broader world of what's become a major industry. While exploring the contrast between day-to-day life for the Quad Gods team and their online gaming talents, the documentary is an impressively upbeat look at the ways in which technology can put us all on a similar playing field. You can stream Quad Gods here.ElevationThere's not much new in this Anthony Mackie-lad post-apocalyptic thriller, but Elevation is nonetheless a well-executed action movie that never feels dumb. Just a few years before the film opens, predatory Reapers rose from deep underground and wiped out 95% of humanity. Now, single dad Willis forced to leave his sanctuary to travel to Boulder, Colorado, the closest place he can get air filters to help with his son's lung disease. On the way, he's joined, reluctantly, by scientist Nina, whose lab may contain a way to kill the Reapers. You can stream Elevation here.
    #best #newish #movies #hbo #max
    30 of the Best New(ish) Movies on HBO Max
    We may earn a commission from links on this page.HBO was, for at least a couple of generations, the home of movies on cable—no one else could compete. For a while, it seemed like HBO Max Max HBO Max could well be the ultimate streaming destination for movie lovers, but the jury is still out.Even still, HBO Max maintains a collaboration with TCM, giving it a broad range of classic American and foreign films. It's also the primary streaming home for Studio Ghibli and A24, so even though the streamer hasn't been making as many original films as it did a few years ago, it still has a solid assortment of movies you won't find anywhere else.Here are 30 of the best of HBO Max's recent and/or exclusive offerings.Mickey 17The latest from Bong Joon Ho, Mickey 17 didn't do terribly well at the box office, but that's not entirely the movie's fault. It's a broad but clever and timely satire starring Robert Pattinson as Mickey Barnes, a well-meaning dimwit who signs on with a spaceship crew on its way to colonize the ice world Niflheim. Because of his general lack of skills, he's deemed an Expendable—his memories and DNA are kept on file so that when he, inevitably, dies, he'll be reprinted and restored to live and work and die again. Things get complicated when a new Mickey is accidentally printed before the old one has died—a huge taboo among religious types who can handle one body/one soul, but panic at the implications of two identical people walking around. It's also confusing, and eventually intriguing, for Mickey's girlfriend, Nasha. Soon, both Mickey's are on the run from pretty much everyone, including the new colony's MAGA-esque leader. You can stream Mickey 17 here. Pee-Wee As HimselfPaul Reubens participated in dozens of hours worth of interviews for this two-part documentary, directed by filmmaker Matt Worth, but from the opening moments, the erstwhile Pee-Wee Herman makes clear that he is struggling with the notion of giving up control of his life story to someone else. That's a through line in the film and, as we learn, in the performer's life, as he spent decades struggling with his public profile while maintaining intense privacy in his personal life. Reubens' posthumous coming out as gay is the headline story, but the whole thing provides a fascinating look at an artist who it seems we barely knew. You can stream Pee-Wee As Himself here. The BrutalistBrady Corbet's epic period drama, which earned 10 Oscar nominations and won Adrian Brody his second Academy Award for Best Actor, follows László Tóth, a Hungarian-born Holocaust survivor who emigrates to the United States following the war. His course as a refugee follows highs and devastating lows—he's barely able to find work at first, despite his past as an accomplished Bauhaus-trained architect in Europe. A wealthy benefactorseems like a godsend when he offers László a high-profile project, but discovers the limitations of his talent in the face of American-style antisemitism and boorishness. You can stream The Brutalist here. BabygirlNicole Kidman stars in this modern erotic thriller as CEO Romy Mathis, who begins a dangerousaffair with her much younger intern. After an opening scene involving some deeply unfulfilling lovemaking with her husband, Romy runs into Samuel, who saves her from a runaway dog before taking her on as his mentor at work. She teaches him about process automation while he teaches her about BDSM, but his sexy, dorky charm soon gives way to something darker. For all the online chatter, the captivating performances, and the chilly direction from Halina Reijn, elevate it above more pruient erotic thrillers. You can stream Babygirl here. Bloody TrophyBloody Trophy, HBO Max Credit: Bloody Trophy, HBO Max This documentary, centered on the illegal rhinoceros horn trade, gets extra points for going beyond poaching in southern