• HITMARKER.NET
    Nintendo warns "a significant number of customers" will miss out on the Switch 2 at launch in Japan
    Nintendo is now "strengthening" production in an attempt to meet the high demand.
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  • Senior Environment Artist (World of Tanks) at Wargaming
    Senior Environment Artist (World of Tanks)WargamingPraha, Hlavní město Praha, Czech Republic20 minutes agoApplyJob OverviewWargaming Prague is looking for a Senior Environment Artist to work on new and exciting features for our groundbreaking MMO title World of Tanks, which has over 100 million players worldwide.As the Senior Environment Artist, you’ll be covering the full development cycle of complex photo-realistic 3D models for World of Tanks maps and hangars, mentor Environment artists in the team and supervise their work.You’ll also improve workflows and pipelines in the team, introducing new tools and approaches. You’ll work on organizing an internal library of photo-realistic tiled materials using UpToDate techniques and participate in asset pool planning for new maps and hangars, considering game specific and style consistency.To be successful, you need to be an experienced, proactive, open minded Environment Artist who is passionate about game development, using modern technologies and working in a collaborative multicultural environment.Reports toThe Senior Environment Artist will report to the Environment Art Lead.What will you do?Create complex environment assets like buildings and modular architectural setsCreate complex photorealistic nature assets like mountains, rocks and treesMentor team members, introducing advanced pipelines and toolsSupervise work of your teammates, driving and pushing qualityWork on internal material libraryProducing high-quality assets for Wargaming, including unannounced projectsCreating photorealistic materials and texturesWorking closely with Game Designers, Level Artists, Tech Artists and Art Director to ensure that environments and assets match budgets, quality bar and art visionParticipating in the development of new tools and technologiesSupporting and mentoring less experienced team membersWhat are we looking for?5+ years of Environment Art experience gained in video game industryProven ability to create high quality photorealistic models and textures of AAA qualitySolid knowledge of Maya, Zbrush, Photoshop and Substance productsA great eye for scale, proportion and compositionExcellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional mannerFluent EnglishStrong internal motivationPassion for innovation and keeping up with the latest industry trends.Don't forget to include your portfolioWhat additional skills will help you stand out?Proven portfolio skills in delivering content for AAA PC or console titleStrong understanding of color, shapes and compositionStrong understanding of classic content production pipeline (LP, HP, NM Bake, Texturing, LODing)Strong understanding of PBRExperience working with game engines (Unreal Engine, Unity, or proprietary engines)Work modeOnsiteBenefitsBenefits and perks are tailored to the local market and culture. Our benefits in Prague include:5 weeks of Annual Leave per calendar yearAdditional paid time offSick Leave Compensation, Maternity & Paternity Leave BenefitsCareer development and education opportunities within the companyLanguage courses (English, Czech) fully covered by the company upon Manager’s approval.Meal card contributionPublic transportation allowancePremium private healthcareMental well-being program (iFeel)Multisport Employee discountsPersonal Gaming AccountCoffee, fruits, and snacks in the officeCompany eventsSeniority AwardsReferral program - You can recommend the best talents to the company and receive a rewardPlease submit your CV in English to ensure smooth processing and review.About WargamingWargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data. Create Your Profile — Game companies can contact you with their relevant job openings. Apply
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  • Lead Environment Artist (World of Tanks) at Wargaming
    Lead Environment Artist (World of Tanks)WargamingPraha, Hlavní město Praha, Czech Republic20 minutes agoApplyJob OverviewWargaming Prague is looking for a Lead Environment Artist to work on new and exciting features for our groundbreaking MMO title World of Tanks, which has over 100 million players worldwide.In this role, you will take part in designing and creating immersive game environments and assets while optimizing workflows and implementing advanced 3D techniques. You will collaborate with the Art Director to maintain a cohesive visual style.If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title, we want to hear from you! Join us in creating something truly special in the gaming world.Your next big opportunity awaits!Reports toThe Lead Environment Artist will report to the Art Manager .What will you do?Lead the Environment Art team – manage, mentor, support and develop artists, sharing knowledge and best practices on site in our Prague studioImprove and develop the visual and artistic style of the project with Art DirectorWorking closely with other Art Department Leads and Art Director to ensure that environments and assets match quality bar and art visionDesign and create detailed and atmospheric game environments and assets that support the artistic vision of the projectBuild and improve an efficient workflow within the teamSetting art tasks, setting up benchmark quality, train team members and be responsible for the quality of assets leaving the Environment teamProducing high-quality assets hands on for Wargaming, including unannounced projectsParticipating in the development of new tools and technologiesWhat are we looking for?5+ years of experience as a Senior/Lead Environment Artist in AAA projects, minimum one finished AAA project in portfolio in leadership position for at least 2 yearsStrong leadership skills with the ability to inspire and develop a teamSystematic thinking, ability to optimize pipelines, and propose efficient solutionsProven ability to create high quality photorealistic models and textures of AAA qualityExperience working with game engines (Unreal Engine, Unity, or proprietary engines)Solid knowledge of