-
- EXPLORE
-
-
-
-
Your tour guide to fantastic adventures and cinematic universes. We take the fun stuff seriously.
Aggiornamenti recenti
-
Dispatch offers something new for superhero video games — engaging deskwork
While we’ve had plenty of superhero games come out over the past decade and a half, most have either been open-world adventures or fighting games. I’m as excited as anyone for the upcoming Marvel Tōkon and Invincible VS, but I’m also ready for a little something different. That’s where Dispatch from AdHoc Studio comes in.
Dispatch is a game made for people who enjoy watching a rerun of The Office as a palate cleanser after the bloody battles of Invincible. So, me. You’re cast as Robert Robertson, the former superhero known as Mecha Man. He has to step away from frontline superheroics as the mech suit he relied on was destroyed in battle. Needing a job, he starts work at a dispatch center for superheroes, and the demo takes you through a small, 30-minute chunk of his first day.
You’ll notice Dispatch’s crude humor early on. The first thing you can do in Dispatch is give a colleague a “bro fist” at a urinal, and the juvenile jokes don’t stop there. Middle school boys are going to love it, though I’d be lying if I said a few of the jokes didn’t get chuckles from me.
Another of Robertson’s co-workers, who also used to be a superhero until his powers caused him to rapidly age, introduces Robertson’s team of misfit heroes, though that term should be used loosely. He notes they’re a “motley crew of dangerous fuck-ups” as Robertson examines their files, each with a mugshot and rapsheet. Robertson isn’t in charge of the Avengers — he’s leading a D-List Suicide Squad. The cast, however, is full of A-listers: Laura Bailey, Matthew Mercer, Aaron Paul, and Jeffrey Wright are among those lending their voices to Dispatch.
Much like The Boys, Dispatch plays with the idea of the corporatization of superheroes. These heroes aren’t a lone Spider-Man swinging through Manhattan on patrol — they’re employees waiting for an assignment. Gameplay consists of matching the righthero to the job. Some assignments I saw in the demo included breaking up a robbery, catching a 12-year-old thief, and grabbing a kid’s balloon from a tree while also making sure the kid didn’t cry. Seeing as how one of your misfits is a literal bat man and another looks like a tiefling, you have to choose wisely.
The real draw of Dispatch for me isn’t the point-and-click assignment gameplay, but rather the choice-based dialogue. It’s developed by AdHoc Studio, which was formed in 2018 by former developers who had worked on Telltale titles like The Wolf Among Us, The Walking Dead, and Tales from the Borderlands, and you can easily see the throughline from those titles to Dispatch. At various points, you have a limited time to select Robertson’s dialogue, and occasionally a pop-up saying a character “will remember that” appears. How much Robertson’s choices actually have consequences or influence his relationships with others remains to be seen, though I have no doubt those choices will be fun to make.
After its reveal at The Game Awards six months ago, Dispatch will be coming to Windows PC and unspecified consoles sometime this year. You can check out its demo now on Steam.
#dispatch #offers #something #new #superheroDispatch offers something new for superhero video games — engaging deskworkWhile we’ve had plenty of superhero games come out over the past decade and a half, most have either been open-world adventures or fighting games. I’m as excited as anyone for the upcoming Marvel Tōkon and Invincible VS, but I’m also ready for a little something different. That’s where Dispatch from AdHoc Studio comes in. Dispatch is a game made for people who enjoy watching a rerun of The Office as a palate cleanser after the bloody battles of Invincible. So, me. You’re cast as Robert Robertson, the former superhero known as Mecha Man. He has to step away from frontline superheroics as the mech suit he relied on was destroyed in battle. Needing a job, he starts work at a dispatch center for superheroes, and the demo takes you through a small, 30-minute chunk of his first day. You’ll notice Dispatch’s crude humor early on. The first thing you can do in Dispatch is give a colleague a “bro fist” at a urinal, and the juvenile jokes don’t stop there. Middle school boys are going to love it, though I’d be lying if I said a few of the jokes didn’t get chuckles from me. Another of Robertson’s co-workers, who also used to be a superhero until his powers caused him to rapidly age, introduces Robertson’s team of misfit heroes, though that term should be used loosely. He notes they’re a “motley crew of dangerous fuck-ups” as Robertson examines their files, each with a mugshot and rapsheet. Robertson isn’t in charge of the Avengers — he’s leading a D-List Suicide Squad. The cast, however, is full of A-listers: Laura Bailey, Matthew Mercer, Aaron Paul, and Jeffrey Wright are among those lending their voices to Dispatch. Much like The Boys, Dispatch plays with the idea of the corporatization of superheroes. These heroes aren’t a lone Spider-Man swinging through Manhattan on patrol — they’re employees waiting for an assignment. Gameplay consists of matching the righthero to the job. Some assignments I saw in the demo included breaking up a robbery, catching a 12-year-old thief, and grabbing a kid’s balloon from a tree while also making sure the kid didn’t cry. Seeing as how one of your misfits is a literal bat man and another looks like a tiefling, you have to choose wisely. The real draw of Dispatch for me isn’t the point-and-click assignment gameplay, but rather the choice-based dialogue. It’s developed by AdHoc Studio, which was formed in 2018 by former developers who had worked on Telltale titles like The Wolf Among Us, The Walking Dead, and Tales from the Borderlands, and you can easily see the throughline from those titles to Dispatch. At various points, you have a limited time to select Robertson’s dialogue, and occasionally a pop-up saying a character “will remember that” appears. How much Robertson’s choices actually have consequences or influence his relationships with others remains to be seen, though I have no doubt those choices will be fun to make. After its reveal at The Game Awards six months ago, Dispatch will be coming to Windows PC and unspecified consoles sometime this year. You can check out its demo now on Steam. #dispatch #offers #something #new #superheroWWW.POLYGON.COMDispatch offers something new for superhero video games — engaging deskworkWhile we’ve had plenty of superhero games come out over the past decade and a half (and I’m always down for more), most have either been open-world adventures or fighting games. I’m as excited as anyone for the upcoming Marvel Tōkon and Invincible VS, but I’m also ready for a little something different. That’s where Dispatch from AdHoc Studio comes in. Dispatch is a game made for people who enjoy watching a rerun of The Office as a palate cleanser after the bloody battles of Invincible. So, me. You’re cast as Robert Robertson, the former superhero known as Mecha Man. He has to step away from frontline superheroics as the mech suit he relied on was destroyed in battle. Needing a job, he starts work at a dispatch center for superheroes, and the demo takes you through a small, 30-minute chunk of his first day. You’ll notice Dispatch’s crude humor early on. The first thing you can do in Dispatch is give a colleague a “bro fist” at a urinal, and the juvenile jokes don’t stop there. Middle school boys are going to love it, though I’d be lying if I said a few of the jokes didn’t get chuckles from me. Another of Robertson’s co-workers, who also used to be a superhero until his powers caused him to rapidly age, introduces Robertson’s team of misfit heroes, though that term should be used loosely. He notes they’re a “motley crew of dangerous fuck-ups” as Robertson examines their files, each with a mugshot and rapsheet. Robertson isn’t in charge of the Avengers — he’s leading a D-List Suicide Squad. The cast, however, is full of A-listers: Laura Bailey, Matthew Mercer, Aaron Paul, and Jeffrey Wright are among those lending their voices to Dispatch. Much like The Boys, Dispatch plays with the idea of the corporatization of superheroes (though without the satire of and parallels to modern-day politics). These heroes aren’t a lone Spider-Man swinging through Manhattan on patrol — they’re employees waiting for an assignment. Gameplay consists of matching the right (or perhaps “good enough”) hero to the job. Some assignments I saw in the demo included breaking up a robbery, catching a 12-year-old thief, and grabbing a kid’s balloon from a tree while also making sure the kid didn’t cry. Seeing as how one of your misfits is a literal bat man and another looks like a tiefling, you have to choose wisely. The real draw of Dispatch for me isn’t the point-and-click assignment gameplay, but rather the choice-based dialogue. It’s developed by AdHoc Studio, which was formed in 2018 by former developers who had worked on Telltale titles like The Wolf Among Us, The Walking Dead, and Tales from the Borderlands, and you can easily see the throughline from those titles to Dispatch. At various points, you have a limited time to select Robertson’s dialogue, and occasionally a pop-up saying a character “will remember that” appears. How much Robertson’s choices actually have consequences or influence his relationships with others remains to be seen, though I have no doubt those choices will be fun to make. After its reveal at The Game Awards six months ago, Dispatch will be coming to Windows PC and unspecified consoles sometime this year. You can check out its demo now on Steam.Effettua l'accesso per mettere mi piace, condividere e commentare! -
Hell is Us terrifies in all the best ways
Hell is Us has been on my radar since it was first announced in April 2022, and I’ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo’s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more.
You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea’s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad.
You wander around a forest while an unsettling Returnal-esque score accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It’s here that Remi encounters the first of hopefully many “oh, shit!” moments. He comes across a creepy-ass enemy I can best describe as if Spot from Spider-Man: Across the Spider-Verse was designed to horrify — a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS.
Turns out he’s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you really don’t wanna get hit much.
You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller’s right bumper to activate a healing pulse. It’s an interesting mechanic, and I like how Hell is Us is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge — you can only activate it during a brief window, and you’ll likely be in the middle of a combo when a pulse opportunity presents itself.
While Hell is Us’ combat has surface similarities to Soulslikes — like parrying blows from creepy enemies — it felt less punishing and more forgiving than what you’d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as Lies of P or Elden Ring. Notably, enemies don’t respawn when you save your game, so you don’t have to worry about repeatedly striking down the same foes.
Because dead enemies remain dead, exploration is encouraged in Hell is Us. Developer Rogue Factor boasts that the game has “no map, no compass, no quest markers,” so you’re free to wander around the game’s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers “cowering in a farmhouse.”
The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer — without a quest marker to guide me or a journal entry saying “give this item to the farmer.” This completed a “Good Deed” and I was told a reward may come from it later in the game; I’m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing.
A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and Hell is Us is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X.
#hell #terrifies #all #best #waysHell is Us terrifies in all the best waysHell is Us has been on my radar since it was first announced in April 2022, and I’ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo’s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more. You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea’s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad. You wander around a forest while an unsettling Returnal-esque score accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It’s here that Remi encounters the first of hopefully many “oh, shit!” moments. He comes across a creepy-ass enemy I can best describe as if Spot from Spider-Man: Across the Spider-Verse was designed to horrify — a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS. Turns out he’s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you really don’t wanna get hit much. You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller’s right bumper to activate a healing pulse. It’s an interesting mechanic, and I like how Hell is Us is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge — you can only activate it during a brief window, and you’ll likely be in the middle of a combo when a pulse opportunity presents itself. While Hell is Us’ combat has surface similarities to Soulslikes — like parrying blows from creepy enemies — it felt less punishing and more forgiving than what you’d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as Lies of P or Elden Ring. Notably, enemies don’t respawn when you save your game, so you don’t have to worry about repeatedly striking down the same foes. Because dead enemies remain dead, exploration is encouraged in Hell is Us. Developer Rogue Factor boasts that the game has “no map, no compass, no quest markers,” so you’re free to wander around the game’s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers “cowering in a farmhouse.” The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer — without a quest marker to guide me or a journal entry saying “give this item to the farmer.” This completed a “Good Deed” and I was told a reward may come from it later in the game; I’m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing. A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and Hell is Us is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X. #hell #terrifies #all #best #waysWWW.POLYGON.COMHell is Us terrifies in all the best waysHell is Us has been on my radar since it was first announced in April 2022, and I’ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo’s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more. You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea’s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad. You wander around a forest while an unsettling Returnal-esque score accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It’s here that Remi encounters the first of hopefully many “oh, shit!” moments. He comes across a creepy-ass enemy I can best describe as if Spot from Spider-Man: Across the Spider-Verse was designed to horrify — a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS (big glowing sword). Turns out he’s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you really don’t wanna get hit much. You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller’s right bumper to activate a healing pulse. It’s an interesting mechanic, and I like how Hell is Us is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge — you can only activate it during a brief window, and you’ll likely be in the middle of a combo when a pulse opportunity presents itself. While Hell is Us’ combat has surface similarities to Soulslikes — like parrying blows from creepy enemies — it felt less punishing and more forgiving than what you’d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as Lies of P or Elden Ring. Notably, enemies don’t respawn when you save your game, so you don’t have to worry about repeatedly striking down the same foes. Because dead enemies remain dead, exploration is encouraged in Hell is Us. Developer Rogue Factor boasts that the game has “no map, no compass, no quest markers,” so you’re free to wander around the game’s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers “cowering in a farmhouse.” The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer — without a quest marker to guide me or a journal entry saying “give this item to the farmer.” This completed a “Good Deed” and I was told a reward may come from it later in the game; I’m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing. A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and Hell is Us is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X.0 Commenti 0 condivisioni -
All Verso Outfits in Clair Obscur: Expedition 33 and how to unlock them
Verso is more than just a Devil May Cry stand-in. In Clair Obscur: Expedition 33, Verso’s combat playstyle evokes this feeling of style, but style doesn’t have to stop at combat. With the right fit, you can defeat the paintress in style. Verso’s outfits unlock many combinations of expression.
As you play Clair Obscur: Expedition 33, you’ll find both outfits and hairstyles to experiment with. Many of them will be directly in your path, but many of them are missable — hidden behind Mimes, side quests, or complex challenges.
In this Clair Obscur: Expedition 33 guide, we offer a list of all Verso outfits and hairstyles and how to unlock them.
All Verso outfits in Clair Obscur: Expedition 33
There are 12 outfits you can unlock for Verso. We’ve only unlocked eight so far, though, we can confirm through community sources how to unlock the other four. Included above are screenshots of the Verso outfits we’ve unlocked to date, with an asteriskbelow to indicate those we’ve yet to unlock.
Here’s how you unlock the following Verso outfits in Clair Obscur: Expedition 33:
Verso — Available from the beginning of the game.
Baguette — Defeat the Mime in the Joy sub-section of Visages.
Expedition — Unlocks automatically once you reach Act 2.
Civilian* — Found in the Manor. Access the Manor through the continent north of Lost Woods once you unlock swimming with Esquie, and it’s behind a secret door you find after checking the upstairs bookcase.
Clair* — Complete Stage 11, Trial 3 in Endless Tower.
Pelerin* — Purchase from Verogo the Merchant in Frozen Hearts.
Pure — Purchase from Granasori the Merchant on the island next to the Monolith.
Renoir’s Suit — Defeat Renoir in the Monolith.
Sakapatate — Purchase from Delsitra the Merchant in Gestral Village.
Simple — Purchase from Rubiju the Merchant on the island next to the Visages on the World Map.
Swimsuit I — Reach relationship level 6 with Sciel.
Swimsuit II* — Achieve the Gold Medal in the Time Trial at Gestral Beach.
All Verso hairstyles in Clair Obscur: Expedition 33
There are 10 hairstyles you can unlock for Verso. Similar to his outfits, we’ve only unlocked five, but through the community, we have confirmed how to unlock the other six. We’ve included screenshots of the Verso hairstyles we’ve unlocked so far, and have added an asteriskbelow to indicate those we’ve yet to unlock.
Here’s how you unlock the following Verso hairstyles in Clair Obscur: Expedition 33:
Verso — Available from the beginning of the game.
Bald* — Defeat the Mime in Sunless Cliffs with Verso.
Curly* — Purchase from Sodasso the Merchant, northwest of Visages.
Gustave’s Haircut — Purchase from Papasso the Merchant on the beach next to Monoco’s Station.
Baguette — Defeat the Mime in the Joy section of Visages.
Bun — Purchase from Blackora the Merchant next to Monoco’s Station.
Expedition White* — Complete Stage 9, Trial 3 of Endless Tower.
Gestral* — Received from Sastro once you find 5 Lost Gestrals.
Samurai — Reach relationship level 3 with Monoco and select “Fine” when you’re able during the dialogue.
Renoir Haircut* — Get the Verso ending at the end of the game. You must choose “Fight as Verso” in the final battle.
For more Clair Obscur: Expedition 33 guides, here’s our recommendation for how to get all endings.
#all #verso #outfits #clair #obscurAll Verso Outfits in Clair Obscur: Expedition 33 and how to unlock themVerso is more than just a Devil May Cry stand-in. In Clair Obscur: Expedition 33, Verso’s combat playstyle evokes this feeling of style, but style doesn’t have to stop at combat. With the right fit, you can defeat the paintress in style. Verso’s outfits unlock many combinations of expression. As you play Clair Obscur: Expedition 33, you’ll find both outfits and hairstyles to experiment with. Many of them will be directly in your path, but many of them are missable — hidden behind Mimes, side quests, or complex challenges. In this Clair Obscur: Expedition 33 guide, we offer a list of all Verso outfits and hairstyles and how to unlock them. All Verso outfits in Clair Obscur: Expedition 33 There are 12 outfits you can unlock for Verso. We’ve only unlocked eight so far, though, we can confirm through community sources how to unlock the other four. Included above are screenshots of the Verso outfits we’ve unlocked to date, with an asteriskbelow to indicate those we’ve yet to unlock. Here’s how you unlock the following Verso outfits in Clair Obscur: Expedition 33: Verso — Available from the beginning of the game. Baguette — Defeat the Mime in the Joy sub-section of Visages. Expedition — Unlocks automatically once you reach Act 2. Civilian* — Found in the Manor. Access the Manor through the continent north of Lost Woods once you unlock swimming with Esquie, and it’s behind a secret door you find after checking the upstairs bookcase. Clair* — Complete Stage 11, Trial 3 in Endless Tower. Pelerin* — Purchase from Verogo the Merchant in Frozen Hearts. Pure — Purchase from Granasori the Merchant on the island next to the Monolith. Renoir’s Suit — Defeat Renoir in the Monolith. Sakapatate — Purchase from Delsitra the Merchant in Gestral Village. Simple — Purchase from Rubiju the Merchant on the island next to the Visages on the World Map. Swimsuit I — Reach relationship level 6 with Sciel. Swimsuit II* — Achieve the Gold Medal in the Time Trial at Gestral Beach. All Verso hairstyles in Clair Obscur: Expedition 33 There are 10 hairstyles you can unlock for Verso. Similar to his outfits, we’ve only unlocked five, but through the community, we have confirmed how to unlock the other six. We’ve included screenshots of the Verso hairstyles we’ve unlocked so far, and have added an asteriskbelow to indicate those we’ve yet to unlock. Here’s how you unlock the following Verso hairstyles in Clair Obscur: Expedition 33: Verso — Available from the beginning of the game. Bald* — Defeat the Mime in Sunless Cliffs with Verso. Curly* — Purchase from Sodasso the Merchant, northwest of Visages. Gustave’s Haircut — Purchase from Papasso the Merchant on the beach next to Monoco’s Station. Baguette — Defeat the Mime in the Joy section of Visages. Bun — Purchase from Blackora the Merchant next to Monoco’s Station. Expedition White* — Complete Stage 9, Trial 3 of Endless Tower. Gestral* — Received from Sastro once you find 5 Lost Gestrals. Samurai — Reach relationship level 3 with Monoco and select “Fine” when you’re able during the dialogue. Renoir Haircut* — Get the Verso ending at the end of the game. You must choose “Fight as Verso” in the final battle. For more Clair Obscur: Expedition 33 guides, here’s our recommendation for how to get all endings. #all #verso #outfits #clair #obscurWWW.POLYGON.COMAll Verso Outfits in Clair Obscur: Expedition 33 and how to unlock themVerso is more than just a Devil May Cry stand-in. In Clair Obscur: Expedition 33, Verso’s combat playstyle evokes this feeling of style, but style doesn’t have to stop at combat. With the right fit, you can defeat the paintress in style. Verso’s outfits unlock many combinations of expression. As you play Clair Obscur: Expedition 33, you’ll find both outfits and hairstyles to experiment with. Many of them will be directly in your path, but many of them are missable — hidden behind Mimes, side quests, or complex challenges. In this Clair Obscur: Expedition 33 guide, we offer a list of all Verso outfits and hairstyles and how to unlock them. All Verso outfits in Clair Obscur: Expedition 33 There are 12 outfits you can unlock for Verso. We’ve only unlocked eight so far, though, we can confirm through community sources how to unlock the other four. Included above are screenshots of the Verso outfits we’ve unlocked to date, with an asterisk (*) below to indicate those we’ve yet to unlock. Here’s how you unlock the following Verso outfits in Clair Obscur: Expedition 33: Verso — Available from the beginning of the game. Baguette — Defeat the Mime in the Joy sub-section of Visages. Expedition — Unlocks automatically once you reach Act 2. Civilian* — Found in the Manor. Access the Manor through the continent north of Lost Woods once you unlock swimming with Esquie, and it’s behind a secret door you find after checking the upstairs bookcase. Clair* — Complete Stage 11, Trial 3 in Endless Tower. Pelerin* — Purchase from Verogo the Merchant in Frozen Hearts. Pure — Purchase from Granasori the Merchant on the island next to the Monolith. Renoir’s Suit — Defeat Renoir in the Monolith. Sakapatate — Purchase from Delsitra the Merchant in Gestral Village. Simple — Purchase from Rubiju the Merchant on the island next to the Visages on the World Map. Swimsuit I — Reach relationship level 6 with Sciel. Swimsuit II* — Achieve the Gold Medal in the Time Trial at Gestral Beach. All Verso hairstyles in Clair Obscur: Expedition 33 There are 10 hairstyles you can unlock for Verso. Similar to his outfits, we’ve only unlocked five, but through the community, we have confirmed how to unlock the other six. We’ve included screenshots of the Verso hairstyles we’ve unlocked so far, and have added an asterisk (*) below to indicate those we’ve yet to unlock. Here’s how you unlock the following Verso hairstyles in Clair Obscur: Expedition 33: Verso — Available from the beginning of the game. Bald* — Defeat the Mime in Sunless Cliffs with Verso. Curly* — Purchase from Sodasso the Merchant, northwest of Visages. Gustave’s Haircut — Purchase from Papasso the Merchant on the beach next to Monoco’s Station. Baguette — Defeat the Mime in the Joy section of Visages. Bun — Purchase from Blackora the Merchant next to Monoco’s Station. Expedition White* — Complete Stage 9, Trial 3 of Endless Tower. Gestral* — Received from Sastro once you find 5 Lost Gestrals. Samurai — Reach relationship level 3 with Monoco and select “Fine” when you’re able during the dialogue. Renoir Haircut* — Get the Verso ending at the end of the game. You must choose “Fight as Verso” in the final battle. For more Clair Obscur: Expedition 33 guides, here’s our recommendation for how to get all endings.0 Commenti 0 condivisioni -
Dangerous Animals, a giddy slasher where the knife is a shark
Australian director Sean Byrne is one of horror’s premiere mixologists. His debut, 2009’s The Loved Ones, meshed teen romance with gruesome Hostel-style extremism. 2015’s The Devil’s Candy put a heavy metal spin on the haunted-house romp. His new film, Dangerous Animals, in theaters now, raises a question no one was asking about a classic B-movie subgenre: When is a killer shark movie not a killer shark movie?
Answer: When the killer shark is just a weapon in a human killer’s hands.
Despite arriving just in time for the 50th anniversary of Jaws, Dangerous Animals has less in common with itand is more in line with Texas Chainsaw Massacre or Saw . Hassie Harrisonstars as Zephyr, an American surfer floating around the Australian coast looking for the perfect waves — and maybe the right romance. She does not find it in Tucker, who abducts her off the beach before dawn and locks her up with another tourist, Heather, on his shark expedition boat. Tucker is a mega-creep who gets off on shark attacks. Zephyr and Heather are his latest chum.
At 90 minutes, Dangerous Animals is lean and mean fun. Zephyr is no damsel in distress, and quickly plots an escape from what looks like an impossible situation. Tucker has driven them out to the middle of the ocean where he can gets wasted on cheap liquor, dance to disco tunes, and prepare to ritualistically dunk his prey into shark-infested waters. He’s an absolute psychopath, and Byrne lets Courtney completely off the possible-Hollywood-leading-man leash. The actor is frothing at the mouth and twitching in his eyes throughout the deranged picture, with a level of egolessness that manifested slightly when he playedCaptain Boomerang in Suicide Squad. This is better.
Harrison summons her own power in the face of Courtney’s towering physique in Zephyr’s multiple escape attempts. Byrne takes full advantage of the claustrophobic setting of the boat — and the vast emptiness of the sea surrounding it. It’s a geographically coherent but unsettling maze for a cat shark-and-mouse game that rarely succumbs to contrivances to ratchet up the tension. Getting off a boat surrounded by sharks just seems really tough! And for as blockheaded as Tucker seems, he’s devoted much of his life to building the ultimate floating prison.
While Dangerous Animals never goes full Deep Blue Sea with far-fetched shark kills, Byrne, by way of Tucker’s fetish, still sets up some nightmarish attacks. Tucker doesn’t just like to watch sharks tear his victims to shreds, he also videotapes them on a 1990s-era camera for future VHS viewing. So the deaths are slow and savage, with Courtney’s wide-eyed gaze committing as much violence as the razor-sharp shark teeth. There’s blood in the water, and all over this killer’s hands.
In the days of so-called “elevated horror,” Dangerous Animals delivers earnest thrills with a simple-yet-innovative slasher premise. In my mind, the freshest horror movies find a kernel of specificity in a timeless premise. Byrne’s movie isn’t far off from the Halloween formula — big guy hunts down indomitable woman with scary weapon of choice — but whisking us to Australia, sending us to sea, and the what-if of a sightseeing tour guide with a hard-on for shark attacks is the focused lens a filmmaker needs to deliver something new. Sick, but new.
