• Physically-correct slime simulator in Unreal Engine 5

    I'm always excited about new posts from Asher Zhu. The developer is just on another level of technical brilliance. Check out a new demo of a slime project being developed with Unreal Engine 5. The author noted that slime is an extremely difficult engineering problem to solve, but the demos look amazing already.
    Physically-correct slime simulator in Unreal Engine 5 💚 I'm always excited about new posts from Asher Zhu. The developer is just on another level of technical brilliance. Check out a new demo of a slime project being developed with Unreal Engine 5. The author noted that slime is an extremely difficult engineering problem to solve, but the demos look amazing already.
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  • Fire mage in Blender

    Another amazing example of why presentation matters. Check out this new work by 3D Artist Jörg Grubmüller who has recently presented Fire Mage, a 3D character animation inspired by one of Guille Rancel's character illustrations. 100% Blender.
    Fire mage in Blender 🔥 Another amazing example of why presentation matters. Check out this new work by 3D Artist Jörg Grubmüller who has recently presented Fire Mage, a 3D character animation inspired by one of Guille Rancel's character illustrations. 100% Blender.
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  • The 'how to draw an owl' meme is now a reality

    So many stories today but I had to share one more. Remember that meme about drawing an owl? Well, there’s a new online generative tool with an easy-to-use interface where you just write a prompt and then draw some shapes. So yeah, you can just draw a circle and the AI will paint the rest of the owl.

    Test it for free: https://t.co/zZJHcULuiU
    The 'how to draw an owl' meme is now a reality 🦉 So many stories today but I had to share one more. Remember that meme about drawing an owl? Well, there’s a new online generative tool with an easy-to-use interface where you just write a prompt and then draw some shapes. So yeah, you can just draw a circle and the AI will paint the rest of the owl. Test it for free: https://t.co/zZJHcULuiU
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  • Creating photorealistic 3D eyes in Maya and Mari 👁

    Tom Newbury released a new tutorial on 3D human eyes showing how to create digital "windows to the soul".

    You will learn about modeling the eye while referencing realistic proportions, fitting the eye to the face of your character accurately, creating materials for the eye, and more.
    Creating photorealistic 3D eyes in Maya and Mari 👁 Tom Newbury released a new tutorial on 3D human eyes showing how to create digital "windows to the soul". You will learn about modeling the eye while referencing realistic proportions, fitting the eye to the face of your character accurately, creating materials for the eye, and more.
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  • Face controls for anime-style characters in Blender

    Dillon Goo shared a look at flexible face controls behind an anime-style character created for an animation project in Blender. Most of it is done manually.
    Face controls for anime-style characters in Blender 🖤 Dillon Goo shared a look at flexible face controls behind an anime-style character created for an animation project in Blender. Most of it is done manually.
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  • A stop-motion animation that is actually a 3D scene

    If you see this video for the first time you might think that's just another cool stop-motion project. The thing is you would be wrong. The animation was made by Reddit user TheCKLu in Blender. How cool is that?
    A stop-motion animation that is actually a 3D scene 🐭 If you see this video for the first time you might think that's just another cool stop-motion project. The thing is you would be wrong. The animation was made by Reddit user TheCKLu in Blender. How cool is that?
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  • Generating 2D-style explosions with lines in Blender

    Hiroshi Kanazawa shared a new demo of an anime-style explosion generator created with Blender's Geometry Nodes. The generator lets you control the explosion's starting frame, speed, and other parameters. It also allows you to attach explosions to an object in a scene.
    Generating 2D-style explosions with lines in Blender 💥 Hiroshi Kanazawa shared a new demo of an anime-style explosion generator created with Blender's Geometry Nodes. The generator lets you control the explosion's starting frame, speed, and other parameters. It also allows you to attach explosions to an object in a scene.
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  • Take a look at this crazy hair rig in Blender

    Animator Banno Yuki amazes me once again. The artist shared a look at an incredible hair rig set up for an animation project. Everything is hand-made, it doesn't have a large number of vertices and doesn't use image textures. The creator noted it didn't take a lot of time to render the whole thing.
    Take a look at this crazy hair rig in Blender 💇‍♂️ Animator Banno Yuki amazes me once again. The artist shared a look at an incredible hair rig set up for an animation project. Everything is hand-made, it doesn't have a large number of vertices and doesn't use image textures. The creator noted it didn't take a lot of time to render the whole thing.
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  • A new AI-powered tool captures facial animation from simple videos and web cameras in real-time

    Reallusion launched AccuFACE for iClone 8, their new facial tracker powered by AI and Nvidia RTX GPU. The biggest thing here is that the software lets you capture facial expressions from both webcams and simple video files.
    A new AI-powered tool captures facial animation from simple videos and web cameras in real-time 😲 Reallusion launched AccuFACE for iClone 8, their new facial tracker powered by AI and Nvidia RTX GPU. The biggest thing here is that the software lets you capture facial expressions from both webcams and simple video files.
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  • Spider-Man's double web-slinging in Unreal Engine 🕸

    gibb0 continues developing a Spider-Man project in Unreal Engine – the creator showcased double web-slinging with Spider-Man traversin between buildings with ease ready to take down more villains and save New York citizens.
    Spider-Man's double web-slinging in Unreal Engine 🕸 gibb0 continues developing a Spider-Man project in Unreal Engine – the creator showcased double web-slinging with Spider-Man traversin between buildings with ease ready to take down more villains and save New York citizens.
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