• Dragon Quest Monsters: The Dark Prince For Switch On Sale For Best Price Yet
    www.gamespot.com
    If you're enjoying Dragon Quest III HD-2D Remake, you can queue up for your next adventure within the franchise for cheap thanks to a great Black Friday deal at Amazon and Best Buy. Dragon Quest Monsters: The Dark Prince is on sale for $30 for Nintendo Switch, which is the lowest price yet for the turn-based, monster-taming game.And speaking of monster-taming spin-off games, Monster Hunter Stories Collection is also on sale for a big discount at Amazon. You can grab a physical copy for Switch for only $40 (was $60). Dragon Quest Monsters: The Dark Prince $30 (was $60) Dragon Quest Monsters: The Dark Prince flew under the radar last December when it launched as a Nintendo Switch exclusive, which is unfortunate since fans have been waiting since 2011 for a DQM game to release outside of Japan. Prior to The Dark Prince, the only two games in the series to receive official English localizations were Dragon Quest Monsters: Joker and Joker 2 for Nintendo DS.The Dark Prince is a fun role-playing game with a ton of depth that deserves more attention.You play as the antagonist from Dragon Quest IV, Psaro, prior to the events of that game. Cursed and unable to harm anything with monster blood, Psaro quickly discovers a loophole that allows monsters under his control to unleash some violence on his behalf. From there, Psaro embarks on a quest to capture more powerful creatures and combine them into new forms using his synthesis powers.There are over 500 monsters to scout, battle, and assist you on your journey, and when they're not powerful enough, you can create unique fusions to help you survive the dangerous environments of Nadiria. The mainline can take anywhere from 40-50 hours, but there's easily 100-plus hours worth of content here if you want to see and collect everything.The Dark Prince is no longer a Switch exclusive, as it was ported to PC and Android in September. Dragon Quest Monsters is quite different from the mainline series, but if you like Pokemon games, The Dark Prince is for sure worth trying, especially for only 30 bucks. See at Amazon See at Best Buy Continue Reading at GameSpot
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  • The Best Batman Animated Series Is Only $30 On Blu-Ray In Amazon's Black Friday Sale
    www.gamespot.com
    If you enjoyed Batman: Caped Crusader on Prime Video and are interested in revisiting the superhero's past animated adventures, Amazon has some excellent deals on Batman Blu-ray box sets for Black Friday 2024. For Caped Crusader fans, the most notable deal of the bunch is Batman: The Complete Animated Series on Blu-ray for $30 (was $71). Caped Crusader is considered a spiritual successor to this beloved series, and the early '90s series still stands tall as the best animated Batman TV series of all time. See at Amazon Batman: The Complete Animated Series (Blu-ray)$30 ($71)Continue Reading at GameSpot
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  • Best Healing Spells In Dungeons & Dragons 5e
    gamerant.com
    Players and Dungeon Masters (DMs) of Dungeons & Dragons know there's more to Wizards of the Coast's hit IP than just casting fireballs and hacking through monsters. Skilled players know the healer serves just as important a role as their tank and damage-dealing counterparts.
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  • Disney Dreamlight Valley: How To Catch Lamprey
    gamerant.com
    Disney Dreamlight Valley's The Storybook Vale introduces a plethora of fish, forageables, and other items to discover across its three biomes. Whether you're fishing near the cozy nooks of The Bind, the enchanting realm of Everafter, or the majestic fields of Mythopia, there are tonnes of fish to find and catch in the Vale. As you might expect, some seafood or fish in Disney Dreamlight Valley are much harder to find or are a rare spawn drop. Consequently, you might be struggling with how to catch Lamprey as one of the rarer fish varieties within the expansion that looks akin to an eel.