#dangerous #animals #giddy #slasher #whereDangerous Animals, a giddy slasher where the knife is a sharkAustralian director Sean Byrne is one of horror’s premiere mixologists. His debut, 2009’s The Loved Ones, meshed teen romance with gruesome Hostel-style extremism. 2015’s The Devil’s Candy put a heavy metal spin on the haunted-house romp. His new film, Dangerous Animals, in theaters now, raises a question no one was asking about a classic B-movie subgenre: When is a killer shark movie not a killer shark movie? Answer: When the killer shark is just a weapon in a human killer’s hands. Despite arriving just in time for the 50th anniversary of Jaws, Dangerous Animals has less in common with itand is more in line with Texas Chainsaw Massacre or Saw . Hassie Harrisonstars as Zephyr, an American surfer floating around the Australian coast looking for the perfect waves — and maybe the right romance. She does not find it in Tucker, who abducts her off the beach before dawn and locks her up with another tourist, Heather, on his shark expedition boat. Tucker is a mega-creep who gets off on shark attacks. Zephyr and Heather are his latest chum. At 90 minutes, Dangerous Animals is lean and mean fun. Zephyr is no damsel in distress, and quickly plots an escape from what looks like an impossible situation. Tucker has driven them out to the middle of the ocean where he can gets wasted on cheap liquor, dance to disco tunes, and prepare to ritualistically dunk his prey into shark-infested waters. He’s an absolute psychopath, and Byrne lets Courtney completely off the possible-Hollywood-leading-man leash. The actor is frothing at the mouth and twitching in his eyes throughout the deranged picture, with a level of egolessness that manifested slightly when he playedCaptain Boomerang in Suicide Squad. This is better. Harrison summons her own power in the face of Courtney’s towering physique in Zephyr’s multiple escape attempts. Byrne takes full advantage of the claustrophobic setting of the boat — and the vast emptiness of the sea surrounding it. It’s a geographically coherent but unsettling maze for a cat shark-and-mouse game that rarely succumbs to contrivances to ratchet up the tension. Getting off a boat surrounded by sharks just seems really tough! And for as blockheaded as Tucker seems, he’s devoted much of his life to building the ultimate floating prison. While Dangerous Animals never goes full Deep Blue Sea with far-fetched shark kills, Byrne, by way of Tucker’s fetish, still sets up some nightmarish attacks. Tucker doesn’t just like to watch sharks tear his victims to shreds, he also videotapes them on a 1990s-era camera for future VHS viewing. So the deaths are slow and savage, with Courtney’s wide-eyed gaze committing as much violence as the razor-sharp shark teeth. There’s blood in the water, and all over this killer’s hands. In the days of so-called “elevated horror,” Dangerous Animals delivers earnest thrills with a simple-yet-innovative slasher premise. In my mind, the freshest horror movies find a kernel of specificity in a timeless premise. Byrne’s movie isn’t far off from the Halloween formula — big guy hunts down indomitable woman with scary weapon of choice — but whisking us to Australia, sending us to sea, and the what-if of a sightseeing tour guide with a hard-on for shark attacks is the focused lens a filmmaker needs to deliver something new. Sick, but new. #dangerous #animals #giddy #slasher #whereWWW.POLYGON.COMDangerous Animals, a giddy slasher where the knife is a sharkAustralian director Sean Byrne is one of horror’s premiere mixologists. His debut, 2009’s The Loved Ones, meshed teen romance with gruesome Hostel-style extremism. 2015’s The Devil’s Candy put a heavy metal spin on the haunted-house romp. His new film, Dangerous Animals, in theaters now, raises a question no one was asking about a classic B-movie subgenre: When is a killer shark movie not a killer shark movie? Answer: When the killer shark is just a weapon in a human killer’s hands. Despite arriving just in time for the 50th anniversary of Jaws, Dangerous Animals has less in common with it (or with The Shallows or 47 Meters Down) and is more in line with Texas Chainsaw Massacre or Saw (or one of Australia’s modern horror successes, Wolf Creek). Hassie Harrison (Yellowstone) stars as Zephyr, an American surfer floating around the Australian coast looking for the perfect waves — and maybe the right romance. She does not find it in Tucker (Jai Courtney of Terminator Genisys), who abducts her off the beach before dawn and locks her up with another tourist, Heather (Ella Newton), on his shark expedition boat. Tucker is a mega-creep who gets off on shark attacks. Zephyr and Heather are his latest chum. At 90 minutes, Dangerous Animals is lean and mean fun. Zephyr is no damsel in distress, and quickly plots an escape from what looks like an impossible situation. Tucker has driven them out to the middle of the ocean where he can gets wasted on cheap liquor, dance to disco tunes, and prepare to ritualistically dunk his prey into shark-infested waters. He’s an absolute psychopath, and Byrne lets Courtney completely off the possible-Hollywood-leading-man leash. The actor is frothing at the mouth and twitching in his eyes throughout the deranged picture, with a level of egolessness that manifested slightly when he played [checks notes] Captain Boomerang in Suicide Squad. This is better. Harrison summons her own power in the face of Courtney’s towering physique in Zephyr’s multiple escape attempts. Byrne takes full advantage of the claustrophobic setting of the boat — and the vast emptiness of the sea surrounding it. It’s a geographically coherent but unsettling maze for a cat shark-and-mouse game that rarely succumbs to contrivances to ratchet up the tension. Getting off a boat surrounded by sharks just seems really tough! And for as blockheaded as Tucker seems, he’s devoted much of his life to building the ultimate floating prison. While Dangerous Animals never goes full Deep Blue Sea with far-fetched shark kills, Byrne, by way of Tucker’s fetish, still sets up some nightmarish attacks. Tucker doesn’t just like to watch sharks tear his victims to shreds, he also videotapes them on a 1990s-era camera for future VHS viewing. So the deaths are slow and savage, with Courtney’s wide-eyed gaze committing as much violence as the razor-sharp shark teeth. There’s blood in the water, and all over this killer’s hands. In the days of so-called “elevated horror,” Dangerous Animals delivers earnest thrills with a simple-yet-innovative slasher premise. In my mind, the freshest horror movies find a kernel of specificity in a timeless premise. Byrne’s movie isn’t far off from the Halloween formula — big guy hunts down indomitable woman with scary weapon of choice — but whisking us to Australia, sending us to sea, and the what-if of a sightseeing tour guide with a hard-on for shark attacks is the focused lens a filmmaker needs to deliver something new. Sick, but new. -
The Gachiakuta trailer is loud and angry as the anime adaptation should be
The anime summer season is close — and there will be lots of big names for us to look forward to. In such a packed season, Gachiakuta is one of the most anticipated and Crunchyroll just dropped a new trailer for the show which is airing next month July 6, 2025, alongside some details on the voice actors we are going to see giving life to important characters.
The show is an adaptation of the manga written by Kei Urana and it has been published by Kodansha in their Weekly Shonen Magazine since 2022. Gachiakuta is Urana’s first series after her two one-shots – Nokaseand Shikido– and this year the show is receiving the anime treatment by the hands of studio Bones Films, the one responsible for Vigilante: Boku no Hero Academia ILLEGALS.
In this new trailer, we learn more about the world of Gachiakuta, which we have only seen some flashes of in the announcement trailer. This second trailer gives us an idea of why Rudo, the show’s protagonist, ends up in the Pit. Other key concepts of the manga are introduced as well, such as Gachiakuta’s power system that works around people called Givers who draw out power from objects they give life.
While the trailer brings the energy you expect to see in a show like Gachiakuta – a few intense action scenes with the show’s opening song “HUGs” by Japanese band Paledusk –, it doesn’t fail to make it clear that Gachiakuta has a central social commentary on how society segregates people, throwing them away like garbage.
Alongside the trailer, Crunchyroll also shared with us the names of two voice actors that will be in the Gachiakuta. Regot, the man who raises Rudo in the show, is voiced by Toshiyuki Morikawa, present in other important recent shows such as Ranma ½. Morikawa was also the Japanese voice of Sephiroth in Final Fantasy VII Remake and Rebirth. Yuki Shin is the other name and he is coming to Gachiakuta to voice Jabber. The artist has voiced secondary characters in shows like Attack on Titan, Given, and My Hero Academia.
#gachiakuta #trailer #loud #angry #animeThe Gachiakuta trailer is loud and angry as the anime adaptation should beThe anime summer season is close — and there will be lots of big names for us to look forward to. In such a packed season, Gachiakuta is one of the most anticipated and Crunchyroll just dropped a new trailer for the show which is airing next month July 6, 2025, alongside some details on the voice actors we are going to see giving life to important characters. The show is an adaptation of the manga written by Kei Urana and it has been published by Kodansha in their Weekly Shonen Magazine since 2022. Gachiakuta is Urana’s first series after her two one-shots – Nokaseand Shikido– and this year the show is receiving the anime treatment by the hands of studio Bones Films, the one responsible for Vigilante: Boku no Hero Academia ILLEGALS. In this new trailer, we learn more about the world of Gachiakuta, which we have only seen some flashes of in the announcement trailer. This second trailer gives us an idea of why Rudo, the show’s protagonist, ends up in the Pit. Other key concepts of the manga are introduced as well, such as Gachiakuta’s power system that works around people called Givers who draw out power from objects they give life. While the trailer brings the energy you expect to see in a show like Gachiakuta – a few intense action scenes with the show’s opening song “HUGs” by Japanese band Paledusk –, it doesn’t fail to make it clear that Gachiakuta has a central social commentary on how society segregates people, throwing them away like garbage. Alongside the trailer, Crunchyroll also shared with us the names of two voice actors that will be in the Gachiakuta. Regot, the man who raises Rudo in the show, is voiced by Toshiyuki Morikawa, present in other important recent shows such as Ranma ½. Morikawa was also the Japanese voice of Sephiroth in Final Fantasy VII Remake and Rebirth. Yuki Shin is the other name and he is coming to Gachiakuta to voice Jabber. The artist has voiced secondary characters in shows like Attack on Titan, Given, and My Hero Academia. #gachiakuta #trailer #loud #angry #animeWWW.POLYGON.COMThe Gachiakuta trailer is loud and angry as the anime adaptation should beThe anime summer season is close — and there will be lots of big names for us to look forward to. In such a packed season, Gachiakuta is one of the most anticipated and Crunchyroll just dropped a new trailer for the show which is airing next month July 6, 2025, alongside some details on the voice actors we are going to see giving life to important characters. The show is an adaptation of the manga written by Kei Urana and it has been published by Kodansha in their Weekly Shonen Magazine since 2022. Gachiakuta is Urana’s first series after her two one-shots – Nokase (2018) and Shikido (2019) – and this year the show is receiving the anime treatment by the hands of studio Bones Films, the one responsible for Vigilante: Boku no Hero Academia ILLEGALS. In this new trailer, we learn more about the world of Gachiakuta, which we have only seen some flashes of in the announcement trailer. This second trailer gives us an idea of why Rudo, the show’s protagonist, ends up in the Pit. Other key concepts of the manga are introduced as well, such as Gachiakuta’s power system that works around people called Givers who draw out power from objects they give life. While the trailer brings the energy you expect to see in a show like Gachiakuta – a few intense action scenes with the show’s opening song “HUGs” by Japanese band Paledusk –, it doesn’t fail to make it clear that Gachiakuta has a central social commentary on how society segregates people, throwing them away like garbage. Alongside the trailer, Crunchyroll also shared with us the names of two voice actors that will be in the Gachiakuta. Regot, the man who raises Rudo in the show, is voiced by Toshiyuki Morikawa, present in other important recent shows such as Ranma ½. Morikawa was also the Japanese voice of Sephiroth in Final Fantasy VII Remake and Rebirth. Yuki Shin is the other name and he is coming to Gachiakuta to voice Jabber. The artist has voiced secondary characters in shows like Attack on Titan, Given, and My Hero Academia. -
Silent Hill f gets fall 2025 release date
Silent Hill f will launch on Sept. 25, Konami revealed during Wednesday’s PlayStation State of Play. It’ll be the first new mainline Silent Hill game in over a decade and the first game in the series overall since last year’s Silent Hill 2 Remake.
It follows a student, Hinako, in 1960s Japan — a first for the psychological horror series typically set in rural America — as the town she lives in is overrun with horrifying enemies only a Silent Hill game could produce. A fog descends, causing the town’s citizens to disappear.
Hinako comes across what seem to be her fellow students, now turned into terrifying creatures, as she fights her way out of a school with a pipe as her weapon. She also wields a spear when approaching a shrine and the ominous figure before it, whose face is the stuff of nightmares. According to a PlayStation Blog post, Silent Hill f “will have a heavier focus on melee and be more action-oriented” than the Silent Hill 2 remake.
Silent Hill f was originally announced in 2022 and is being developed by the Taiwan-based studio Neobards Entertainment with additional support from Japanese developers. Visual novel fans might want to check it out, as Silent Hill f is being written in part by Ryukishi07.
The blog post describes Silent Hill f as a “standalone spinoff,” meaning series veterans and newcomers alike will have their socks scared off by it when Silent Hill f is released on PC, PlayStation 5, and Xbox Series X.
#silent #hill #gets #fall #releaseSilent Hill f gets fall 2025 release dateSilent Hill f will launch on Sept. 25, Konami revealed during Wednesday’s PlayStation State of Play. It’ll be the first new mainline Silent Hill game in over a decade and the first game in the series overall since last year’s Silent Hill 2 Remake. It follows a student, Hinako, in 1960s Japan — a first for the psychological horror series typically set in rural America — as the town she lives in is overrun with horrifying enemies only a Silent Hill game could produce. A fog descends, causing the town’s citizens to disappear. Hinako comes across what seem to be her fellow students, now turned into terrifying creatures, as she fights her way out of a school with a pipe as her weapon. She also wields a spear when approaching a shrine and the ominous figure before it, whose face is the stuff of nightmares. According to a PlayStation Blog post, Silent Hill f “will have a heavier focus on melee and be more action-oriented” than the Silent Hill 2 remake. Silent Hill f was originally announced in 2022 and is being developed by the Taiwan-based studio Neobards Entertainment with additional support from Japanese developers. Visual novel fans might want to check it out, as Silent Hill f is being written in part by Ryukishi07. The blog post describes Silent Hill f as a “standalone spinoff,” meaning series veterans and newcomers alike will have their socks scared off by it when Silent Hill f is released on PC, PlayStation 5, and Xbox Series X. #silent #hill #gets #fall #releaseWWW.POLYGON.COMSilent Hill f gets fall 2025 release dateSilent Hill f will launch on Sept. 25, Konami revealed during Wednesday’s PlayStation State of Play. It’ll be the first new mainline Silent Hill game in over a decade and the first game in the series overall since last year’s Silent Hill 2 Remake. It follows a student, Hinako, in 1960s Japan — a first for the psychological horror series typically set in rural America — as the town she lives in is overrun with horrifying enemies only a Silent Hill game could produce. A fog descends, causing the town’s citizens to disappear. Hinako comes across what seem to be her fellow students, now turned into terrifying creatures, as she fights her way out of a school with a pipe as her weapon. She also wields a spear when approaching a shrine and the ominous figure before it, whose face is the stuff of nightmares. According to a PlayStation Blog post, Silent Hill f “will have a heavier focus on melee and be more action-oriented” than the Silent Hill 2 remake. Silent Hill f was originally announced in 2022 and is being developed by the Taiwan-based studio Neobards Entertainment with additional support from Japanese developers. Visual novel fans might want to check it out, as Silent Hill f is being written in part by Ryukishi07. The blog post describes Silent Hill f as a “standalone spinoff,” meaning series veterans and newcomers alike will have their socks scared off by it when Silent Hill f is released on PC, PlayStation 5, and Xbox Series X. -
Gigantamax Cinderace counters, weakness, and battle tips in Pokémon Go
Gigantamax Cinderace is making its Gigantamax debut in Pokémon Go, and as usual with these types of Pokémon, it’ll be tough to take down.
Cinderace will specifically be around during the weekend portion of the “Instrumental Wonders” event, from June 7 at 6 a.m. until June 8 at 9 p.m. in your local time.
Below we list Gigantamax Cinderace’s best counters and weaknesses in Pokémon Go, as well as general battle tips for the big bunny.
Gigantamax Cinderace weaknesses
Cinderace is a pure fire-type, so you can use ground-, rock-, or water-type moves to take it down effectively.
That said, it’ll be resistant against bug-, steel-, fire-, grass-, ice-, and fairy-type moves, so don’t use those unless they’re just fast moves to help charge the max meter.
Gigantamax Cinderace best counters
Try to bring at least one of these attackers:
Gigantamax Kingler with Metal ClawDynamax Inteleon with Water GunDynamax Excadrill with Mud ShotGigantamax/Dynamax Blastoise with Water GunThe only thing really iffy about the above is Inteleon. If you don’t already have a Dynamax Inteleon, do not bother building one now, as Gigantamax Inteleon will be showing up literally next.
For defenders/tanks, bring one or two of the following:
Dynamax Blissey with Pound
Dynamax Zapdos with Thunder Shock
Dynamax/Gigantamax Blastoise with Water Gun
Dynamax/Gigantamax Charizard with Dragon Breath
These guys’ job is just to soak up the damage from Cinderace while generating as much energy as possible with their fast attacks.
These counters are pretty straightforward, though note that the Zapdos is kind of just there to withstand the damage if the Cinderace you’re going against knows Focus Blast, as that could possibly give your Blissey a tough time.
Consider just bringing the strongest Dynamax or Gigantamax Pokémon you have. If you have a maxed out Gigantamax Gengar and your Dynamax Excadrill isn’t leveled, just bring your Gengar.
General Gigantamax Cinderace tips
If you’ve been struggling in Max Battles, here’s some general tips to survive — and make sure you’re an asset to your team. Gigantamax battles involve way more strategy than the usual rampant tapping that you do in raids, so make sure to know what you’re doing before jumping in.
Make sure you have enough players. High-efficiency groups with maxed out investments can take down the Cinderace with fewer people, but practically, if you don’t have hundreds of spare candy and even more Stardust laying around, this isn’t going to be an option for you. Make sure you have as many people as possible to ensure that you get your soccer bunny.
Don’t sleep on Max Spirit and Max Guard. Teams work best when there’s a variety of moves, not just maxed-out attacks. Each player should bring Pokémon with the defensive and healing moves unlocked as well. Max Guard will focus single-target damage towards you and reduce the damage taken; Max Spirit will heal the whole party. These moves are really important to make sure your damage-dealers can keep dishing.
Remember to swap to super effective moves when it’s time to Dynamax. For Dynamax Pokémon, their max moves are determined by whatever type their fast move is. This means if you have a Darmanitan with Fire Fang, it will know Max Flare. A Gengar with Lick will know Max Phantasm. Take advantage of this and make sure to swap to a Pokémon that will deal super effective damage to your target before Dynamaxing, if you can.
Focus on your fast moves. You want to spam your fast moves to build up that Dynamax meter and often times, using your charge move is actually a DPS loss when compared to the damage you could be doing with your max move will be. Spam those attacks!
Level up a few ‘mons, but you don’t have to go too hard. Depending on your group size, you absolutely do not need to max out all your Dynamax Pokémon to level 40-50. While this will make it easier on the rest of your group, if this isn’t an investment you can make, you don’t have to stress about it. Power things up as high as you can afford to, but don’t fret if you don’t have a maxed out Pokémon.
All of that said, make sure to come as prepared as you can be. This is a team effort and there’s a chance that a full group of four can still fail. Do not just bring your unleveled Dynamax Wooloo expecting a free ride to a powerful Pokémon.Again, you don’t have to completely max out your Pokémon, but it will be better for everyone involved if you bring something helpful to the table.
There’s no shiny Cinderace this time around! Scorbunny’s shiny has not been added to the game yet, so if you’re looking to shiny hunt Gigantamax Cinderace… you’ll have to wait until next time.
#gigantamax #cinderace #counters #weakness #battleGigantamax Cinderace counters, weakness, and battle tips in Pokémon GoGigantamax Cinderace is making its Gigantamax debut in Pokémon Go, and as usual with these types of Pokémon, it’ll be tough to take down. Cinderace will specifically be around during the weekend portion of the “Instrumental Wonders” event, from June 7 at 6 a.m. until June 8 at 9 p.m. in your local time. Below we list Gigantamax Cinderace’s best counters and weaknesses in Pokémon Go, as well as general battle tips for the big bunny. Gigantamax Cinderace weaknesses Cinderace is a pure fire-type, so you can use ground-, rock-, or water-type moves to take it down effectively. That said, it’ll be resistant against bug-, steel-, fire-, grass-, ice-, and fairy-type moves, so don’t use those unless they’re just fast moves to help charge the max meter. Gigantamax Cinderace best counters Try to bring at least one of these attackers: Gigantamax Kingler with Metal ClawDynamax Inteleon with Water GunDynamax Excadrill with Mud ShotGigantamax/Dynamax Blastoise with Water GunThe only thing really iffy about the above is Inteleon. If you don’t already have a Dynamax Inteleon, do not bother building one now, as Gigantamax Inteleon will be showing up literally next. For defenders/tanks, bring one or two of the following: Dynamax Blissey with Pound Dynamax Zapdos with Thunder Shock Dynamax/Gigantamax Blastoise with Water Gun Dynamax/Gigantamax Charizard with Dragon Breath These guys’ job is just to soak up the damage from Cinderace while generating as much energy as possible with their fast attacks. These counters are pretty straightforward, though note that the Zapdos is kind of just there to withstand the damage if the Cinderace you’re going against knows Focus Blast, as that could possibly give your Blissey a tough time. Consider just bringing the strongest Dynamax or Gigantamax Pokémon you have. If you have a maxed out Gigantamax Gengar and your Dynamax Excadrill isn’t leveled, just bring your Gengar. General Gigantamax Cinderace tips If you’ve been struggling in Max Battles, here’s some general tips to survive — and make sure you’re an asset to your team. Gigantamax battles involve way more strategy than the usual rampant tapping that you do in raids, so make sure to know what you’re doing before jumping in. Make sure you have enough players. High-efficiency groups with maxed out investments can take down the Cinderace with fewer people, but practically, if you don’t have hundreds of spare candy and even more Stardust laying around, this isn’t going to be an option for you. Make sure you have as many people as possible to ensure that you get your soccer bunny. Don’t sleep on Max Spirit and Max Guard. Teams work best when there’s a variety of moves, not just maxed-out attacks. Each player should bring Pokémon with the defensive and healing moves unlocked as well. Max Guard will focus single-target damage towards you and reduce the damage taken; Max Spirit will heal the whole party. These moves are really important to make sure your damage-dealers can keep dishing. Remember to swap to super effective moves when it’s time to Dynamax. For Dynamax Pokémon, their max moves are determined by whatever type their fast move is. This means if you have a Darmanitan with Fire Fang, it will know Max Flare. A Gengar with Lick will know Max Phantasm. Take advantage of this and make sure to swap to a Pokémon that will deal super effective damage to your target before Dynamaxing, if you can. Focus on your fast moves. You want to spam your fast moves to build up that Dynamax meter and often times, using your charge move is actually a DPS loss when compared to the damage you could be doing with your max move will be. Spam those attacks! Level up a few ‘mons, but you don’t have to go too hard. Depending on your group size, you absolutely do not need to max out all your Dynamax Pokémon to level 40-50. While this will make it easier on the rest of your group, if this isn’t an investment you can make, you don’t have to stress about it. Power things up as high as you can afford to, but don’t fret if you don’t have a maxed out Pokémon. All of that said, make sure to come as prepared as you can be. This is a team effort and there’s a chance that a full group of four can still fail. Do not just bring your unleveled Dynamax Wooloo expecting a free ride to a powerful Pokémon.Again, you don’t have to completely max out your Pokémon, but it will be better for everyone involved if you bring something helpful to the table. There’s no shiny Cinderace this time around! Scorbunny’s shiny has not been added to the game yet, so if you’re looking to shiny hunt Gigantamax Cinderace… you’ll have to wait until next time. #gigantamax #cinderace #counters #weakness #battleWWW.POLYGON.COMGigantamax Cinderace counters, weakness, and battle tips in Pokémon GoGigantamax Cinderace is making its Gigantamax debut in Pokémon Go, and as usual with these types of Pokémon, it’ll be tough to take down. Cinderace will specifically be around during the weekend portion of the “Instrumental Wonders” event, from June 7 at 6 a.m. until June 8 at 9 p.m. in your local time. Below we list Gigantamax Cinderace’s best counters and weaknesses in Pokémon Go, as well as general battle tips for the big bunny. Gigantamax Cinderace weaknesses Cinderace is a pure fire-type, so you can use ground-, rock-, or water-type moves to take it down effectively. That said, it’ll be resistant against bug-, steel-, fire-, grass-, ice-, and fairy-type moves, so don’t use those unless they’re just fast moves to help charge the max meter. Gigantamax Cinderace best counters Try to bring at least one of these attackers: Gigantamax Kingler with Metal Claw (G-Max Foam Burst) Dynamax Inteleon with Water Gun (Max Geyser) Dynamax Excadrill with Mud Shot (Max Quake) Gigantamax/Dynamax Blastoise with Water Gun (G-Max Cannonade/Max Geyser) The only thing really iffy about the above is Inteleon. If you don’t already have a Dynamax Inteleon, do not bother building one now (unless you’re sitting on tons of Sobble Candy), as Gigantamax Inteleon will be showing up literally next. For defenders/tanks, bring one or two of the following: Dynamax Blissey with Pound Dynamax Zapdos with Thunder Shock Dynamax/Gigantamax Blastoise with Water Gun Dynamax/Gigantamax Charizard with Dragon Breath These guys’ job is just to soak up the damage from Cinderace while generating as much energy as possible with their fast attacks. These counters are pretty straightforward, though note that the Zapdos is kind of just there to withstand the damage if the Cinderace you’re going against knows Focus Blast, as that could possibly give your Blissey a tough time. Consider just bringing the strongest Dynamax or Gigantamax Pokémon you have. If you have a maxed out Gigantamax Gengar and your Dynamax Excadrill isn’t leveled (and you don’t have the means to power it up), just bring your Gengar. General Gigantamax Cinderace tips If you’ve been struggling in Max Battles, here’s some general tips to survive — and make sure you’re an asset to your team. Gigantamax battles involve way more strategy than the usual rampant tapping that you do in raids, so make sure to know what you’re doing before jumping in. Make sure you have enough players. High-efficiency groups with maxed out investments can take down the Cinderace with fewer people, but practically, if you don’t have hundreds of spare candy and even more Stardust laying around, this isn’t going to be an option for you. Make sure you have as many people as possible to ensure that you get your soccer bunny. Don’t sleep on Max Spirit and Max Guard. Teams work best when there’s a variety of moves, not just maxed-out attacks. Each player should bring Pokémon with the defensive and healing moves unlocked as well. Max Guard will focus single-target damage towards you and reduce the damage taken; Max Spirit will heal the whole party. These moves are really important to make sure your damage-dealers can keep dishing. Remember to swap to super effective moves when it’s time to Dynamax. For Dynamax Pokémon, their max moves are determined by whatever type their fast move is. This means if you have a Darmanitan with Fire Fang, it will know Max Flare. A Gengar with Lick will know Max Phantasm. Take advantage of this and make sure to swap to a Pokémon that will deal super effective damage to your target before Dynamaxing, if you can. Focus on your fast moves. You want to spam your fast moves to build up that Dynamax meter and often times, using your charge move is actually a DPS loss when compared to the damage you could be doing with your max move will be. Spam those attacks! Level up a few ‘mons, but you don’t have to go too hard. Depending on your group size, you absolutely do not need to max out all your Dynamax Pokémon to level 40-50. While this will make it easier on the rest of your group, if this isn’t an investment you can make, you don’t have to stress about it. Power things up as high as you can afford to, but don’t fret if you don’t have a maxed out Pokémon. All of that said, make sure to come as prepared as you can be. This is a team effort and there’s a chance that a full group of four can still fail. Do not just bring your unleveled Dynamax Wooloo expecting a free ride to a powerful Pokémon. (After all, if everyone does that, then you certainly won’t clear the battle.) Again, you don’t have to completely max out your Pokémon, but it will be better for everyone involved if you bring something helpful to the table. There’s no shiny Cinderace this time around! Scorbunny’s shiny has not been added to the game yet (and it likely won’t be until it gets its own Community Day), so if you’re looking to shiny hunt Gigantamax Cinderace… you’ll have to wait until next time. -
Best Nightlords bosses order in Elden Ring Nightreign
Nightlords are arguably the hardest enemies in Elden Ring Nightreign — powerful, nerve-racking bosses who show up at the very end of your runs.
All the preparation you go through during the first two days of a match in Elden Ring Nightreign — from farming runes to looking for ways to upgrade your weapons — is in service of one goal: getting strong enough to beat the Nightlord of your run. Each boss has their own dedicated mechanics and weaknesses, and you can tackleof them in the order you see fit.
In this Elden Ring Nightreign guide, we’ll go over our recommendation of the the best Nightlords order so you know which boss fights to prioritize.
Best Nightlords boss fight order in Elden Ring Nightreign
The best Nightlords order in Elden Ring Nightreign is a subjective matter, largely up to your individual class, equipment, and personal adeptness with each character. That said, we’ve assembled guide to present what would be, in our opinion, the fights you should focus on first to build up confidence and accumulate knowledge about the game.
In general, the better-prepared you are for each fight, the better you’ll fare. But some Nightlords are less forgiving than others if you reach the final day under-leveled or under-equipped. Along the same lines, we consider bosses who can inflict detrimental effects more difficult to prepare for than those who you can defeat simply by mastering their mechanics.
And then, of course, there’s the huge matter that all of this — as with all things Nightreign — is contingent on whether or not your teammates actually collaborate with you.
