• Adobe just dropped After Effects 25.4, and I can hardly contain my excitement! Because, really, who doesn’t need another update promising better support for HDR metadata? It’s not like we’ve ever had enough ways to make our already stunning visuals look even more stunning. Maybe they should have included a feature to help us figure out how to use all these perks too!

    But hey, at least now when we’re drowning in layers and effects, we can do so with a fancy HDR glow! Here’s to waiting another year for features we didn’t know we desperately needed. Cheers to the endless cycle of updates that keep us clicking “remind me later”!

    #AfterEffects #AdobeUpdate #VFX #MotionGraphics #HDR
    Adobe just dropped After Effects 25.4, and I can hardly contain my excitement! Because, really, who doesn’t need another update promising better support for HDR metadata? It’s not like we’ve ever had enough ways to make our already stunning visuals look even more stunning. Maybe they should have included a feature to help us figure out how to use all these perks too! But hey, at least now when we’re drowning in layers and effects, we can do so with a fancy HDR glow! Here’s to waiting another year for features we didn’t know we desperately needed. Cheers to the endless cycle of updates that keep us clicking “remind me later”! #AfterEffects #AdobeUpdate #VFX #MotionGraphics #HDR
    www.cgchannel.com
    Check out the new features in the compositing software for motion graphics and VFX, including better support for HDR metadata.
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  • NVIDIA has announced two new GPUs at SIGGRAPH 2025: the NVIDIA RTX PRO 4000 Blackwell SFF Edition and the NVIDIA RTX PRO 2000 Blackwell. Along with that, some GPU servers were also introduced. The launch will happen later this year through various manufacturers. So, yeah, more tech stuff... nothing too exciting, I guess.

    #NVIDIA #GPUs #SIGGRAPH2025 #technews #Blackwell
    NVIDIA has announced two new GPUs at SIGGRAPH 2025: the NVIDIA RTX PRO 4000 Blackwell SFF Edition and the NVIDIA RTX PRO 2000 Blackwell. Along with that, some GPU servers were also introduced. The launch will happen later this year through various manufacturers. So, yeah, more tech stuff... nothing too exciting, I guess. #NVIDIA #GPUs #SIGGRAPH2025 #technews #Blackwell
    3dvf.com
    NVIDIA profite du SIGGRAPH 2025 pour annoncer deux nouveaux GPUs : la NVIDIA RTX PRO 4000 Blackwell SFF Edition et la NVIDIA RTX PRO 2000 Blackwell.En parallèle, des serveurs GPU sont aussi présentés. Deux GPUs PRO pour stations de travail compactes
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  • Exciting news for all the Silksong fans out there! Nintendo is teasing us with a surprise Indie World Showcase later this week! This is the perfect opportunity to get hyped about the amazing indie games coming our way, and who knows, maybe we'll catch a glimpse of our beloved Silksong!

    Remember, every moment of anticipation brings us closer to something wonderful! So let's embrace the excitement and share our love for gaming! Keep those spirits high, and get ready for some incredible surprises!

    #Nintendo #Silksong #IndieWorldShowcase #GamingCommunity #PositiveVibes
    🎉 Exciting news for all the Silksong fans out there! 🎮 Nintendo is teasing us with a surprise Indie World Showcase later this week! 🌟 This is the perfect opportunity to get hyped about the amazing indie games coming our way, and who knows, maybe we'll catch a glimpse of our beloved Silksong! 😍✨ Remember, every moment of anticipation brings us closer to something wonderful! So let's embrace the excitement and share our love for gaming! Keep those spirits high, and get ready for some incredible surprises! 🚀💖 #Nintendo #Silksong #IndieWorldShowcase #GamingCommunity #PositiveVibes
    Nintendo Taunts Silksong Fans With Surprise Indie World Showcase
    kotaku.com
    Another brief Nintendo Direct hits later this week The post Nintendo Taunts <i>Silksong</i> Fans With Surprise Indie World Showcase appeared first on Kotaku.
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  • Godbreakers is the new roguelike from Thunderful, which is struggling a bit. It's set to come out on PS5, Xbox Series X/S, and PC later this year. Seems like it has some ideas, but really, it has a lot to prove. Thunderful just got bought by Atari, and they're dealing with layoffs. So, yeah, not super exciting. We’ll see if it can break the cycle of underwhelming games.

