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WWW.GAMESINDUSTRY.BIZESA launches Accessible Games Initiative to improve visibility of accessibility featuresESA launches Accessible Games Initiative to improve visibility of accessibility featuresDevelopers including Microsoft, Nintendo, and Ubisoft aim to provide clear information about accessibility in gamesImage credit: Entertainment Software Association News by Sophie McEvoy Staff Writer Published on March 21, 2025 The Entertainment Software Association (ESA) has announced the formation of the Accessible Games Initiative.Developed by Electronic Arts, Google, Microsoft, Nintendo of America, Sony Interactive Entertainment, and Ubisoft, the Accessible Games Initiative aims to provide clear information about accessibility features in games.Firms including Amazon Games, Riot Games, Square Enix, and Warner Bros. Games have since joined the project.The initiative has launched with 24 tags that can be used by developers, which cover accessibility features including narrated menus, input remapping, stick inversion, subtitle formats, and colour alternatives. The full list of tags can be found on the Accessible Games Initiative website.These tags were "developed with insight and feedback sourced directly from players with disabilities, accessibility advocacy groups, and game development teams," the ESA noted.Implementation of these tags is voluntary, and will be showcased on digital storefronts, product pages, or digital catalogues."Tens of millions of Americans have disabilities and often face barriers to experiencing the joy and connection that comes with playing video games," said ESA president and CEO Stanley Pierre-Louis."We are immediately proud to announce the Accessible Games Initiative in partnership with industry leaders. This initiative demonstrates how impactful we can be when we work together in our industry-wide pursuit of helping more people experience the power of play."0 Comentários 0 Compartilhamentos
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WWW.GAMESINDUSTRY.BIZUnited Videogame Workers union launches at GDC 2025 in partnership with CWAUnited Videogame Workers union launches at GDC 2025 in partnership with CWAUVW-CWA is the first direct-join union in North America, initial campaign addresses ongoing industry layoffsImage credit: UVW-CWA News by Sophie McEvoy Staff Writer Published on March 21, 2025 During the 2025 Games Development Conference this week, industry workers launched the United Videogame Workers union in partnership with the Communication Workers of America.The UVW-CWA is the first direct-join union for developers in the US and Canada, meaning it does not represent a single workplace.Both full-time and freelance workers across various disciplines can join, including those working in art, writing, design, QA, and programming.Those affected by layoffs can also join, as well as workers who want to or are organising unions in their own workplace.As detailed on its website, the union has listed the following demands from employers:Sustainable growth instead of short term boom and bust hiring cyclesAdvanced notice before layoffsPaid time off following layoffsImproved severance payExtended health insurance for laid off workersRecall rights those who are let go get priority when the company starts hiring againWorker control over decisions to use generative AIIts first campaign addresses the ongoing industry layoffs, with the union noting that over 10,500 jobs were lost in 2023 followed by a further 14,600 last year. This comes after GDC's State of the Game Industry report found that 41% of surveyed developers reported being affected by layoffs in 2024.Members of UVW-CWA handed out a petition "demanding dignity and job security for all video game workers" during GDC this week, in addition to hosting panels, a rally, and a launch party, as reported by IGN."The creation of this union was not done in isolation; it's a cumulative effort by the thousands of video game workers who have been fighting for years to redefine what it means to stand together and reclaim power in one of the largest and highest-grossing industries on the globe," said CWA senior director of organising Tom Smith."These workers are taking a bold stand, joining together to build power for the workers behind the games we all know and love."CWA president Claude Cummings Jr. added: "The formation of United Video Game Workers-CWA is an exciting new step in our union's work to help video game workers build power in their industry."As video game studios have consolidated, the workers whose creativity, dedication, and skill bring the games to life have become more an afterthought. They are subject to endless cycles of layoffs and rehiring as corporate executives pursue short-term profits at the expense of a sustainable future."Last year, hundreds of workers at developers including Bethesda Game Studios and Activision Blizzard joined the CWA and unionsed.The launch of UVW-CWA follows the ongoing battle being fought by SAG-AFTRA for over 160,000 video game actors against the use of AI.In a recently released statement, the union said it was working to address "alarming loopholes" put forth by a bargaining group comprised of representatives from firms including Activision, EA, Insomnia Games, Take-Two Interactive, and WB Games.0 Comentários 0 Compartilhamentos