With all this in mind, below, here’s our recommendation for the best Nightlords order in Elden Ring Nightreign, with their respective expedition names in parentheses.
Gladius, Beast of NightGnoster, Wisdom of NightMaris, Fathom of NightAdel, Baron of NightCaligo, Miasma of NightLibra, Creature of NightFulghor, Champion of NightglowHeolstor the NightlordGladius, Beast of NightThere isn’t much to say here because you can’t actually choose not to face Gladius, Beast of Night first. Tricephalos is the first expedition you have access to and the other expeditions won’t become available until you have defeated them.
Use your first runs against this Nightlord to learn your way through Limveld.
Gnoster, Wisdom of NightIt might sound contradictory to face a duo boss after beating Gladius, Beast of Night. Tracking two enemies is challenging and requires you to know the limits of your class. Even so, you should still pick Sentient Pest as your second expedition and fight Gnoster, Wisdom of Night. There are two main reasons for that.
First, almost none of their attacks are capable of instantly killing you unless you’re under level 10. They don’t require you to have specific resistances or weapons either. If you’re playing a melee class, you just need to have patience until Gnoster gets closer and wait for a good window to attack.
The second reason is Gnoster’s weaknesses. Fire damage is extremely strong against it and it is easy to find a weapon that causes fire damage; throwing pots or Fire Grease, a consumable that makes your weapon cause elemental damage for a period of time.
Maris, Fathom of NightThe only reason why we suggest tackling Maris, Fathom of Nightafter Gnoster is that this boss constantly applies sleep, dealing a lot of damage and leaving you exposed to follow-up attacks. Nevertheless, after enough matches, you’ll have obtained enough Relics, some of which can come with sleep resistance, removing a challenging factor of this fight.
When it comes to mechanics, there are just a couple of attacks to watch out for. Kill or dodge the small jellyfish the boss sends your way and run from the shining one, since it nukes a large area. Their main attacks are clearly telegraphed so there isn’t much to worry about on that front. Learn their patterns and defeat your third boss.
Adel, Baron of NightAlthough the Gaping Jaw is the expedition Nightreign suggests tackling after Gladius, we’d suggest waiting to fight Adel, Baron of Night until you become more familiar with the game. Adel deals a lot of damage with their bite attack, which causes blood loss, a major threat if you don’t have a lot of health.
In general, Adel’s attacks can really pin you down, but when the boss enters its second phase, it becomes a real nightmare. To make your life easier, you can use poison against the boss, but this is a type of elemental damage difficult to find weapons with or greases to apply. In other words, you will probably have to face the boss without relying on exploiting any weakness.
Caligo, Miasma of NightFighting a giant prehistoric dragon is never a good idea, but Caligo, Miasma of Night, the Nightlord you must fight in the Fissure in the Fog expedition, could be worse. To prepare for this fight, farm runes to reach level 12 or higher.
Once you know how to handle Caligo’s attacks, this gigantic dragon becomes less of a threat, but knowing the fight is not enough to survive. During the match, watch out for elemental resistances that might drop from minor bosses. Caligo’s attacks can inflict Frostbite and they cover large areas of the arena, so you’ll probably get hit by them. You also want to come with strong weapons capable of causing fire damage.
Libra, Creature of NightThe Equilibrious Beast expedition, where you must fight Libra, Creature of Night, is presents a notable step-up in difficulty compared to the previous fights. The most challenging aspect of this fight is in the preparation: Most of Libra’s attacks inflict madness and there aren’t many methods to prevent it. They are also weak to madness, but you’ll need to find the right incantation to cause that type of damage.
Most importantly, there isn’t a safe spot to hide in this fight. Libra is fast, can teleport next to their target, and unleashes lengthy, quick sequences of attacks with their staff. Finding the right window to heal is difficult, because they can cast long-range area-of-effect attacks that hit many places in the arena. Beating Libra is a matter of farming, learning the fight, and luck.
Fulghor, Champion of NightglowAmong the bosses in Elden Ring Nightreign, very few are as punitive as Fulgor, Champion of Nightflow. This one-arm centaur is waiting for you in the Darkdrift Knight expedition and facing them will test all you’ve learned so far. Exploiting Fulghor’s weakness to lightning damage is a must, but the challenge here involves actually hitting them while avoiding their massive area attacks or quick thrusts.
You need to know how to farm well for this fight and memorize Fulghor’s attack pattern if you plan on completing this expedition. Fulghor causes a lot of damage, making you run out of flasks pretty fast if you don’t dodge at the right time. In addition, during the second phase, Fulghor becomes more brutal with a complex combination of short and long-distance attacks.
Heolstor the NightlordJust like Gladius had to go first, you can’t avoid saving the Night Aspect expedition for last since it is the last one you unlock and where you must fight Heolstor the Nightlord. Be sure to have sourced the best gear and achieved the highest level you can before facing this one.
For more Elden Ring Nightreign guides, here’s how to change skins, what “memory fragment found” means, and a list of the best rune farming locations.
#best #nightlords #bosses #order #eldenBest Nightlords bosses order in Elden Ring NightreignNightlords are arguably the hardest enemies in Elden Ring Nightreign — powerful, nerve-racking bosses who show up at the very end of your runs. All the preparation you go through during the first two days of a match in Elden Ring Nightreign — from farming runes to looking for ways to upgrade your weapons — is in service of one goal: getting strong enough to beat the Nightlord of your run. Each boss has their own dedicated mechanics and weaknesses, and you can tackleof them in the order you see fit. In this Elden Ring Nightreign guide, we’ll go over our recommendation of the the best Nightlords order so you know which boss fights to prioritize. Best Nightlords boss fight order in Elden Ring Nightreign The best Nightlords order in Elden Ring Nightreign is a subjective matter, largely up to your individual class, equipment, and personal adeptness with each character. That said, we’ve assembled guide to present what would be, in our opinion, the fights you should focus on first to build up confidence and accumulate knowledge about the game. In general, the better-prepared you are for each fight, the better you’ll fare. But some Nightlords are less forgiving than others if you reach the final day under-leveled or under-equipped. Along the same lines, we consider bosses who can inflict detrimental effects more difficult to prepare for than those who you can defeat simply by mastering their mechanics. And then, of course, there’s the huge matter that all of this — as with all things Nightreign — is contingent on whether or not your teammates actually collaborate with you. With all this in mind, below, here’s our recommendation for the best Nightlords order in Elden Ring Nightreign, with their respective expedition names in parentheses. Gladius, Beast of NightGnoster, Wisdom of NightMaris, Fathom of NightAdel, Baron of NightCaligo, Miasma of NightLibra, Creature of NightFulghor, Champion of NightglowHeolstor the NightlordGladius, Beast of NightThere isn’t much to say here because you can’t actually choose not to face Gladius, Beast of Night first. Tricephalos is the first expedition you have access to and the other expeditions won’t become available until you have defeated them. Use your first runs against this Nightlord to learn your way through Limveld. Gnoster, Wisdom of NightIt might sound contradictory to face a duo boss after beating Gladius, Beast of Night. Tracking two enemies is challenging and requires you to know the limits of your class. Even so, you should still pick Sentient Pest as your second expedition and fight Gnoster, Wisdom of Night. There are two main reasons for that. First, almost none of their attacks are capable of instantly killing you unless you’re under level 10. They don’t require you to have specific resistances or weapons either. If you’re playing a melee class, you just need to have patience until Gnoster gets closer and wait for a good window to attack. The second reason is Gnoster’s weaknesses. Fire damage is extremely strong against it and it is easy to find a weapon that causes fire damage; throwing pots or Fire Grease, a consumable that makes your weapon cause elemental damage for a period of time. Maris, Fathom of NightThe only reason why we suggest tackling Maris, Fathom of Nightafter Gnoster is that this boss constantly applies sleep, dealing a lot of damage and leaving you exposed to follow-up attacks. Nevertheless, after enough matches, you’ll have obtained enough Relics, some of which can come with sleep resistance, removing a challenging factor of this fight. When it comes to mechanics, there are just a couple of attacks to watch out for. Kill or dodge the small jellyfish the boss sends your way and run from the shining one, since it nukes a large area. Their main attacks are clearly telegraphed so there isn’t much to worry about on that front. Learn their patterns and defeat your third boss. Adel, Baron of NightAlthough the Gaping Jaw is the expedition Nightreign suggests tackling after Gladius, we’d suggest waiting to fight Adel, Baron of Night until you become more familiar with the game. Adel deals a lot of damage with their bite attack, which causes blood loss, a major threat if you don’t have a lot of health. In general, Adel’s attacks can really pin you down, but when the boss enters its second phase, it becomes a real nightmare. To make your life easier, you can use poison against the boss, but this is a type of elemental damage difficult to find weapons with or greases to apply. In other words, you will probably have to face the boss without relying on exploiting any weakness. Caligo, Miasma of NightFighting a giant prehistoric dragon is never a good idea, but Caligo, Miasma of Night, the Nightlord you must fight in the Fissure in the Fog expedition, could be worse. To prepare for this fight, farm runes to reach level 12 or higher. Once you know how to handle Caligo’s attacks, this gigantic dragon becomes less of a threat, but knowing the fight is not enough to survive. During the match, watch out for elemental resistances that might drop from minor bosses. Caligo’s attacks can inflict Frostbite and they cover large areas of the arena, so you’ll probably get hit by them. You also want to come with strong weapons capable of causing fire damage. Libra, Creature of NightThe Equilibrious Beast expedition, where you must fight Libra, Creature of Night, is presents a notable step-up in difficulty compared to the previous fights. The most challenging aspect of this fight is in the preparation: Most of Libra’s attacks inflict madness and there aren’t many methods to prevent it. They are also weak to madness, but you’ll need to find the right incantation to cause that type of damage. Most importantly, there isn’t a safe spot to hide in this fight. Libra is fast, can teleport next to their target, and unleashes lengthy, quick sequences of attacks with their staff. Finding the right window to heal is difficult, because they can cast long-range area-of-effect attacks that hit many places in the arena. Beating Libra is a matter of farming, learning the fight, and luck. Fulghor, Champion of NightglowAmong the bosses in Elden Ring Nightreign, very few are as punitive as Fulgor, Champion of Nightflow. This one-arm centaur is waiting for you in the Darkdrift Knight expedition and facing them will test all you’ve learned so far. Exploiting Fulghor’s weakness to lightning damage is a must, but the challenge here involves actually hitting them while avoiding their massive area attacks or quick thrusts. You need to know how to farm well for this fight and memorize Fulghor’s attack pattern if you plan on completing this expedition. Fulghor causes a lot of damage, making you run out of flasks pretty fast if you don’t dodge at the right time. In addition, during the second phase, Fulghor becomes more brutal with a complex combination of short and long-distance attacks. Heolstor the NightlordJust like Gladius had to go first, you can’t avoid saving the Night Aspect expedition for last since it is the last one you unlock and where you must fight Heolstor the Nightlord. Be sure to have sourced the best gear and achieved the highest level you can before facing this one. For more Elden Ring Nightreign guides, here’s how to change skins, what “memory fragment found” means, and a list of the best rune farming locations. #best #nightlords #bosses #order #eldenWWW.POLYGON.COMBest Nightlords bosses order in Elden Ring NightreignNightlords are arguably the hardest enemies in Elden Ring Nightreign — powerful, nerve-racking bosses who show up at the very end of your runs. All the preparation you go through during the first two days of a match in Elden Ring Nightreign — from farming runes to looking for ways to upgrade your weapons — is in service of one goal: getting strong enough to beat the Nightlord of your run. Each boss has their own dedicated mechanics and weaknesses, and you can tackle (most) of them in the order you see fit. In this Elden Ring Nightreign guide, we’ll go over our recommendation of the the best Nightlords order so you know which boss fights to prioritize. Best Nightlords boss fight order in Elden Ring Nightreign The best Nightlords order in Elden Ring Nightreign is a subjective matter, largely up to your individual class, equipment, and personal adeptness with each character. That said, we’ve assembled guide to present what would be, in our opinion, the fights you should focus on first to build up confidence and accumulate knowledge about the game. In general, the better-prepared you are for each fight, the better you’ll fare. But some Nightlords are less forgiving than others if you reach the final day under-leveled or under-equipped. Along the same lines, we consider bosses who can inflict detrimental effects more difficult to prepare for than those who you can defeat simply by mastering their mechanics. And then, of course, there’s the huge matter that all of this — as with all things Nightreign — is contingent on whether or not your teammates actually collaborate with you. With all this in mind, below, here’s our recommendation for the best Nightlords order in Elden Ring Nightreign, with their respective expedition names in parentheses. Gladius, Beast of Night (Tricephalos) Gnoster, Wisdom of Night (Sentient Pest) Maris, Fathom of Night (Augur) Adel, Baron of Night (Gaping Jaw) Caligo, Miasma of Night (Fissure in the Fog) Libra, Creature of Night (Equilibrious Beast) Fulghor, Champion of Nightglow (Darkdrift Knight) Heolstor the Nightlord (Night Aspect) Gladius, Beast of Night (Tricephalos) There isn’t much to say here because you can’t actually choose not to face Gladius, Beast of Night first. Tricephalos is the first expedition you have access to and the other expeditions won’t become available until you have defeated them. Use your first runs against this Nightlord to learn your way through Limveld. Gnoster, Wisdom of Night (Sentient Pest) It might sound contradictory to face a duo boss after beating Gladius, Beast of Night. Tracking two enemies is challenging and requires you to know the limits of your class. Even so, you should still pick Sentient Pest as your second expedition and fight Gnoster, Wisdom of Night. There are two main reasons for that. First, almost none of their attacks are capable of instantly killing you unless you’re under level 10. They don’t require you to have specific resistances or weapons either. If you’re playing a melee class, you just need to have patience until Gnoster gets closer and wait for a good window to attack. The second reason is Gnoster’s weaknesses. Fire damage is extremely strong against it and it is easy to find a weapon that causes fire damage; throwing pots or Fire Grease, a consumable that makes your weapon cause elemental damage for a period of time. Maris, Fathom of Night (Augur) The only reason why we suggest tackling Maris, Fathom of Night (from the Augur expedition) after Gnoster is that this boss constantly applies sleep, dealing a lot of damage and leaving you exposed to follow-up attacks. Nevertheless, after enough matches, you’ll have obtained enough Relics, some of which can come with sleep resistance, removing a challenging factor of this fight. When it comes to mechanics, there are just a couple of attacks to watch out for. Kill or dodge the small jellyfish the boss sends your way and run from the shining one, since it nukes a large area. Their main attacks are clearly telegraphed so there isn’t much to worry about on that front. Learn their patterns and defeat your third boss. Adel, Baron of Night (Gaping Jaw) Although the Gaping Jaw is the expedition Nightreign suggests tackling after Gladius, we’d suggest waiting to fight Adel, Baron of Night until you become more familiar with the game. Adel deals a lot of damage with their bite attack, which causes blood loss, a major threat if you don’t have a lot of health. In general, Adel’s attacks can really pin you down, but when the boss enters its second phase, it becomes a real nightmare. To make your life easier, you can use poison against the boss, but this is a type of elemental damage difficult to find weapons with or greases to apply. In other words, you will probably have to face the boss without relying on exploiting any weakness. Caligo, Miasma of Night (Fissure in the Fog) Fighting a giant prehistoric dragon is never a good idea, but Caligo, Miasma of Night, the Nightlord you must fight in the Fissure in the Fog expedition, could be worse. To prepare for this fight, farm runes to reach level 12 or higher. Once you know how to handle Caligo’s attacks, this gigantic dragon becomes less of a threat, but knowing the fight is not enough to survive. During the match, watch out for elemental resistances that might drop from minor bosses. Caligo’s attacks can inflict Frostbite and they cover large areas of the arena, so you’ll probably get hit by them. You also want to come with strong weapons capable of causing fire damage. Libra, Creature of Night (Equilibrious Beast) The Equilibrious Beast expedition, where you must fight Libra, Creature of Night, is presents a notable step-up in difficulty compared to the previous fights. The most challenging aspect of this fight is in the preparation: Most of Libra’s attacks inflict madness and there aren’t many methods to prevent it. They are also weak to madness, but you’ll need to find the right incantation to cause that type of damage. Most importantly, there isn’t a safe spot to hide in this fight. Libra is fast, can teleport next to their target, and unleashes lengthy, quick sequences of attacks with their staff. Finding the right window to heal is difficult, because they can cast long-range area-of-effect attacks that hit many places in the arena. Beating Libra is a matter of farming, learning the fight, and luck. Fulghor, Champion of Nightglow (Darkdrift Knight) Among the bosses in Elden Ring Nightreign, very few are as punitive as Fulgor, Champion of Nightflow. This one-arm centaur is waiting for you in the Darkdrift Knight expedition and facing them will test all you’ve learned so far. Exploiting Fulghor’s weakness to lightning damage is a must, but the challenge here involves actually hitting them while avoiding their massive area attacks or quick thrusts. You need to know how to farm well for this fight and memorize Fulghor’s attack pattern if you plan on completing this expedition. Fulghor causes a lot of damage, making you run out of flasks pretty fast if you don’t dodge at the right time. In addition, during the second phase, Fulghor becomes more brutal with a complex combination of short and long-distance attacks. Heolstor the Nightlord (Night Aspect) Just like Gladius had to go first, you can’t avoid saving the Night Aspect expedition for last since it is the last one you unlock and where you must fight Heolstor the Nightlord. Be sure to have sourced the best gear and achieved the highest level you can before facing this one. For more Elden Ring Nightreign guides, here’s how to change skins, what “memory fragment found” means, and a list of the best rune farming locations.0 Commenti 0 condivisioni -
I played Doom: The Dark Ages for lore and only got (glorious) demon-killing vibes
Heading into Doom: The Dark Ages, I thought the game being a prequel to the 2016 series reboot would make a good entry point for the series. Despite enjoying high-octane first-person shooters, Doom and its 2020 sequel Doom Eternal somehow never landed on my radar. So I entered The Dark Ages, something of an origin story for the Doom guy and his crusade against the forces of Hell, ready to gorge the lore and push through the series.
After completing its roughly 10-hour, 22-chapter campaign, I can definitively say: That shit doesn’t make any sense. And it doesn’t matter. We got demons to kill.
The Dark Ages casts you as the Slayer, a remarkable soldier who’s so much better at murdering demons than any of the human rabble you come across. Why is he the best demon murderer? Shh, demons to kill.
Doomguy is kept in reserve by some sort of alien group called the Maykrs, chilling in a ship floating above the human-versus-demon battlefields. He’s almost like The Winter Soldier in that he’s kept as something of a prisoner in between being called upon for demon-slaying missions.
In the early parts of the story, before he breaks free, he’s basically loaned out to techno-medieval humans as they battle against hordes of demons from Hell. Or are they aliens? Is this game set on Earth? Dude, there are demons to shotgun in the face.
While on loan, Doomguy shows up everyone incapable of killing demons by slaying hundreds upon hundreds of them himself, sometimes just by jumping from really high up. He fights with some human kingdom in its quest to keep some MacGuffin away from some Big Bad Demon. The story takes the Slayer to Hell and also to an alien planet… maybe. Who really knows? You’ll be too busy parrying attacks with the chainsaw shield or piloting a mech suit to care.
Its story won’t be receiving any honors come awards season, but Doom: The Dark Ages’ gameplay might. Parrying attacks and an emphasis on melee add welcome variety to the ways the Doom Slayer battles enemies, and by the end of the game, as you’ve upgraded his arsenal, you’ll truly feel like an unstoppable demon-killing machine, swapping between from the skullcrusher to the accelerator to more depending on what the situation calls for. Once the BFC — big fucking crossbow — winds up in your hands, it’s truly lights out for the demons.
Though its plot may not matter, by the end of The Dark Ages, you’ll at least understand the fear Doomguy instills in demons after you slaughter who knows how many of them, including their leader. Doomguy’s taken over the Maykr ship, now seemingly his base of operations for his demon-slaying exploits. He’s the demons’ nightmare, their eternal enemy, their John Wick after his puppy was killed. He’s unrelenting in his quest to rid the cosmos of demons. Why again does he need to kill demons?
Hey man, just enjoy that sweet, sweet chainsaw shield.
#played #doom #dark #ages #loreI played Doom: The Dark Ages for lore and only got (glorious) demon-killing vibesHeading into Doom: The Dark Ages, I thought the game being a prequel to the 2016 series reboot would make a good entry point for the series. Despite enjoying high-octane first-person shooters, Doom and its 2020 sequel Doom Eternal somehow never landed on my radar. So I entered The Dark Ages, something of an origin story for the Doom guy and his crusade against the forces of Hell, ready to gorge the lore and push through the series. After completing its roughly 10-hour, 22-chapter campaign, I can definitively say: That shit doesn’t make any sense. And it doesn’t matter. We got demons to kill. The Dark Ages casts you as the Slayer, a remarkable soldier who’s so much better at murdering demons than any of the human rabble you come across. Why is he the best demon murderer? Shh, demons to kill. Doomguy is kept in reserve by some sort of alien group called the Maykrs, chilling in a ship floating above the human-versus-demon battlefields. He’s almost like The Winter Soldier in that he’s kept as something of a prisoner in between being called upon for demon-slaying missions. In the early parts of the story, before he breaks free, he’s basically loaned out to techno-medieval humans as they battle against hordes of demons from Hell. Or are they aliens? Is this game set on Earth? Dude, there are demons to shotgun in the face. While on loan, Doomguy shows up everyone incapable of killing demons by slaying hundreds upon hundreds of them himself, sometimes just by jumping from really high up. He fights with some human kingdom in its quest to keep some MacGuffin away from some Big Bad Demon. The story takes the Slayer to Hell and also to an alien planet… maybe. Who really knows? You’ll be too busy parrying attacks with the chainsaw shield or piloting a mech suit to care. Its story won’t be receiving any honors come awards season, but Doom: The Dark Ages’ gameplay might. Parrying attacks and an emphasis on melee add welcome variety to the ways the Doom Slayer battles enemies, and by the end of the game, as you’ve upgraded his arsenal, you’ll truly feel like an unstoppable demon-killing machine, swapping between from the skullcrusher to the accelerator to more depending on what the situation calls for. Once the BFC — big fucking crossbow — winds up in your hands, it’s truly lights out for the demons. Though its plot may not matter, by the end of The Dark Ages, you’ll at least understand the fear Doomguy instills in demons after you slaughter who knows how many of them, including their leader. Doomguy’s taken over the Maykr ship, now seemingly his base of operations for his demon-slaying exploits. He’s the demons’ nightmare, their eternal enemy, their John Wick after his puppy was killed. He’s unrelenting in his quest to rid the cosmos of demons. Why again does he need to kill demons? Hey man, just enjoy that sweet, sweet chainsaw shield. #played #doom #dark #ages #loreWWW.POLYGON.COMI played Doom: The Dark Ages for lore and only got (glorious) demon-killing vibesHeading into Doom: The Dark Ages, I thought the game being a prequel to the 2016 series reboot would make a good entry point for the series. Despite enjoying high-octane first-person shooters, Doom and its 2020 sequel Doom Eternal somehow never landed on my radar (although I will defend the so-awful-it’s-good 2005 film and its first-person-shooter sequence). So I entered The Dark Ages, something of an origin story for the Doom guy and his crusade against the forces of Hell, ready to gorge the lore and push through the series. After completing its roughly 10-hour, 22-chapter campaign, I can definitively say: That shit doesn’t make any sense. And it doesn’t matter. We got demons to kill. The Dark Ages casts you as the Slayer, a remarkable soldier who’s so much better at murdering demons than any of the human rabble you come across. Why is he the best demon murderer? Shh, demons to kill. Doomguy is kept in reserve by some sort of alien group called the Maykrs (a tragedeigh pronounced like “makers”), chilling in a ship floating above the human-versus-demon battlefields. He’s almost like The Winter Soldier in that he’s kept as something of a prisoner in between being called upon for demon-slaying missions. In the early parts of the story, before he breaks free, he’s basically loaned out to techno-medieval humans as they battle against hordes of demons from Hell. Or are they aliens? Is this game set on Earth? Dude, there are demons to shotgun in the face. While on loan, Doomguy shows up everyone incapable of killing demons by slaying hundreds upon hundreds of them himself, sometimes just by jumping from really high up (so cool). He fights with some human kingdom in its quest to keep some MacGuffin away from some Big Bad Demon. The story takes the Slayer to Hell and also to an alien planet… maybe. Who really knows? You’ll be too busy parrying attacks with the chainsaw shield or piloting a mech suit to care. Its story won’t be receiving any honors come awards season, but Doom: The Dark Ages’ gameplay might. Parrying attacks and an emphasis on melee add welcome variety to the ways the Doom Slayer battles enemies, and by the end of the game, as you’ve upgraded his arsenal, you’ll truly feel like an unstoppable demon-killing machine, swapping between from the skullcrusher to the accelerator to more depending on what the situation calls for. Once the BFC — big fucking crossbow — winds up in your hands, it’s truly lights out for the demons. Though its plot may not matter (or make a lick of sense), by the end of The Dark Ages, you’ll at least understand the fear Doomguy instills in demons after you slaughter who knows how many of them, including their leader. Doomguy’s taken over the Maykr ship, now seemingly his base of operations for his demon-slaying exploits. He’s the demons’ nightmare, their eternal enemy, their John Wick after his puppy was killed. He’s unrelenting in his quest to rid the cosmos of demons. Why again does he need to kill demons? Hey man, just enjoy that sweet, sweet chainsaw shield.0 Commenti 0 condivisioni -
One Piece’s Tony Tony Chopper revealed in all his furry live-action-ish glory
After a tease in Netflix’s One Piece season 2 announcement way back in September 2023, Tony Tony Chopper, the Straw Hats’ resident reindeer-doctor, has officially boarded the pirate ship. Netflix revealed the beloved sidekick’s “live-action” look during its 2025 Tudum stream. Netflix also announced that actor Mikaela Hooverprovided Chopper’s voice and motion-capture.
One Piece creator Eiichiro Oda, who has previously gushed over his experience working on the Netflix show, calling it his “last chance” to bring the manga to the masses, previously announced Chopper’s inclusion in the season 2 cast. And what would One Piece be without the wily doc? Not only has Chopper been around for most of Monkey D. Luffy’s quest to be the greatest pirate on the high seas, but his transformations over the years have served as a foundation for Oda’s evolving vision for the long-running series.
His look in the live-action series was a big question, answered with respectable levels of CG. In season 2, Hoover joins the original Straw Hats cast of Iñaki Godoy, Mackenyu, Emily Rudd, Jacob Romero and Taz Skyla.
Season 2 will also see a slew of new actors and characters, many of whom will attempt to kill Luffy. Look at this list:
Charithra Chandran as Miss Wednesday
Joe Manganiello as Mr. 0
Katey Sagal as Dr. Kureha
Lera Abova as Miss All Sunday
Mark Harelik as Dr. Hiriluk
Sophia Anne Caruso as Miss Goldenweek
Yonda Thomas as Igaram
Sendhil Ramamurthy as Nefertari Cobra
Brendan Sean Murray as Brogy
Callum Kerr as Smoker
Camrus Johnson as Mr. 5
Clive Russell as Crocus
Daniel Lasker as Mr. 9
David Dastmalchian as Mr. 3
Jazzara Jaslyn as Miss Valentine
Julia Rehwald as Tashigi
Rob Colletti as Wapol
Ty Keogh as Dalton
Werner Coetser as Dorry
Rigo Sanchez as Dragon
James Hiroyuki Liao as Ipponmatsu
Mark Penwill as Chess
Anton Jeftha as K.M.
Meanwhile, Netflix has a separate One Piece adaptation in the works, a new and condensed anime from Wit Studios. So expect even more Chopper reveals in the not-so-distant future.
