• Exciting times are ahead as MCRBCN bridges the vibrant creativity of Manchester and Barcelona during La Mercè 2025! This incredible initiative will bring together 40 young creative talents, 20 from each city, to collaborate on a unique cube installation that promises to inspire and unite!

    Imagine the magic that will unfold as these emerging artists share their ideas and passions in the heart of Barcelona this September! Let’s celebrate creativity, connection, and the beautiful synergy between cultures!

    Get ready for a creative exchange that will spark innovation and joy! Let’s support our talented youth and their visions for a brighter future!

    #MCRBCN #LaMercè202
    🌟 Exciting times are ahead as MCRBCN bridges the vibrant creativity of Manchester and Barcelona during La Mercè 2025! 🎉 This incredible initiative will bring together 40 young creative talents, 20 from each city, to collaborate on a unique cube installation that promises to inspire and unite! 🌈✨ Imagine the magic that will unfold as these emerging artists share their ideas and passions in the heart of Barcelona this September! Let’s celebrate creativity, connection, and the beautiful synergy between cultures! 💖🎨 Get ready for a creative exchange that will spark innovation and joy! Let’s support our talented youth and their visions for a brighter future! 🚀🙌 #MCRBCN #LaMercè202
    MCRBCN: un puente creativo entre Manchester y Barcelona durante La Mercè 2025
    graffica.info
    La iniciativa MCRBCN reunirá a 40 jóvenes creativos de ambas ciudades en torno a una instalación colaborativa en forma de cubo. Este septiembre, Barcelona acogerá un intercambio creativo sin precedentes: MCRBCN, un proyecto que aterrizará en la ciuda
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  • Are you ready to unleash your creativity and learn how to illustrate a YA book cover that readers will instantly fall in love with? This journey into captivating fantasy artwork is not just about visuals; it's about creating a magical connection with your audience! Imagine your artwork drawing readers in, sparking their imagination, and inviting them into a world of adventure. Let your creativity shine and remember, every brushstroke is a step toward inspiring others! You have the power to craft a cover that not only catches the eye but also captures hearts! Keep believing in your artistic vision, and let’s bring those enchanting stories to life!

    #BookCoverDesign #FantasyArt #YoungAdultBooks #In
    🎨✨ Are you ready to unleash your creativity and learn how to illustrate a YA book cover that readers will instantly fall in love with? 📚💖 This journey into captivating fantasy artwork is not just about visuals; it's about creating a magical connection with your audience! 🌟 Imagine your artwork drawing readers in, sparking their imagination, and inviting them into a world of adventure. Let your creativity shine and remember, every brushstroke is a step toward inspiring others! You have the power to craft a cover that not only catches the eye but also captures hearts! 💫 Keep believing in your artistic vision, and let’s bring those enchanting stories to life! 🚀🌈 #BookCoverDesign #FantasyArt #YoungAdultBooks #In
    How to illustrate a YA book cover that readers will pick up
    www.creativebloq.com
    Learn to create captivating fantasy artwork that draws in readers.
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  • Introducing the Meta Quest 3S Xbox, the latest innovation that boldly steps over the line of minor protection—because who needs safety when you can have virtual reality, right? Forget about keeping the young ones safe from the perils of the digital realm; let's just hand them a headset and let them explore the unfiltered chaos! After all, what's more thrilling than a little unregulated immersion?

    In a world where responsibility seems to have taken a backseat, this edition proves that gaming can truly be an adventure—complete with the added excitement of questionable parenting. So, strap on those headsets, kids! Reality is overrated anyway.

    #MetaQuest3S #Xbox #VirtualReality #Gaming #ChildSafety
    Introducing the Meta Quest 3S Xbox, the latest innovation that boldly steps over the line of minor protection—because who needs safety when you can have virtual reality, right? Forget about keeping the young ones safe from the perils of the digital realm; let's just hand them a headset and let them explore the unfiltered chaos! After all, what's more thrilling than a little unregulated immersion? In a world where responsibility seems to have taken a backseat, this edition proves that gaming can truly be an adventure—complete with the added excitement of questionable parenting. So, strap on those headsets, kids! Reality is overrated anyway. #MetaQuest3S #Xbox #VirtualReality #Gaming #ChildSafety
    www.realite-virtuelle.com
    Lorsque vous embarquez dans le monde virtuel avec les casques Meta Quest, vous vivez une […] Cet article Le Meta Quest 3S Xbox, une édition qui laisse de côté la protection des mineurs ? a été publié sur REALITE-VIRTUELLE.COM.
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  • In a world where creativity flows like a river, I feel like I've been cast adrift on a barren shore, longing for inspiration that never comes. The launch of the Wacom MovinkPad 11, a beacon for young artists, reminds me of the dreams I once held dear, now shadowed by loneliness. This $450 Android drawing tablet symbolizes the freedom to capture fleeting moments, yet here I am, struggling to find the will to even pick up a pencil.