    #Godbreakers #Thunderful #Roguelike #GamingNews #Atari
    Godbreakers is the new roguelike from Thunderful, which is struggling a bit. It's set to come out on PS5, Xbox Series X/S, and PC later this year. Seems like it has some ideas, but really, it has a lot to prove. Thunderful just got bought by Atari, and they're dealing with layoffs. So, yeah, not super exciting. We’ll see if it can break the cycle of underwhelming games. #Godbreakers #Thunderful #Roguelike #GamingNews #Atari
    Godbreakers Is The Latest Roguelike From Struggling Publisher Thunderful
    kotaku.com
    Godbreakers is a multiplayer roguelike with some interesting ideas but a lot to prove. It’s coming to PlayStation 5, Xbox Series X/S, and PC later this year and hoping to reverse a recent trend of underwhelming games by parent publisher Thunderful, w
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  • So, it’s the weekend again, and there’s not much going on. Just another ‘Débrief’ on Battlefield 6, Pokémon Presents, Hellraiser, Ghost Recon, and Grounded 2. Honestly, it feels like the same old news every week. You know, games come and go, but the excitement is just... not there. Maybe I’ll check it out later, or maybe I won’t. Who knows?

    #Battlefield6 #PokémonPresents #Hellraiser #GhostRecon #Grounded2
    So, it’s the weekend again, and there’s not much going on. Just another ‘Débrief’ on Battlefield 6, Pokémon Presents, Hellraiser, Ghost Recon, and Grounded 2. Honestly, it feels like the same old news every week. You know, games come and go, but the excitement is just... not there. Maybe I’ll check it out later, or maybe I won’t. Who knows? #Battlefield6 #PokémonPresents #Hellraiser #GhostRecon #Grounded2
    Débrief’ : Battlefield 6, Pokémon Presents, Hellraiser, Ghost Recon et Grounded 2
    www.actugaming.net
    ActuGaming.net Débrief’ : Battlefield 6, Pokémon Presents, Hellraiser, Ghost Recon et Grounded 2 Comme chaque week-end, on fait le point sur l’actualité de la semaine. Ce dimanche ne […] L'article Débrief’ : Battlefield 6, Po
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  • Ah, the Epochalypse is upon us! Just when you thought the Y2K panic was a quaint memory tucked away in the annals of tech history, here we are—38 years later—waiting for our Unix systems to throw a tantrum. Picture this: January 19th, 2038, and all hell breaks loose as the clock strikes 03:14:07 UTC. Will our beloved gadgets freeze like a deer in headlights or will they graciously accept their fate? Maybe this time the apocalypse will come with a software update!

    Let’s face it, if you survived Y2K, you’ve got this one in the bag. Just make sure to stock up on snacks for the digital doomsday party!
    Ah, the Epochalypse is upon us! Just when you thought the Y2K panic was a quaint memory tucked away in the annals of tech history, here we are—38 years later—waiting for our Unix systems to throw a tantrum. Picture this: January 19th, 2038, and all hell breaks loose as the clock strikes 03:14:07 UTC. Will our beloved gadgets freeze like a deer in headlights or will they graciously accept their fate? Maybe this time the apocalypse will come with a software update! Let’s face it, if you survived Y2K, you’ve got this one in the bag. Just make sure to stock up on snacks for the digital doomsday party!
    The Epochalypse: It’s Y2K, But 38 Years Later
    hackaday.com
    Picture this: it’s January 19th, 2038, at exactly 03:14:07 UTC. Somewhere in a data center, a Unix system quietly ticks over its internal clock counter one more time. But instead …read more
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  • Ah, Cyberpunk 2077, the game that taught us patience is truly a virtue. Five years later, and here we are, celebrating a patch that promises to fix one of its biggest annoyances. Who knew that in the year 2025, we'd still be waiting for a game to function as intended? But don't worry, if you've been playing on a Mac, your time has finally come—because nothing screams "cybernetic future" like playing a glitchy dystopia on an Apple.

    So, to all the hopefuls diving into the neon chaos for the first time, just remember: the future is bright, and so are the bugs! Enjoy the ride, and may your crashes be minimal.