Africa to discuss the global networks involved, and by focusing on the activists and veterinarians working to protect and preserve the endangered species. The broader story is as awful as it is fascinating: webs of smuggling that start with pretend hunts, allowing for quasi-legal exporting of horns to Europe countries, and often coordinated by Vietnamese mafia organizations. You can stream Bloody Trophy here. Adult Best FriendsKatie Corwin and Delaney Buffett co-write and star as a pair of lifelong friends, now in their 30s, who find their lives going in very different directions. Delaneywho has no interest in settling down or committing to one guy, while Katieis afraid to tell her hard-partying bestie that she's getting married. Katie plans a BFF weekend to break the news, only to see that the trip back to their childhood home town fall prey to a string of wild and wacky complications. You can stream Adult Best Friends here.2073Inspired by Chris Marker's 1962 featurette La Jetée, which itself inspired the feature 12 Monkeys, docudrama 2073 considers the state of our world in the present through the framing device of a womangazing back from the titular year and meditating on the road that led to an apocalypse of sorts. Her reverie considers, via real-life, current, news footage, the rise of modern popular authoritarianism in the modes of Orbán, Trump, Putin, Modi, and Xi, and their alignment with tech bros in such a way as to accelerate a coming climate catastrophe. It's not terribly subtle, but neither is the daily news. You can stream 2073 here. FlowA gorgeous, wordless animated film that follows a cat through a post-apocalyptic world following a devastating flood. The Latvian import, about finding friends and searching for home in uncertain times, won a well-deserved Best Animated Picture Oscar. It's also, allegedly, very popular with pets—though my dog slept right through it. You can stream Flow here. HereticTwo young Mormon missionariesshow up at the home of a charming, reclusive manwho invites them in because, he says, he wants to explore different faiths. Which turns out to be true—except that he has ideas that go well beyond anything his two guests have in their pamphlets. It soon becomes clear that they're not going to be able to leave without participating in Mr. Reed's games, and this clever, cheeky thriller doesn't always go where you think it's going. You can stream Heretic here. QueerDirector Luca Guadagnino followed up his vaguely bisexual tennis movie Challengers with this less subtleWilliam S. Burroughs adaptation. Daniel Craig plays William Lee, a drug-addicted American expat living in Mexico City during the 1950s. He soon becomes infatuated with Drew Starkey's Eugene Allerton, and the two take a gorgeous journey through Mexico, through ayahuasca, and through their own sexualities. You can stream Queer here. The ParentingRohanand Joshinvite both their sets of parents to a remote country rental so that everyone can meet, which sounds like plenty of horror for this horror-comedy. But wait! There's more: A demon conjured from the wifi router enters the body of Rohan's dad, an event further complicated by the arrival of the house's owner. It's wildly uneven, but there's a lot of fun to be had. The supporting cast includes Edie Falco, Lisa Kudrow, and Dean Norris. You can stream The Parenting here.Juror #2Clint Eastwood's latestis a high-concept legal drama that boasts a few impressive performances highlighted by his straightforward directorial style. Nicholas Hoult stars as Justin Kemp, a journalist and recovering alcoholic assigned to jury duty in Savannah, Georgia. The case involves the death of a woman a year earlier, presumably killed by the defendant, her boyfriend at the time. But as the case progresses,Kemp slowly comes to realize that he knows more about the death than anyone else in the courtroom, and has to find a way to work to acquit the defendant without implicating himself. You can stream Juror #2 here.Godzilla x Kong: The New EmpireWhile Godzilla Minus One proved that Japanese filmmakers remain adept at wringing genuine drama out of tales of the city-destroying kaiju, the American branch of the franchise is offering up deft counter-programming. That is to say, Godzilla x Kong: The New Empire is every bit as ridiculous as its title suggests, with Godzilla and Kong teaming up to battle a tribe of Kong's distant relatives—they live in the other dimensional Hollow Earth and have harnessed the power of an ice Titan, you see. It's nothing more, nor less, than a good time with giant monsters. You can stream Godzilla x Kong: The New Empire here.We Live in TimeDirector John Crowley had a massive critical success with 2015's Brooklyn, but 2019's The Goldfinch was a disappointment in almost every regard. Nonlinear romantic drama We