#one #pieces #tony #chopper #revealedOne Piece’s Tony Tony Chopper revealed in all his furry live-action-ish gloryAfter a tease in Netflix’s One Piece season 2 announcement way back in September 2023, Tony Tony Chopper, the Straw Hats’ resident reindeer-doctor, has officially boarded the pirate ship. Netflix revealed the beloved sidekick’s “live-action” look during its 2025 Tudum stream. Netflix also announced that actor Mikaela Hooverprovided Chopper’s voice and motion-capture. One Piece creator Eiichiro Oda, who has previously gushed over his experience working on the Netflix show, calling it his “last chance” to bring the manga to the masses, previously announced Chopper’s inclusion in the season 2 cast. And what would One Piece be without the wily doc? Not only has Chopper been around for most of Monkey D. Luffy’s quest to be the greatest pirate on the high seas, but his transformations over the years have served as a foundation for Oda’s evolving vision for the long-running series. His look in the live-action series was a big question, answered with respectable levels of CG. In season 2, Hoover joins the original Straw Hats cast of Iñaki Godoy, Mackenyu, Emily Rudd, Jacob Romero and Taz Skyla. Season 2 will also see a slew of new actors and characters, many of whom will attempt to kill Luffy. Look at this list: Charithra Chandran as Miss Wednesday Joe Manganiello as Mr. 0 Katey Sagal as Dr. Kureha Lera Abova as Miss All Sunday Mark Harelik as Dr. Hiriluk Sophia Anne Caruso as Miss Goldenweek Yonda Thomas as Igaram Sendhil Ramamurthy as Nefertari Cobra Brendan Sean Murray as Brogy Callum Kerr as Smoker Camrus Johnson as Mr. 5 Clive Russell as Crocus Daniel Lasker as Mr. 9 David Dastmalchian as Mr. 3 Jazzara Jaslyn as Miss Valentine Julia Rehwald as Tashigi Rob Colletti as Wapol Ty Keogh as Dalton Werner Coetser as Dorry Rigo Sanchez as Dragon James Hiroyuki Liao as Ipponmatsu Mark Penwill as Chess Anton Jeftha as K.M. Meanwhile, Netflix has a separate One Piece adaptation in the works, a new and condensed anime from Wit Studios. So expect even more Chopper reveals in the not-so-distant future. #one #pieces #tony #chopper #revealedWWW.POLYGON.COMOne Piece’s Tony Tony Chopper revealed in all his furry live-action-ish gloryAfter a tease in Netflix’s One Piece season 2 announcement way back in September 2023, Tony Tony Chopper, the Straw Hats’ resident reindeer-doctor, has officially boarded the pirate ship. Netflix revealed the beloved sidekick’s “live-action” look during its 2025 Tudum stream. Netflix also announced that actor Mikaela Hoover (Guardians of the Galaxy, Vol. 3, July’s Superman) provided Chopper’s voice and motion-capture. One Piece creator Eiichiro Oda, who has previously gushed over his experience working on the Netflix show, calling it his “last chance” to bring the manga to the masses, previously announced Chopper’s inclusion in the season 2 cast. And what would One Piece be without the wily doc? Not only has Chopper been around for most of Monkey D. Luffy’s quest to be the greatest pirate on the high seas, but his transformations over the years have served as a foundation for Oda’s evolving vision for the long-running series. His look in the live-action series was a big question, answered with respectable levels of CG. In season 2, Hoover joins the original Straw Hats cast of Iñaki Godoy, Mackenyu, Emily Rudd, Jacob Romero and Taz Skyla. Season 2 will also see a slew of new actors and characters, many of whom will attempt to kill Luffy. Look at this list: Charithra Chandran as Miss Wednesday Joe Manganiello as Mr. 0 Katey Sagal as Dr. Kureha Lera Abova as Miss All Sunday Mark Harelik as Dr. Hiriluk Sophia Anne Caruso as Miss Goldenweek Yonda Thomas as Igaram Sendhil Ramamurthy as Nefertari Cobra Brendan Sean Murray as Brogy Callum Kerr as Smoker Camrus Johnson as Mr. 5 Clive Russell as Crocus Daniel Lasker as Mr. 9 David Dastmalchian as Mr. 3 Jazzara Jaslyn as Miss Valentine Julia Rehwald as Tashigi Rob Colletti as Wapol Ty Keogh as Dalton Werner Coetser as Dorry Rigo Sanchez as Dragon James Hiroyuki Liao as Ipponmatsu Mark Penwill as Chess Anton Jeftha as K.M. Meanwhile, Netflix has a separate One Piece adaptation in the works, a new and condensed anime from Wit Studios. So expect even more Chopper reveals in the not-so-distant future.0 Commenti 0 condivisioni -
Gen V season 2 finally gets a first look
After a universe-shaking season 4 finale on The Boys, it’s once again time for the kids of Godolkin University to step up to the plate.
While Gen V’s second season won’t premiere until September, Amazon took to CCXP Mexico to give fans a look at the new season — and a little of how The Boys season 4 impacted the college-set spinoff. Here’s the official synopsis:
As the rest of America adjusts to Homelander’s iron fist, back at Godolkin University, the mysterious new Dean preaches a curriculum that promises to make students more powerful than ever. Cate and Sam are celebrated heroes, while Marie, Jordan, and Emma reluctantly return to college, burdened by months of trauma and loss. But parties and classes are hard to care about with war brewing between Humans and Supes, both on and off campus. The gang learns of a secret program that goes back to the founding of Godolkin University that may have larger implications than they realize. And, somehow, Marie is a part of it.
Most of the cast is back for season 2, including Jaz Sinclair as Marie Moreau, Lizze Broadway as Emma, Maddie Phillips as Cate Dunlap, London Thor and Derek Luh as Jordan Li, Asa Germann as Sam Riordan, and Sean Patrick Thomas as Polarity. Tragically, Gen V season 1 star Chance Perdomo, who played the Magneto-like Andre, died in 2023 on his way to Toronto to film season 2. The production team had previously announced that they would not recast Perdomo’s role for season 2, and it seems the writers have incorporated his departure into Polarity’s arc.
New to season 2: Hamish Linklateras Dean Ciphe, a new villain who looks… absolutely punchable.
Gen V season 2 will kick off with a three-episode premiere on Sep. 17.
#gen #season #finally #gets #firstGen V season 2 finally gets a first lookAfter a universe-shaking season 4 finale on The Boys, it’s once again time for the kids of Godolkin University to step up to the plate. While Gen V’s second season won’t premiere until September, Amazon took to CCXP Mexico to give fans a look at the new season — and a little of how The Boys season 4 impacted the college-set spinoff. Here’s the official synopsis: As the rest of America adjusts to Homelander’s iron fist, back at Godolkin University, the mysterious new Dean preaches a curriculum that promises to make students more powerful than ever. Cate and Sam are celebrated heroes, while Marie, Jordan, and Emma reluctantly return to college, burdened by months of trauma and loss. But parties and classes are hard to care about with war brewing between Humans and Supes, both on and off campus. The gang learns of a secret program that goes back to the founding of Godolkin University that may have larger implications than they realize. And, somehow, Marie is a part of it. Most of the cast is back for season 2, including Jaz Sinclair as Marie Moreau, Lizze Broadway as Emma, Maddie Phillips as Cate Dunlap, London Thor and Derek Luh as Jordan Li, Asa Germann as Sam Riordan, and Sean Patrick Thomas as Polarity. Tragically, Gen V season 1 star Chance Perdomo, who played the Magneto-like Andre, died in 2023 on his way to Toronto to film season 2. The production team had previously announced that they would not recast Perdomo’s role for season 2, and it seems the writers have incorporated his departure into Polarity’s arc. New to season 2: Hamish Linklateras Dean Ciphe, a new villain who looks… absolutely punchable. Gen V season 2 will kick off with a three-episode premiere on Sep. 17. #gen #season #finally #gets #firstWWW.POLYGON.COMGen V season 2 finally gets a first lookAfter a universe-shaking season 4 finale on The Boys, it’s once again time for the kids of Godolkin University to step up to the plate. While Gen V’s second season won’t premiere until September, Amazon took to CCXP Mexico to give fans a look at the new season — and a little of how The Boys season 4 impacted the college-set spinoff. Here’s the official synopsis: As the rest of America adjusts to Homelander’s iron fist, back at Godolkin University, the mysterious new Dean preaches a curriculum that promises to make students more powerful than ever. Cate and Sam are celebrated heroes, while Marie, Jordan, and Emma reluctantly return to college, burdened by months of trauma and loss. But parties and classes are hard to care about with war brewing between Humans and Supes, both on and off campus. The gang learns of a secret program that goes back to the founding of Godolkin University that may have larger implications than they realize. And, somehow, Marie is a part of it. Most of the cast is back for season 2, including Jaz Sinclair as Marie Moreau, Lizze Broadway as Emma, Maddie Phillips as Cate Dunlap, London Thor and Derek Luh as Jordan Li, Asa Germann as Sam Riordan, and Sean Patrick Thomas as Polarity. Tragically, Gen V season 1 star Chance Perdomo, who played the Magneto-like Andre, died in 2023 on his way to Toronto to film season 2. The production team had previously announced that they would not recast Perdomo’s role for season 2, and it seems the writers have incorporated his departure into Polarity’s arc. New to season 2: Hamish Linklater (Midnight Mass) as Dean Ciphe, a new villain who looks… absolutely punchable. Gen V season 2 will kick off with a three-episode premiere on Sep. 17.0 Commenti 0 condivisioni -
The 2-year hunt for ‘one of the rarest games in history’
Cosmology of Kyoto is a first-person horror exploration game where players navigate a deeply haunted yet surprisingly educational terrain. Originally released in 1993, Cosmology of Kyoto and its disturbing depictions of suffering have since become a cult classic. Roger Ebert, known hater, loved the game so much that he spent weeks playing it. Despite its acclaim, though, the game was a commercial failure and never got a sequel. At least, that’s what many people believed until now.
In 2023, a game called TRIPITAKA 玄奘三蔵求法の旅 was listed on Yahoo Japan. The game was sold for to an unknown party who, despite embarking on a bidding war that culminated in hundreds of dollars, didn’t really share anything publicly about it. The transaction was originally noticed by Mark Buckner, who brought it up in a discussion between fans about the original eerie Japanese game.
Though diehard aficionados had a suspicion that the Cosmology developers had considered a follow-up, concrete evidence of it was scant. The only apparent mention of a sequel lied in the resumes of two Cosmology producers, Hiroshi Ōnishi and Mori Kōichi. Fans also spotted mention of it in an old website for a 1999 museum exhibition on the Silk Road. Though it was a work of fiction, Cosmology was rooted in the history of 10th century Japan and provided players with an in-game encyclopedia. It would make sense for a potential sequel to have enough an educational focus worthy of a museum exhibition.
Despite these rumblings, it was unclear if the game had ever been published, or how far into production it got. Knowledge of the auction prompted video game academic Bruno de Figueiredo to track down the auction winner. The hope was that whoever bought it might share a copy of the game online. After all, up until this point, few knew what this game was and its mere existence lay in doubt. But if it did exist, then it was obviously significant from a historical perspective. Fans would be eager to play it.
But getting collectors to share copies of rare games is tricky. If a game is widely accessible, then it’s no longer rare. Holding on to a copy ensures that it retains its aura as a prized possession. Hoarding also means that the value of a game won’t drop — in fact, it might rise. Not all collectors see their possessions as commodities, though. Holding on to a culturally significant game might be motivated by the desire to preserve it for future generations, which is relevant in instances where a copy of a game is still sealed. Uploading a game that you did not develop is also likely to be legally dubious.
In this case, the owner declined to share the game in a form that others could play. The collector did however upload an hour’s worth of footage on YouTube. The game was called TRIPITAKA, and though it did not outright classify itself as a sequel, the art style, historical focus, and slightly unnerving vibe placed TRIPITAKA in a similar realm as Cosmology of Kyoto. Fans considered it a spiritual successor. Cosmology itself had been developed with the help of Japanese museums.
For some, it was enough to get more of a game they loved. Even if they couldn’t personally control the gameplay, the TRIPITAKA video was lengthy enough to give a sense of what the experience would be like. Others were enraged: Couldn’t the collector see how important this game was?
“I cannot understate just how disgusted I am that this piece of culture and artisn’t being preserved and spread for the enjoyment of others,” one commenter on YouTube wrote. “Shame on you.”
Undeterred by this roadblock, Bruno de Figueiredo continued his pursuit of TRIPITAKA. In 2025, his efforts bore fruit. On X, the expert on obscure Japanese games revealed that he had finally convinced the collector to share the game online after “years of appeals.” Figueiredo has since uploaded a playable ISO of the game online alongside a full three-hour playthrough of a game that had once been considered lost media.
Figuerido did not respond to a request for comment. In a blog post, he emphasized the significance of this find by stating that “the importance of this footage could hardly be overstated.”
He continued:
I am delighted to have played a minor role in the unraveling of this thirty year old mystery, and can hardly contain my enthusiasm, as I now find myself equipped with sufficient information to produce a full post concerning a game about which I could not have written more than a sentence, just last year.
Figuerido refers to TRIPITAKA as one of the rarest games ever made, and it’s true inasmuch as there appears to be only one known copy of it. Value and rarity are also fluid concepts that are ultimately determined by interested audiences. At the same time, TRIPITAKA’s fate and availability is shockingly ordinary when you consider how poorly the gaming industry preserves its own history. If the lack of care is evident with significant games that have arguable merit, it’s doubly true for average games. This is how a game with mixed reviews from twenty years ago suddenly starts commanding hundreds of dollars on resale sites; the scarcity happens because nobody felt a game was worth holding on to.
“There are many extremely raregames for personal computers which, unlike consoles, don’t have any central control over who can publish a game, or what the minimum number of manufactured units needs to be,” says Frank Cifaldi, founder of the Video Game History foundation, a nonprofit dedicated to preserving video games. Cifaldi notes that games in the 80s and 90s in particular, some of which were self-published and never got widespread circulation to begin with, are particularly prone to the type of obscurity that can lead to only a single copy of a game.
“I would further suspect that there were many games and multimedia objects from Japan during this era that are just as rare, but we don’t hear about them because of their lack of historical significance in the West,” Cifaldi says. “I would bet good money that if you surveyed the collection at the Game Preservation Society in Japan, you’d come up with dozens of ‘only known copies’ of 1980s microcomputer games.”
#2year #hunt #one #rarest #gamesThe 2-year hunt for ‘one of the rarest games in history’Cosmology of Kyoto is a first-person horror exploration game where players navigate a deeply haunted yet surprisingly educational terrain. Originally released in 1993, Cosmology of Kyoto and its disturbing depictions of suffering have since become a cult classic. Roger Ebert, known hater, loved the game so much that he spent weeks playing it. Despite its acclaim, though, the game was a commercial failure and never got a sequel. At least, that’s what many people believed until now. In 2023, a game called TRIPITAKA 玄奘三蔵求法の旅 was listed on Yahoo Japan. The game was sold for to an unknown party who, despite embarking on a bidding war that culminated in hundreds of dollars, didn’t really share anything publicly about it. The transaction was originally noticed by Mark Buckner, who brought it up in a discussion between fans about the original eerie Japanese game. Though diehard aficionados had a suspicion that the Cosmology developers had considered a follow-up, concrete evidence of it was scant. The only apparent mention of a sequel lied in the resumes of two Cosmology producers, Hiroshi Ōnishi and Mori Kōichi. Fans also spotted mention of it in an old website for a 1999 museum exhibition on the Silk Road. Though it was a work of fiction, Cosmology was rooted in the history of 10th century Japan and provided players with an in-game encyclopedia. It would make sense for a potential sequel to have enough an educational focus worthy of a museum exhibition. Despite these rumblings, it was unclear if the game had ever been published, or how far into production it got. Knowledge of the auction prompted video game academic Bruno de Figueiredo to track down the auction winner. The hope was that whoever bought it might share a copy of the game online. After all, up until this point, few knew what this game was and its mere existence lay in doubt. But if it did exist, then it was obviously significant from a historical perspective. Fans would be eager to play it. But getting collectors to share copies of rare games is tricky. If a game is widely accessible, then it’s no longer rare. Holding on to a copy ensures that it retains its aura as a prized possession. Hoarding also means that the value of a game won’t drop — in fact, it might rise. Not all collectors see their possessions as commodities, though. Holding on to a culturally significant game might be motivated by the desire to preserve it for future generations, which is relevant in instances where a copy of a game is still sealed. Uploading a game that you did not develop is also likely to be legally dubious. In this case, the owner declined to share the game in a form that others could play. The collector did however upload an hour’s worth of footage on YouTube. The game was called TRIPITAKA, and though it did not outright classify itself as a sequel, the art style, historical focus, and slightly unnerving vibe placed TRIPITAKA in a similar realm as Cosmology of Kyoto. Fans considered it a spiritual successor. Cosmology itself had been developed with the help of Japanese museums. For some, it was enough to get more of a game they loved. Even if they couldn’t personally control the gameplay, the TRIPITAKA video was lengthy enough to give a sense of what the experience would be like. Others were enraged: Couldn’t the collector see how important this game was? “I cannot understate just how disgusted I am that this piece of culture and artisn’t being preserved and spread for the enjoyment of others,” one commenter on YouTube wrote. “Shame on you.” Undeterred by this roadblock, Bruno de Figueiredo continued his pursuit of TRIPITAKA. In 2025, his efforts bore fruit. On X, the expert on obscure Japanese games revealed that he had finally convinced the collector to share the game online after “years of appeals.” Figueiredo has since uploaded a playable ISO of the game online alongside a full three-hour playthrough of a game that had once been considered lost media. Figuerido did not respond to a request for comment. In a blog post, he emphasized the significance of this find by stating that “the importance of this footage could hardly be overstated.” He continued: I am delighted to have played a minor role in the unraveling of this thirty year old mystery, and can hardly contain my enthusiasm, as I now find myself equipped with sufficient information to produce a full post concerning a game about which I could not have written more than a sentence, just last year. Figuerido refers to TRIPITAKA as one of the rarest games ever made, and it’s true inasmuch as there appears to be only one known copy of it. Value and rarity are also fluid concepts that are ultimately determined by interested audiences. At the same time, TRIPITAKA’s fate and availability is shockingly ordinary when you consider how poorly the gaming industry preserves its own history. If the lack of care is evident with significant games that have arguable merit, it’s doubly true for average games. This is how a game with mixed reviews from twenty years ago suddenly starts commanding hundreds of dollars on resale sites; the scarcity happens because nobody felt a game was worth holding on to. “There are many extremely raregames for personal computers which, unlike consoles, don’t have any central control over who can publish a game, or what the minimum number of manufactured units needs to be,” says Frank Cifaldi, founder of the Video Game History foundation, a nonprofit dedicated to preserving video games. Cifaldi notes that games in the 80s and 90s in particular, some of which were self-published and never got widespread circulation to begin with, are particularly prone to the type of obscurity that can lead to only a single copy of a game. “I would further suspect that there were many games and multimedia objects from Japan during this era that are just as rare, but we don’t hear about them because of their lack of historical significance in the West,” Cifaldi says. “I would bet good money that if you surveyed the collection at the Game Preservation Society in Japan, you’d come up with dozens of ‘only known copies’ of 1980s microcomputer games.” #2year #hunt #one #rarest #gamesWWW.POLYGON.COMThe 2-year hunt for ‘one of the rarest games in history’Cosmology of Kyoto is a first-person horror exploration game where players navigate a deeply haunted yet surprisingly educational terrain. Originally released in 1993, Cosmology of Kyoto and its disturbing depictions of suffering have since become a cult classic. Roger Ebert, known hater, loved the game so much that he spent weeks playing it. Despite its acclaim, though, the game was a commercial failure and never got a sequel. At least, that’s what many people believed until now. In 2023, a game called TRIPITAKA 玄奘三蔵求法の旅 was listed on Yahoo Japan. The game was sold for $300 to an unknown party who, despite embarking on a bidding war that culminated in hundreds of dollars, didn’t really share anything publicly about it. The transaction was originally noticed by Mark Buckner, who brought it up in a discussion between fans about the original eerie Japanese game. Though diehard aficionados had a suspicion that the Cosmology developers had considered a follow-up, concrete evidence of it was scant. The only apparent mention of a sequel lied in the resumes of two Cosmology producers, Hiroshi Ōnishi and Mori Kōichi. Fans also spotted mention of it in an old website for a 1999 museum exhibition on the Silk Road. Though it was a work of fiction, Cosmology was rooted in the history of 10th century Japan and provided players with an in-game encyclopedia. It would make sense for a potential sequel to have enough an educational focus worthy of a museum exhibition. Despite these rumblings, it was unclear if the game had ever been published, or how far into production it got. Knowledge of the auction prompted video game academic Bruno de Figueiredo to track down the auction winner. The hope was that whoever bought it might share a copy of the game online. After all, up until this point, few knew what this game was and its mere existence lay in doubt. But if it did exist, then it was obviously significant from a historical perspective. Fans would be eager to play it. But getting collectors to share copies of rare games is tricky. If a game is widely accessible, then it’s no longer rare. Holding on to a copy ensures that it retains its aura as a prized possession. Hoarding also means that the value of a game won’t drop — in fact, it might rise. Not all collectors see their possessions as commodities, though. Holding on to a culturally significant game might be motivated by the desire to preserve it for future generations, which is relevant in instances where a copy of a game is still sealed. Uploading a game that you did not develop is also likely to be legally dubious. In this case, the owner declined to share the game in a form that others could play. The collector did however upload an hour’s worth of footage on YouTube. The game was called TRIPITAKA, and though it did not outright classify itself as a sequel, the art style, historical focus, and slightly unnerving vibe placed TRIPITAKA in a similar realm as Cosmology of Kyoto. Fans considered it a spiritual successor. Cosmology itself had been developed with the help of Japanese museums. For some, it was enough to get more of a game they loved. Even if they couldn’t personally control the gameplay, the TRIPITAKA video was lengthy enough to give a sense of what the experience would be like. Others were enraged: Couldn’t the collector see how important this game was? “I cannot understate just how disgusted I am that this piece of culture and art (that I am a huge fan of) isn’t being preserved and spread for the enjoyment of others,” one commenter on YouTube wrote. “Shame on you.” Undeterred by this roadblock, Bruno de Figueiredo continued his pursuit of TRIPITAKA. In 2025, his efforts bore fruit. On X, the expert on obscure Japanese games revealed that he had finally convinced the collector to share the game online after “years of appeals.” Figueiredo has since uploaded a playable ISO of the game online alongside a full three-hour playthrough of a game that had once been considered lost media. Figuerido did not respond to a request for comment. In a blog post, he emphasized the significance of this find by stating that “the importance of this footage could hardly be overstated.” He continued: I am delighted to have played a minor role in the unraveling of this thirty year old mystery, and can hardly contain my enthusiasm, as I now find myself equipped with sufficient information to produce a full post concerning a game about which I could not have written more than a sentence, just last year. Figuerido refers to TRIPITAKA as one of the rarest games ever made, and it’s true inasmuch as there appears to be only one known copy of it. Value and rarity are also fluid concepts that are ultimately determined by interested audiences. At the same time, TRIPITAKA’s fate and availability is shockingly ordinary when you consider how poorly the gaming industry preserves its own history. If the lack of care is evident with significant games that have arguable merit, it’s doubly true for average games. This is how a game with mixed reviews from twenty years ago suddenly starts commanding hundreds of dollars on resale sites; the scarcity happens because nobody felt a game was worth holding on to. “There are many extremely rare (and even lost) games for personal computers which, unlike consoles, don’t have any central control over who can publish a game, or what the minimum number of manufactured units needs to be,” says Frank Cifaldi, founder of the Video Game History foundation, a nonprofit dedicated to preserving video games. Cifaldi notes that games in the 80s and 90s in particular, some of which were self-published and never got widespread circulation to begin with, are particularly prone to the type of obscurity that can lead to only a single copy of a game. “I would further suspect that there were many games and multimedia objects from Japan during this era that are just as rare, but we don’t hear about them because of their lack of historical significance in the West,” Cifaldi says. “I would bet good money that if you surveyed the collection at the Game Preservation Society in Japan, you’d come up with dozens of ‘only known copies’ of 1980s microcomputer games.”0 Commenti 0 condivisioni -
Which Nintendo console had the biggest launch?
Nintendo has predicted it will sell 15 million Switch 2s in its current financial year. Analysts think the number is conservative; Nintendo says the price of the Switch 2 is what’s holding back that estimate. But what does that mean, really? Is it a reasonable target? If Nintendo hits it, does that guarantee the Switch 2 will be a massive hit? If a console sells out at launch, what does that tell us? Is there still a chance of a Wii U-style flop?
It’s impossible to know for sure, but a look at all of Nintendo’s past console launches can provide some clues. I’ve dug deep into past Nintendo sales figures to determine which Nintendo consoles enjoyed the best launches. To get a more reliable picture than that initial, almost inevitable sellout, I’ve defined the launch as the console’s first yearon the market.
Note that Nintendo only started reporting quarterly sales for its systems in the mid-2000s, and the earliest data is annual at best and hard to come by, so some of these numbers are approximate. Note, too, that older systems had staggered launches across the three major markets, sometimes over several years, slowing down their potential sales.
Still, there are some surprising results here that put Nintendo’s 15 million forecast for Switch 2 in context. Selling that many units would definitely not be bad news — but it doesn’t indicate a slam-dunk, either.
1. Game Boy Advance
First four quarters: approx. 18.1 million
Lifetime: 81.51 millionRelease: March-June 2001
2. 3DS
First four quarters: 15.03 million
Lifetime: 75.94 millionRelease: February-March 2011
There’s a clear pattern to Nintendo’s two fastest sellers; they were successors to massive hitsin the handheld market, where Nintendo enjoyed total dominance. Nintendo was so bullish about Game Boy Advance, following the decade-long reign of the Game Boy format, that it forecast an astonishing 24 million sales in its first year, while 3DS followed Nintendo’s biggest seller ever. Both sold well, but neither quite lived up to their forebears.
3. Switch
First four quarters: 14.86 million
Lifetime: 152.12 millionRelease: March 2017
4. Wii
First four quarters: 13.17 million
Lifetime: 101.63 millionRelease: November-December 2006
The Switch and the Wii are the only Nintendo consoles with sales over 10 million in the first year and over 100 million in their lifetimes. Quarter for quarter, they both sold incredibly consistently over time. This is surely what Nintendo would like all its hardware launches to look like, and what it’s hoping for with the Switch 2.
5. DS
First four quarters: 8.83 million
Lifetime: 154.02mRelease: November 2004-March 2005
It’s a surprise DS didn’t launch more strongly, considering the runaway early sales of its handheld predecessor, Game Boy Advance. But its launch games weren’t the best and it took a while for the console’s strange design to find its eventual massive casual audience. In its fifth quarter — holiday 2005 — it suddenly took off.
6. GameCube
First four quarters: approx. 6.7 million
Lifetime: 21.74 millionRelease: Sep 2001-May 2002
7. Nintendo 64
First four quarters: 5.80 million
Lifetime: 32.93 millionRelease: June 1996-March 1997
The two Nintendo home consoles made during PlayStation’s ascendency enjoyed reasonably strong launches but petered out due to a lack of software support. GameCube sold 30% of its lifetime total in its first year on sale — an unfortunate achievement that beats even Wii U’s dismal ratio.
8. Game Boy
First four quarters: 3.93 million
Lifetime: 118.69 millionRelease: April 1989-September 1990
The legend of Game Boy is that it was an instant smash, thanks to the high-stakes acquisition of Tetris. But while its launch was healthy for the time, it didn’t begin to indicate what Nintendo’s defining handheld would achieve — sales in the first yearwere just 3% of what it would go on to sell across Game Boy and Game Boy Color.