Maya, Zbrush, Photoshop and Substance productsA great eye for scale, proportion and composition, understanding of lighting principles, materials and content optimizationExcellent verbal and written skills, and be able to both take critique and give feedback internally and externally in a professional mannerPassion for innovation and keeping up with the latest industry trendsFluent EnglishStrong internal motivationDon't forget to include your portfolioWhat additional skills will help you stand out?Knowledge of architecture styles and principlesPortfolio with more than one AAA projectsSketching skills – ability to visualize your vision quickly on paperTraditional art skills (drawing, painting, sculpting, photography)Experience in photogrammetryWork modeOnsiteBenefitsBenefits and perks are tailored to the local market and culture. Our benefits in Prague include:5 weeks of Annual Leave per calendar yearAdditional paid time offSick Leave Compensation, Maternity & Paternity Leave BenefitsCareer development and education opportunities within the companyLanguage courses (English, Czech) fully covered by the company upon Manager’s approval.Meal card contributionPublic transportation allowancePremium private healthcareMental well-being program (iFeel)Multisport Employee discountsPersonal Gaming AccountCoffee, fruits, and snacks in the officeCompany eventsSeniority AwardsReferral program - You can recommend the best talents to the company and receive a rewardPlease submit your CV in English to ensure smooth processing and review.About WargamingWargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data. Create Your Profile — Game companies can contact you with their relevant job openings. Apply
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  • CHELSEAGRINEDEN.ITCH.IO
    Undershadows [15% Off] [8.49€] [Adventure] [Windows]
    Undershadows is a darkly absurd adventure with a fully hand-drawn world, a unique real-time point-and-click combat system, and a shadow companion with more personality than you might expect. Some places you never forget. Others never let you leave. 🕷️ A dark adventure with bite Uncover an absurd, melancholic story about loss, identity, and twisted fates – filled with dark humor, moral gray areas, and nasty surprises. 🎨 800+ hand-drawn scenes Explore a surreal world brought to life by hand – no soulless AI art, just real illustrations shaped by shadow. ⚔️ Real-time point-and-click combat React fast to deadly attacks, deflect projectiles, use skills and items – each enemy type brings its own behavior, mechanics, and tricks. 💀 Nightmarish boss fights with unique flow Face massive shadow creatures that reshape entire levels – complete with special rules, unexpected attacks, and story events mid-battle. No boss is the same. None will go easy on you. 🧠 Train your evolving shadow Your companion is more than a monster – it’s you. Level it up, choose transformation paths (e.g. Nature > Beast > Hydra or Tech > Weapons > Rocket Launcher), unlock new abilities, and define your own combat style. 🎭 The shadows talk – way too much You're joined by a sarcastic, borderline psychotic mask that never shuts up, comments on everything – and might just drive you insane. Maybe. 🌒 The Shadowlands await Journey through a semi-open world. Forests that breathe. Caves that scream. An ancient castle hidden in the mountains. A cheerful town… A what? Ugh. I hate those red noses. 🧩 Deep sidequests & surreal puzzles Nothing is what it seems. Not even the shadows trying to help you. But is being alone really the better option?
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  • KOTAKU.COM
    The Fall Release Calendar Takes Shape As Ghost of Yotei Rushes Out Ahead Of Grand Theft Auto 6
    Open-world samurai adventure Ghost of Yotei is the latest blockbuster to stake out a release date in a fall calendar overshadowed by the impending arrival of Grand Theft Auto VI. The sequel to Ghost of Tsushima will come to PlayStation 5 in October as we get more release dates for the second half of 2025. Suggested ReadingYou Should Play Grand Theft Auto III Before GTA VI | Total Recall Share SubtitlesOffEnglishview videoSuggested ReadingYou Should Play Grand Theft Auto III Before GTA VI | Total Recall Share SubtitlesOffEnglish Ghost of Yotei will come out October 2 with pre-orders going live in May, Sucker Punch Studios announced over on the PlayStation Blog on Wednesday. The studio also revealed a collector’s edition complete with a Ghost Mask, pouch of gold coins, papercraft ginkgo tree, and other physical artifacts related to the game’s story of betrayal and revenge (no physical disc though). We also got a new trailer that gives us a better look at new protagonist Atsu, the gang of outlaws she’s trying to kill, and her fierce but adorable companion wolf:Ghost of Yōtei - The Onryō’s List | PS5 GamesWith Ghost of Yotei now on the board we have a much clearer sense of how the second half of the year is shaping up. Borderlands 4 is out September 23, as is Bungie’s sci-fi extraction shooter Marathon. Supernatural semi-open world adventure Hell Is Us is also due out that month, while Vampire: The Masquerade – Bloodlines 2 is currently TBD for sometime in October after years of delays. Of course, there’s still a GTA VI-sized blackhole threatening to swallow anything inside its event horizon. Slated only for “fall 2025,” we don’t know exactly when the most anticipated game launch possibly ever is coming out, but it’s safe to assume it won’t be too close to Borderlands 4 which is published by the same parent company. Maybe it will hit in late October or early November. Companies have clearly been playing a game of chicken to wait and see who blinks first with picking fall release dates, or more optimistically waiting for Rockstar Games to just reveal GTA VI’s actual release date so everyone else can get out of the way. One potential consequence of that strategy, however, is that release dates start piling up on either side of the it. Ghost of Yotei coming less than two weeks after Marathon already feels like a bit of a pile-up despite them being completely different genres. The former seems likely to be fine whenever it lands, but a paid PVP-only extraction shooter like Bungie’s will need all the help it can get in the current hyper-competitive live-service hellscape. .