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  • sunshinehireco
    gamedev.net
    Sunshine Hire Co offers professional AV hire for all events including corporate presentations, weddings and private parties. Our services include speaker rental, Karaoke Jukebox hire, lighting hire, and TV / Projector hire. We service the areas of Gold Coast, Brisbane & Byron Bay.https://www.sunshinehireco.com.au/
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  • GOLDMARKET
    gamedev.net
    Based on the Avenue des Champs-Elyses, the family-owned GOLDMARKET Group, a major player in precious metals, is present throughout France and internationally. For years, thousands of loyal customers have trusted us to sell their gold objects online or in our branches, or to invest in gold in complete security.Our experts, skilled and passionate about their profession, will advise you and answer all your questions about precious metals. Trust and transparency are the core values of our
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  • All echoes locations in Zelda: Echoes of Wisdom
    www.polygon.com
    The Legend of Zelda: Echoes of Wisdom is all about you guessed it echoes, clones of items that Zelda can make with Tris help. Our Zelda: Echoes of Wisdom echoes list shows you where to find each echo, along with how much energy it costs.Below, weve provided a list of all echoes in Zelda: Echoes of Wisdom, with details about how many total echoes there are and where to find them. And for a look at which ones to prioritize, see our recommendations of the best echoes.How many echoes are there in Zelda: Echoes of Wisdom?There are 127 echoes in total, varying from inanimate objects and traps to bad guys, each with their own unique abilities. Youll find many of them from progressing naturally in the game, but there are a few that are tucked away in small corners of Hyrule.All echoes locations in Zelda: Echoes of WisdomSome echoes are in multiple locations, though we prefer to list the more permanent locations to find them. (For example, you may find one echo in a Stilled area, but after fixing the rift, it will be inaccessible in this location, so well list another more permanent place to find it.)Weve also used named locations where possible over generic locations so this means that though you may be able to find the Wind Cannon Echo in an unnamed cave in the desert, we opted to note that you can find it in the named Cryptic Cavern.The locations below may not be the only place to find them, but they were the easiest place to access for us to quickly backtrack missing echoes, in order.EchoEnergy costLocationTable1Hyrule Castle UndergroundOld Bed1Hyrule Castle UndergroundSoft Bed2Gerudo TownZeldas Bed3Hyrule CastleDecorative Shrub1Hyrule Castle UndergroundWooden Box1Hyrule Castle UndergroundPot1Hyrule Castle UndergroundHyrule Castle Pot1Hyrule CastleGerudo Pot1Gerudo TownBoulder1Hyrule Castle UndergroundRock1Hyrule Castle UndergroundLava Rock4Eldin VolcanoIce Block1Hebra MountainsSnowball2Hebra MountainsSign1Hyrule FieldGrilled Fish1Seesyde Village, requires Deliver the Grilled Fish! questMeat1Suthorn ForestRock Roast1Rock-Roast Quarry, Eldin VolcanoStuffed Toy1Graveyard north of Hyrule CastleCarrot1Carrot Field north of Hyrule Castle, requires Impas Gift questWater Block1Jabul RuinsElephant Statue1Gerudo SanctumHawk Statue1Gerudo