Live in Time, then, feels like a bit of a return to form, with Florence Pugh and Andrew Garfield displaying impressive chemistry as the couple at the film's center. The two meet when she hits him with her car on the night he's finalizing his divorce, and the movie jumps about in their relationship from the early days, to a difficult pregnancy, to a cancer diagnosis, without ever feeling excessively gimmicky. You can stream We Live in Time here.TrapCooperis a pretty cool dad in M. Night Shyamalan’s latest, taking his daughter Rileyto see a very cool Billie Eilish-ish pop star in concert. But we soon learn that Cooper is also a notorious serial killer. The FBI knows that "The Butcher" will be at the concert, even if they don't know exactly who it is, and the whole thing is a, yes, trap that Cooper must escape. Of such premises are fun thrillers made, and Hartnett has fun with the central role, his performance growing increasingly tic-y and unhinged even as Cooper tries to make sure his daughter gets to enjoy the show. You can stream Trap here.Caddo LakeWhile we're on the subject of M. Night Shyamalan, he produced this trippy thriller that spends a big chunk of its runtime looking like a working-class drama before going full whackadoo in ways best not spoiled. Eliza Scanlen stars as Ellie, who lives near the title lake with her family, and where it appears that her 8-year-old stepsister has vanished. Dylan O'Brien plays Paris, who works dredging the lake while dealing with survivor's guilt and the trauma of his mother's slightly mysterious death. Their storiesmerge when they discover that one doesn't always leave the lake the same as they went in. You can stream Caddo Lake here.Dune: Part TwoDenis Villeneuve stuck the landing on his adaptation of the latter part of Frank Herbert's epic novel, so much so that Dune zealots are already looking ahead to a third film, adapting the second book in the series. The chillyand cerebral sequel was a critical as well as a box office success—surprising on both counts, especially considering that the beloved book was once seen as more or less unadaptable. If you're playing catch-up, HBO Max also has the first Dune, and the rather excellent spin-off series. You can stream Dune: Part Two here.ProblemistaJulio Torreswrote, produced, directed, and stars in this surreal comedy about a toy designer from El Salvador working in the United States under a visa that's about to expire. What to do but take a desperation job with quirky, volatile artist Elizabeth? The extremely offbeat and humane comedy has been earning raves since it debuted at South by Southwest last year. RZA, Greta Lee, and Isabella Rossellini also star. You can stream Problemista here.MaXXXineThe finalfilm in Ti West's X trilogy once again stars Mia Goth as fame-obsessed Maxine Minx. Moving on from adult films, Maxine gets a lead role in a horror movie, only to find herself watched by a leather-clad assailant. This film-industry take-down includes Michelle Monaghan, Kevin Bacon, and Giancarlo Esposito in its solid cast. You can stream MaXXXine here.The Lord of the Rings: The War of the RohirrimAn anime-infused take on Tolkien's world, The War of the Rohirrim boats the return of co-writer Philippa Boyens, who helped to write each of the six previous LOTR movies. In this animated installment, we're taken back 200 years before Peter Jackson's films, to when the king of Rohanaccidentally kills the leader of the neighboring Dunlendings during marriage negotiations, kicking off a full-scale war. Miranda Otto reprises her role of Éowyn, who narrates. You can stream War of the Rohirrim here.A Different ManThough it was all but shut out at the Oscars, A Different Man made several of 2024's top ten lists, and earned Sebastian Stan a Golden Globe. Here he plays Edward, an actor with neurofibromatosis, a genetic disorder that manifests in his body as a disfiguring facial condition. An experimental procedure cures him, and Edward assumes a new identity—which does nothing to tame his deep-rooted insecurities, especially when he learns of a new play that's been written about is life. It's a surprisingly funny look into a damaged psyche. You can stream A Different Man here. Super/Man: The Christopher Reeve StoryAlternating between Christopher Reeve's life before and after the horse riding accident that paralyzed him, this heartfelt and heart wrenching documentary follows the Superman actor as he becomes an activist for disability rights. Archival footage of Christopher and wife Dana blends with new interviews with their children, as well as with actors and politicians who knew and worked with them both. You can stream Super/Man here.Sing SingA fictional story based on the real-life Rehabilitation Through the Arts program at Sing Sing Correctional Facility, this Best Picture