9. Wii U
First four quarters: 3.91 million
Lifetime: 13.56 millionRelease: November-December 2012
Nintendo’s most recentflop actually started quite strongly, shifting over 3 million units in its first quarter — but then suffered a catastrophic drop-off, selling less than 900,000 worldwide during the rest of its first year on sale. Looking past the initial holiday sell-out, the signs of the disaster to come were clear.
10. Super Famicom/SNES
First four quarters: approx. 2.9 millionLifetime: 49.1 millionRelease: November 1990-June 1992
11. Famicom/NES
Launch sales: 2.5 million by end of 1984Lifetime: 61.91 millionRelease: July 1983 to 1987 and later
Both Nintendo’s early home consoles launched strongly in Japan but took a long time to take off in the West. The NES didn’t fully launch in the U.S. and Europe until 1986, amid caution after the 1980s video game crash, while the SNES was beaten to market in the West by the Sega Genesis and suffered as a result.
12. Virtual Boy
Launch and lifetime sales: 770,000
Release: July-August 1995
You can’t get a worse launch than being discontinued within a year of going on sale!
—
What does this mean for Switch 2’s launch?
If Nintendo meets or exceeds its target of 15 million Switch 2s sold in its first financial year, it will rank among the top Nintendo console launches ever. A Wii U-style flop looks very unlikely, unless sales drop off sharply after its first few months.
But the most telling comparisons here are Nintendo’s top two launches: Game Boy Advance and 3DS. Like Switch 2, they were both conservative, easy-to-understand sequels to huge sellers in a market sector Nintendo had total control of. And while both reached respectable lifetime totals, they got nowhere near the lifetime sales of their more innovative predecessors.
Could this be Switch 2’s fate? Judging by Nintendo’s launch history, it’s possible — maybe even likely.
#which #nintendo #console #had #biggestWhich Nintendo console had the biggest launch?Nintendo has predicted it will sell 15 million Switch 2s in its current financial year. Analysts think the number is conservative; Nintendo says the price of the Switch 2 is what’s holding back that estimate. But what does that mean, really? Is it a reasonable target? If Nintendo hits it, does that guarantee the Switch 2 will be a massive hit? If a console sells out at launch, what does that tell us? Is there still a chance of a Wii U-style flop? It’s impossible to know for sure, but a look at all of Nintendo’s past console launches can provide some clues. I’ve dug deep into past Nintendo sales figures to determine which Nintendo consoles enjoyed the best launches. To get a more reliable picture than that initial, almost inevitable sellout, I’ve defined the launch as the console’s first yearon the market. Note that Nintendo only started reporting quarterly sales for its systems in the mid-2000s, and the earliest data is annual at best and hard to come by, so some of these numbers are approximate. Note, too, that older systems had staggered launches across the three major markets, sometimes over several years, slowing down their potential sales. Still, there are some surprising results here that put Nintendo’s 15 million forecast for Switch 2 in context. Selling that many units would definitely not be bad news — but it doesn’t indicate a slam-dunk, either. 1. Game Boy Advance First four quarters: approx. 18.1 million Lifetime: 81.51 millionRelease: March-June 2001 2. 3DS First four quarters: 15.03 million Lifetime: 75.94 millionRelease: February-March 2011 There’s a clear pattern to Nintendo’s two fastest sellers; they were successors to massive hitsin the handheld market, where Nintendo enjoyed total dominance. Nintendo was so bullish about Game Boy Advance, following the decade-long reign of the Game Boy format, that it forecast an astonishing 24 million sales in its first year, while 3DS followed Nintendo’s biggest seller ever. Both sold well, but neither quite lived up to their forebears. 3. Switch First four quarters: 14.86 million Lifetime: 152.12 millionRelease: March 2017 4. Wii First four quarters: 13.17 million Lifetime: 101.63 millionRelease: November-December 2006 The Switch and the Wii are the only Nintendo consoles with sales over 10 million in the first year and over 100 million in their lifetimes. Quarter for quarter, they both sold incredibly consistently over time. This is surely what Nintendo would like all its hardware launches to look like, and what it’s hoping for with the Switch 2. 5. DS First four quarters: 8.83 million Lifetime: 154.02mRelease: November 2004-March 2005 It’s a surprise DS didn’t launch more strongly, considering the runaway early sales of its handheld predecessor, Game Boy Advance. But its launch games weren’t the best and it took a while for the console’s strange design to find its eventual massive casual audience. In its fifth quarter — holiday 2005 — it suddenly took off. 6. GameCube First four quarters: approx. 6.7 million Lifetime: 21.74 millionRelease: Sep 2001-May 2002 7. Nintendo 64 First four quarters: 5.80 million Lifetime: 32.93 millionRelease: June 1996-March 1997 The two Nintendo home consoles made during PlayStation’s ascendency enjoyed reasonably strong launches but petered out due to a lack of software support. GameCube sold 30% of its lifetime total in its first year on sale — an unfortunate achievement that beats even Wii U’s dismal ratio. 8. Game Boy First four quarters: 3.93 million Lifetime: 118.69 millionRelease: April 1989-September 1990 The legend of Game Boy is that it was an instant smash, thanks to the high-stakes acquisition of Tetris. But while its launch was healthy for the time, it didn’t begin to indicate what Nintendo’s defining handheld would achieve — sales in the first yearwere just 3% of what it would go on to sell across Game Boy and Game Boy Color. 9. Wii U First four quarters: 3.91 million Lifetime: 13.56 millionRelease: November-December 2012 Nintendo’s most recentflop actually started quite strongly, shifting over 3 million units in its first quarter — but then suffered a catastrophic drop-off, selling less than 900,000 worldwide during the rest of its first year on sale. Looking past the initial holiday sell-out, the signs of the disaster to come were clear. 10. Super Famicom/SNES First four quarters: approx. 2.9 millionLifetime: 49.1 millionRelease: November 1990-June 1992 11. Famicom/NES Launch sales: 2.5 million by end of 1984Lifetime: 61.91 millionRelease: July 1983 to 1987 and later Both Nintendo’s early home consoles launched strongly in Japan but took a long time to take off in the West. The NES didn’t fully launch in the U.S. and Europe until 1986, amid caution after the 1980s video game crash, while the SNES was beaten to market in the West by the Sega Genesis and suffered as a result. 12. Virtual Boy Launch and lifetime sales: 770,000 Release: July-August 1995 You can’t get a worse launch than being discontinued within a year of going on sale! — What does this mean for Switch 2’s launch? If Nintendo meets or exceeds its target of 15 million Switch 2s sold in its first financial year, it will rank among the top Nintendo console launches ever. A Wii U-style flop looks very unlikely, unless sales drop off sharply after its first few months. But the most telling comparisons here are Nintendo’s top two launches: Game Boy Advance and 3DS. Like Switch 2, they were both conservative, easy-to-understand sequels to huge sellers in a market sector Nintendo had total control of. And while both reached respectable lifetime totals, they got nowhere near the lifetime sales of their more innovative predecessors. Could this be Switch 2’s fate? Judging by Nintendo’s launch history, it’s possible — maybe even likely. #which #nintendo #console #had #biggestWWW.POLYGON.COMWhich Nintendo console had the biggest launch?Nintendo has predicted it will sell 15 million Switch 2s in its current financial year. Analysts think the number is conservative; Nintendo says the price of the Switch 2 is what’s holding back that estimate. But what does that mean, really? Is it a reasonable target? If Nintendo hits it, does that guarantee the Switch 2 will be a massive hit? If a console sells out at launch, what does that tell us? Is there still a chance of a Wii U-style flop? It’s impossible to know for sure, but a look at all of Nintendo’s past console launches can provide some clues. I’ve dug deep into past Nintendo sales figures to determine which Nintendo consoles enjoyed the best launches. To get a more reliable picture than that initial, almost inevitable sellout, I’ve defined the launch as the console’s first year (or rather, first four financial quarters) on the market. Note that Nintendo only started reporting quarterly sales for its systems in the mid-2000s, and the earliest data is annual at best and hard to come by, so some of these numbers are approximate. Note, too, that older systems had staggered launches across the three major markets (Japan, North America, and Europe), sometimes over several years, slowing down their potential sales. Still, there are some surprising results here that put Nintendo’s 15 million forecast for Switch 2 in context. Selling that many units would definitely not be bad news — but it doesn’t indicate a slam-dunk, either. 1. Game Boy Advance First four quarters: approx. 18.1 million Lifetime: 81.51 million (5th overall) Release: March-June 2001 2. 3DS First four quarters: 15.03 million Lifetime: 75.94 million (6th) Release: February-March 2011 There’s a clear pattern to Nintendo’s two fastest sellers; they were successors to massive hits (the Game Boy and DS) in the handheld market, where Nintendo enjoyed total dominance. Nintendo was so bullish about Game Boy Advance, following the decade-long reign of the Game Boy format, that it forecast an astonishing 24 million sales in its first year, while 3DS followed Nintendo’s biggest seller ever. Both sold well, but neither quite lived up to their forebears. 3. Switch First four quarters: 14.86 million Lifetime: 152.12 million (2nd, for now) Release: March 2017 4. Wii First four quarters: 13.17 million Lifetime: 101.63 million (4th) Release: November-December 2006 The Switch and the Wii are the only Nintendo consoles with sales over 10 million in the first year and over 100 million in their lifetimes. Quarter for quarter, they both sold incredibly consistently over time. This is surely what Nintendo would like all its hardware launches to look like, and what it’s hoping for with the Switch 2. 5. DS First four quarters: 8.83 million Lifetime: 154.02m (1st, for now) Release: November 2004-March 2005 It’s a surprise DS didn’t launch more strongly, considering the runaway early sales of its handheld predecessor, Game Boy Advance. But its launch games weren’t the best and it took a while for the console’s strange design to find its eventual massive casual audience. In its fifth quarter — holiday 2005 — it suddenly took off. 6. GameCube First four quarters: approx. 6.7 million Lifetime: 21.74 million (10th) Release: Sep 2001-May 2002 7. Nintendo 64 First four quarters: 5.80 million Lifetime: 32.93 million (9th) Release: June 1996-March 1997 The two Nintendo home consoles made during PlayStation’s ascendency enjoyed reasonably strong launches but petered out due to a lack of software support. GameCube sold 30% of its lifetime total in its first year on sale — an unfortunate achievement that beats even Wii U’s dismal ratio. 8. Game Boy First four quarters: 3.93 million Lifetime: 118.69 million (3rd) Release: April 1989-September 1990 The legend of Game Boy is that it was an instant smash, thanks to the high-stakes acquisition of Tetris. But while its launch was healthy for the time, it didn’t begin to indicate what Nintendo’s defining handheld would achieve — sales in the first year (before it reached Europe) were just 3% of what it would go on to sell across Game Boy and Game Boy Color. 9. Wii U First four quarters: 3.91 million Lifetime: 13.56 million (11th) Release: November-December 2012 Nintendo’s most recent (but not its worst) flop actually started quite strongly, shifting over 3 million units in its first quarter — but then suffered a catastrophic drop-off, selling less than 900,000 worldwide during the rest of its first year on sale. Looking past the initial holiday sell-out, the signs of the disaster to come were clear. 10. Super Famicom/SNES First four quarters: approx. 2.9 million (mostly Japan) Lifetime: 49.1 million (8th) Release: November 1990-June 1992 11. Famicom/NES Launch sales: 2.5 million by end of 1984 (Japan only) Lifetime: 61.91 million (7th) Release: July 1983 to 1987 and later Both Nintendo’s early home consoles launched strongly in Japan but took a long time to take off in the West. The NES didn’t fully launch in the U.S. and Europe until 1986, amid caution after the 1980s video game crash, while the SNES was beaten to market in the West by the Sega Genesis and suffered as a result. 12. Virtual Boy Launch and lifetime sales: 770,000 Release: July-August 1995 You can’t get a worse launch than being discontinued within a year of going on sale! — What does this mean for Switch 2’s launch? If Nintendo meets or exceeds its target of 15 million Switch 2s sold in its first financial year, it will rank among the top Nintendo console launches ever. A Wii U-style flop looks very unlikely, unless sales drop off sharply after its first few months. But the most telling comparisons here are Nintendo’s top two launches: Game Boy Advance and 3DS. Like Switch 2, they were both conservative, easy-to-understand sequels to huge sellers in a market sector Nintendo had total control of. And while both reached respectable lifetime totals, they got nowhere near the lifetime sales of their more innovative predecessors. Could this be Switch 2’s fate? Judging by Nintendo’s launch history, it’s possible — maybe even likely.0 Commenti 0 condivisioni -
Sure, EA College Football 26 is cool, but I miss EA Sports BIG games
It’s that time of the year again when EA Sports begins rolling out its annual sports simulators, with the company issuing a trailer for EA Sports College Football 26 on Thursday. The reveal showed off an admittedly hype video soundtracked by Metallica’s classic “Enter Sandman,” with various programs performing historic pre-game rituals. Sure, College Football 26′s graphics look more real, the atmosphere feels big, and I’m sure I’ll get a rush from playing it on Xbox Game Pass for a day before deleting and never touching it again, but what I yearn for is fun. What I yearn for is the revival of EA Sports BIG.
As a matter of fact, y’all mind if I remember a beloved friend real quick?
Electronic Arts created EA Sports BIG in 2000 with a mission to create extreme sports games. An initiative led by Steve Rechtschaffner, the EA Sports BIG banner first appeared on 2000’s SSX, a snowboarding romp that flipped the sport on its head with over-the-top flare, style, and, of course, tricks. The game was critically acclaimed upon release, with the title being praised for leaning into the often unrealistic elements of video games instead of the grounded reality most sports sims are set in. SSX’s success allowed for the boardercross-inspired game to become a beloved gaming franchise spanning several more games; the success also transformed EA Sports BIG from a fun experiment to a certified hitmaker.
EA Sports BIG’s catalog found the studio dipping its toes in a wide variety of sports with soccer, freestyle motocross, snow moto racing, rally racing, wrestling, basketball, and football). Notably, the latter two franchises became some of the most beloved titles during the EA Sports BIG era.
NBA Street was first released in 2001 for the PlayStation and the Nintendo GameCube, a year flooded with basketball sports sims like NBA Shootout 2002, NBA Live 2002, NBA Hoopz, NBA 2k2, and more. Picking up where NBA Jam left off, EA Sports BIG opted to color outside the lines with NBA Street, creating a game featuring prestigious NBA players but an experience more aligned with streetball culture.
The 3-on-3 affair practically begged players to infuse their personalities into the game, giving them the ability to pull off tricks and moves that would have been a foul in the actual NBA. Trick points were used to build a trick meter, which, in turn, allows players to perform the aptly named gamebreaker mechanic, a special shot that would give the user points while taking away from their opponent’s score.
NBA Street’s formula and sensibilities would be applied to 2004’s NFL Street, using football interpretations of the gamebreaker mechanic for both the offensive and defensive sides of the ball. NBA and NFL Street would then add even more out-of-control mechanics to the franchises in subsequent releases, with wall running, level two gamebreakers, and even crossovers with Nintendo that got Mario, Luigi, and Princess Peach chucking up threes on the court.
Sadly, though, EA Sports BIG was shut down in 2008 amid a global financial crisis, which saw EA impose layoffs on 11% of its workforce and shift from creative output to more financially responsible endeavors.That same year, EA created the short-lived EA Sports Freestyle studio, which only released five games before also being shut down.
While EA Sports BIG games didn’t have great graphics, were full of jank, and were a bit comical, the studio’s titles gave me a feeling I have never felt from playing Madden or College Football: shameless fun.
Yes, I’m glad to have NCAA Football reborn as College Football. But these too-real for-imagination sports sims seldom offer me the same zany nonsensical entertainment that EA Sports BIG used to inject into their games. And neither EA Sports nor any other studio has even come close since.
Pour one out for EA Sports BIG.
#sure #college #football #cool #butSure, EA College Football 26 is cool, but I miss EA Sports BIG gamesIt’s that time of the year again when EA Sports begins rolling out its annual sports simulators, with the company issuing a trailer for EA Sports College Football 26 on Thursday. The reveal showed off an admittedly hype video soundtracked by Metallica’s classic “Enter Sandman,” with various programs performing historic pre-game rituals. Sure, College Football 26′s graphics look more real, the atmosphere feels big, and I’m sure I’ll get a rush from playing it on Xbox Game Pass for a day before deleting and never touching it again, but what I yearn for is fun. What I yearn for is the revival of EA Sports BIG. As a matter of fact, y’all mind if I remember a beloved friend real quick? Electronic Arts created EA Sports BIG in 2000 with a mission to create extreme sports games. An initiative led by Steve Rechtschaffner, the EA Sports BIG banner first appeared on 2000’s SSX, a snowboarding romp that flipped the sport on its head with over-the-top flare, style, and, of course, tricks. The game was critically acclaimed upon release, with the title being praised for leaning into the often unrealistic elements of video games instead of the grounded reality most sports sims are set in. SSX’s success allowed for the boardercross-inspired game to become a beloved gaming franchise spanning several more games; the success also transformed EA Sports BIG from a fun experiment to a certified hitmaker. EA Sports BIG’s catalog found the studio dipping its toes in a wide variety of sports with soccer, freestyle motocross, snow moto racing, rally racing, wrestling, basketball, and football). Notably, the latter two franchises became some of the most beloved titles during the EA Sports BIG era. NBA Street was first released in 2001 for the PlayStation and the Nintendo GameCube, a year flooded with basketball sports sims like NBA Shootout 2002, NBA Live 2002, NBA Hoopz, NBA 2k2, and more. Picking up where NBA Jam left off, EA Sports BIG opted to color outside the lines with NBA Street, creating a game featuring prestigious NBA players but an experience more aligned with streetball culture. The 3-on-3 affair practically begged players to infuse their personalities into the game, giving them the ability to pull off tricks and moves that would have been a foul in the actual NBA. Trick points were used to build a trick meter, which, in turn, allows players to perform the aptly named gamebreaker mechanic, a special shot that would give the user points while taking away from their opponent’s score. NBA Street’s formula and sensibilities would be applied to 2004’s NFL Street, using football interpretations of the gamebreaker mechanic for both the offensive and defensive sides of the ball. NBA and NFL Street would then add even more out-of-control mechanics to the franchises in subsequent releases, with wall running, level two gamebreakers, and even crossovers with Nintendo that got Mario, Luigi, and Princess Peach chucking up threes on the court. Sadly, though, EA Sports BIG was shut down in 2008 amid a global financial crisis, which saw EA impose layoffs on 11% of its workforce and shift from creative output to more financially responsible endeavors.That same year, EA created the short-lived EA Sports Freestyle studio, which only released five games before also being shut down. While EA Sports BIG games didn’t have great graphics, were full of jank, and were a bit comical, the studio’s titles gave me a feeling I have never felt from playing Madden or College Football: shameless fun. Yes, I’m glad to have NCAA Football reborn as College Football. But these too-real for-imagination sports sims seldom offer me the same zany nonsensical entertainment that EA Sports BIG used to inject into their games. And neither EA Sports nor any other studio has even come close since. Pour one out for EA Sports BIG. #sure #college #football #cool #butWWW.POLYGON.COMSure, EA College Football 26 is cool, but I miss EA Sports BIG gamesIt’s that time of the year again when EA Sports begins rolling out its annual sports simulators, with the company issuing a trailer for EA Sports College Football 26 on Thursday. The reveal showed off an admittedly hype video soundtracked by Metallica’s classic “Enter Sandman,” with various programs performing historic pre-game rituals. Sure, College Football 26′s graphics look more real, the atmosphere feels big, and I’m sure I’ll get a rush from playing it on Xbox Game Pass for a day before deleting and never touching it again, but what I yearn for is fun. What I yearn for is the revival of EA Sports BIG. As a matter of fact, y’all mind if I remember a beloved friend real quick? Electronic Arts created EA Sports BIG in 2000 with a mission to create extreme sports games. An initiative led by Steve Rechtschaffner, the EA Sports BIG banner first appeared on 2000’s SSX, a snowboarding romp that flipped the sport on its head with over-the-top flare, style, and, of course, tricks. The game was critically acclaimed upon release, with the title being praised for leaning into the often unrealistic elements of video games instead of the grounded reality most sports sims are set in. SSX’s success allowed for the boardercross-inspired game to become a beloved gaming franchise spanning several more games; the success also transformed EA Sports BIG from a fun experiment to a certified hitmaker. EA Sports BIG’s catalog found the studio dipping its toes in a wide variety of sports with soccer (FIFA Street), freestyle motocross (Freekstyle), snow moto racing (Sled Storm), rally racing (Shox), wrestling (Def Jam Vendetta), basketball (NBA Street), and football (NFL Street)). Notably, the latter two franchises became some of the most beloved titles during the EA Sports BIG era. NBA Street was first released in 2001 for the PlayStation and the Nintendo GameCube, a year flooded with basketball sports sims like NBA Shootout 2002, NBA Live 2002, NBA Hoopz, NBA 2k2, and more. Picking up where NBA Jam left off, EA Sports BIG opted to color outside the lines with NBA Street, creating a game featuring prestigious NBA players but an experience more aligned with streetball culture. The 3-on-3 affair practically begged players to infuse their personalities into the game, giving them the ability to pull off tricks and moves that would have been a foul in the actual NBA. Trick points were used to build a trick meter, which, in turn, allows players to perform the aptly named gamebreaker mechanic, a special shot that would give the user points while taking away from their opponent’s score. NBA Street’s formula and sensibilities would be applied to 2004’s NFL Street, using football interpretations of the gamebreaker mechanic for both the offensive and defensive sides of the ball. NBA and NFL Street would then add even more out-of-control mechanics to the franchises in subsequent releases, with wall running (NFL Street 2), level two gamebreakers (NBA Street Vol. 2), and even crossovers with Nintendo that got Mario, Luigi, and Princess Peach chucking up threes on the court (NBA Street Vol. 3). Sadly, though, EA Sports BIG was shut down in 2008 amid a global financial crisis, which saw EA impose layoffs on 11% of its workforce and shift from creative output to more financially responsible endeavors. (Sound familiar?) That same year, EA created the short-lived EA Sports Freestyle studio, which only released five games before also being shut down. While EA Sports BIG games didn’t have great graphics, were full of jank, and were a bit comical, the studio’s titles gave me a feeling I have never felt from playing Madden or College Football: shameless fun. Yes, I’m glad to have NCAA Football reborn as College Football. But these too-real for-imagination sports sims seldom offer me the same zany nonsensical entertainment that EA Sports BIG used to inject into their games. And neither EA Sports nor any other studio has even come close since. Pour one out for EA Sports BIG.0 Commenti 0 condivisioni -
How to play Duchess in Elden Ring Nightreign
The Duchess is one of the sharpest classes in Elden Ring Nightreign. The undercover priestess loves to dip in and out of combat, overwhelming foes with fast attacks and status ailments.
Once you unlock the Duchess, pick her if you like to stay nimble and quickly dominate foes with excessively high damage per second. While her damage potential is one of the highest, Duchess has some apparent weaknesses that can diminish her viability.
If you’re an aspiring Duchess main who wants to get the best out of the character in your future expeditions, this Elden Ring Nightreign guide will show you how to play as the Duchess, with a focus on recommendations for her best relics, best teammates, and best weapons, alongside other miscellaneous tips.
How to make a great Duchess build in Elden Ring Nightreign
As a dextrous character, you’ll want to craft your Duchess build around daggers, katanas, and curved great swords. All in all, anything that has a fast move set and is able to apply bleed is beneficial to a Duchess build. Bleed just overall synergizes with Duchess’s Restage ability, so when in doubt, prioritize looking for weapons and relics that allow for bleed application.
Since Duchess scales with intelligence and faith as well, she does well with most of the game’s ranged weapon options. We recommend a good bow or staff in your equipment loadout.
Best relics for Duchess in Elden Ring Nightreign
Duchess scales primarily off of Arcane, Faith, and Dexterity, so the best relics for her are those that provide boosts to those specific stats. You can unlock these relics by just playing the game, but the best relics come from completing runs and defeating Nightlords. Another great way to gain access to high-quality relics is by completing the remembrance objectives found in the journal.
Some of the Duchess’ best options are relics with the following effects:Dagger chain attack reprises event upon nearby enemiesImproved character skill attack powerDefeating enemies while Art is active ups attack powerBecome difficult to spot and silence footsteps after landing critical from behind
Boosts attack power of added affinity attacks
Improved stance breaking when wielding two armaments
Any relic that increases Dexterity, Intelligence, or Endurance
Character skill cooldown reduction
Starting armament inflicts are good relics as well if you can match the status ailment with a Nightlord weakness
Best teammates for Duchess in Elden Ring Nightreign
Duchess excels when she’s able to deal damage unimpeded. She fits neatly into team comps that create enough space for her to do as she pleases. As the game evolves, new strategies may emerge, but at launch, the following classes are great fits as teammates for the Duchess and are likely to remain so for the foreseeable future.
Guardian — Guardian’s ultimate art provides a useful damage negation buff to teammates in its radius, helping Duchess with her survivability.
Raider — Debatably Nightreign’s tankiest character, he can easily handle enemy aggro, allowing for Duchess to set up good uses of her Restage ability.
Wylder — Wylder’s character skill allows him to grapple enemies to him. In the early stages of an expedition, Duchess is at her weakest. A good Wylder can help mitigate enemy aggro by yanking them away from her.
Duchess — Having multiple Duchess players is not as good as the other picks; however, there is an unusual synergy with her Restage character skill. Since it applies to allies’ damage as well as her own, multiple Duchess players can rapidly apply status ailments like Bleed and demolish bosses.
Best weapons for Duchess in Elden Ring Nightreign
Hands down, the best weapon for Duchess is a dagger, as Duchess prefers to build up status ailments as quickly as possible. To that end, it’s best to equip her with weapons that have fast move sets.
That said, even though she’s a dextrous character, she also has good intelligence scaling. Staves are extremely underrated on Duchess. Since there’s no equipment load or stat requirements outside of levels, there is simply no reason not to have at least one good staff member with you at all times. Below are some of the best weapons for Duchess:
Crystal Knife
Reduvia
Wakizashi
Moonveil
Rivers of Blood
Meteoric Ore Blade
Horned Bow
Carian Regal Scepter
Best talismans for Duchess in Elden Ring Nightreign
It isn’t often you’ll run into a talisman during an expedition, but if you get lucky, they can completely dial up the effectiveness of any character. Be on the lookout for scarabs, a returning enemy from Elden Ring, who tend to drop them.
The best talismans for the Duchess are the following:
Millicent’s Prosthesis — Boosts attack power with successive attacks.
Twinblade Talisman — Boosts the power of chain attack finishers.
Lord of Blood’s Exultation — Boosts attack power when blood loss is in the vicinity.
Depending on your playstyle, you might even prefer to use talismans that increase spell casting power, such as Graven-School Talisman or Radagon Icon. While it may not be her best option, it is still viable, and being able to adapt on the fly is the best skill you could have in Elden Ring Nightreign.
For more Elden Ring Nightreign guides, here’s a list of all classes, the best class to pick first, how to unlock the Revenant, and the best early Recluse build.