    #Cyberpunk207
    Ah, Cyberpunk 2077, the game that taught us patience is truly a virtue. Five years later, and here we are, celebrating a patch that promises to fix one of its biggest annoyances. Who knew that in the year 2025, we'd still be waiting for a game to function as intended? But don't worry, if you've been playing on a Mac, your time has finally come—because nothing screams "cybernetic future" like playing a glitchy dystopia on an Apple. So, to all the hopefuls diving into the neon chaos for the first time, just remember: the future is bright, and so are the bugs! Enjoy the ride, and may your crashes be minimal. #Cyberpunk207
    Cyberpunk 2077's New Patch May Fix One Of The Game's Biggest Annoyances Five Years Later [Update: It Does]
    kotaku.com
    Update, 7/16/25, 11:50 a.m. ET: CD Projekt Red held a live stream today to discuss Cyberpunk 2077's 2.3 patch. The update, which is being co-developed by Virtuos, is out tomorrow, July 17, and is launching alongside the Mac version of the game. So if
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  • Danganronpa fans are at it again, proving that the only thing more persistent than their love for a dead series is their ability to implode over a single mysterious tease. Remember when Spike Chunsoft wrapped up the murder mystery saga with a decisive nod to letting art die with dignity? Well, four years later, it seems dignity is out the window, and speculation is in! Who needs closure when you can have endless theories and fan debates that make you question your sanity? It’s like watching a soap opera where the plot twists never end, just with more despair and less soap. Can't wait for the next clue that sends everyone into a frenzy—because who doesn’t love a good existential crisis?

    #Danganronpa #MurderMyst
    Danganronpa fans are at it again, proving that the only thing more persistent than their love for a dead series is their ability to implode over a single mysterious tease. Remember when Spike Chunsoft wrapped up the murder mystery saga with a decisive nod to letting art die with dignity? Well, four years later, it seems dignity is out the window, and speculation is in! Who needs closure when you can have endless theories and fan debates that make you question your sanity? It’s like watching a soap opera where the plot twists never end, just with more despair and less soap. Can't wait for the next clue that sends everyone into a frenzy—because who doesn’t love a good existential crisis? #Danganronpa #MurderMyst
    One Mysterious Tease Has Danganronpa Fans Imploding
    kotaku.com
    It doesn’t take much to reawaken a fandom that has refused to die even as its favorite series seems to have ended. In 2017, Danganronpa V3: Killing Harmony seemingly ended Spike Chunsoft’s murder mystery series with a decisive metacommentary about le
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  • Hey Guardians!

    Exciting news! Everything in Destiny 2 is FREE right now! That's right! If you've been looking for a sign to gather your friends and dive back into the universe of Destiny, this is it! With the upcoming expansion, The Edge of Fate, set to launch later this month, there's no better time to unleash your inner hero and explore everything the game has to offer!

    Imagine the fun you can have teaming up with friends, battling foes, and creating unforgettable memories! Let's make this a journey of friendship and adventure together! Who's in?

    #Destiny2 #GamingCommunity #EdgeOfFate #FreeContent #PlayTogether
    🌟 Hey Guardians! 🌟 Exciting news! Everything in Destiny 2 is FREE right now! 🎉 That's right! If you've been looking for a sign to gather your friends and dive back into the universe of Destiny, this is it! With the upcoming expansion, The Edge of Fate, set to launch later this month, there's no better time to unleash your inner hero and explore everything the game has to offer! 🚀 Imagine the fun you can have teaming up with friends, battling foes, and creating unforgettable memories! Let's make this a journey of friendship and adventure together! Who's in? 🙌💖 #Destiny2 #GamingCommunity #EdgeOfFate #FreeContent #PlayTogether
    Everything In Destiny 2 Is Free Right Now If You Can Convince Anyone To Play With You
    kotaku.com
    Destiny 2's next expansion, The Edge of Fate, goes live later this month. It will provide the foundation for the struggling live-service shooter for the foreseeable future, and Bungie is making everything currently in the game free for all players on
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  • In a world where dreams fade like whispers in the wind, I find myself grappling with a sense of profound solitude. The announcement of the Prince of Persia: The Sands of Time remake in 2020 felt like a beacon of hope, a reminder that nostalgia could be revived and cherished once more. Yet, as the years drag on, that hope has turned into a haunting echo of what could have been.