nominee follows Diving G, an inmate who emerges as a star performer in the group. The movie celebrates the redemptive power of art and play with a tremendous central performance from Domingo, who was also Oscar-nominated. You can stream Sing Sing here. Am I OK?Real-life married couple Tig Notaro and Stephanie Allynne directed this comedy based, loosely, on Allyne's own life. Dakota Johnson plays Lucy, a directionless 32-year-old woman in Los Angeles who finds that her unsatisfying romantic life might have something to do with her being other than straight. She navigates her journey of self-discovery and coming out with the help of her best friend Jane. You can stream Am I OK? here.Love Lies BleedingIn a world of movies that are very carefully calibrated to be as inoffensive as possible, it's nice to see something as muscular, frenetic, and uncompromising as Love Lies Bleeding. Kristen Stewart plays small-town gym manager Lou; she's the daughter of the local crime boss, with a sistersuffering from the abuse of her no-good husband. It's all quietly tolerated until bodybuilder Jackiestops off in town. She's 'roided up and ready for action, falling hard for Lou before the two of them get caught up in an act of violence that sends everything spiraling toward a truly wild final act. You can stream Love Lies Bleeding here.Slave Play. Not a Movie. A Play.A provocative title for a provocative documentary film, Slave Play. Not a Movie. A Play. sees playwright Jeremy O. Harris exploring the creative process behind the title work, a play that earned a record number of Tony nominations, won none, and that is equally loved and hated. The narrative here is entirely non-linear, and the rules of a traditional making-of are out the window, with Harris instead taking a nearly train-of-thought approach to examining the process of creating the play, and in understanding reactions to it. You can stream Slave Play here.Justice League: Crisis on Infinite Earths – Parts One, Two, and ThreeWhile the live-action DC slate went out with a whimper, the animated series of films has been chugging along more quietly, but also with more success. This trilogy adapts the altogether biggest story in DC history, as heroes from across the multiverse are brought together to prevent an antimatter wave that's wiping out entire universes. Darren Criss, Stana Katic, Jensen Ackles, and Matt Bomer are among the voice cast. You can stream Crisis on Infinite Earths, starting with Part One, here.The Front RoomAdapted from a short story by Susan Hill, The Front Room gets a fair bit of mileage out of its in-law-from-hell premise. Brandy plays Belinda, a pregnant anthropology professor forced to quit her job by hostile working conditions. Her deeply weird mother-in-law Solangemakes Brandy and husband Norman an offer that could solve the resulting financial problems: if they'll take care of her in her dying days, she'll leave them everything. Of course, the psychic religious fanatic has no interest in making any of that easy. It's more silly than scary, but perfectly entertaining if that's the kind of mood you're in. You can stream The Front Room here. Quad GodsWe spend a lot of time fearing new technology, often with good reason, but Quad Gods offers a brighter view: for people with quadriplegia, for whom spots like football are out of the question, esports offer a means of competing and socializing among not only other people with physical restrictions, but in the broader world of what's become a major industry. While exploring the contrast between day-to-day life for the Quad Gods team and their online gaming talents, the documentary is an impressively upbeat look at the ways in which technology can put us all on a similar playing field. You can stream Quad Gods here.ElevationThere's not much new in this Anthony Mackie-lad post-apocalyptic thriller, but Elevation is nonetheless a well-executed action movie that never feels dumb. Just a few years before the film opens, predatory Reapers rose from deep underground and wiped out 95% of humanity. Now, single dad Willis forced to leave his sanctuary to travel to Boulder, Colorado, the closest place he can get air filters to help with his son's lung disease. On the way, he's joined, reluctantly, by scientist Nina, whose lab may contain a way to kill the Reapers. You can stream Elevation here. #best #newish #movies #hbo #max
    LIFEHACKER.COM
    30 of the Best New(ish) Movies on HBO Max