SanctumCat Statue1Gerudo SanctumSnake Statue1Gerudo SanctumAncient Orb1Eternal ForestTrampoline1Suthorn VillageWind Cannon2Gerudo Desert, Cryptic CavernFlying Tile3Gerudo SanctumCloud2Lanayru TempleSpiked Roller4Cave east of Kakariko VillageBeetle Mound3Gerudo Valley, northern cave west of the quicksand areaFireworks2Goron City, The Fireworks Artist questBrazier2Eastern cave entrance in Suthorn ForestZol1Suthorn BeachIgnizol2Gerudo Desert, Ancestors Cave of RestHydrozol2Faron Wetlands, Deku Scrub LockupBuzz Blob3Faron WetlandsSpear Moblin1Hyrule FieldSpear Moblin Lv. 24Camp west of the Eastern TempleSword Moblin2Hyrule FieldSword Moblin Lv. 24Eternal ForestSword Moblin Lv. 35Eternal ForestClub Boarblin2Gerudo DesertClub Boarblin Lv. 24Gerudo DesertBoomerang Boarblin2Gerudo DesertBoomerang Boarblin Lv. 24Gerudo DesertLynel6Eternal ForestLizalfos3Eldin VolcanoLizalfos Lv. 24Lizalfos Burrow, Eldin VolcanoLizalfos Lv. 35Faron WetlandsDarknut3Suthorn RuinsDarknut Lv. 24Stilled Hyrule CastleDarknut Lv. 35Faron Wetlands, cave east of ScrubtonArmos2Faron TempleBall-and-Chain Trooper4Hyrule Castle dungeonGibdo3Gerudo SactumGibdo Lv. 24Gerudo DesertReDead3Gerudo DesertFire Wizzrobe5Eldin TempleIce Wizzrobe5Northeastern water area of Hebra MountainsElectric Wizzrobe5Faron WetlandsCaromadillo2Suthorn Forest, cave southwest of Suthorn RuinsCaromadillo Lv. 23Gerudo Desert, cave east of where the Stilled Desert Temple Ruins wasRope1Hyrule FieldTornando2Gerudo DesertRibbitune2Along the river north of Hyrule Castle TownDrippitune3Faron WetlandsTorch Slug3Eldin VolcanoFreeze Slug3Hebra MountainsHolmill3Gerudo Desert, Ancestors Cave of RestWolfos3Hyrule FieldWhite Wolfos5Lanayru TempleKeese1Suthorn Beach CaveFire Keese4Eldin VolcanoIce Keese4Hebra MountainsElectric Keese4Faron WetlandsMothula3Gerudo SanctumMothula Lv. 25Faron WetlandsNeedlefly2Faron WetlandsAlbatrawl2Above the sea in Jabul WatersCrow2Hyrule FieldBeakon3Faron WetlandsGuay3Hyrule FieldOctorok1Hyrule FieldFire Octo2Eldin VolcanoIce Octo2Hebra MountainsSea Urchin1Suthorn BeachSand Crab1Jabul Waters beachesBiri2Jabul WatersTangler1Jabul WatersTangler Lv. 22Jabul WatersBombfish4Jabul WatersChompfin4Jabul WatersPiranha2Faron WetlandsSand Piranha2Gerudo DesertDeku Baba2Suthorn RuinsBio Deku Baba3Jabul RuinsDeku Baba Lv. 23Faron WetlandsPeahat3Cave south of Suthorn RuinsGiant Goponga Flower4Faron WetlandsZirro3Eldin VolcanoGhirro2Stilled Hebra MountainMini-Moldorm2Eldin VolcanoStrandtula2Faron TempleCrawltula3Faron TempleBaby Gohma2Faron TempleBeetle1Gerudo DesertAruroda2Gerudo DesertTektite2Western Hyrule FieldTektite Lv. 23Lanayru TempleHoarder3Faron WetlandsPoe4Gerudo SanctumMoa3Lanayru TempleGoo Specter3Faron WetlandsGhini1Graveyard north of Hyrule CastleGhini Lv. 23Graveyard north of Hyrule CastleLeever2West of Conds house in Hebra MountainsPathblade1Gerudo Desert, Cryptic CavernGustmaster3Stilled Hyrule CastleTweelus2Eldin TempleTemper Tweelus3Lanayru TempleFreezard3Hebra MountainsSnomaul3Hebra MountainsSpark2Eastern Temple, east of Hyrule CastlePlatboom3Cave directly above Gerudo TownBeamos3Faron Wetlands, cave east of ScrubtonYou can see an overview of the games story with ourZelda: Echoes of Wisdomwalkthrough, and find what to do next off the beaten path with ourinteractiveEchoes of Wisdommap, as well as pages onheart pieces,fairy bottles,echoes, andside quests.