#how #play #duchess #elden #ringHow to play Duchess in Elden Ring NightreignThe Duchess is one of the sharpest classes in Elden Ring Nightreign. The undercover priestess loves to dip in and out of combat, overwhelming foes with fast attacks and status ailments. Once you unlock the Duchess, pick her if you like to stay nimble and quickly dominate foes with excessively high damage per second. While her damage potential is one of the highest, Duchess has some apparent weaknesses that can diminish her viability. If you’re an aspiring Duchess main who wants to get the best out of the character in your future expeditions, this Elden Ring Nightreign guide will show you how to play as the Duchess, with a focus on recommendations for her best relics, best teammates, and best weapons, alongside other miscellaneous tips. How to make a great Duchess build in Elden Ring Nightreign As a dextrous character, you’ll want to craft your Duchess build around daggers, katanas, and curved great swords. All in all, anything that has a fast move set and is able to apply bleed is beneficial to a Duchess build. Bleed just overall synergizes with Duchess’s Restage ability, so when in doubt, prioritize looking for weapons and relics that allow for bleed application. Since Duchess scales with intelligence and faith as well, she does well with most of the game’s ranged weapon options. We recommend a good bow or staff in your equipment loadout. Best relics for Duchess in Elden Ring Nightreign Duchess scales primarily off of Arcane, Faith, and Dexterity, so the best relics for her are those that provide boosts to those specific stats. You can unlock these relics by just playing the game, but the best relics come from completing runs and defeating Nightlords. Another great way to gain access to high-quality relics is by completing the remembrance objectives found in the journal. Some of the Duchess’ best options are relics with the following effects:Dagger chain attack reprises event upon nearby enemiesImproved character skill attack powerDefeating enemies while Art is active ups attack powerBecome difficult to spot and silence footsteps after landing critical from behind Boosts attack power of added affinity attacks Improved stance breaking when wielding two armaments Any relic that increases Dexterity, Intelligence, or Endurance Character skill cooldown reduction Starting armament inflicts are good relics as well if you can match the status ailment with a Nightlord weakness Best teammates for Duchess in Elden Ring Nightreign Duchess excels when she’s able to deal damage unimpeded. She fits neatly into team comps that create enough space for her to do as she pleases. As the game evolves, new strategies may emerge, but at launch, the following classes are great fits as teammates for the Duchess and are likely to remain so for the foreseeable future. Guardian — Guardian’s ultimate art provides a useful damage negation buff to teammates in its radius, helping Duchess with her survivability. Raider — Debatably Nightreign’s tankiest character, he can easily handle enemy aggro, allowing for Duchess to set up good uses of her Restage ability. Wylder — Wylder’s character skill allows him to grapple enemies to him. In the early stages of an expedition, Duchess is at her weakest. A good Wylder can help mitigate enemy aggro by yanking them away from her. Duchess — Having multiple Duchess players is not as good as the other picks; however, there is an unusual synergy with her Restage character skill. Since it applies to allies’ damage as well as her own, multiple Duchess players can rapidly apply status ailments like Bleed and demolish bosses. Best weapons for Duchess in Elden Ring Nightreign Hands down, the best weapon for Duchess is a dagger, as Duchess prefers to build up status ailments as quickly as possible. To that end, it’s best to equip her with weapons that have fast move sets. That said, even though she’s a dextrous character, she also has good intelligence scaling. Staves are extremely underrated on Duchess. Since there’s no equipment load or stat requirements outside of levels, there is simply no reason not to have at least one good staff member with you at all times. Below are some of the best weapons for Duchess: Crystal Knife Reduvia Wakizashi Moonveil Rivers of Blood Meteoric Ore Blade Horned Bow Carian Regal Scepter Best talismans for Duchess in Elden Ring Nightreign It isn’t often you’ll run into a talisman during an expedition, but if you get lucky, they can completely dial up the effectiveness of any character. Be on the lookout for scarabs, a returning enemy from Elden Ring, who tend to drop them. The best talismans for the Duchess are the following: Millicent’s Prosthesis — Boosts attack power with successive attacks. Twinblade Talisman — Boosts the power of chain attack finishers. Lord of Blood’s Exultation — Boosts attack power when blood loss is in the vicinity. Depending on your playstyle, you might even prefer to use talismans that increase spell casting power, such as Graven-School Talisman or Radagon Icon. While it may not be her best option, it is still viable, and being able to adapt on the fly is the best skill you could have in Elden Ring Nightreign. For more Elden Ring Nightreign guides, here’s a list of all classes, the best class to pick first, how to unlock the Revenant, and the best early Recluse build. #how #play #duchess #elden #ringWWW.POLYGON.COMHow to play Duchess in Elden Ring NightreignThe Duchess is one of the sharpest classes in Elden Ring Nightreign. The undercover priestess loves to dip in and out of combat, overwhelming foes with fast attacks and status ailments. Once you unlock the Duchess, pick her if you like to stay nimble and quickly dominate foes with excessively high damage per second. While her damage potential is one of the highest, Duchess has some apparent weaknesses that can diminish her viability. If you’re an aspiring Duchess main who wants to get the best out of the character in your future expeditions, this Elden Ring Nightreign guide will show you how to play as the Duchess, with a focus on recommendations for her best relics, best teammates, and best weapons, alongside other miscellaneous tips. How to make a great Duchess build in Elden Ring Nightreign As a dextrous character, you’ll want to craft your Duchess build around daggers, katanas, and curved great swords. All in all, anything that has a fast move set and is able to apply bleed is beneficial to a Duchess build. Bleed just overall synergizes with Duchess’s Restage ability, so when in doubt, prioritize looking for weapons and relics that allow for bleed application. Since Duchess scales with intelligence and faith as well, she does well with most of the game’s ranged weapon options. We recommend a good bow or staff in your equipment loadout. Best relics for Duchess in Elden Ring Nightreign Duchess scales primarily off of Arcane, Faith, and Dexterity, so the best relics for her are those that provide boosts to those specific stats. You can unlock these relics by just playing the game, but the best relics come from completing runs and defeating Nightlords. Another great way to gain access to high-quality relics is by completing the remembrance objectives found in the journal. Some of the Duchess’ best options are relics with the following effects: [Duchess] Dagger chain attack reprises event upon nearby enemies [Duchess] Improved character skill attack power [Duchess] Defeating enemies while Art is active ups attack power [Duchess] Become difficult to spot and silence footsteps after landing critical from behind Boosts attack power of added affinity attacks Improved stance breaking when wielding two armaments Any relic that increases Dexterity, Intelligence, or Endurance Character skill cooldown reduction Starting armament inflicts are good relics as well if you can match the status ailment with a Nightlord weakness Best teammates for Duchess in Elden Ring Nightreign Duchess excels when she’s able to deal damage unimpeded. She fits neatly into team comps that create enough space for her to do as she pleases. As the game evolves, new strategies may emerge, but at launch, the following classes are great fits as teammates for the Duchess and are likely to remain so for the foreseeable future. Guardian — Guardian’s ultimate art provides a useful damage negation buff to teammates in its radius, helping Duchess with her survivability. Raider — Debatably Nightreign’s tankiest character, he can easily handle enemy aggro, allowing for Duchess to set up good uses of her Restage ability. Wylder — Wylder’s character skill allows him to grapple enemies to him. In the early stages of an expedition, Duchess is at her weakest. A good Wylder can help mitigate enemy aggro by yanking them away from her. Duchess — Having multiple Duchess players is not as good as the other picks; however, there is an unusual synergy with her Restage character skill. Since it applies to allies’ damage as well as her own, multiple Duchess players can rapidly apply status ailments like Bleed and demolish bosses. Best weapons for Duchess in Elden Ring Nightreign Hands down, the best weapon for Duchess is a dagger, as Duchess prefers to build up status ailments as quickly as possible. To that end, it’s best to equip her with weapons that have fast move sets. That said, even though she’s a dextrous character, she also has good intelligence scaling. Staves are extremely underrated on Duchess. Since there’s no equipment load or stat requirements outside of levels, there is simply no reason not to have at least one good staff member with you at all times. Below are some of the best weapons for Duchess: Crystal Knife Reduvia Wakizashi Moonveil Rivers of Blood Meteoric Ore Blade Horned Bow Carian Regal Scepter Best talismans for Duchess in Elden Ring Nightreign It isn’t often you’ll run into a talisman during an expedition, but if you get lucky, they can completely dial up the effectiveness of any character. Be on the lookout for scarabs, a returning enemy from Elden Ring, who tend to drop them. The best talismans for the Duchess are the following: Millicent’s Prosthesis — Boosts attack power with successive attacks. Twinblade Talisman — Boosts the power of chain attack finishers. Lord of Blood’s Exultation — Boosts attack power when blood loss is in the vicinity. Depending on your playstyle, you might even prefer to use talismans that increase spell casting power, such as Graven-School Talisman or Radagon Icon. While it may not be her best option, it is still viable, and being able to adapt on the fly is the best skill you could have in Elden Ring Nightreign. For more Elden Ring Nightreign guides, here’s a list of all classes, the best class to pick first, how to unlock the Revenant, and the best early Recluse build.0 Commenti 0 condivisioni -
How to play Recluse in Elden Ring Nightreign
The Recluse makes a bunch of cocktails in Elden Ring’s Nightreign, but not the type you’d like to drink. She transforms the typical playstyle of a Soulslike spellcaster and flips it on its head by allowing you access to 14 extra spells through her character skill, Magic Cocktail.
Recluse is the perfect character for you if you want to dedicate many hours to mastering a character. In comparison to the other classes, Recluse demands constant management of stamina, FP, and your character skill on top of all the other requirements Nightreign demands of you.
If you’re an aspiring Recluse main who wants to get the best out of the character in your future expeditions, this Elden Ring Nightreign guide will show you how to play as Recluse, with a focus on recommendations for her best relics, best teammates, and best weapons, alongside other miscellaneous tips.
How to make a great Recluse build in Elden Ring Nightreign
As a mage, you want your Recluse build to involve staves and whatever melee weapon you’re most comfortable with. The most challenging part of learning Recluse’s quirks isn’t strictly about managing her character skill but also about keeping your FP high. It’s easy to disregard it and spam the spells of your weapons, but once you run out of FP, you’re out of luck; there is no azure flask to lean on.
The only way to restore this vital resource is by using your character skill. This is why a good melee weapon you’re comfortable with matters as you begin to learn. Once you have a good grasp on weaving your skill in between spells, you can prioritize weapons and relics that boost intelligence and improve spellcasting.
Best relics for Recluse in Elden Ring Nightreign
For Recluse, Intelligence is king! There are many relics to choose from in Elden Ring Nightreign, but as long as your relic has some boost to spellcasting, FP cost, or intelligence, you are in good shape. While playing the game, you’ll unlock some relics that have passives unique to Recluse. As you can probably assume, these are some of her best options.
Some of the Recluse’s best options are relics with the following effects:Activating ultimate art raises max HPCollecting affinity residue activates Terra MagicaSuffer blood loss and increase attack power upon art activation
Magic attack power up +
Ultimate art gauge +
FP restoration upon successive attacks
Improved resistance relics are also grand if you’re able to match them up with the damage type of your chosen expedition’s Nightlord
Other miscellaneous relics to prioritize are those that increase vigor, mind, intelligence, faith, or endurance. Recluse is a frail character, so more survivability is always good.
Best teammates for Recluse in Elden Ring Nightreign
Similar to other less tanky options like Duchess, Ironeye, and Revenant, Recluse thrives in a team composition that can take enemy pressure off of her as she applies high magic damage through her spells and skills. The following classes are great for Recluse, and you shouldn’t pick her unless one of your teammates is hovering them.
Guardian — Guardian’s ultimate art provides a useful damage negation buff to teammates in its radius, helping Recluse stay alive longer.
Raider — Raider easily absorbs enemy attention, allowing for Recluse to damage her targets safely.
Wylder — Wylder’s character skill allows him to grapple enemies to him, relieving pressure off of Recluse. His Ultimate Art also deals fire damage, which you can provide fire essence for your character skill.
Best Magic Cocktail Combinations in Elden Ring Nightreign
Recluse’s character skill is the meat and potatoes of her playstyle. There is no way around it; you have to get comfortable with all 14 of the possible spell combinations. When an enemy or ally takes elemental damage from any source, you can use this skill to siphon the residue of that damage and bank it. Once you’ve banked three element residues, your next cast will cast a unique spell. Every single one has its uses, but some are more practical and usable in nearly every situation.
Pure Holy — Enwreathe oneself in holy light, bordering poise and increasing damage negation. Requires 3 Holy residues.
Magic & Holy — Cover nearby area with a magic veil, fully conserving FP for self and allies for a short time. Can be used with any combination of Magic and Holy residue.
Magic, Fire, & Lightning — Conjure frontwards exploding gravity orb. Gravity orb pulls enemies inward, expands, and explodes, inflicting heavy damage. Requires Magic, Fire, and Lightning residue.
Best talismans for Recluse in Elden Ring Nightreign
Talismans are some of the rarest gear in Elden Ring Nightreign, but they can be found if you know where to look. They can drop in fortresses and from scarabs, so if you spot one of these, it’s good to prioritize them. The best talismans for the Recluse are the following:
Ancestral Spirit’s Horn — Defeating Enemies Restores FP
Taker’s Cameo — Defeating Enemies Restores HP
Ritual Shield Talisman — Improved Damage Negation at Full HP
Blessed Dew Talisman — Continous HP Recovery +2
Viridian Amber Medallion — Increased Maximum Stamina +12%
Any talisman that offers FP restoration, HP restoration, damage negation, and stamina recovery is good, as they allow Recluse players some individuality and choice regarding whether they should instead play defensively or offensively. Recluse in Elden Ring Nightreign requires a specific type of player, and with some practice, adaptability, and a good loadout, mastering the mage will be a piece of cake.
For more Elden Ring Nightreign guides, here’s a list of all classes, the best class to pick first, how to unlock the Duchess and Revenant, and the best early Duchess build.
#how #play #recluse #elden #ringHow to play Recluse in Elden Ring NightreignThe Recluse makes a bunch of cocktails in Elden Ring’s Nightreign, but not the type you’d like to drink. She transforms the typical playstyle of a Soulslike spellcaster and flips it on its head by allowing you access to 14 extra spells through her character skill, Magic Cocktail. Recluse is the perfect character for you if you want to dedicate many hours to mastering a character. In comparison to the other classes, Recluse demands constant management of stamina, FP, and your character skill on top of all the other requirements Nightreign demands of you. If you’re an aspiring Recluse main who wants to get the best out of the character in your future expeditions, this Elden Ring Nightreign guide will show you how to play as Recluse, with a focus on recommendations for her best relics, best teammates, and best weapons, alongside other miscellaneous tips. How to make a great Recluse build in Elden Ring Nightreign As a mage, you want your Recluse build to involve staves and whatever melee weapon you’re most comfortable with. The most challenging part of learning Recluse’s quirks isn’t strictly about managing her character skill but also about keeping your FP high. It’s easy to disregard it and spam the spells of your weapons, but once you run out of FP, you’re out of luck; there is no azure flask to lean on. The only way to restore this vital resource is by using your character skill. This is why a good melee weapon you’re comfortable with matters as you begin to learn. Once you have a good grasp on weaving your skill in between spells, you can prioritize weapons and relics that boost intelligence and improve spellcasting. Best relics for Recluse in Elden Ring Nightreign For Recluse, Intelligence is king! There are many relics to choose from in Elden Ring Nightreign, but as long as your relic has some boost to spellcasting, FP cost, or intelligence, you are in good shape. While playing the game, you’ll unlock some relics that have passives unique to Recluse. As you can probably assume, these are some of her best options. Some of the Recluse’s best options are relics with the following effects:Activating ultimate art raises max HPCollecting affinity residue activates Terra MagicaSuffer blood loss and increase attack power upon art activation Magic attack power up + Ultimate art gauge + FP restoration upon successive attacks Improved resistance relics are also grand if you’re able to match them up with the damage type of your chosen expedition’s Nightlord Other miscellaneous relics to prioritize are those that increase vigor, mind, intelligence, faith, or endurance. Recluse is a frail character, so more survivability is always good. Best teammates for Recluse in Elden Ring Nightreign Similar to other less tanky options like Duchess, Ironeye, and Revenant, Recluse thrives in a team composition that can take enemy pressure off of her as she applies high magic damage through her spells and skills. The following classes are great for Recluse, and you shouldn’t pick her unless one of your teammates is hovering them. Guardian — Guardian’s ultimate art provides a useful damage negation buff to teammates in its radius, helping Recluse stay alive longer. Raider — Raider easily absorbs enemy attention, allowing for Recluse to damage her targets safely. Wylder — Wylder’s character skill allows him to grapple enemies to him, relieving pressure off of Recluse. His Ultimate Art also deals fire damage, which you can provide fire essence for your character skill. Best Magic Cocktail Combinations in Elden Ring Nightreign Recluse’s character skill is the meat and potatoes of her playstyle. There is no way around it; you have to get comfortable with all 14 of the possible spell combinations. When an enemy or ally takes elemental damage from any source, you can use this skill to siphon the residue of that damage and bank it. Once you’ve banked three element residues, your next cast will cast a unique spell. Every single one has its uses, but some are more practical and usable in nearly every situation. Pure Holy — Enwreathe oneself in holy light, bordering poise and increasing damage negation. Requires 3 Holy residues. Magic & Holy — Cover nearby area with a magic veil, fully conserving FP for self and allies for a short time. Can be used with any combination of Magic and Holy residue. Magic, Fire, & Lightning — Conjure frontwards exploding gravity orb. Gravity orb pulls enemies inward, expands, and explodes, inflicting heavy damage. Requires Magic, Fire, and Lightning residue. Best talismans for Recluse in Elden Ring Nightreign Talismans are some of the rarest gear in Elden Ring Nightreign, but they can be found if you know where to look. They can drop in fortresses and from scarabs, so if you spot one of these, it’s good to prioritize them. The best talismans for the Recluse are the following: Ancestral Spirit’s Horn — Defeating Enemies Restores FP Taker’s Cameo — Defeating Enemies Restores HP Ritual Shield Talisman — Improved Damage Negation at Full HP Blessed Dew Talisman — Continous HP Recovery +2 Viridian Amber Medallion — Increased Maximum Stamina +12% Any talisman that offers FP restoration, HP restoration, damage negation, and stamina recovery is good, as they allow Recluse players some individuality and choice regarding whether they should instead play defensively or offensively. Recluse in Elden Ring Nightreign requires a specific type of player, and with some practice, adaptability, and a good loadout, mastering the mage will be a piece of cake. For more Elden Ring Nightreign guides, here’s a list of all classes, the best class to pick first, how to unlock the Duchess and Revenant, and the best early Duchess build. #how #play #recluse #elden #ringWWW.POLYGON.COMHow to play Recluse in Elden Ring NightreignThe Recluse makes a bunch of cocktails in Elden Ring’s Nightreign, but not the type you’d like to drink. She transforms the typical playstyle of a Soulslike spellcaster and flips it on its head by allowing you access to 14 extra spells through her character skill, Magic Cocktail. Recluse is the perfect character for you if you want to dedicate many hours to mastering a character. In comparison to the other classes, Recluse demands constant management of stamina, FP, and your character skill on top of all the other requirements Nightreign demands of you. If you’re an aspiring Recluse main who wants to get the best out of the character in your future expeditions, this Elden Ring Nightreign guide will show you how to play as Recluse, with a focus on recommendations for her best relics, best teammates, and best weapons, alongside other miscellaneous tips. How to make a great Recluse build in Elden Ring Nightreign As a mage, you want your Recluse build to involve staves and whatever melee weapon you’re most comfortable with. The most challenging part of learning Recluse’s quirks isn’t strictly about managing her character skill but also about keeping your FP high. It’s easy to disregard it and spam the spells of your weapons, but once you run out of FP, you’re out of luck; there is no azure flask to lean on. The only way to restore this vital resource is by using your character skill. This is why a good melee weapon you’re comfortable with matters as you begin to learn. Once you have a good grasp on weaving your skill in between spells, you can prioritize weapons and relics that boost intelligence and improve spellcasting. Best relics for Recluse in Elden Ring Nightreign For Recluse, Intelligence is king! There are many relics to choose from in Elden Ring Nightreign, but as long as your relic has some boost to spellcasting, FP cost, or intelligence, you are in good shape. While playing the game, you’ll unlock some relics that have passives unique to Recluse. As you can probably assume, these are some of her best options. Some of the Recluse’s best options are relics with the following effects: [Recluse] Activating ultimate art raises max HP [Recluse] Collecting affinity residue activates Terra Magica [Recluse] Suffer blood loss and increase attack power upon art activation Magic attack power up + Ultimate art gauge + FP restoration upon successive attacks Improved resistance relics are also grand if you’re able to match them up with the damage type of your chosen expedition’s Nightlord Other miscellaneous relics to prioritize are those that increase vigor, mind, intelligence, faith, or endurance. Recluse is a frail character, so more survivability is always good. Best teammates for Recluse in Elden Ring Nightreign Similar to other less tanky options like Duchess, Ironeye, and Revenant, Recluse thrives in a team composition that can take enemy pressure off of her as she applies high magic damage through her spells and skills. The following classes are great for Recluse, and you shouldn’t pick her unless one of your teammates is hovering them. Guardian — Guardian’s ultimate art provides a useful damage negation buff to teammates in its radius, helping Recluse stay alive longer. Raider — Raider easily absorbs enemy attention, allowing for Recluse to damage her targets safely. Wylder — Wylder’s character skill allows him to grapple enemies to him, relieving pressure off of Recluse. His Ultimate Art also deals fire damage, which you can provide fire essence for your character skill. Best Magic Cocktail Combinations in Elden Ring Nightreign Recluse’s character skill is the meat and potatoes of her playstyle. There is no way around it; you have to get comfortable with all 14 of the possible spell combinations. When an enemy or ally takes elemental damage from any source, you can use this skill to siphon the residue of that damage and bank it. Once you’ve banked three element residues, your next cast will cast a unique spell. Every single one has its uses, but some are more practical and usable in nearly every situation. Pure Holy — Enwreathe oneself in holy light, bordering poise and increasing damage negation. Requires 3 Holy residues. Magic & Holy — Cover nearby area with a magic veil, fully conserving FP for self and allies for a short time. Can be used with any combination of Magic and Holy residue. Magic, Fire, & Lightning — Conjure frontwards exploding gravity orb. Gravity orb pulls enemies inward, expands, and explodes, inflicting heavy damage. Requires Magic, Fire, and Lightning residue. Best talismans for Recluse in Elden Ring Nightreign Talismans are some of the rarest gear in Elden Ring Nightreign, but they can be found if you know where to look. They can drop in fortresses and from scarabs, so if you spot one of these, it’s good to prioritize them. The best talismans for the Recluse are the following: Ancestral Spirit’s Horn — Defeating Enemies Restores FP Taker’s Cameo — Defeating Enemies Restores HP Ritual Shield Talisman — Improved Damage Negation at Full HP Blessed Dew Talisman — Continous HP Recovery +2 Viridian Amber Medallion — Increased Maximum Stamina +12% Any talisman that offers FP restoration, HP restoration, damage negation, and stamina recovery is good, as they allow Recluse players some individuality and choice regarding whether they should instead play defensively or offensively. Recluse in Elden Ring Nightreign requires a specific type of player, and with some practice, adaptability, and a good loadout, mastering the mage will be a piece of cake. For more Elden Ring Nightreign guides, here’s a list of all classes, the best class to pick first, how to unlock the Duchess and Revenant, and the best early Duchess build.0 Commenti 0 condivisioni -
Captain America: Brave New World, The Wild Robot, Lost in Starlight, and every movie new to streaming this weekend
Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home.
This week, Captain America: Brave New World, the Marvel superhero movie starring Anthony Mackie and Harrison Ford, smashes its way onto Disney Plus after hitting video on demand in April. It’s a big week for animation, with the Oscar-nominated The Wild Robot and the Korean science fiction romance Lost in Starlight both releasing on Netflix, while DreamWorks’ adaptation of Dav Pilkey’s internationally bestselling Dog Man graphic novel series arrives on Peacock. New titles available to rent include the Chinese legal thriller The Prosecutor, and two tales of forbidden love: the Shakespearean musical Juliet & Romeo and The Grey director Joe Carnahan’s action flick Shadow Force.
Here’s everything new that’s available to watch this weekend!
New on Netflix
Lost in Starlight
Genre: Science fiction romanceDirector: Han Ji-wonCast: Kim Tae-ri, Hong Kyung/Maitreyi Ramakrishnan, Justin H. Min
Set in 2050 Seoul, Netflix’s first Korean original animated film is a story of literally star-crossed lovers. An astronaut headed for Mars and a musician fall for each other and face the pain of separation. Trying to make a long-distance relationship work is especially difficult when you’re 139 million miles away from each other.
A Widow’s Game
Genre: Crime dramaDirector: Carlos SedesCast: Carmen Machi, Ivana Baquero, Tristán Ulloa
Based on a true story, this Spanish film stars Ivana Baqueroas Maje, the young widow of a man stabbed seven times and left in a parking lot in a seeming crime of passion. The investigation leads to Maje’s lovers, as the police try to figure out who’s really behind the crime.
The Wild Robot
Genre: Family science fictionRun time: 1h 42mDirector: Chris SandersCast: Lupita Nyong’o, Pedro Pascal, Kit Connor
Based on Peter Brown’s middle-grade book, DreamWorks’ Academy Award-nominated film follows Roz, a helpful robot who accidentally washes up on an island that’s only inhabited by animals. While she initially terrifies all the creatures there, she winds up befriending a foxwho helps her raise a runty goslingand prepare him for his first migration.
From our review:
From director Chris Sanders, The Wild Robot is a tenderly crafted story that pushes computer animation in a beautiful new direction — and is exactly the sort of movie that the current animation landscape so desperately needs.
New on Disney Plus
Captain America: Brave New World
Genre: Superhero actionRun time: 1h 58mDirector: Julius OnahCast: Anthony Mackie, Danny Ramirez, Harrison Ford
Set after the events of The Falcon and the Winter Soldier, Captain America: Brave New World sees Sam Wilson — having fully embraced his role as the new Captain America — being called on to resolve an international incident in the wake of a failed assassination attempt on newly elected President Thaddeus “Thunderbolt” Ross. With time running out and the walls closing in, will Sam be able to come out on top and rescue the world from the brink of devastation? Probably!
From our review:
As a Captain America movie, Brave New World is batting strongly below average. Its plot is at least mildly reminiscent of 2014’s Captain America: The Winter Soldier, but it’s both fair and unfair to compare the two. Unfair in that Winter Soldier is still among the best-regarded MCU movies, while BNW is running uphill from table-setting a potential new Captain America franchise, dealing with post-production rewrites and reshoots, and the general malaise of the MCU’s post-Avengers: Endgame audience. But fair in that, like Winter Soldier, BNW was also clearly designed as a grounded thrillerfeaturing global political stakes and a superpowered conspiracy at its heart.
New on Hulu
The Seed of the Sacred Fig
Genre: Political dramaRun time: 2h 48mDirector: Mohammad RasoulofCast: Soheila Golestani, Missagh Zareh, Mahsa Rostami
Writer and director Mohammad Rasoulof had to flee Iran after he was sentenced to eight years in prison ahead of the premiere of The Seed of the Sacred Fig. The Oscar- and Golden Globe-nominated film is a fictional story set against the backdrop of political protests, incorporating real footage of the 2022 and 2023 unrest that followed the death of 22-year-old Jina Mahsa Amini, who was fatally beaten by Iranian “morality police” under the accusation that she was wearing her hijab improperly.
New on Peacock
Dog Man
Genre: Family comedyRun time: 1h 29mDirector: Peter HastingsCast: Peter Hastings, Pete Davidson, Lil Rel Howery
Peter Hastings continues the Captain Underpants franchise with an adaptation of Dav Pilkey’s graphic novel series about a hero created when a police officer and his dog were stitched together into one individual after being wounded while failing to defuse a bomb. Pete Davidson plays Dog Man’s evil cat nemesis in the DreamWorks film, which uses CG animation styled to resemble craft materials.