    We may earn a commission from links on this page.HBO was, for at least a couple of generations, the home of movies on cable—no one else could compete. For a while, it seemed like HBO Max Max HBO Max could well be the ultimate streaming destination for movie lovers, but the jury is still out.Even still, HBO Max maintains a collaboration with TCM, giving it a broad range of classic American and foreign films. It's also the primary streaming home for Studio Ghibli and A24, so even though the streamer hasn't been making as many original films as it did a few years ago, it still has a solid assortment of movies you won't find anywhere else.Here are 30 of the best of HBO Max's recent and/or exclusive offerings.Mickey 17 (2025) The latest from Bong Joon Ho (Parasite, Snowpiercer), Mickey 17 didn't do terribly well at the box office, but that's not entirely the movie's fault. It's a broad but clever and timely satire starring Robert Pattinson as Mickey Barnes, a well-meaning dimwit who signs on with a spaceship crew on its way to colonize the ice world Niflheim. Because of his general lack of skills, he's deemed an Expendable—his memories and DNA are kept on file so that when he, inevitably, dies (often in horrific ways), he'll be reprinted and restored to live and work and die again. Things get complicated when a new Mickey is accidentally printed before the old one has died—a huge taboo among religious types who can handle one body/one soul, but panic at the implications of two identical people walking around. It's also confusing, and eventually intriguing, for Mickey's girlfriend, Nasha (Naomi Ackie). Soon, both Mickey's are on the run from pretty much everyone, including the new colony's MAGA-esque leader (Mark Ruffalo). You can stream Mickey 17 here. Pee-Wee As Himself (2025) Paul Reubens participated in dozens of hours worth of interviews for this two-part documentary, directed by filmmaker Matt Worth, but from the opening moments, the erstwhile Pee-Wee Herman makes clear that he is struggling with the notion of giving up control of his life story to someone else. That's a through line in the film and, as we learn, in the performer's life, as he spent decades struggling with his public profile while maintaining intense privacy in his personal life. Reubens' posthumous coming out as gay is the headline story, but the whole thing provides a fascinating look at an artist who it seems we barely knew. You can stream Pee-Wee As Himself here. The Brutalist (2024) Brady Corbet's epic period drama, which earned 10 Oscar nominations and won Adrian Brody his second Academy Award for Best Actor, follows László Tóth (Adrien Brody), a Hungarian-born Holocaust survivor who emigrates to the United States following the war. His course as a refugee follows highs and devastating lows—he's barely able to find work at first, despite his past as an accomplished Bauhaus-trained architect in Europe. A wealthy benefactor (Guy Pearce) seems like a godsend when he offers László a high-profile project, but discovers the limitations of his talent in the face of American-style antisemitism and boorishness. You can stream The Brutalist here. Babygirl (2024) Nicole Kidman stars in this modern erotic thriller as CEO Romy Mathis, who begins a dangerous (i.e. naughty) affair with her much younger intern (Harris Dickinson). After an opening scene involving some deeply unfulfilling lovemaking with her husband (we'll have to suspend disbelief on the topic of Antonio Banderas as a schlubby, sexually disappointing husband), Romy runs into Samuel (Dickinson), who saves her from a runaway dog before taking her on as his mentor at work. She teaches him about process automation while he teaches her about BDSM, but his sexy, dorky charm soon gives way to something darker. For all the online chatter (Nicole Kidman on all fours lapping up milk!), the captivating performances, and the chilly direction from Halina Reijn, elevate it above more pruient erotic thrillers. You can stream Babygirl here. Bloody Trophy (2025) Bloody Trophy, HBO Max Credit: Bloody Trophy, HBO Max This documentary, centered on the illegal rhinoceros horn trade, gets extra points for going beyond poaching in southern Africa to discuss the global networks involved, and by focusing on the activists and veterinarians working to protect and preserve the endangered species. The broader story is as awful as it is fascinating: webs of smuggling that start with pretend hunts, allowing for quasi-legal exporting of horns to Europe countries (Poland and the Czech Republic being particular points of interest), and often coordinated by Vietnamese mafia organizations. You can stream Bloody Trophy here. Adult Best Friends (2024) Katie Corwin and Delaney Buffett co-write and star as a pair of lifelong friends, now in their 30s, who find their lives going in very different directions. Delaney (Buffett, who also directs) who has no interest in settling down or committing to one guy, while Katie (Corwin) is afraid to tell her hard-partying bestie that she's getting married. Katie plans a BFF weekend to break the news, only to see that the trip back to their childhood home town fall prey to a string of wild and