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  • STALKER 2 is best with Ukrainian voice acting (and English subtitles)
    www.polygon.com
    After my colleague Charlie Hall reviewed STALKER 2 for Polygon and wrote up a bunch of beginners tips, he gave me a bonus tip that Id like to pass on here to all of you: Turn on the Ukrainian language voice acting with English subtitles. Yes, youll have to do some reading and therefore pay more attention while playing the game, but STALKER 2 is difficult, so youre paying plenty of attention anyway. The change-up is absolutely worth it.The English language voice actors sound just fine, of course, and if you didnt ever change over to the Ukrainian voice actors, you could just enjoy the whole game with no idea what youre missing out on. (My use of the word enjoy is leaving aside the games relatively unstable state at the time of this writing; Ive been playing on Xbox Series S via Game Pass, a version that does have some issues, but Ive had decent luck with it thus far.)There are a lot of good reasons to switch the language over. One reason is plain old realism. STALKER 2 was designed by Ukrainian studio GSC Game World, with development continuing even after the Russian invasion in 2022. The STALKER series is post-apocalyptic science-fiction set in the Chernobyl Exclusion Zone in Ukraine, and STALKER 2 continues that story, depicting characters local to that area dealing with both supernatural and real-life threats and finding community amongst one another despite the circumstances theyre all barely surviving each day. For all of those reasons, it just makes sense artistically and emotionally to hear Ukrainian spoken amongst the characters in this game.But also, youll enjoy the performances. The voice actor for Skif, the main character in the game, is an excellent performance in particular and the true standout for me. Since its his voice that youll be hearing for the entire game, its even more worthwhile to switch over and truly step into his shoes as you enter the Zone.
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  • Impersonal software, dev-design mismatch, embracing play in design
    uxdesign.cc
    Weekly curated resources for designersthinkers andmakers.Having recently changed my day job, I have had a lot of contact with the tools and practices of hiring: the majority of the aforementioned, alongside the treatment of candidates, has been appalling.I cant claim to point to the ultimate cause, but the result is the dehumanization of candidates by analytical, AI and automated solutions that hiring managers turn to in order to deal with the unmanageable deluge of resumes from candidates who are themselves applying to jobs at scale and with the help ofAI.Why is hiring software so impersonal? By Oliver MeredithCoxEditor picksHow a team showed great UX was worth $100+ million annually The right UX metrics show game-changing value.By Jared M.SpoolThe root causes for the dev-design mismatch And why designers use an unconstrained canvas tool to design.By ErezReznikovHey Daddy, did you lose your job? How to handle being laid off as a designer.By FilipeNzongoThe UX Collective is an independent design publication that elevates unheard design voices and helps designers think more critically about theirwork.How I designed a keyboard By Nazariy KondratiukMake methinkAgainst best practices I have come to believe that by and large best practices are doing more harm than good. Not necessarily because theyre bad advice as such, but because theyre mostly pounded by either 1) various types of zealots who abuse these kind of best practices as an argument from authority, or 2) inexperienced programmers who lack the ability to judge their applicability.Who will train tomorrows designers? Even before AI entered the chat, junior design positions were vanishing. A perfect storm of factors has been brewing with industry-wide hiring freezes, an abundance of bootcamp graduates flooding the market, and remote work both expanding the talent pool and making more hands-on mentorship logistically challenging.Maybe Bluesky has won When writing about Bluesky, Ive seen folks mention that its either federated or decentralized. Im here to tell you that its currently neither. This one really irks me because the service is getting the credit for work it hasntdone.Little gems thisweekTechs obsession with speed and how it can strip quality in Design By Chris RBeckerEmbracing play as the core of design By FaisalRisqWhy we need to have a change of HEART with UX metrics By DarrenYeoTools and resources8 excellent user research emails From Duolingo, Typeform, Notion, Monzo & more.By Rosie HoggmascallContent design practices for sustainable communication Taking small yet efficient steps toward strategic content management.By LisaVorobevaContinuous planning for UX teams Manage UX backlogs the Agile way.By RaquelPiquerasSupport the newsletterIf you find our content helpful, heres how you can supportus:Check out this weeks sponsor to support their worktooForward this email to a friend and invite them to subscribeSponsor aneditionImpersonal software, dev-design mismatch, embracing play in design was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.