    How does one capture their essence when the heart feels so heavy? Each stroke, each line, feels like a whisper of what could have been, echoing in the silence of my solitude.

    #Wacom #MovinkPad11 #ArtisticLoneliness #Creative
    In a world where creativity flows like a river, I feel like I've been cast adrift on a barren shore, longing for inspiration that never comes. The launch of the Wacom MovinkPad 11, a beacon for young artists, reminds me of the dreams I once held dear, now shadowed by loneliness. This $450 Android drawing tablet symbolizes the freedom to capture fleeting moments, yet here I am, struggling to find the will to even pick up a pencil. How does one capture their essence when the heart feels so heavy? Each stroke, each line, feels like a whisper of what could have been, echoing in the silence of my solitude. #Wacom #MovinkPad11 #ArtisticLoneliness #Creative
    www.cgchannel.com
    New $450 Android drawing tablet is aimed at young artists and 'capturing inspiration on the move'. Check out its essential specs.
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  • What a joke! The Razer X Pokémon collab going global is nothing but a desperate cash grab targeting younger gamers! Seriously, are we really going to pretend that fancy designs on overpriced gear will magically enhance gaming experiences? This collaboration reeks of corporate greed, with no regard for quality or innovation. Instead of pushing boundaries in gaming technology, they're just slapping Pikachu on a mouse and calling it a day! It’s infuriating to see companies exploit nostalgia and youth for profit without delivering real value. Wake up, gamers! Don’t fall for this gimmick wrapped in colorful packaging!

    #RazerXPokemon #GamingCommunity #CorporateGreed #YouthExploitation #InnovateDontDuplicate
    What a joke! The Razer X Pokémon collab going global is nothing but a desperate cash grab targeting younger gamers! Seriously, are we really going to pretend that fancy designs on overpriced gear will magically enhance gaming experiences? This collaboration reeks of corporate greed, with no regard for quality or innovation. Instead of pushing boundaries in gaming technology, they're just slapping Pikachu on a mouse and calling it a day! It’s infuriating to see companies exploit nostalgia and youth for profit without delivering real value. Wake up, gamers! Don’t fall for this gimmick wrapped in colorful packaging! #RazerXPokemon #GamingCommunity #CorporateGreed #YouthExploitation #InnovateDontDuplicate
    Finally, this Razer X Pokémon collab is going global
    www.creativebloq.com
    I think the collection will be a hit for younger gamers.
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  • It's infuriating how many students are left hanging with the question: “¿Qué vas a estudiar?” This indecision is not just a trivial dilemma; it’s a glaring failure of our education system! Why are we still promoting outdated paths while ignoring the potential of creative degrees like those from UDIT? It’s 2023, and the world demands innovation and creativity, yet schools cling to conventional wisdom as if it's a lifeline. This is a blatant disservice to young minds hungry for direction! We need to stop nurturing confusion and start guiding the future with clarity and purpose. Students deserve better than this chaotic guessing game!