wacky complications. You can stream Adult Best Friends here.2073 (2024) Inspired by Chris Marker's 1962 featurette La Jetée, which itself inspired the feature 12 Monkeys, docudrama 2073 considers the state of our world in the present through the framing device of a woman (Samantha Morton) gazing back from the titular year and meditating on the road that led to an apocalypse of sorts. Her reverie considers, via real-life, current, news footage, the rise of modern popular authoritarianism in the modes of Orbán, Trump, Putin, Modi, and Xi, and their alignment with tech bros in such a way as to accelerate a coming climate catastrophe. It's not terribly subtle, but neither is the daily news. You can stream 2073 here. Flow (2024) A gorgeous, wordless animated film that follows a cat through a post-apocalyptic world following a devastating flood. The Latvian import, about finding friends and searching for home in uncertain times, won a well-deserved Best Animated Picture Oscar. It's also, allegedly, very popular with pets—though my dog slept right through it. You can stream Flow here. Heretic (2024) Two young Mormon missionaries (Sophie Thatcher and Chloe East) show up at the home of a charming, reclusive man (a deeply creepy Hugh Grant) who invites them in because, he says, he wants to explore different faiths. Which turns out to be true—except that he has ideas that go well beyond anything his two guests have in their pamphlets. It soon becomes clear that they're not going to be able to leave without participating in Mr. Reed's games, and this clever, cheeky thriller doesn't always go where you think it's going. You can stream Heretic here. Queer (2024) Director Luca Guadagnino followed up his vaguely bisexual tennis movie Challengers with this less subtle (it's in the title) William S. Burroughs adaptation. Daniel Craig plays William Lee (a fictionalized version of Burroughs himself), a drug-addicted American expat living in Mexico City during the 1950s. He soon becomes infatuated with Drew Starkey's Eugene Allerton, and the two take a gorgeous journey through Mexico, through ayahuasca, and through their own sexualities. You can stream Queer here. The Parenting (2025) Rohan (Nik Dodani) and Josh (Brandon Flynn) invite both their sets of parents to a remote country rental so that everyone can meet, which sounds like plenty of horror for this horror-comedy. But wait! There's more: A demon conjured from the wifi router enters the body of Rohan's dad (Brian Cox), an event further complicated by the arrival of the house's owner (Parker Posey). It's wildly uneven, but there's a lot of fun to be had. The supporting cast includes Edie Falco, Lisa Kudrow, and Dean Norris. You can stream The Parenting here.Juror #2 (2024) Clint Eastwood's latest (last?) is a high-concept legal drama that boasts a few impressive performances highlighted by his straightforward directorial style. Nicholas Hoult stars as Justin Kemp, a journalist and recovering alcoholic assigned to jury duty in Savannah, Georgia. The case involves the death of a woman a year earlier, presumably killed by the defendant, her boyfriend at the time. But as the case progresses,Kemp slowly comes to realize that he knows more about the death than anyone else in the courtroom, and has to find a way to work to acquit the defendant without implicating himself. You can stream Juror #2 here.Godzilla x Kong: The New Empire (2024) While Godzilla Minus One proved that Japanese filmmakers remain adept at wringing genuine drama out of tales of the city-destroying kaiju, the American branch of the franchise is offering up deft counter-programming. That is to say, Godzilla x Kong: The New Empire is every bit as ridiculous as its title suggests, with Godzilla and Kong teaming up to battle a tribe of Kong's distant relatives—they live in the other dimensional Hollow Earth and have harnessed the power of an ice Titan, you see. It's nothing more, nor less, than a good time with giant monsters. You can stream Godzilla x Kong: The New Empire here.We Live in Time (2024) Director John Crowley had a massive critical success with 2015's Brooklyn, but 2019's The Goldfinch was a disappointment in almost every regard. Nonlinear romantic drama We Live in Time, then, feels like a bit of a return to form, with Florence Pugh and Andrew Garfield displaying impressive chemistry as the couple at the film's center. The two meet when she hits him with her car on the night he's finalizing his divorce, and the movie jumps about in their relationship from the early days, to a difficult pregnancy, to a cancer diagnosis, without ever feeling excessively gimmicky. You can stream We Live in Time here.Trap (2024) Cooper (Josh Hartnett) is a pretty cool dad in M. Night Shyamalan’s latest, taking his daughter Riley (Ariel Donoghue) to see a very cool