New on Starz
Flight Risk
Genre: ThrillerRun time: 1h 31mDirector: Mel GibsonCast: Mark Wahlberg, Topher Grace, Michelle Dockery
No one is quite who they seem in Mel Gibson’s claustrophobic thriller, where a U.S. Marshalhires a pilotto get an informant from Alaska to New York so he can testify against the crime family he worked for. As they travel across the wilderness, the group fights for control of the increasingly tense and violent flight.
New on Shudder and HIDIVE
Vampire Hunter D
Genre: Horror animeRun time: 1h 31mDirector: Toyoo AshidaCast: Kaneto Shiozawa, Michie Tomizawa, Seizō Katō
AMC Networks re-released a digitally remastered version of Toyoo Ashida’s classic anime film to celebrate its 40th anniversary in theaters in April, and is now offering it across both its anime and horror streaming services. Set in a far future where vampires rule the world, the action-packed film follows a mysterious vampire hunter hired to protect a woman from a vampire lord who wants her to be his next bride.
New to digital
Fight or Flight
Genre: Action comedyRun time: 1h 42mDirector: James MadiganCast: Josh Hartnett, Katee Sackhoff, Charithra Chandran
Basically Bullet Train but in the air, Fight or Flight casts Black Hawk Down and Penny Dreadful star Josh Hartnett as a disgraced Secret Service agent given the chance to clear his name by catching an elusive hacker known as the Ghost, who’s boarded a flight from Bangkok to San Francisco. Unfortunately, the plane is packed with assassins looking to kill the Ghost and anyone who gets in their way.
Juliet & Romeo
Genre: Musical romanceRun time: 2h 2mDirector: Timothy Scott BogartCast: Jamie Ward, Clara Rugaard, Rupert Everett
West Side Story already did the decisive musical version of Shakespeare’s tragedy Romeo and Juliet, but this adaptation plays closer to the original text while adding a soundtrack full of original pop tunes to the tale of two feuding houses of Verona. Filmed on location in Italy, Juliet & Romeo’s high-profile supporting cast includes Jason Isaacsas Lord Montague and Rebel Wilsonas Lady Capulet.
The Prosecutor
Genre: Legal thrillerRun time: 1h 57mDirector: Donnie YenCast: Donnie Yen, Cheung Chi Lam Julian, Michael Hui
Ip Man’s Donnie Yen directs and stars in this Chinese legal thriller loosely based on a real 2016 drug trafficking case. Yen plays detective Fok Chi-ho, who loses faith in policing and decides the better way to ensure criminals face justice is as a public prosecutor. The Prosecutor might be mostly courtroom drama, but there’s still plenty of action, combining old-school martial arts techniques with modern film technology.
Shadow Force
Genre: Action thrillerRun time: 1h 43mDirector: Joe CarnahanCast: Kerry Washington, Omar Sy, Mark StrongEight years ago, Kyrah Owensand Isaac Sarrjoined a multinational special forces group dubbed Shadow Force, but they’ve left that life behind to raise their son. Their old bossdoesn’t accept their resignation, and is trying to hunt them down.
#captain #america #brave #new #worldCaptain America: Brave New World, The Wild Robot, Lost in Starlight, and every movie new to streaming this weekendEach week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home. This week, Captain America: Brave New World, the Marvel superhero movie starring Anthony Mackie and Harrison Ford, smashes its way onto Disney Plus after hitting video on demand in April. It’s a big week for animation, with the Oscar-nominated The Wild Robot and the Korean science fiction romance Lost in Starlight both releasing on Netflix, while DreamWorks’ adaptation of Dav Pilkey’s internationally bestselling Dog Man graphic novel series arrives on Peacock. New titles available to rent include the Chinese legal thriller The Prosecutor, and two tales of forbidden love: the Shakespearean musical Juliet & Romeo and The Grey director Joe Carnahan’s action flick Shadow Force. Here’s everything new that’s available to watch this weekend! New on Netflix Lost in Starlight Genre: Science fiction romanceDirector: Han Ji-wonCast: Kim Tae-ri, Hong Kyung/Maitreyi Ramakrishnan, Justin H. Min Set in 2050 Seoul, Netflix’s first Korean original animated film is a story of literally star-crossed lovers. An astronaut headed for Mars and a musician fall for each other and face the pain of separation. Trying to make a long-distance relationship work is especially difficult when you’re 139 million miles away from each other. A Widow’s Game Genre: Crime dramaDirector: Carlos SedesCast: Carmen Machi, Ivana Baquero, Tristán Ulloa Based on a true story, this Spanish film stars Ivana Baqueroas Maje, the young widow of a man stabbed seven times and left in a parking lot in a seeming crime of passion. The investigation leads to Maje’s lovers, as the police try to figure out who’s really behind the crime. The Wild Robot Genre: Family science fictionRun time: 1h 42mDirector: Chris SandersCast: Lupita Nyong’o, Pedro Pascal, Kit Connor Based on Peter Brown’s middle-grade book, DreamWorks’ Academy Award-nominated film follows Roz, a helpful robot who accidentally washes up on an island that’s only inhabited by animals. While she initially terrifies all the creatures there, she winds up befriending a foxwho helps her raise a runty goslingand prepare him for his first migration. From our review: From director Chris Sanders, The Wild Robot is a tenderly crafted story that pushes computer animation in a beautiful new direction — and is exactly the sort of movie that the current animation landscape so desperately needs. New on Disney Plus Captain America: Brave New World Genre: Superhero actionRun time: 1h 58mDirector: Julius OnahCast: Anthony Mackie, Danny Ramirez, Harrison Ford Set after the events of The Falcon and the Winter Soldier, Captain America: Brave New World sees Sam Wilson — having fully embraced his role as the new Captain America — being called on to resolve an international incident in the wake of a failed assassination attempt on newly elected President Thaddeus “Thunderbolt” Ross. With time running out and the walls closing in, will Sam be able to come out on top and rescue the world from the brink of devastation? Probably! From our review: As a Captain America movie, Brave New World is batting strongly below average. Its plot is at least mildly reminiscent of 2014’s Captain America: The Winter Soldier, but it’s both fair and unfair to compare the two. Unfair in that Winter Soldier is still among the best-regarded MCU movies, while BNW is running uphill from table-setting a potential new Captain America franchise, dealing with post-production rewrites and reshoots, and the general malaise of the MCU’s post-Avengers: Endgame audience. But fair in that, like Winter Soldier, BNW was also clearly designed as a grounded thrillerfeaturing global political stakes and a superpowered conspiracy at its heart. New on Hulu The Seed of the Sacred Fig Genre: Political dramaRun time: 2h 48mDirector: Mohammad RasoulofCast: Soheila Golestani, Missagh Zareh, Mahsa Rostami Writer and director Mohammad Rasoulof had to flee Iran after he was sentenced to eight years in prison ahead of the premiere of The Seed of the Sacred Fig. The Oscar- and Golden Globe-nominated film is a fictional story set against the backdrop of political protests, incorporating real footage of the 2022 and 2023 unrest that followed the death of 22-year-old Jina Mahsa Amini, who was fatally beaten by Iranian “morality police” under the accusation that she was wearing her hijab improperly. New on Peacock Dog Man Genre: Family comedyRun time: 1h 29mDirector: Peter HastingsCast: Peter Hastings, Pete Davidson, Lil Rel Howery Peter Hastings continues the Captain Underpants franchise with an adaptation of Dav Pilkey’s graphic novel series about a hero created when a police officer and his dog were stitched together into one individual after being wounded while failing to defuse a bomb. Pete Davidson plays Dog Man’s evil cat nemesis in the DreamWorks film, which uses CG animation styled to resemble craft materials. New on Starz Flight Risk Genre: ThrillerRun time: 1h 31mDirector: Mel GibsonCast: Mark Wahlberg, Topher Grace, Michelle Dockery No one is quite who they seem in Mel Gibson’s claustrophobic thriller, where a U.S. Marshalhires a pilotto get an informant from Alaska to New York so he can testify against the crime family he worked for. As they travel across the wilderness, the group fights for control of the increasingly tense and violent flight. New on Shudder and HIDIVE Vampire Hunter D Genre: Horror animeRun time: 1h 31mDirector: Toyoo AshidaCast: Kaneto Shiozawa, Michie Tomizawa, Seizō Katō AMC Networks re-released a digitally remastered version of Toyoo Ashida’s classic anime film to celebrate its 40th anniversary in theaters in April, and is now offering it across both its anime and horror streaming services. Set in a far future where vampires rule the world, the action-packed film follows a mysterious vampire hunter hired to protect a woman from a vampire lord who wants her to be his next bride. New to digital Fight or Flight Genre: Action comedyRun time: 1h 42mDirector: James MadiganCast: Josh Hartnett, Katee Sackhoff, Charithra Chandran Basically Bullet Train but in the air, Fight or Flight casts Black Hawk Down and Penny Dreadful star Josh Hartnett as a disgraced Secret Service agent given the chance to clear his name by catching an elusive hacker known as the Ghost, who’s boarded a flight from Bangkok to San Francisco. Unfortunately, the plane is packed with assassins looking to kill the Ghost and anyone who gets in their way. Juliet & Romeo Genre: Musical romanceRun time: 2h 2mDirector: Timothy Scott BogartCast: Jamie Ward, Clara Rugaard, Rupert Everett West Side Story already did the decisive musical version of Shakespeare’s tragedy Romeo and Juliet, but this adaptation plays closer to the original text while adding a soundtrack full of original pop tunes to the tale of two feuding houses of Verona. Filmed on location in Italy, Juliet & Romeo’s high-profile supporting cast includes Jason Isaacsas Lord Montague and Rebel Wilsonas Lady Capulet. The Prosecutor Genre: Legal thrillerRun time: 1h 57mDirector: Donnie YenCast: Donnie Yen, Cheung Chi Lam Julian, Michael Hui Ip Man’s Donnie Yen directs and stars in this Chinese legal thriller loosely based on a real 2016 drug trafficking case. Yen plays detective Fok Chi-ho, who loses faith in policing and decides the better way to ensure criminals face justice is as a public prosecutor. The Prosecutor might be mostly courtroom drama, but there’s still plenty of action, combining old-school martial arts techniques with modern film technology. Shadow Force Genre: Action thrillerRun time: 1h 43mDirector: Joe CarnahanCast: Kerry Washington, Omar Sy, Mark StrongEight years ago, Kyrah Owensand Isaac Sarrjoined a multinational special forces group dubbed Shadow Force, but they’ve left that life behind to raise their son. Their old bossdoesn’t accept their resignation, and is trying to hunt them down. #captain #america #brave #new #worldWWW.POLYGON.COMCaptain America: Brave New World, The Wild Robot, Lost in Starlight, and every movie new to streaming this weekendEach week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home. This week, Captain America: Brave New World, the Marvel superhero movie starring Anthony Mackie and Harrison Ford, smashes its way onto Disney Plus after hitting video on demand in April. It’s a big week for animation, with the Oscar-nominated The Wild Robot and the Korean science fiction romance Lost in Starlight both releasing on Netflix, while DreamWorks’ adaptation of Dav Pilkey’s internationally bestselling Dog Man graphic novel series arrives on Peacock. New titles available to rent include the Chinese legal thriller The Prosecutor, and two tales of forbidden love: the Shakespearean musical Juliet & Romeo and The Grey director Joe Carnahan’s action flick Shadow Force. Here’s everything new that’s available to watch this weekend! New on Netflix Lost in Starlight Genre: Science fiction romanceDirector: Han Ji-wonCast: Kim Tae-ri, Hong Kyung/Maitreyi Ramakrishnan, Justin H. Min Set in 2050 Seoul, Netflix’s first Korean original animated film is a story of literally star-crossed lovers. An astronaut headed for Mars and a musician fall for each other and face the pain of separation. Trying to make a long-distance relationship work is especially difficult when you’re 139 million miles away from each other. A Widow’s Game Genre: Crime dramaDirector: Carlos SedesCast: Carmen Machi, Ivana Baquero, Tristán Ulloa Based on a true story, this Spanish film stars Ivana Baquero (Pan’s Labyrinth) as Maje, the young widow of a man stabbed seven times and left in a parking lot in a seeming crime of passion. The investigation leads to Maje’s lovers, as the police try to figure out who’s really behind the crime. The Wild Robot Genre: Family science fictionRun time: 1h 42mDirector: Chris SandersCast: Lupita Nyong’o, Pedro Pascal, Kit Connor Based on Peter Brown’s middle-grade book, DreamWorks’ Academy Award-nominated film follows Roz (Lupita Nyong’o), a helpful robot who accidentally washes up on an island that’s only inhabited by animals. While she initially terrifies all the creatures there, she winds up befriending a fox (Pedro Pascal) who helps her raise a runty gosling (Kit Connor) and prepare him for his first migration. From our review: From director Chris Sanders (Lilo & Stitch, How to Train Your Dragon), The Wild Robot is a tenderly crafted story that pushes computer animation in a beautiful new direction — and is exactly the sort of movie that the current animation landscape so desperately needs. New on Disney Plus Captain America: Brave New World Genre: Superhero actionRun time: 1h 58mDirector: Julius OnahCast: Anthony Mackie, Danny Ramirez, Harrison Ford Set after the events of The Falcon and the Winter Soldier, Captain America: Brave New World sees Sam Wilson — having fully embraced his role as the new Captain America — being called on to resolve an international incident in the wake of a failed assassination attempt on newly elected President Thaddeus “Thunderbolt” Ross (Harrison Ford). With time running out and the walls closing in, will Sam be able to come out on top and rescue the world from the brink of devastation? Probably! From our review: As a Captain America movie, Brave New World is batting strongly below average. Its plot is at least mildly reminiscent of 2014’s Captain America: The Winter Soldier, but it’s both fair and unfair to compare the two. Unfair in that Winter Soldier is still among the best-regarded MCU movies, while BNW is running uphill from table-setting a potential new Captain America franchise, dealing with post-production rewrites and reshoots, and the general malaise of the MCU’s post-Avengers: Endgame audience. But fair in that, like Winter Soldier, BNW was also clearly designed as a grounded thriller (by the sliding scale of “grounded” in the MCU) featuring global political stakes and a superpowered conspiracy at its heart. New on Hulu The Seed of the Sacred Fig Genre: Political dramaRun time: 2h 48mDirector: Mohammad RasoulofCast: Soheila Golestani, Missagh Zareh, Mahsa Rostami Writer and director Mohammad Rasoulof had to flee Iran after he was sentenced to eight years in prison ahead of the premiere of The Seed of the Sacred Fig. The Oscar- and Golden Globe-nominated film is a fictional story set against the backdrop of political protests, incorporating real footage of the 2022 and 2023 unrest that followed the death of 22-year-old Jina Mahsa Amini, who was fatally beaten by Iranian “morality police” under the accusation that she was wearing her hijab improperly. New on Peacock Dog Man Genre: Family comedyRun time: 1h 29mDirector: Peter HastingsCast: Peter Hastings, Pete Davidson, Lil Rel Howery Peter Hastings continues the Captain Underpants franchise with an adaptation of Dav Pilkey’s graphic novel series about a hero created when a police officer and his dog were stitched together into one individual after being wounded while failing to defuse a bomb. Pete Davidson plays Dog Man’s evil cat nemesis in the DreamWorks film, which uses CG animation styled to resemble craft materials. New on Starz Flight Risk Genre: ThrillerRun time: 1h 31mDirector: Mel GibsonCast: Mark Wahlberg, Topher Grace, Michelle Dockery No one is quite who they seem in Mel Gibson’s claustrophobic thriller, where a U.S. Marshal (Michelle Dockery) hires a pilot (Mark Wahlberg) to get an informant from Alaska to New York so he can testify against the crime family he worked for. As they travel across the wilderness, the group fights for control of the increasingly tense and violent flight. New on Shudder and HIDIVE Vampire Hunter D Genre: Horror animeRun time: 1h 31mDirector: Toyoo AshidaCast: Kaneto Shiozawa, Michie Tomizawa, Seizō Katō AMC Networks re-released a digitally remastered version of Toyoo Ashida’s classic anime film to celebrate its 40th anniversary in theaters in April, and is now offering it across both its anime and horror streaming services. Set in a far future where vampires rule the world, the action-packed film follows a mysterious vampire hunter hired to protect a woman from a vampire lord who wants her to be his next bride. New to digital Fight or Flight Genre: Action comedyRun time: 1h 42mDirector: James MadiganCast: Josh Hartnett, Katee Sackhoff, Charithra Chandran Basically Bullet Train but in the air, Fight or Flight casts Black Hawk Down and Penny Dreadful star Josh Hartnett as a disgraced Secret Service agent given the chance to clear his name by catching an elusive hacker known as the Ghost, who’s boarded a flight from Bangkok to San Francisco. Unfortunately, the plane is packed with assassins looking to kill the Ghost and anyone who gets in their way. Juliet & Romeo Genre: Musical romanceRun time: 2h 2mDirector: Timothy Scott BogartCast: Jamie Ward, Clara Rugaard, Rupert Everett West Side Story already did the decisive musical version of Shakespeare’s tragedy Romeo and Juliet, but this adaptation plays closer to the original text while adding a soundtrack full of original pop tunes to the tale of two feuding houses of Verona. Filmed on location in Italy, Juliet & Romeo’s high-profile supporting cast includes Jason Isaacs (Harry Potter, The White Lotus) as Lord Montague and Rebel Wilson (Bridesmaids, Pitch Perfect) as Lady Capulet. The Prosecutor Genre: Legal thrillerRun time: 1h 57mDirector: Donnie YenCast: Donnie Yen, Cheung Chi Lam Julian, Michael Hui Ip Man’s Donnie Yen directs and stars in this Chinese legal thriller loosely based on a real 2016 drug trafficking case. Yen plays detective Fok Chi-ho, who loses faith in policing and decides the better way to ensure criminals face justice is as a public prosecutor. The Prosecutor might be mostly courtroom drama, but there’s still plenty of action, combining old-school martial arts techniques with modern film technology. Shadow Force Genre: Action thrillerRun time: 1h 43mDirector: Joe CarnahanCast: Kerry Washington, Omar Sy, Mark StrongEight years ago, Kyrah Owens (Kerry Washington of Scandal and Little Fires Everywhere) and Isaac Sarr (Omar Sy of Lupin and Jurassic World) joined a multinational special forces group dubbed Shadow Force, but they’ve left that life behind to raise their son. Their old boss (played by Mark Strong of Shazam! and Sherlock Holmes) doesn’t accept their resignation, and is trying to hunt them down.0 Commenti 0 condivisioni -
Clair Obscur: Expedition 33’s story hits even harder the second time around
Clair Obscur: Expedition 33 has been on my mind a lot lately. I’m sure you’ve been thinking about it too, even if you’re not playing it. It’s taken over the video game world for the last month and change, and, after selling 3.3 million copies in 33 days, it doesn’t look to be slowing down anytime soon. It’s a joy to play, but I’m having just as much fun watching someone else play it as I did playing it myself — and now I can’t wait for its film adaptation.
I finished Clair Obscur’s main story after about 45 hours, but wasn’t quite ready for my time with it to end. Instead of immediately pursuing the vast post-game content, I gravitated toward watching my partner play it through from the beginning, and it’s quite the beautiful and gripping experience. Its emotional standout moments hit just as hard — maybe even harder, knowing what’s to come — the second time around.
I meant to spend a larger chunk of my Memorial Day holiday weekend finally checking out Sea of Stars’ newDLC, but got sucked into Clair Obscur again all over. Instead of spending hours with Valere and Zale’s new circus-themed abilities in Sea of Stars, I was distracted by Clair Obscur’s breathtaking cutscenes playing on the TV right there. Sorry, Sea of Stars, but I can’t turn away from Gustave and stop from wondering how much he looks like Robert Pattison!
Hearing the distinct, booming thud of Renoir’s walking stick as the end of Act 1 approached, the knot in my stomach was even tighter the second time around knowing what fate was about to befall Gustave. We’re barely granted time to mourn Gustave after his clash with Renoir before Verso jumps onto the scene, and everything about his dialogue, character interactions, and cutscenes during the rest of the game is enhanced knowing who his character truly is.
He shows up just too late to save Gustave, but on second viewing we know that’s not true; Verso can admit to Maelle in Act 3 that he intentionally let Gustave die, which makes Gustave’s already heartbreaking death scene all the more painful. Then, at camp, he and his bestie Esquie catch up after a few years apart. “Maman’s the word,” Esquie says after Verso asks if he revealed Verso’s secret — that Verso is a painted copy of Renoir and the Paintress’ dead son — and, admittedly, knowing that the wine-filled beacon of empathy was also holding out on the expeditioners felt like a betrayal. One liar in the group stings, but two hurts deeply.
And let’s be frank: Verso’s a betrayer and a liar. A filthy, filthy liar — yet I can’t blame the guy. After experiencing his ending and realizing just how much this man wants to die, his actions and lies throughout Acts 2 and 3 make sense. Every conversation with Esquie and Monocohas hidden layers that you only truly understand once all of Verso’s and Clair Obscur’s cards are on the table.
Watching someone else’s playthrough of Clair Obscur also has me even more hyped for the upcoming film adaptation. In case the game wasn’t on your radar before it exploded in popularity following its April launch, Story Kitchen announced in January it’s working on a Clair Obscur film. The minds behind the Sonic the Hedgehog films have quite a few video-game-to-film adaptations in the pipeline, and Clair Obscur will join them.
Of course, adapting a 45-hour game into a 2-hour film will be a difficult task, and I’m sure several story cuts and concessions will have to be made. Some will be easier than others, but as long as the core storylines remain intact, it can work. Clair Obscur is really about the Dessendre family’s cycle of grief and how it harms both the characters we love and those we never meet in a multitude of ways, and that’ll make for an excellent film. Now, if only the filmmakers can get Charlie Coxand Andy Serkison board to reprise their roles — then the film will really start cooking.
#clair #obscur #expedition #33s #storyClair Obscur: Expedition 33’s story hits even harder the second time aroundClair Obscur: Expedition 33 has been on my mind a lot lately. I’m sure you’ve been thinking about it too, even if you’re not playing it. It’s taken over the video game world for the last month and change, and, after selling 3.3 million copies in 33 days, it doesn’t look to be slowing down anytime soon. It’s a joy to play, but I’m having just as much fun watching someone else play it as I did playing it myself — and now I can’t wait for its film adaptation. I finished Clair Obscur’s main story after about 45 hours, but wasn’t quite ready for my time with it to end. Instead of immediately pursuing the vast post-game content, I gravitated toward watching my partner play it through from the beginning, and it’s quite the beautiful and gripping experience. Its emotional standout moments hit just as hard — maybe even harder, knowing what’s to come — the second time around. I meant to spend a larger chunk of my Memorial Day holiday weekend finally checking out Sea of Stars’ newDLC, but got sucked into Clair Obscur again all over. Instead of spending hours with Valere and Zale’s new circus-themed abilities in Sea of Stars, I was distracted by Clair Obscur’s breathtaking cutscenes playing on the TV right there. Sorry, Sea of Stars, but I can’t turn away from Gustave and stop from wondering how much he looks like Robert Pattison! Hearing the distinct, booming thud of Renoir’s walking stick as the end of Act 1 approached, the knot in my stomach was even tighter the second time around knowing what fate was about to befall Gustave. We’re barely granted time to mourn Gustave after his clash with Renoir before Verso jumps onto the scene, and everything about his dialogue, character interactions, and cutscenes during the rest of the game is enhanced knowing who his character truly is. He shows up just too late to save Gustave, but on second viewing we know that’s not true; Verso can admit to Maelle in Act 3 that he intentionally let Gustave die, which makes Gustave’s already heartbreaking death scene all the more painful. Then, at camp, he and his bestie Esquie catch up after a few years apart. “Maman’s the word,” Esquie says after Verso asks if he revealed Verso’s secret — that Verso is a painted copy of Renoir and the Paintress’ dead son — and, admittedly, knowing that the wine-filled beacon of empathy was also holding out on the expeditioners felt like a betrayal. One liar in the group stings, but two hurts deeply. And let’s be frank: Verso’s a betrayer and a liar. A filthy, filthy liar — yet I can’t blame the guy. After experiencing his ending and realizing just how much this man wants to die, his actions and lies throughout Acts 2 and 3 make sense. Every conversation with Esquie and Monocohas hidden layers that you only truly understand once all of Verso’s and Clair Obscur’s cards are on the table. Watching someone else’s playthrough of Clair Obscur also has me even more hyped for the upcoming film adaptation. In case the game wasn’t on your radar before it exploded in popularity following its April launch, Story Kitchen announced in January it’s working on a Clair Obscur film. The minds behind the Sonic the Hedgehog films have quite a few video-game-to-film adaptations in the pipeline, and Clair Obscur will join them. Of course, adapting a 45-hour game into a 2-hour film will be a difficult task, and I’m sure several story cuts and concessions will have to be made. Some will be easier than others, but as long as the core storylines remain intact, it can work. Clair Obscur is really about the Dessendre family’s cycle of grief and how it harms both the characters we love and those we never meet in a multitude of ways, and that’ll make for an excellent film. Now, if only the filmmakers can get Charlie Coxand Andy Serkison board to reprise their roles — then the film will really start cooking. #clair #obscur #expedition #33s #storyWWW.POLYGON.COMClair Obscur: Expedition 33’s story hits even harder the second time around[Warning: This article includes full spoilers for Clair Obscur: Expedition 33.] Clair Obscur: Expedition 33 has been on my mind a lot lately. I’m sure you’ve been thinking about it too, even if you’re not playing it. It’s taken over the video game world for the last month and change, and, after selling 3.3 million copies in 33 days, it doesn’t look to be slowing down anytime soon. It’s a joy to play, but I’m having just as much fun watching someone else play it as I did playing it myself — and now I can’t wait for its film adaptation. I finished Clair Obscur’s main story after about 45 hours, but wasn’t quite ready for my time with it to end. Instead of immediately pursuing the vast post-game content, I gravitated toward watching my partner play it through from the beginning, and it’s quite the beautiful and gripping experience. Its emotional standout moments hit just as hard — maybe even harder, knowing what’s to come — the second time around. I meant to spend a larger chunk of my Memorial Day holiday weekend finally checking out Sea of Stars’ new (and free!) DLC, but got sucked into Clair Obscur again all over. Instead of spending hours with Valere and Zale’s new circus-themed abilities in Sea of Stars, I was distracted by Clair Obscur’s breathtaking cutscenes playing on the TV right there. Sorry, Sea of Stars, but I can’t turn away from Gustave and stop from wondering how much he looks like Robert Pattison! Hearing the distinct, booming thud of Renoir’s walking stick as the end of Act 1 approached, the knot in my stomach was even tighter the second time around knowing what fate was about to befall Gustave. We’re barely granted time to mourn Gustave after his clash with Renoir before Verso jumps onto the scene, and everything about his dialogue, character interactions, and cutscenes during the rest of the game is enhanced knowing who his character truly is. He shows up just too late to save Gustave, but on second viewing we know that’s not true; Verso can admit to Maelle in Act 3 that he intentionally let Gustave die, which makes Gustave’s already heartbreaking death scene all the more painful. Then, at camp, he and his bestie Esquie catch up after a few years apart. “Maman’s the word,” Esquie says after Verso asks if he revealed Verso’s secret — that Verso is a painted copy of Renoir and the Paintress’ dead son — and, admittedly, knowing that the wine-filled beacon of empathy was also holding out on the expeditioners felt like a betrayal. One liar in the group stings, but two hurts deeply. And let’s be frank: Verso’s a betrayer and a liar. A filthy, filthy liar — yet I can’t blame the guy. After experiencing his ending and realizing just how much this man wants to die, his actions and lies throughout Acts 2 and 3 make sense. Every conversation with Esquie and Monoco (his childhood plushie and dog brought to painted life!) has hidden layers that you only truly understand once all of Verso’s and Clair Obscur’s cards are on the table. Watching someone else’s playthrough of Clair Obscur also has me even more hyped for the upcoming film adaptation. In case the game wasn’t on your radar before it exploded in popularity following its April launch, Story Kitchen announced in January it’s working on a Clair Obscur film. The minds behind the Sonic the Hedgehog films have quite a few video-game-to-film adaptations in the pipeline, and Clair Obscur will join them. Of course, adapting a 45-hour game into a 2-hour film will be a difficult task, and I’m sure several story cuts and concessions will have to be made. Some will be easier than others, but as long as the core storylines remain intact, it can work. Clair Obscur is really about the Dessendre family’s cycle of grief and how it harms both the characters we love and those we never meet in a multitude of ways, and that’ll make for an excellent film. Now, if only the filmmakers can get Charlie Cox (Gustave) and Andy Serkis (Renoir) on board to reprise their roles — then the film will really start cooking.0 Commenti 0 condivisioni -
A beginner’s guide for FFXIV’s Occult Crescent
FFXIV: Dawntrail’s field operation is the Occult Crescent, a huge piece of content that dropped in patch 7.25 and should keep you busy for a while. This content is somewhat tied to the Dawntrail relic weapon, and serves as a great way to kill time while also running some pretty exciting content.