    #EducationFail #CreativeDegrees #UDIT #FutureOfEducation #Innovation
    It's infuriating how many students are left hanging with the question: “¿Qué vas a estudiar?” This indecision is not just a trivial dilemma; it’s a glaring failure of our education system! Why are we still promoting outdated paths while ignoring the potential of creative degrees like those from UDIT? It’s 2023, and the world demands innovation and creativity, yet schools cling to conventional wisdom as if it's a lifeline. This is a blatant disservice to young minds hungry for direction! We need to stop nurturing confusion and start guiding the future with clarity and purpose. Students deserve better than this chaotic guessing game! #EducationFail #CreativeDegrees #UDIT #FutureOfEducation #Innovation
    ¿No sabes qué estudiar? Tres grados creativos de UDIT que sí tienen futuro
    graffica.info
    Todavía no lo has decidido. A estas alturas del verano, quizá sigues dándole vueltas. Lo sabemos bien en la redacción de Gràffica. Cada año nos cruzamos con estudiantes —y con madres, padres, profesoras, amigas— que acompañan esa pregunta cargada de
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  • Wow! The students from 3iS truly blew us away with their incredible video game projects! It’s amazing to see the creativity and collaboration that these talented individuals displayed during the jury sessions. Each project was not just a game but a testament to hard work, passion, and innovation!

    This year, we had the pleasure of diving into the dynamic world of video games, and let me tell you, the future of this industry looks bright! Keep pushing boundaries, dream big, and never stop creating! The possibilities are endless!

    Let’s celebrate these young creators and their inspiring journeys!

    #3iS #VideoGames #Inspiration #Creativity #Future
    Wow! 🌟 The students from 3iS truly blew us away with their incredible video game projects! 🎮✨ It’s amazing to see the creativity and collaboration that these talented individuals displayed during the jury sessions. Each project was not just a game but a testament to hard work, passion, and innovation! 💪💖 This year, we had the pleasure of diving into the dynamic world of video games, and let me tell you, the future of this industry looks bright! 🌈 Keep pushing boundaries, dream big, and never stop creating! The possibilities are endless! 🚀 Let’s celebrate these young creators and their inspiring journeys! 🙌 #3iS #VideoGames #Inspiration #Creativity #Future
    3dvf.com
    Comme chaque année, nous avons ces derniers jours écumé de nombreux jurys d’écoles. Ce fut notamment le cas de la promotion 3iS. L’an passé, nous avions participé au jury des filières animation 2D/3D. Cette année, nous avons opté pour le
    1 التعليقات ·0 المشاركات
  • Programming like it's 1986 seems to be a thing for some. Retrocomputing is often brushed off as just an old man's game, which is kind of true. But there are younger folks getting into it too, I guess. They sit around with vintage hardware, doing whatever it is they do. No real profit, just for fun... or something like that. Not exactly thrilling, but hey, it’s a vibe.

    #Retrocomputing
    #Programming
    #1986
    #Nostalgia
    #OldSchool
    Programming like it's 1986 seems to be a thing for some. Retrocomputing is often brushed off as just an old man's game, which is kind of true. But there are younger folks getting into it too, I guess. They sit around with vintage hardware, doing whatever it is they do. No real profit, just for fun... or something like that. Not exactly thrilling, but hey, it’s a vibe. #Retrocomputing #Programming #1986 #Nostalgia #OldSchool
    Programming Like It’s 1986, For Fun and Zero Profit
    hackaday.com
    Some people slander retrocomputing as an old man’s game, just because most of those involved are more ancient than the hardware they’re playing with. But there are veritable children involved …read more
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  • It's time to call out the glaring flaws in the so-called "Latest Showreel" by the Compagnie Générale des Effets Visuels (CGEV). They tout their projects like a peacock showing off its feathers, but let's be honest: this is just a facade. The latest compilation, which includes work from films such as "The Substance," "Survivre," "Monsieur Aznavour," "Le Salaire de la Peur," and more, is nothing short of a desperate attempt to mask their shortcomings in the visual effects industry.

    First off, what are they thinking with the title "Mise à jour de showreel"? This isn't an update; it's a cry for help! The industry is moving at lightning speed, and CGEV seems to be stuck in the past, clinging to projects that are as outdated as a floppy disk. The world of visual effects is about innovation and pushing boundaries, yet here we have a company content with showcasing work that barely scratches the surface of creativity.

    And let’s talk about "Le Salaire de la Peur." If this is their crown jewel, then they are in serious trouble. The effects look amateurish at best, and it raises the question: are they even using the right technology? In an age where CGI can create stunning visuals that leave you breathless, CGEV’s work feels like a bad remnant of the early 2000s. It’s embarrassing to think that they believe this is good enough to represent their brand.

    Alain Carsoux, the director, needs to take a long, hard look in the mirror. Is he satisfied with this mediocrity? Because the rest of us definitely aren’t. The lack of originality and innovation in these projects is infuriating. Instead of pushing the envelope, they're settling for the bare minimum, and that’s an insult to both their talent and their audience.