Billie Eilish-ish pop star in concert. But we soon learn that Cooper is also a notorious serial killer (this is not the patented Shyamalan twist, in case you were worried about spoilers). The FBI knows that "The Butcher" will be at the concert, even if they don't know exactly who it is, and the whole thing is a, yes, trap that Cooper must escape. Of such premises are fun thrillers made, and Hartnett has fun with the central role, his performance growing increasingly tic-y and unhinged even as Cooper tries to make sure his daughter gets to enjoy the show. You can stream Trap here.Caddo Lake (2024) While we're on the subject of M. Night Shyamalan, he produced this trippy thriller that spends a big chunk of its runtime looking like a working-class drama before going full whackadoo in ways best not spoiled. Eliza Scanlen stars as Ellie, who lives near the title lake with her family, and where it appears that her 8-year-old stepsister has vanished. Dylan O'Brien plays Paris, who works dredging the lake while dealing with survivor's guilt and the trauma of his mother's slightly mysterious death. Their stories (and backstories) merge when they discover that one doesn't always leave the lake the same as they went in. You can stream Caddo Lake here.Dune: Part Two (2024) Denis Villeneuve stuck the landing on his adaptation of the latter part of Frank Herbert's epic novel, so much so that Dune zealots are already looking ahead to a third film, adapting the second book in the series. The chilly (metaphorically) and cerebral sequel was a critical as well as a box office success—surprising on both counts, especially considering that the beloved book was once seen as more or less unadaptable (with the deeply weird David Lynch version serving as Exhibit A in support of that assertion). If you're playing catch-up, HBO Max also has the first Dune, and the rather excellent spin-off series (Dune: Prophecy). You can stream Dune: Part Two here.Problemista (2024) Julio Torres (creator of Los Espookys and Fantasmas, also available on HBO Max) wrote, produced, directed, and stars in this surreal comedy about a toy designer from El Salvador working in the United States under a visa that's about to expire. What to do but take a desperation job with quirky, volatile artist Elizabeth (Tilda Swinton)? The extremely offbeat and humane comedy has been earning raves since it debuted at South by Southwest last year. RZA, Greta Lee, and Isabella Rossellini also star. You can stream Problemista here.MaXXXine (2024) The final (for now, anyway) film in Ti West's X trilogy once again stars Mia Goth as fame-obsessed Maxine Minx. Moving on from adult films, Maxine gets a lead role in a horror movie, only to find herself watched by a leather-clad assailant. This film-industry take-down includes Michelle Monaghan, Kevin Bacon, and Giancarlo Esposito in its solid cast. You can stream MaXXXine here.The Lord of the Rings: The War of the Rohirrim (2024) An anime-infused take on Tolkien's world, The War of the Rohirrim boats the return of co-writer Philippa Boyens, who helped to write each of the six previous LOTR movies. In this animated installment, we're taken back 200 years before Peter Jackson's films, to when the king of Rohan (Brian Cox) accidentally kills the leader of the neighboring Dunlendings during marriage negotiations, kicking off a full-scale war. Miranda Otto reprises her role of Éowyn, who narrates. You can stream War of the Rohirrim here.A Different Man (2024) Though it was all but shut out at the Oscars (getting only a nomination for Best Makeup and Hairstyling), A Different Man made several of 2024's top ten lists, and earned Sebastian Stan a Golden Globe (he got an Oscar nomination for an entirely different movie, so the erstwhile Winter Soldier had a pretty good year). Here he plays Edward, an actor with neurofibromatosis, a genetic disorder that manifests in his body as a disfiguring facial condition. An experimental procedure cures him, and Edward assumes a new identity—which does nothing to tame his deep-rooted insecurities, especially when he learns of a new play that's been written about is life. It's a surprisingly funny look into a damaged psyche. You can stream A Different Man here. Super/Man: The Christopher Reeve Story (2024) Alternating between Christopher Reeve's life before and after the horse riding accident that paralyzed him, this heartfelt and heart wrenching documentary follows the Superman actor as he becomes an activist for disability rights. Archival footage of Christopher and wife Dana blends with new interviews with their children, as well as with actors and politicians who knew and worked with them both. You can stream Super/Man here.Sing Sing (2024) A fictional story based on the real-life Rehabilitation Through the Arts program at Sing Sing Correctional