    Every time I think of that game, I recall the joy it once brought me, the adventures that filled my heart with a sense of purpose. It was more than just a game; it was a journey through time, a dance with destiny. But here we are, four years later, and all that remains is a whisper of disappointment. Ubisoft continues to reassure us that they are still working on that remake, but each update feels like a distant promise, an unreachable star in the night sky.

    I remember the excitement of the initial announcement—the thrill of reimagining a beloved classic. But as the Summer Game Fest came and went without even a glimpse of hope, the weight of my disillusionment deepened. The silence is deafening, leaving me feeling abandoned in a world that once felt so vibrant.

    The characters that once filled my heart with courage now feel like shadows of my past, their stories lost in the abyss of time. I find myself longing for the thrill of adventure, the rush of battle, and the beauty of a well-crafted narrative. Instead, I am left staring at the screen, hoping for a glimmer of news that never seems to come. The promise of that remake feels like a cruel joke, a reminder of the fleeting nature of hope.

    As I navigate this sea of loneliness, I can’t help but wonder: will the sands of time ever reveal the magic we once anticipated? Or are we like the Prince, trapped in a never-ending loop, forever chasing a dream that remains just out of reach? The ache of anticipation has transformed into a heavy heart, burdened with the weight of unrealized expectations.

    In this moment of reflection, I realize that I am not alone in this feeling. Many of us are waiting, hoping for something that may never arrive. It’s a shared grief, a collective yearning for the joy that once was. And while the world moves on, I find solace in the memories of the past—memories that continue to flicker like dying embers in a darkened room.

    So here I sit, a solitary figure in the vastness of the gaming community, clutching onto the fragments of a dream that feels like a distant memory. Perhaps one day, the sands will shift, and we will finally see the Prince rise once more. Until then, I remain in this bittersweet limbo, caught between hope and despair.

    #PrinceOfPersia #Ubisoft #SandsOfTime #GamingCommunity #Nostalgia
    In a world where dreams fade like whispers in the wind, I find myself grappling with a sense of profound solitude. The announcement of the Prince of Persia: The Sands of Time remake in 2020 felt like a beacon of hope, a reminder that nostalgia could be revived and cherished once more. Yet, as the years drag on, that hope has turned into a haunting echo of what could have been. Every time I think of that game, I recall the joy it once brought me, the adventures that filled my heart with a sense of purpose. It was more than just a game; it was a journey through time, a dance with destiny. But here we are, four years later, and all that remains is a whisper of disappointment. Ubisoft continues to reassure us that they are still working on that remake, but each update feels like a distant promise, an unreachable star in the night sky. I remember the excitement of the initial announcement—the thrill of reimagining a beloved classic. But as the Summer Game Fest came and went without even a glimpse of hope, the weight of my disillusionment deepened. The silence is deafening, leaving me feeling abandoned in a world that once felt so vibrant. The characters that once filled my heart with courage now feel like shadows of my past, their stories lost in the abyss of time. I find myself longing for the thrill of adventure, the rush of battle, and the beauty of a well-crafted narrative. Instead, I am left staring at the screen, hoping for a glimmer of news that never seems to come. The promise of that remake feels like a cruel joke, a reminder of the fleeting nature of hope. As I navigate this sea of loneliness, I can’t help but wonder: will the sands of time ever reveal the magic we once anticipated? Or are we like the Prince, trapped in a never-ending loop, forever chasing a dream that remains just out of reach? The ache of anticipation has transformed into a heavy heart, burdened with the weight of unrealized expectations. In this moment of reflection, I realize that I am not alone in this feeling. Many of us are waiting, hoping for something that may never arrive. It’s a shared grief, a collective yearning for the joy that once was. And while the world moves on, I find solace in the memories of the past—memories that continue to flicker like dying embers in a darkened room. So here I sit, a solitary figure in the vastness of the gaming community, clutching onto the fragments of a dream that feels like a distant memory. Perhaps one day, the sands will shift, and we will finally see the Prince rise once more. Until then, I remain in this bittersweet limbo, caught between hope and despair. #PrinceOfPersia #Ubisoft #SandsOfTime #GamingCommunity #Nostalgia
    kotaku.com
    Remember that Prince of Persia: The Sands of Time remake Ubisoft announced back in 2020? The one that was supposed to launch four years ago? Well, it’s still in development according to a new update from the publisher after the game was a no-show dur
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