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  • Creativity is the only thing
    uxdesign.cc
    An open letter to my fellow creatives in a darkhour.Image source: Thomas Dekker,1625Seventeenth century Dutch philosopher Baruch Spinoza makes a kind of ontological argument around the state of being that was both obvious and radical at the timeessentially, that which is made (everything) is divine by the fact that it is made. Its the type of statement that seems both obvious and puzzling when one takes a moment to think on it. Taking at face value that the divine is good, then that which is made, and hence the act of making, is also always a netgood.Context is important. The era which Spinoza was living was a fairly dangerous time. Spinozas Jewish grandparents faced brutal persecution at the hands of the Portuguese Inquisition. We often think of The Enlightenment as a period of robust intellectual growth in which the thinkers won the day, but thats not exactly true. In periods of new awakening many people, especially those in power, dont really like new ideas, it turns out. For every new idea, there were imprisonments, fines, banishments, and executions. At the same time of the Portuguese Inquisition, around the world we can clock the Yangzhou massacre, the atrocities of the first English Civil War, to say nothing of the knee-jerk reactions of most common people to the radical ideas forming at the time. The human story may look like an upward swing from far away, but there are a lot of very steep downward swoops along thepath.We may be in the middle of one now, a period of change and awakening. And like previous periods of same, there are so many things to be currently worried aboutpotential authoritarianism, genocide, religious fanaticism, climate change, uncontrolled AGI, unleashed nativismthat a period of change is handmaid with a period of struggle again. Weve made a queer mess of life, itseems.In uncomplicated times, it is easy to dismiss creativity as unserious. In the hardest times, its everything thereis.Creativity is risk. To do something different, or meaningful, or human, is messy. Creativity is accessing the part of the brain adjacent to emotions, and emotions are the opposite of rationality. It doesnt fit neatly into an ideal customer profile. You cant attach quarterly goals toit.I often talk about design on this blog, but the word design is kind of a stalking horse for me. By design, I mean creativity on a mass scale. I do not mean non-creative design, as so popularized by mercantile bozos in the modern era, a role akin to following the directions in a Lego booklet. For the past twenty years, creativity, art, and philosophical musing have gotten in the way of design (read: making money). We were told it was the era of Big Data. Let the data make decisions. It will not lead us astray. For ease of reference, lets call this the numbersgame.Heres a truth: the numbers game is intimately related to hard times. Any time the wrinkled tapestry of humanity has been put into the narrow strictures of a system, the system drives the humanity out of it, and all that is left is the system itself. It has happened time and time and time again. Hell, several middling movies were made about it. On a long enough timeline, systems applied to humans always end up proving their worth on the disruption of the ordinary human to demonstrate value. Im not exactly sure why every generation needs to learn this lesson on itsown.If youve made it this far, now here comes the part where I level with you and tell you the bad news: the Bad Guys are kind of winning right now. This iteration of the numbers game is wildly successful. If you are a young person reading this, you have my empathy, as you maybe only have a distant memory of time when all the most abysmally awful people were not continually rewarded with riches. By giving our internal thoughts and yearnings over to digital buckets, we commoditized the very weird and wild humanity that made us as a species so successful. Maybe the most appalling part is that, for at least a small period of time, we did it willingly. I was a part of that generation, and I admit it: I was wrong. I fucked up. I thought it would be like Star Trek. I dont know what what tosay.Now that the world is falling apart and everyone is out of a job, it might be time to take that dusty old creativity out of the box and look at itagain.There is a term of art in the business of making things called neutralization. In neutralization, you look at whoever is the leader of whatever youre trying to make, and you copy all the parts that work. It makes senseif youre going to beat them at their game, you want to make it as easy as possible for someone to switch to your thing. Give the people your competitors thing, plus something else (differentiation). This is the basic construct. So neutralization + differentiation = maybe a new thing people want.Maybe.Image Source: TelegurusThis may in fact lead to success, a kind of evolutionary feedback loop that creates a timeworn shape. So it is with nature, as well: a single form takes hold in a system, and evolution refines that form. But thats only