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  • UNITY.COM
    Google Play Indie Games Fund 2024 - Games Made with Unity
    Google Play’s annual Indie Games Fund for LATAM is back with $2 million in funding and hands-on support to empower Latin America’s brightest game creators. Designed to uplift small studios, this program offers not only financial backing but also expert guidance and technical resources, ensuring developers can bring their creative visions to life. For the last two years, Unity has partnered with Google to provide expert guidance and support to the winners, with last year’s crop including, My Zombie World, Wind Peaks, Slash Quest, Legend of the Skyfish 2, Lonesome Village, Fighters of Fate: Card Duel, and Golazo!This year, every winning game was crafted with Unity, and we’re excited to continue offering the same support to these teams.Latin America is rapidly emerging as a hub for innovative and culturally rich gaming experiences, and the Indie Games Fund is one of many outlets to amplify those voices on a global stage. With the 2024 winners leading the charge, these games are proof of the extraordinary talent in the region—and a testament to the boundless possibilities for indie developers in LATAM and beyond.Chessarama, Minimol Games (Brazil)Planet Cube: Edge, Sunna Entertainment (Costa Rica)The Lullaby of Life, 1 Simple Game (Mexico)Dicefolk, Leap Game Studios (Peru)Play Together TV, Plot Kids (Brazil)Astrea: Six-Sided Oracles, Little Leo Games (Brazil)Just King, VISH GAME STUDIO (Brazil)Running Fable, Seashell Studio (Mexico)Dandy Ace, Mad Mimic (Brazil)Greak: Memories of Azur, Navegante (Mexico)Working on a game in Unity? We’d love to help you spread the word. Be sure to submit your project. Don’t forget to follow us on social media: Bluesky, X, Facebook, LinkedIn, Instagram, YouTube, or Twitch.
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  • UNITY.COM
    6 ways to start building for Android XR with Unity 6
    Today, Google unveiled Android XR, a new Android platform built for next-generation devices. We’re thrilled to announce our partnership with Google to provide experimental platform support for Android XR, including dedicated documentation and optimizations to help you provide comfortable, performant experiences for players and users. For extensive info on all the tools and features we offer for Android XR, visit our docs.Every Unity developer can start building immersive experiences for the upcoming device right now with our Public Experimental release using Unity 6. Our XR tools such as hand and eye tracking, occlusion, foveated rendering, Composition Layers, and more are designed to help you fully leverage the unique benefits of Android XR so you can hit the ground running. Create something new, or expand your audience by bringing existing apps and games to Android XR.Porting is especially easy if you’re bringing your games or apps from platforms that embrace OpenXR standards. Don’t believe us? Fan-favorite studios such as Owlchemy Labs and Resolution Games have been working to bring their Made with Unity creations to Android XR with minimal effort. As Andrew Eiche from Owlchemy Labs puts it:“This is as simple a port as you’re ever going to encounter. Plus, it’s not going to break your four-person studio – or your 400-person studio – to make it happen.” You can do more than just port content to Android XR with Unity; you can also craft new experiences. For instance, we’re collaborating with 30 Ninjas and Google on a new and innovative immersive film app that will combine AI and XR to redefine the cinematic experience. We can’t wait to see it come to life!Curious about creating something new for Android XR? Here are six ways to get started:1. Start your project(s) in Unity 6 and access the Android XR packages here.2. Adopt open standards like OpenXR and Vulkan. Use common OpenXR extensions to port your application with ease, and Vulkan as your rendering API to optimize for the best experience on Android XR.3. Watch the XR Unlocked technical sessions on building for Android XR, and/or apply for hands-on experience.During XR Unlocked, our experts and leadership spoke to dozens of VR, AR, and mobile developers about building and porting to Android XR. Keep an eye out for the sessions as Google uploads the recordings online.Want to dive deeper into creating for Android XR? Apply to participate in one of Android XR Developer Bootcamps around the world, where you’ll gain experience developing and testing your apps and games. Platform experts will be there to guide you along the way.4. Check out what you can build for Android XR using Unity.Fully immersive apps: Create truly immersive experiences where players can step into entirely new environments that feel real and engaging. Users can interact with the virtual world as though they’re physically present, enhancing their sense of presence.Optimized apps: Take your existing Android mobile apps and incorporate XR elements into them.For more info on what you can create for Android XR, visit developers.android.com/xr.5. Stay updated on Android XR milestones in Unity Discussions.We’ll be announcing every technical Android XR milestone in the Unity Discussions under the Android XR tag, such as today’s Discussions post. Bookmark this tag so you can stay on top of the latest.6. Familiarize yourself with Unity’s XR tools and resources.Get comfortable with Unity’s authoring workflows and XR tools, which enable you to add interactions, graphics, passthrough, and more. The XR Interaction Toolkit simplifies interactions such as grabbing objects, interacting with 3D UI, and providing haptic feedback, all while supporting multiple platforms and hardware. AR Foundation offers essential multiplatform tools for handling AR functionalities, reducing the need to rewrite code when porting games and apps to Android XR.Plus, bookmark these extra resources:AR and VR templatesXR Interaction Toolkit samplesThat's all for now. Explore Unity’s XR development homepage to discover all that we offer, including detailed information about our XR partnerships and real-world customer stories.