Below we explain where to unlock the Occult Crescent in FFXIV and cover details about what the Occult Crescent even is.
How to unlock the Occult Crescent in FFXIV
To unlock the Occult Crescent, you’ll need to have at least one combat job at level 100 and have completed the main portion of the Dawntrail expansion.Once that’s situated, you’ll just need to start the quest “One Last Hurrah” from the Expedition Messenger in Tuliyollal:
Follow this quest line to unlock access to the Occult Crescent.
What is the Occult Crescent?
The Occult Crescent is the field operation for the Dawntrail expansion. This is separate, instanced content that plunges you onto a huge map with a bunch of mechanics specific to this area.
In the Occult Crescent maps, you’ll level your “knowledge” rather than your actual job level, and the enemies around the map will deal and take damage based on that knowledge level. If you get attacked by a level 20 monster when you’re only at knowledge level one, be prepared to die.
The Occult Crescent shares a lot of quirks with its predecessors, like Eureka or Bozja:
You lose knowledge EXPwhen you die and then choose to revive back at base.
You cannot fly around the map, but you can ride your mount.
Special “critical encounters” spawn around the map, locking you into tough and chaotic battles against a big enemy or unique pack of enemies.
Just like bunnies in Eureka, you can help Magic Pots in specific FATEs to be led to treasure.
Specific to the Occult Crescent, there are Phantom Jobs, which are like… mini-jobs you can take on to give you extra skills to help out. Some are unlocked right away, like Phantom Bard or Phantom Knight, but some require you to buy them from the local shop or get a specific drop from a critical encounter.
After finding some survey points, completing some quests, and hitting knowledge rank 20, you’ll be able to participate in “The Forked Tower,” a 48-person dungeon for unique rewards.
So, yep. Your main goal here is to run around, completing FATEs and critical encounters to gain knowledge EXP and rank up. You’ll also amass currency along the way that you can use for special rewards.
Starting tips for conquering the Occult Crescent
If this is your first time stepping foot into a field operation, it can be a lot. Here are some tips to help you out:
Unlike in previous field operations, you can freely unlock aethernet teleport points, with no need to worry about progression or level. You’ll want to reveal the map and unlock these ASAP so you can quickly jump into critical encounters.
To participate in critical encounters, you’ll need to head over to the area labeled with the blue FATE icon and wait in the huge circle or square on the ground. If you don’t make it there by the time the encounter starts, you will not be able to participate.
You can go it alone, but partying up is much better. A simple “lfg” in shout chat should net you an invite. If no invite comes, you may need to start collecting your own straggler players to make a party of your own.
If you’re low level, stay out of the vision of those high-leveled baddies to avoid death. When in doubt, walk behind them and hug walls to stay out of their way.
With those two above points being made, if you do die, sending a request for a revive alongside a “<pos>” in shout chat will tell players your location so that they can help you. Choosing to revive back at base will lose you EXP and possibly levels, so try not to do that too much.
Don’t forget to use your Phantom Job skills. It can be easy to get too locked in to a critical encounter, but don’t forget that you have some useful exclusive tools at your disposal.
Don’t get discouraged by your rampant deaths in critical encounters. These fights are chaotic and involve a lot of pattern recognition and memorization. It takes a bit to learn and you’ll get there!
Open those chests! You may see just chillin’ chests on the floor. While a lot of them will give you weird junk, some of them have valuables like mounts, minions, and glamour inside.
Consider buying the riding map first and the other stuff after. Getting to zoom around the map at a faster speed will help the grind a lot. You can buy the map from the “Expedition Antiquarian” NPC at the base camp for 3,000 silver pieces.
Once you level up enough Phantom Jobs, you can use their buffing skills and then swap jobs while retaining the buffs. This makes Phantom Bard a pretty nice job to level early, as it can grant you an Phantom Job EXP buff.
That said, this whole thing is a learning experience — everyone alongside you is also figuring stuff out, us included.
#beginners #guide #ffxivs #occult #crescentA beginner’s guide for FFXIV’s Occult CrescentFFXIV: Dawntrail’s field operation is the Occult Crescent, a huge piece of content that dropped in patch 7.25 and should keep you busy for a while. This content is somewhat tied to the Dawntrail relic weapon, and serves as a great way to kill time while also running some pretty exciting content. Below we explain where to unlock the Occult Crescent in FFXIV and cover details about what the Occult Crescent even is. How to unlock the Occult Crescent in FFXIV To unlock the Occult Crescent, you’ll need to have at least one combat job at level 100 and have completed the main portion of the Dawntrail expansion.Once that’s situated, you’ll just need to start the quest “One Last Hurrah” from the Expedition Messenger in Tuliyollal: Follow this quest line to unlock access to the Occult Crescent. What is the Occult Crescent? The Occult Crescent is the field operation for the Dawntrail expansion. This is separate, instanced content that plunges you onto a huge map with a bunch of mechanics specific to this area. In the Occult Crescent maps, you’ll level your “knowledge” rather than your actual job level, and the enemies around the map will deal and take damage based on that knowledge level. If you get attacked by a level 20 monster when you’re only at knowledge level one, be prepared to die. The Occult Crescent shares a lot of quirks with its predecessors, like Eureka or Bozja: You lose knowledge EXPwhen you die and then choose to revive back at base. You cannot fly around the map, but you can ride your mount. Special “critical encounters” spawn around the map, locking you into tough and chaotic battles against a big enemy or unique pack of enemies. Just like bunnies in Eureka, you can help Magic Pots in specific FATEs to be led to treasure. Specific to the Occult Crescent, there are Phantom Jobs, which are like… mini-jobs you can take on to give you extra skills to help out. Some are unlocked right away, like Phantom Bard or Phantom Knight, but some require you to buy them from the local shop or get a specific drop from a critical encounter. After finding some survey points, completing some quests, and hitting knowledge rank 20, you’ll be able to participate in “The Forked Tower,” a 48-person dungeon for unique rewards. So, yep. Your main goal here is to run around, completing FATEs and critical encounters to gain knowledge EXP and rank up. You’ll also amass currency along the way that you can use for special rewards. Starting tips for conquering the Occult Crescent If this is your first time stepping foot into a field operation, it can be a lot. Here are some tips to help you out: Unlike in previous field operations, you can freely unlock aethernet teleport points, with no need to worry about progression or level. You’ll want to reveal the map and unlock these ASAP so you can quickly jump into critical encounters. To participate in critical encounters, you’ll need to head over to the area labeled with the blue FATE icon and wait in the huge circle or square on the ground. If you don’t make it there by the time the encounter starts, you will not be able to participate. You can go it alone, but partying up is much better. A simple “lfg” in shout chat should net you an invite. If no invite comes, you may need to start collecting your own straggler players to make a party of your own. If you’re low level, stay out of the vision of those high-leveled baddies to avoid death. When in doubt, walk behind them and hug walls to stay out of their way. With those two above points being made, if you do die, sending a request for a revive alongside a “<pos>” in shout chat will tell players your location so that they can help you. Choosing to revive back at base will lose you EXP and possibly levels, so try not to do that too much. Don’t forget to use your Phantom Job skills. It can be easy to get too locked in to a critical encounter, but don’t forget that you have some useful exclusive tools at your disposal. Don’t get discouraged by your rampant deaths in critical encounters. These fights are chaotic and involve a lot of pattern recognition and memorization. It takes a bit to learn and you’ll get there! Open those chests! You may see just chillin’ chests on the floor. While a lot of them will give you weird junk, some of them have valuables like mounts, minions, and glamour inside. Consider buying the riding map first and the other stuff after. Getting to zoom around the map at a faster speed will help the grind a lot. You can buy the map from the “Expedition Antiquarian” NPC at the base camp for 3,000 silver pieces. Once you level up enough Phantom Jobs, you can use their buffing skills and then swap jobs while retaining the buffs. This makes Phantom Bard a pretty nice job to level early, as it can grant you an Phantom Job EXP buff. That said, this whole thing is a learning experience — everyone alongside you is also figuring stuff out, us included. #beginners #guide #ffxivs #occult #crescentWWW.POLYGON.COMA beginner’s guide for FFXIV’s Occult CrescentFFXIV: Dawntrail’s field operation is the Occult Crescent, a huge piece of content that dropped in patch 7.25 and should keep you busy for a while. This content is somewhat tied to the Dawntrail relic weapon (though you’ll be able to complete the weapon without necessarily partaking in the field op), and serves as a great way to kill time while also running some pretty exciting content. Below we explain where to unlock the Occult Crescent in FFXIV and cover details about what the Occult Crescent even is. How to unlock the Occult Crescent in FFXIV To unlock the Occult Crescent, you’ll need to have at least one combat job at level 100 and have completed the main portion of the Dawntrail expansion. (Y’know, the main story quest that is literally called “Dawntrail.”) Once that’s situated, you’ll just need to start the quest “One Last Hurrah” from the Expedition Messenger in Tuliyollal: Follow this quest line to unlock access to the Occult Crescent. What is the Occult Crescent? The Occult Crescent is the field operation for the Dawntrail expansion. This is separate, instanced content that plunges you onto a huge map with a bunch of mechanics specific to this area. In the Occult Crescent maps, you’ll level your “knowledge” rather than your actual job level, and the enemies around the map will deal and take damage based on that knowledge level. If you get attacked by a level 20 monster when you’re only at knowledge level one, be prepared to die. The Occult Crescent shares a lot of quirks with its predecessors, like Eureka or Bozja: You lose knowledge EXP (and potentially levels) when you die and then choose to revive back at base (but you don’t lose any when you get raised by another player). You cannot fly around the map, but you can ride your mount. Special “critical encounters” spawn around the map, locking you into tough and chaotic battles against a big enemy or unique pack of enemies. Just like bunnies in Eureka, you can help Magic Pots in specific FATEs to be led to treasure. Specific to the Occult Crescent, there are Phantom Jobs, which are like… mini-jobs you can take on to give you extra skills to help out. Some are unlocked right away, like Phantom Bard or Phantom Knight, but some require you to buy them from the local shop or get a specific drop from a critical encounter. After finding some survey points, completing some quests, and hitting knowledge rank 20, you’ll be able to participate in “The Forked Tower,” a 48-person dungeon for unique rewards. So, yep. Your main goal here is to run around, completing FATEs and critical encounters to gain knowledge EXP and rank up. You’ll also amass currency along the way that you can use for special rewards. Starting tips for conquering the Occult Crescent If this is your first time stepping foot into a field operation, it can be a lot. Here are some tips to help you out: Unlike in previous field operations, you can freely unlock aethernet teleport points, with no need to worry about progression or level. You’ll want to reveal the map and unlock these ASAP so you can quickly jump into critical encounters. To participate in critical encounters, you’ll need to head over to the area labeled with the blue FATE icon and wait in the huge circle or square on the ground. If you don’t make it there by the time the encounter starts, you will not be able to participate. You can go it alone, but partying up is much better. A simple “lfg” in shout chat should net you an invite. If no invite comes, you may need to start collecting your own straggler players to make a party of your own. If you’re low level, stay out of the vision of those high-leveled baddies to avoid death. When in doubt, walk behind them and hug walls to stay out of their way. With those two above points being made, if you do die, sending a request for a revive alongside a “<pos>” in shout chat will tell players your location so that they can help you. Choosing to revive back at base will lose you EXP and possibly levels, so try not to do that too much. Don’t forget to use your Phantom Job skills. It can be easy to get too locked in to a critical encounter, but don’t forget that you have some useful exclusive tools at your disposal. Don’t get discouraged by your rampant deaths in critical encounters. These fights are chaotic and involve a lot of pattern recognition and memorization. It takes a bit to learn and you’ll get there! Open those chests! You may see just chillin’ chests on the floor. While a lot of them will give you weird junk, some of them have valuables like mounts, minions, and glamour inside. Consider buying the riding map first and the other stuff after. Getting to zoom around the map at a faster speed will help the grind a lot. You can buy the map from the “Expedition Antiquarian” NPC at the base camp for 3,000 silver pieces. Once you level up enough Phantom Jobs, you can use their buffing skills and then swap jobs while retaining the buffs. This makes Phantom Bard a pretty nice job to level early, as it can grant you an Phantom Job EXP buff. That said, this whole thing is a learning experience — everyone alongside you is also figuring stuff out, us included.0 Commenti 0 condivisioni -
Gigantamax Rillaboom counters, weakness, and battle tips in Pokémon Go
Gigantamax Rillaboom is making its Gigantamax debut in Pokémon Go, and as usual with these types of Pokémon, it’ll be tough to take down.
Rillaboom will specifically be around during the weekend portion of the “Serene Retreat” event, from May 31 at 6 a.m. until June 1 at 9 p.m. in your local time.
Below we list Gigantamax Rillaboom’s best counters and weaknesses in Pokémon Go, as well as general battle tips for the big guy.
Gigantamax Rillaboom weakness
Rillaboom is a pure grass-type, so it has a ton of weaknesses: flying-, poison-, bug-, fire-, and ice-type moves.
That being said, it’ll be resistant against ground-, water-, grass-, and electric-type moves, so don’t use those unless they’re just fast moves to help charge the max meter.
Gigantamax Rillaboom best counters
Try to bring at least one of these attackers:
Gigantamax Charizard with Fire Spin or Dragon BreathDynamax Darmanitan with Fire FangDynamax Moltres with Wind AttackDynamax Cinderace with Fire SpinYou don’t really have to care about your Gigantamax Charizard’s fast move unless you’re using it to build the meter as a pinch hitter. Hopefully you have enough other players that it won’t come to that, but Dragon Breath is just a faster attack than its other options, which is why we have it listed above.
This is all to say that, yes, bring a strong fire-type and Rillaboom should go down.
For defenders/tanks, bring one or two of the following:
Dynamax Blissey with Pound
Dynamax Corviknight with Sand Attack
Dynamax Butterfree with Bug Bite
Dynamax/Gigantamax Venusaur with Vine Whip
These guys’ job is just to soak up the damage from Rillaboom while generating as much energy as possible with their fast attacks.
I hesitated putting Corviknight on this list because Dynamax Rookidee made its debut just this week and Corviknight has a Gigantamax form — so to me, Dynamax Corviknight isn’t worth investing in unless you have a ton of Rookidee Candy sitting around. It resists Rillaboom’s attacks well, so I did include it, but keep that in mind.
Butterfree is a funny one, but it does heavily resist Rillaboom’s grass-type moves, so… go nuts with it, if that’s what you got. As usual Blissey is way to go, but if you still don’t have one, these alternatives should work.
Consider just bringing the strongest Dynamax or Gigantamax Pokémon you have. If you have a maxed out Gigantamax Gengar and your Dynamax Darmanitan isn’t leveled, just bring your Gengar.
General Gigantamax Rillaboom tips
If you’ve been struggling in Max Battles, here’s some general tips to survive — and make sure you’re an asset to your team. Gigantamax battles involve way more strategy than the usual rampant tapping that you do in raids, so make sure to know what you’re doing before jumping in.
Make sure you have enough players. High-efficiency groups with maxed out investments can take down the Rillaboom with fewer people, but practically, if you don’t have hundreds of spare candy and even more Stardust laying around, this isn’t going to be an option for you. Make sure you have as many people as possible to ensure that you get your drummer gorilla.
Don’t sleep on Max Spirit and Max Guard. Teams work best when there’s a variety of moves, not just maxed-out attacks. Each player should bring Pokémon with the defensive and healing moves unlocked as well. Max Guard will focus single-target damage towards you and reduce the damage taken; Max Spirit will heal the whole party. These moves are really important to make sure your damage-dealers can keep dishing.
Remember to swap to super effective moves when it’s time to Dynamax. For Dynamax Pokémon, their max moves are determined by whatever type their fast move is. This means if you have a Darmanitan with Fire Fang, it will know Max Flare. A Gengar with Lick will know Max Phantasm. Take advantage of this and make sure to swap to a Pokémon that will deal super effective damage to your target before Dynamaxing, if you can.
Focus on your fast moves. You want to spam your fast moves to build up that Dynamax meter and often times, using your charge move is actually a DPS loss when compared to the damage you could be doing with your max move will be. Spam those attacks!
Level up a few ‘mons, but you don’t have to go too hard. Depending on your group size, you absolutely do not need to max out all your Dynamax Pokémon to level 40-50. While this will make it easier on the rest of your group, if this isn’t an investment you can make, you don’t have to stress about it. Power things up as high as you can afford to, but don’t fret if you don’t have a maxed out Pokémon.
All of that said, make sure to come as prepared as you can be. This is a team effort and there’s a chance that a full group of four can still fail. Do not just bring your unleveled Dynamax Wooloo expecting a free ride to a powerful Pokémon.Again, you don’t have to completely max out your Pokémon, but it will be better for everyone involved if you bring something helpful to the table.
There’s no shiny Rillaboom this time around! Grookey’s shiny has not been added to the game yet, so if you’re looking to shiny hunt Gigantamax Rillaboom… you’ll have to wait until next time.
#gigantamax #rillaboom #counters #weakness #battleGigantamax Rillaboom counters, weakness, and battle tips in Pokémon GoGigantamax Rillaboom is making its Gigantamax debut in Pokémon Go, and as usual with these types of Pokémon, it’ll be tough to take down. Rillaboom will specifically be around during the weekend portion of the “Serene Retreat” event, from May 31 at 6 a.m. until June 1 at 9 p.m. in your local time. Below we list Gigantamax Rillaboom’s best counters and weaknesses in Pokémon Go, as well as general battle tips for the big guy. Gigantamax Rillaboom weakness Rillaboom is a pure grass-type, so it has a ton of weaknesses: flying-, poison-, bug-, fire-, and ice-type moves. That being said, it’ll be resistant against ground-, water-, grass-, and electric-type moves, so don’t use those unless they’re just fast moves to help charge the max meter. Gigantamax Rillaboom best counters Try to bring at least one of these attackers: Gigantamax Charizard with Fire Spin or Dragon BreathDynamax Darmanitan with Fire FangDynamax Moltres with Wind AttackDynamax Cinderace with Fire SpinYou don’t really have to care about your Gigantamax Charizard’s fast move unless you’re using it to build the meter as a pinch hitter. Hopefully you have enough other players that it won’t come to that, but Dragon Breath is just a faster attack than its other options, which is why we have it listed above. This is all to say that, yes, bring a strong fire-type and Rillaboom should go down. For defenders/tanks, bring one or two of the following: Dynamax Blissey with Pound Dynamax Corviknight with Sand Attack Dynamax Butterfree with Bug Bite Dynamax/Gigantamax Venusaur with Vine Whip These guys’ job is just to soak up the damage from Rillaboom while generating as much energy as possible with their fast attacks. I hesitated putting Corviknight on this list because Dynamax Rookidee made its debut just this week and Corviknight has a Gigantamax form — so to me, Dynamax Corviknight isn’t worth investing in unless you have a ton of Rookidee Candy sitting around. It resists Rillaboom’s attacks well, so I did include it, but keep that in mind. Butterfree is a funny one, but it does heavily resist Rillaboom’s grass-type moves, so… go nuts with it, if that’s what you got. As usual Blissey is way to go, but if you still don’t have one, these alternatives should work. Consider just bringing the strongest Dynamax or Gigantamax Pokémon you have. If you have a maxed out Gigantamax Gengar and your Dynamax Darmanitan isn’t leveled, just bring your Gengar. General Gigantamax Rillaboom tips If you’ve been struggling in Max Battles, here’s some general tips to survive — and make sure you’re an asset to your team. Gigantamax battles involve way more strategy than the usual rampant tapping that you do in raids, so make sure to know what you’re doing before jumping in. Make sure you have enough players. High-efficiency groups with maxed out investments can take down the Rillaboom with fewer people, but practically, if you don’t have hundreds of spare candy and even more Stardust laying around, this isn’t going to be an option for you. Make sure you have as many people as possible to ensure that you get your drummer gorilla. Don’t sleep on Max Spirit and Max Guard. Teams work best when there’s a variety of moves, not just maxed-out attacks. Each player should bring Pokémon with the defensive and healing moves unlocked as well. Max Guard will focus single-target damage towards you and reduce the damage taken; Max Spirit will heal the whole party. These moves are really important to make sure your damage-dealers can keep dishing. Remember to swap to super effective moves when it’s time to Dynamax. For Dynamax Pokémon, their max moves are determined by whatever type their fast move is. This means if you have a Darmanitan with Fire Fang, it will know Max Flare. A Gengar with Lick will know Max Phantasm. Take advantage of this and make sure to swap to a Pokémon that will deal super effective damage to your target before Dynamaxing, if you can. Focus on your fast moves. You want to spam your fast moves to build up that Dynamax meter and often times, using your charge move is actually a DPS loss when compared to the damage you could be doing with your max move will be. Spam those attacks! Level up a few ‘mons, but you don’t have to go too hard. Depending on your group size, you absolutely do not need to max out all your Dynamax Pokémon to level 40-50. While this will make it easier on the rest of your group, if this isn’t an investment you can make, you don’t have to stress about it. Power things up as high as you can afford to, but don’t fret if you don’t have a maxed out Pokémon. All of that said, make sure to come as prepared as you can be. This is a team effort and there’s a chance that a full group of four can still fail. Do not just bring your unleveled Dynamax Wooloo expecting a free ride to a powerful Pokémon.Again, you don’t have to completely max out your Pokémon, but it will be better for everyone involved if you bring something helpful to the table. There’s no shiny Rillaboom this time around! Grookey’s shiny has not been added to the game yet, so if you’re looking to shiny hunt Gigantamax Rillaboom… you’ll have to wait until next time. #gigantamax #rillaboom #counters #weakness #battleWWW.POLYGON.COMGigantamax Rillaboom counters, weakness, and battle tips in Pokémon GoGigantamax Rillaboom is making its Gigantamax debut in Pokémon Go, and as usual with these types of Pokémon, it’ll be tough to take down. Rillaboom will specifically be around during the weekend portion of the “Serene Retreat” event, from May 31 at 6 a.m. until June 1 at 9 p.m. in your local time. Below we list Gigantamax Rillaboom’s best counters and weaknesses in Pokémon Go, as well as general battle tips for the big guy. Gigantamax Rillaboom weakness Rillaboom is a pure grass-type, so it has a ton of weaknesses: flying-, poison-, bug-, fire-, and ice-type moves. That being said, it’ll be resistant against ground-, water-, grass-, and electric-type moves, so don’t use those unless they’re just fast moves to help charge the max meter. Gigantamax Rillaboom best counters Try to bring at least one of these attackers: Gigantamax Charizard with Fire Spin or Dragon Breath (G-Max Wildfire) Dynamax Darmanitan with Fire Fang (Max Flare) Dynamax Moltres with Wind Attack (Max Airstream) Dynamax Cinderace with Fire Spin (Max Flare) You don’t really have to care about your Gigantamax Charizard’s fast move unless you’re using it to build the meter as a pinch hitter. Hopefully you have enough other players that it won’t come to that, but Dragon Breath is just a faster attack than its other options, which is why we have it listed above. This is all to say that, yes, bring a strong fire-type and Rillaboom should go down. For defenders/tanks, bring one or two of the following: Dynamax Blissey with Pound Dynamax Corviknight with Sand Attack Dynamax Butterfree with Bug Bite Dynamax/Gigantamax Venusaur with Vine Whip These guys’ job is just to soak up the damage from Rillaboom while generating as much energy as possible with their fast attacks. I hesitated putting Corviknight on this list because Dynamax Rookidee made its debut just this week and Corviknight has a Gigantamax form — so to me, Dynamax Corviknight isn’t worth investing in unless you have a ton of Rookidee Candy sitting around. It resists Rillaboom’s attacks well, so I did include it, but keep that in mind. Butterfree is a funny one, but it does heavily resist Rillaboom’s grass-type moves, so… go nuts with it, if that’s what you got. As usual Blissey is way to go, but if you still don’t have one, these alternatives should work. Consider just bringing the strongest Dynamax or Gigantamax Pokémon you have. If you have a maxed out Gigantamax Gengar and your Dynamax Darmanitan isn’t leveled (and you don’t have the means to power it up), just bring your Gengar. General Gigantamax Rillaboom tips If you’ve been struggling in Max Battles, here’s some general tips to survive — and make sure you’re an asset to your team. Gigantamax battles involve way more strategy than the usual rampant tapping that you do in raids, so make sure to know what you’re doing before jumping in. Make sure you have enough players. High-efficiency groups with maxed out investments can take down the Rillaboom with fewer people, but practically, if you don’t have hundreds of spare candy and even more Stardust laying around, this isn’t going to be an option for you. Make sure you have as many people as possible to ensure that you get your drummer gorilla. Don’t sleep on Max Spirit and Max Guard. Teams work best when there’s a variety of moves, not just maxed-out attacks. Each player should bring Pokémon with the defensive and healing moves unlocked as well. Max Guard will focus single-target damage towards you and reduce the damage taken; Max Spirit will heal the whole party. These moves are really important to make sure your damage-dealers can keep dishing. Remember to swap to super effective moves when it’s time to Dynamax. For Dynamax Pokémon, their max moves are determined by whatever type their fast move is. This means if you have a Darmanitan with Fire Fang, it will know Max Flare. A Gengar with Lick will know Max Phantasm. Take advantage of this and make sure to swap to a Pokémon that will deal super effective damage to your target before Dynamaxing, if you can. Focus on your fast moves. You want to spam your fast moves to build up that Dynamax meter and often times, using your charge move is actually a DPS loss when compared to the damage you could be doing with your max move will be. Spam those attacks! Level up a few ‘mons, but you don’t have to go too hard. Depending on your group size, you absolutely do not need to max out all your Dynamax Pokémon to level 40-50. While this will make it easier on the rest of your group, if this isn’t an investment you can make, you don’t have to stress about it. Power things up as high as you can afford to, but don’t fret if you don’t have a maxed out Pokémon. All of that said, make sure to come as prepared as you can be. This is a team effort and there’s a chance that a full group of four can still fail. Do not just bring your unleveled Dynamax Wooloo expecting a free ride to a powerful Pokémon. (After all, if everyone does that, then you certainly won’t clear the battle.) Again, you don’t have to completely max out your Pokémon, but it will be better for everyone involved if you bring something helpful to the table. There’s no shiny Rillaboom this time around! Grookey’s shiny has not been added to the game yet (and it likely won’t be until it gets its own Community Day), so if you’re looking to shiny hunt Gigantamax Rillaboom… you’ll have to wait until next time.0 Commenti 0 condivisioni
Altre storie