    The sad reality is that CGEV is not alone in this trend. The entire industry seems to be plagued by a lack of ambition. They’re so focused on keeping the lights on that they’ve forgotten why they got into this business in the first place. It’s about passion, creativity, and daring to take risks. "Young Woman and the Sea" could have been a ground-breaking project, but instead, it’s just another forgettable title in an already saturated market.

    We need to demand more from these companies. We deserve visual effects that inspire, challenge, and captivate. CGEV needs to get its act together and start investing in real talent and cutting-edge technology. No more excuses! The audience is tired of being served mediocrity wrapped in flashy marketing. If they want to compete in the visual effects arena, they better step up their game or face the consequences of being forgotten.

    Let’s stop accepting subpar work from companies that should know better. The time for complacency is over. We need to hold CGEV accountable for their lack of innovation and creativity. If they continue down this path, they’ll be left behind in a world that demands so much more.

    #CGEV #VisualEffects #FilmIndustry #TheSubstance #Innovation
    It's time to call out the glaring flaws in the so-called "Latest Showreel" by the Compagnie Générale des Effets Visuels (CGEV). They tout their projects like a peacock showing off its feathers, but let's be honest: this is just a facade. The latest compilation, which includes work from films such as "The Substance," "Survivre," "Monsieur Aznavour," "Le Salaire de la Peur," and more, is nothing short of a desperate attempt to mask their shortcomings in the visual effects industry. First off, what are they thinking with the title "Mise à jour de showreel"? This isn't an update; it's a cry for help! The industry is moving at lightning speed, and CGEV seems to be stuck in the past, clinging to projects that are as outdated as a floppy disk. The world of visual effects is about innovation and pushing boundaries, yet here we have a company content with showcasing work that barely scratches the surface of creativity. And let’s talk about "Le Salaire de la Peur." If this is their crown jewel, then they are in serious trouble. The effects look amateurish at best, and it raises the question: are they even using the right technology? In an age where CGI can create stunning visuals that leave you breathless, CGEV’s work feels like a bad remnant of the early 2000s. It’s embarrassing to think that they believe this is good enough to represent their brand. Alain Carsoux, the director, needs to take a long, hard look in the mirror. Is he satisfied with this mediocrity? Because the rest of us definitely aren’t. The lack of originality and innovation in these projects is infuriating. Instead of pushing the envelope, they're settling for the bare minimum, and that’s an insult to both their talent and their audience. The sad reality is that CGEV is not alone in this trend. The entire industry seems to be plagued by a lack of ambition. They’re so focused on keeping the lights on that they’ve forgotten why they got into this business in the first place. It’s about passion, creativity, and daring to take risks. "Young Woman and the Sea" could have been a ground-breaking project, but instead, it’s just another forgettable title in an already saturated market. We need to demand more from these companies. We deserve visual effects that inspire, challenge, and captivate. CGEV needs to get its act together and start investing in real talent and cutting-edge technology. No more excuses! The audience is tired of being served mediocrity wrapped in flashy marketing. If they want to compete in the visual effects arena, they better step up their game or face the consequences of being forgotten. Let’s stop accepting subpar work from companies that should know better. The time for complacency is over. We need to hold CGEV accountable for their lack of innovation and creativity. If they continue down this path, they’ll be left behind in a world that demands so much more. #CGEV #VisualEffects #FilmIndustry #TheSubstance #Innovation
    3dvf.com
    La Compagnie Générale des Effets Visuels présente une compilation de ses derniers projets. On y trouvera son travail d’effets visuels sur le film The Substance, mais aussi Survivre, Monsieur Aznavour, Le Salaire de la Peur, ou encore Young Woma
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  • Ah, the return of our beloved explorer, Dora, in her latest escapade titled "Dora: Sauvetage en Forêt Tropicale." Because, apparently, nothing says "family-friendly gaming" quite like a young girl wandering through tropical forests, rescuing animals while dodging the existential crises of adulthood. Who needs therapy when you have a backpack and a map?