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  • TECHCRUNCH.COM
    Endor Labs, which builds tools to scan AI-generated code for vulnerabilities, lands $93M
    AI-generated code is no doubt changing how software is built, but it’s also introducing new security challenges. More than 50% of organizations encounter security issues with AI-produced code sometimes or frequently, according to a late 2023 survey by developer security platform Synk. For Endor Labs, that opportunity proved alluring enough that it chose to change course somewhat. Endor started off helping companies secure their open-source package dependencies — in fact, it even raised a $70 million Series A round just two years ago to grow its developer pipeline governance service. But the startup’s co-founders Varun Badhwar and Dimitri Stiliadis saw growing demand elsewhere — spotting and combating vulnerabilities in the growing masses of code that engineers use AI to generate and fine-tune. Today, Endor runs a platform that, it claims, can not only review code and identify risks, but also recommend “precise” fixes and apply them automatically. The company offers a plugin for AI-powered programming tools like Cursor and GitHub Copilot that scans code as it’s written and flags issues. The pivot could prove to be a wise choice. On Wednesday, Endor announced that it closed a $93 million Series B round led by DFJ Growth, with participation from Salesforce Ventures, Lightspeed Venture Partners, Coatue, Dell Technologies Capital, Section 32, and Citi Ventures. Badhwar (CEO) said that the round values Endor at “orders of magnitude higher” than its Series A valuation. The proceeds will be used to expand Endor’s platform, he added. The Series B brings the startup’s total capital raised to $163 million. “This new round positions us to continue delivering, even in a tougher macro environment than similar companies faced five to ten years ago,” Badhwar told TechCrunch. “We raised now because we’re seeing strong momentum — 30x annual recurring revenue growth since our Series A in 2023 — and this lets us double down on delivering outcomes for our customers.” Endor Labs’ platform for reviewing AI-generated code security.Image Credits:Endor Labs Several months ago, Endor launched a tool designed to help organizations spot where AI models and services integrate with their codebase, and evaluate the integrations for security flaws. The idea is to provide better oversight as AI programming tools proliferate, said Badhwar. Endor says it now protects more than 5 million applications and runs over a million scans each week for customers including OpenAI, Rubrik, Peloton, Snowflake, Egnyte and Dropbox. “We came out of stealth in October 2022 — right as interest rates spiked — and we’ve seen strong traction ever since,” Badhwar said. Ramin Sayar, venture partner at DFJ Growth, said his firm invested because Endor found itself at the right place, at the right time. “As generative AI transforms coding practices, developers are generating vast amounts of code without thorough visibility and control,” Sayar told TechCrunch. “Endor Labs is not only setting a new standard in application security — the team is creating a movement by launching their expanded platform.” Endor currently has 133 employees concentrated in its offices in Palo Alto and Bangalore.
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  • VENTUREBEAT.COM
    Ubisoft and Immutable announce Might & Magic Fates Web3 game
    Ubisoft and Immutable announced Might & Magic Fates, an original Web3 strategy card game set in the beloved Might & Magic universe.Read More
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  • VENTUREBEAT.COM
    Microsoft just launched powerful AI ‘agents’ that could completely transform your workday — and challenge Google’s workplace dominance
    Microsoft unveils new AI reasoning agents and Copilot features to transform workplace productivity, with Chief Product Officer Aparna Chennapragada sharing exclusive insights on the company's vision for human-agent collaboration.Read More
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