Facility, this Best Picture nominee follows Diving G (Colman Domingo), an inmate who emerges as a star performer in the group. The movie celebrates the redemptive power of art and play with a tremendous central performance from Domingo, who was also Oscar-nominated. You can stream Sing Sing here. Am I OK? (2024) Real-life married couple Tig Notaro and Stephanie Allynne directed this comedy based, loosely, on Allyne's own life. Dakota Johnson plays Lucy, a directionless 32-year-old woman in Los Angeles who finds that her unsatisfying romantic life might have something to do with her being other than straight. She navigates her journey of self-discovery and coming out with the help of her best friend Jane (House of the Dragon's Sonoya Mizuno). You can stream Am I OK? here.Love Lies Bleeding (2024) In a world of movies that are very carefully calibrated to be as inoffensive as possible, it's nice to see something as muscular, frenetic, and uncompromising as Love Lies Bleeding. Kristen Stewart plays small-town gym manager Lou; she's the daughter of the local crime boss (Ed Harris), with a sister (Jena Malone) suffering from the abuse of her no-good husband (Dave Franco). It's all quietly tolerated until bodybuilder Jackie (Katy O’Brian) stops off in town. She's 'roided up and ready for action, falling hard for Lou before the two of them get caught up in an act of violence that sends everything spiraling toward a truly wild final act. You can stream Love Lies Bleeding here.Slave Play. Not a Movie. A Play. (2024) A provocative title for a provocative documentary film, Slave Play. Not a Movie. A Play. sees playwright Jeremy O. Harris exploring the creative process behind the title work, a play that earned a record number of Tony nominations, won none, and that is equally loved and hated (it's about interracial couples having sex therapy at an antebellum-era plantation house). The narrative here is entirely non-linear, and the rules of a traditional making-of are out the window, with Harris instead taking a nearly train-of-thought approach to examining the process of creating the play, and in understanding reactions to it. You can stream Slave Play here.Justice League: Crisis on Infinite Earths – Parts One, Two, and Three (2024) While the live-action DC slate went out with a whimper (at least until next year's Superman reboot), the animated series of films has been chugging along more quietly, but also with more success. This trilogy adapts the altogether biggest story in DC history, as heroes from across the multiverse are brought together to prevent an antimatter wave that's wiping out entire universes. Darren Criss, Stana Katic, Jensen Ackles, and Matt Bomer are among the voice cast. You can stream Crisis on Infinite Earths, starting with Part One, here.The Front Room (2024) Adapted from a short story by Susan Hill (The Woman in Black), The Front Room gets a fair bit of mileage out of its in-law-from-hell premise. Brandy plays Belinda, a pregnant anthropology professor forced to quit her job by hostile working conditions. Her deeply weird mother-in-law Solange (a scene-stealing Kathryn Hunter) makes Brandy and husband Norman an offer that could solve the resulting financial problems: if they'll take care of her in her dying days, she'll leave them everything. Of course, the psychic religious fanatic has no interest in making any of that easy. It's more silly than scary, but perfectly entertaining if that's the kind of mood you're in. You can stream The Front Room here. Quad Gods (2024) We spend a lot of time fearing new technology, often with good reason, but Quad Gods offers a brighter view: for people with quadriplegia, for whom spots like football are out of the question, esports offer a means of competing and socializing among not only other people with physical restrictions, but in the broader world of what's become a major industry. While exploring the contrast between day-to-day life for the Quad Gods team and their online gaming talents, the documentary is an impressively upbeat look at the ways in which technology can put us all on a similar playing field. You can stream Quad Gods here.Elevation (2024) There's not much new in this Anthony Mackie-lad post-apocalyptic thriller, but Elevation is nonetheless a well-executed action movie that never feels dumb. Just a few years before the film opens, predatory Reapers rose from deep underground and wiped out 95% of humanity. Now, single dad Will (Mackie) is forced to leave his sanctuary to travel to Boulder, Colorado, the closest place he can get air filters to help with his son's lung disease. On the way, he's joined, reluctantly, by scientist Nina (Morena Baccarin), whose lab may contain a way to kill the Reapers. You can stream Elevation here.
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