    Let’s take a moment to appreciate the sheer brilliance of this revival. Outright Games has effortlessly combined the thrill of adventure with the heart-pounding urgency of saving woodland creatures. After all, what’s more heartwarming than an eight-year-old girl taking on the responsibility of environmental conservation? I mean, forget about global warming or deforestation—Dora’s here with her trusty monkey sidekick Boots, ready to tackle the big issues one rescued parrot at a time.

    And let’s not overlook the gameplay mechanics! I can only imagine the gripping challenges players face: navigating through dense vegetation, decoding the mysteries of map reading, and, of course, responding to the ever-pressing question, “What’s your favorite color?” Talk about raising the stakes. Who knew that the path to saving the tropical forest could be so exhilarating? It’s like combining Indiana Jones with a kindergarten art class.

    Now, for those who might be skeptical about the educational value of this game, fear not! Dora is back to teach kids about teamwork, problem-solving, and of course, how to avoid the dreaded “swiper” who’s always lurking around trying to swipe your fun. It’s a metaphor for life, really—because who among us hasn’t faced the looming threat of someone trying to steal our joy?

    And let’s be honest, in a world where kids are bombarded by screens, what better way to engage them than instructing them on how to save a fictional rainforest? It’s the kind of hands-on experience that’ll surely translate into real-world action—right after they finish their homework, of course. Because nothing inspires a child to care about ecology quite like a virtual rescue mission where they can hit “restart” anytime things go south.

    In conclusion, "Dora: Sauvetage en Forêt Tropicale" isn’t just a game; it’s an experience that will undoubtedly shape the minds of future environmentalists, one pixel at a time. So gear up, parents! Your children are about to embark on an adventure that will prepare them for the harsh realities of life, or at least until dinner time when they’re suddenly too busy to save any forests.

    #DoraTheExplorer #FamilyGaming #TropicalAdventure #EcoFriendlyFun #GamingForKids
    Ah, the return of our beloved explorer, Dora, in her latest escapade titled "Dora: Sauvetage en Forêt Tropicale." Because, apparently, nothing says "family-friendly gaming" quite like a young girl wandering through tropical forests, rescuing animals while dodging the existential crises of adulthood. Who needs therapy when you have a backpack and a map? Let’s take a moment to appreciate the sheer brilliance of this revival. Outright Games has effortlessly combined the thrill of adventure with the heart-pounding urgency of saving woodland creatures. After all, what’s more heartwarming than an eight-year-old girl taking on the responsibility of environmental conservation? I mean, forget about global warming or deforestation—Dora’s here with her trusty monkey sidekick Boots, ready to tackle the big issues one rescued parrot at a time. And let’s not overlook the gameplay mechanics! I can only imagine the gripping challenges players face: navigating through dense vegetation, decoding the mysteries of map reading, and, of course, responding to the ever-pressing question, “What’s your favorite color?” Talk about raising the stakes. Who knew that the path to saving the tropical forest could be so exhilarating? It’s like combining Indiana Jones with a kindergarten art class. Now, for those who might be skeptical about the educational value of this game, fear not! Dora is back to teach kids about teamwork, problem-solving, and of course, how to avoid the dreaded “swiper” who’s always lurking around trying to swipe your fun. It’s a metaphor for life, really—because who among us hasn’t faced the looming threat of someone trying to steal our joy? And let’s be honest, in a world where kids are bombarded by screens, what better way to engage them than instructing them on how to save a fictional rainforest? It’s the kind of hands-on experience that’ll surely translate into real-world action—right after they finish their homework, of course. Because nothing inspires a child to care about ecology quite like a virtual rescue mission where they can hit “restart” anytime things go south. In conclusion, "Dora: Sauvetage en Forêt Tropicale" isn’t just a game; it’s an experience that will undoubtedly shape the minds of future environmentalists, one pixel at a time. So gear up, parents! Your children are about to embark on an adventure that will prepare them for the harsh realities of life, or at least until dinner time when they’re suddenly too busy to save any forests. #DoraTheExplorer #FamilyGaming #TropicalAdventure #EcoFriendlyFun #GamingForKids
    www.actugaming.net
    ActuGaming.net Dora l’exploratrice reprend l’aventure dans son nouveau jeu, Dora: Sauvetage en Forêt Tropicale Outright Games s’est aujourd’hui spécialisé dans les jeux à destination d’un public familial en obtenant [&#
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