true if the environment is static. When the environment changes, the traits rewarded change as well. This is the fundamental truth of evolution: traits are only as valuable as the environment which rewards them. Dinosaurs varied in all different shapes and approaches, and were a radically successful species. But when Chicxulub came knocking, the environment no long rewarded those massive calorie monsters anymore. The environment changed, and the new environment was one that rewarded small, scavenger mammals.The environment has again changed, and I say hello to my fellow rodent weirdos.Heres how I know artistic creativity is a powerful spell that those in power cant subvert easily: theres no fucking money init.If youre interested in learning about what a society values, look at what their education system focuses on. Here in America at least, the love with data and rote computation begins early. We require our students learn to take tests, to compete for spots in meritocratic schools, and finally, to fill the ranks of the upper-middle class set of strivers, who will beget their own little striver offspring. A student that has outre views or is unwilling to settle down to the task at hand at their desks is branded as trouble-maker, or worse. Theres a very simple reason for that: the educational system is by and large designed to reward conformist, data-driven thinking. Our factories and data centers demand bodies to operate the switches, because there is money to be made in the operation of switches.By happenstance, we find ourselves now at a time when the value of the human workerthe switch operatoris being challenged. We dont need to wait for AGI to threaten this base societal valuation: it is here now. As I outlined in a previous piece, the commodified creative is already a lost battle. Finding yourself in a digital creativity space these days is finding yourself asked to perform pattern-matching, and not much more. How to increase views. How to get more likes. Strategies for maximizing subscriber tiers. The miasma is filled with strategies to find a way to adapt to this era, and most of them are depressing and stupid. I propose an entirely different and mostly irrational alternative strategy: giving up and retreating to our humansroots.I think this current modality we are living in has reached the end state. I think the changes that will happen in the next ten years will be so radically contra to what you know now, that investing in anything that approaches your current life or understanding of the world will be useless. And in this moment, the fool of the class becomes the starstudent.The final disruption is of the system itself. And radical creative humanness is the sword we canwield.Roussot et Ferrier(1970)I am not going to insult you, reader, and propose that hard times cause good work: for every breakup or bubonic plague that makes a good sad song or Decameron, theres millions of other awful events that yield nothing but pain and misery. Instead, I suggest we flip the conceit on its head. For every wonderful piece of work, theres usually a seed of introspection that reveals a deepertruth.In dark times, the things that were fluff become the things that people need and hold on to, tightly. To paraphrase Tolstoy, everyones unhappiness is unique, but there are things that join us, and the the things that join us are the things that give people purposefaith, insight into their fellow humans, and strength to get on with the ordinary business of living. As a creative person, you are uniquely positioned to be doing thosethings.Suffering is a part of life, but suffering does not have to be the end state. Making something important to you is an expression of what is inside you. The form is immaterial, whether an app or poem. But the creation of something for an audience of one is so in opposition to what weve have been told is importantthe revenue, the likes, the audiencethat it feels radical in its lack of supervision.Indulge me in a mild thought experiment. Pretend, for a moment, you are the only person on the planet. No one will ever see your work. No compliments or awards will ever come. No critique or canceling will ever occur. You dont have to worry about approval from an app store, or going viral, or whether it gets picked up by Netflix. There is no audience, at all. What would youmake?If youre anything like me, so poisoned by the internet, to actually consider this is a little bit jarring. It is in this moment, you see how truly captured we are by the current numbers game. This is how the forces of darkness winthey convince you that what you make is only important in how it is related to what they want: more power, more money, more attention.But it is not so. You do not have to play their game, really. You may have to work their jobs, you may have to exist in their world, but you dont have to care what they think. Its not yourfault.This is what you must do: you must think and sit and consider what value you bring to the world. You are free, if youwant.Creativity is the only thing was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.
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