Nintendo Switch 2 VRR is not possible in Docked Mode confirms developer documentation
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The Nintendo Switch 2 is a beast of a handheld that can support Nvidia DLSS, ray-tracing and other modern rendering features. While the console’s handheld display supports VRRtechnology to smooth out inconsistent framerates, the console’s Docked Mode output does not.
Just weeks ago, Nintendo removed mentions of VRR support in Docked Mode from its official website for the upcoming console. However, Digital Foundry has now confirmed that developers have been informed of the feature’s absence when connecting the console to a TV.
Nintendo Switch 2 loses VRR in Docked Mode
In a recent video, Digital Foundry lead Richard Leadbetter confirmed the curious VRR decision in a deep breakdown of the Nintendo Switch 2 components. Backed by a source of developer documentation, it’s stated that the Dock simply doesn’t support VRR.
“As far as Switch 2 developers are concerned, VRR, right now at least, is indeed a function of the internal display only and that there is no support at all right now for VRR over HDMI,” Leadbetter explained.”
The respected journalist and video games analyst explained that the dock included with the Nintendo Switch 2 might not support the technology due to its older HDMI port.
“The best theory that we have for this is that the dock’s Display Port to HDMI connector doesn’t support standard HDMI VRR, but whatever is the cause, we really hope to see Nintendo provide some sort of solution in due course.”
With the constrained specifications of the Nintendo Switch 2, VRR support is a fantastic option. As 120Hz screens become more common, 40fps modes are offering great experiences for titles that can’t hit 60fps. For the Switch 2, this type of mode will be possible in Portable Mode, but not in Docked Mode.
If this is indeed a hardware issue, the only way to actually bring VRR to Docked Mode would be with a revised dock sometime in the future which would split the user base. Would Nintendo be comfortable doing this? Well, judging by the company’s past, probably not.
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Nintendo Switch 2 VRR is not possible in Docked Mode confirms developer documentation
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here
The Nintendo Switch 2 is a beast of a handheld that can support Nvidia DLSS, ray-tracing and other modern rendering features. While the console’s handheld display supports VRRtechnology to smooth out inconsistent framerates, the console’s Docked Mode output does not.
Just weeks ago, Nintendo removed mentions of VRR support in Docked Mode from its official website for the upcoming console. However, Digital Foundry has now confirmed that developers have been informed of the feature’s absence when connecting the console to a TV.
Nintendo Switch 2 loses VRR in Docked Mode
In a recent video, Digital Foundry lead Richard Leadbetter confirmed the curious VRR decision in a deep breakdown of the Nintendo Switch 2 components. Backed by a source of developer documentation, it’s stated that the Dock simply doesn’t support VRR.
“As far as Switch 2 developers are concerned, VRR, right now at least, is indeed a function of the internal display only and that there is no support at all right now for VRR over HDMI,” Leadbetter explained.”
The respected journalist and video games analyst explained that the dock included with the Nintendo Switch 2 might not support the technology due to its older HDMI port.
“The best theory that we have for this is that the dock’s Display Port to HDMI connector doesn’t support standard HDMI VRR, but whatever is the cause, we really hope to see Nintendo provide some sort of solution in due course.”
With the constrained specifications of the Nintendo Switch 2, VRR support is a fantastic option. As 120Hz screens become more common, 40fps modes are offering great experiences for titles that can’t hit 60fps. For the Switch 2, this type of mode will be possible in Portable Mode, but not in Docked Mode.
If this is indeed a hardware issue, the only way to actually bring VRR to Docked Mode would be with a revised dock sometime in the future which would split the user base. Would Nintendo be comfortable doing this? Well, judging by the company’s past, probably not.
Subscribe to our newsletters!
By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.
Share
#nintendo #switch #vrr #not #possible
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