• Poisoning or bacterial meningitis could be behind dozens of mysterious deaths in the Democratic Republic of the Congo
    www.livescience.com
    A cluster of deaths linked to a mysterious illness in the Democratic Republic of the Congo could be the result of a poisoning or bacterial meningitis, the WHO has suggested.
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  • Shaun The Sheep in Blender
    v.redd.it
    submitted by /u/rahulparihar [link] [comments]
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  • Check Out This Dynamic Animation from an Upcoming Indie Game
    cgshares.com
    Check out this clip from an upcoming game, Last Man Sitting, by KevKev, who has been sharing videos referring to the project.The game is a Unity-based fighting multiplayer featuring ragdoll physics, in which players take control of office workers dressed in black suits. Instead of traditional battlegrounds, the fights take place while the characters remain seated in swivel chairs.The developer showcased a compilation of videos offering a closer look at the games development and its locations:Before, KevKev shared a selection of skateboarding animations also made with Unity. Check out some newly shared works:Dont forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Check Out This Dynamic Animation from an Upcoming Indie Game appeared first on CG SHARES.
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  • Cyberpunk Unreal Engine Night Street with Dynamic Lighting & No Lumen
    cgshares.com
    This beautiful night street could be a part of Cyberpunk 2077, but no, it is Pasquale Sciontis tech demo he created in Unreal Engine 5.Nowadays, nearly everyone uses UE5s Lumen system for lighting, but Scionti wanted to present a scene using only dynamic lighting: No Lumen, no pathtrace, no RTX, no DLSS, no baked.Inspired by Blade Runner and, of course, Cyberpunk 2077, he went to Nanite with Mesh Distance Field and ambient occlusion with Screen Space Reflections. Scionti manually placed assets from marketplaces and added rain with Ultra Dynamic Sky.The environment is working on his NVIDIA RTX 4090 at 4K Native Epic settings with over 120 FPS, and you can test it on your machine by downloading the demo from here. Follow the artists instructions to get the best result.Hes also demonstrated this scene with Lumen, MegaLights, and hardware ray tracing enabled. Which one is better?To see Sciontis lighting marvels, visit his ArtStation, full of creative decisions, like this concept gameplay for The Witcher 4, aswamp environment, aSilent Hill-inspired game prototype, aneerie abandoned hospital, ascene inspired by Death Stranding, aP.T.-like hall, and more.Also, join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Cyberpunk Unreal Engine Night Street with Dynamic Lighting & No Lumen appeared first on CG SHARES.
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  • The fixed pie fallacy is at the heart of much wrong-headed economic thinking. There is essentially infinite potential for job and company creation...
    x.com
    The fixed pie fallacy is at the heart of much wrong-headed economic thinking. There is essentially infinite potential for job and company creation. Think of all the things that didnt exist 20 or 30 years ago!Joe Lonsdale:My friend Sriram is America First.For USA to have the highest standard of living, generous govt services, and strongest military, we need to recruit the best and brightest and build the best companies.Im against more low-end H1B immigrants; but lets win at the talent game.
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  • One the craziest things ever said in America
    x.com
    One the craziest things ever said in AmericaAutism Capital : Former head of the Wikimedia foundation and current CEO of NPR, Katherine Maher: The Wikipedians who write these articles arent focused on finding the truth. For our most tricky disagreements, seeking the truth isnt the best place to start. Reverence for the truth might
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  • The Outlast Trials Dev Hints That PvP Features May Be On The Way
    www.gamespot.com
    For a team like Red Barrels, finding success in making just one series for over a decade isn't easy. It seems especially difficult when you consider the series the team makes; Outlast is a gruesome, unflinching, taboo-shattering horror series, with gore, violence, and even nudity so beyond most other games that I'm sometimes amazed games in the series don't get Adult ratings.I'll also add it's among my favorite horror series, though I didn't anticipate that would remain the case when The Outlast Trial was revealed years ago. As a four-player co-op take on the series' typical single-player horror stories, I felt like Outlast might lose some of its best features--the lonesome helplessness and intense situations where no one can save you. Last year, I wrote my Outlast Trials review, which helped me come to find I had misjudged the game previously. Today, it's become a regular in my rotation, and it's especially interesting to me, given it's essentially a live-service game from a studio new to that highly competitive scene.With all of this context in mind, I was eager to speak to Red Barrels game director, Alex Charbonneau, so I could ask him his thoughts on these and other aspects of the game in advance of today's first anniversary since the game launched into its 1.0 state. Charbonneau spoke to the game's jaw-dropping depictions of violence and the problems that can sometimes present for its community. He also touched on how the community has helped shape the game, which originally had far less planned than what we've already seen come to the game just in its first year. Perhaps most intriguing is what he said about PvP coming to the game, which is currently PvE co-op only. Find all these details and more in GameSpot's interview below.Continue Reading at GameSpot
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  • "Don't Bet On" There Being A Last Of Us: Part 3, Neil Druckmann Says
    www.gamespot.com
    Despite previously hinting at a potential The Last of Us: Part III, game series creative director and co-writer Neil Druckmann is telling fans "not to bet" on another chapter in the franchise.Speaking with Variety ahead of the second season of HBO's The Last of Us show, Druckmann gave a not exactly reassuring update to fans eagerly awaiting news about a third game in the series. "I guess the only thing I would say is don't bet on there being more of 'Last of Us,'" Druckmann said when asked about a potential third entry. "This could be it."Continue Reading at GameSpot
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  • Until Dawn Remake Developer Reportedly Shut Down
    gamerant.com
    Until Dawn remake developer Ballistic Moon has been "effectively" shut down, with its entire staff save for its founders and perhaps a handful of other employees reportedly now out of a job. The 2024 remake of Until Dawn was Ballistic Moon's first game, and if the reports are accurate, it will also likely be its last.
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  • Star Wars Star Ian McDiarmid Details Being Cast As Sheev Palpatine/Darth Sidious
    gamerant.com
    Star Wars has one undisputed Emperor of Evil, and while the character was played perfectly in every single iteration, the iconic actor behind the role almost didnt get the chance to show George Lucas what he could do.
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