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WWW.THEVERGE.COMChatGPT accused of saying an innocent man murdered his childrenA privacy complaint has been filed against OpenAI by a Norwegian man who claims that ChatGPT described him as a convicted murderer who killed two of his own children and attempted to kill a third.Arve Hjalmar Holmen says that he wanted to find out what ChatGPT would say about him, but was presented with the false claim that he had been convicted for both murder and attempted murder, and was serving 21 years in a Norwegian prison. Alarmingly, the ChatGPT output mixes fictitious details with facts, including his hometown and the number and gender of his children.Austrian advocacy group Noyb filed a complaint with the Norwegian Datatilsynet on behalf of Holmen, accusing OpenAI of violating the data privacy requirements of the European Unions General Data Protection Regulation (GDPR). Its asking for the company to be fined and ordered to remove the defamatory output and improve its model to avoid similar errors.A screenshot of Holmens query and response, shared by Noyb, which is no longer replicable. Screenshot: OpenAI / NoybThe GDPR is clear. Personal data has to be accurate. And if its not, users have the right to have it changed to reflect the truth, says Joakim Sderberg, data protection lawyer at Noyb. Showing ChatGPT users a tiny disclaimer that the chatbot can make mistakes clearly isnt enough. You cant just spread false information and in the end add a small disclaimer saying that everything you said may just not be true.Noyb and Holmen have not publicly revealed when the initial ChatGPT query was made the detail is included in the official complaint, but redacted for its public release but says that it was before ChatGPT was updated to include web searches in its results. Enter the same query now, and the results all relate to Noybs complaint instead.This is Noybs second official complaint regarding ChatGPT, though the first had lower stakes: in April 2024 it filed on behalf of a public figure whose date of birth was being inaccurately reported by the AI tool. At the time it took issue with OpenAIs claim that erroneous data could not be corrected, only blocked in relation to specific queries, which Noyb says violates GDPRs requirement for inaccurate data to be erased or rectified without delay.See More:0 Comentários 0 Compartilhamentos
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WWW.THEVERGE.COMHeathrow airport shutdown creates travel chaosLondons Heathrow airport has shut down after having its power crippled by an immense fire at a nearby electrical substation, throwing thousands of global flights into chaos. Heathrow announced that it will remain closed until at least midnight on Friday to maintain the safety of our passengers and colleagues, and that there will be no flights operating at the airport during this time.Due to a fire at an electrical substation supplying the airport, Heathrow is experiencing a significant power outage, Heathrow airport posted to X. Passengers are advised not to travel to the airport and should contact their airline for further information.1,357 flights were scheduled to land or take off from Heathrow today according to flight tracking website FlightRadar 24. The airport handles an average of 220,000 passengers per day, making it the busiest in Europe and ranked fourth globally. At least 120 flights have already returned to their origin or been diverted to alternative airports, with The Guardian reporting that flights from Toronto, Atlanta, Bridgetown, Barbados, Boston, Orlando, and Newark have been redirected to Ireland due to insufficient capacity at Londons other airports.We expect significant disruption over the coming days and passengers should not travel to the airport under any circumstances until the airport reopens, Heathrow said in a statement to Sky News. We do not have clarity on when power may be reliably restored.Travel journalist Simon Calder told BBC News that this is the first time Heathrow airport has been fully closed since the disruption caused by the Eyjafjallajokull volcano eruption in 2010. This is the busiest day of the week at the busiest airport in Europe. Fifteen years ago was the last time we saw the skies close down at Heathrow.Images of an empty Heathrow airport have also started to appear online.Heathrow is the main base for its biggest carrier, British Airways. In a statement on X, the airline said that the closure will clearly have a significant impact on our operation. We have asked Heathrow airport for more information regarding when regular operations are expected to be restored.Its currently unclear what caused the fire at the electrical substation located about 1.5 miles away from Heathrow airport. More than 16,000 homes that are also supplied by the substation have been similarly impacted by power outages. The London Fire Brigade said the blaze has since been brought under control after 70 firefighters were deployed to the substation, and that the cause is now under investigation.See More:0 Comentários 0 Compartilhamentos
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WWW.IGN.COMAssassins Creed Shadows Crosses 1 Million Players on Launch Day, Ubisoft SaysAssassins Creed Shadows saw over 1 million players on launch day, Ubisoft has announced.The game released on PC, PlayStation 5, and Xbox Series X and S on March 20, and just before 4pm in Canada, Ubisoft took to social media to say it had crossed the 1 million player mark.It's not even 4pm here in Canada and Assassin's Creed Shadows has already passed 1 million players! Ubisoft said.Thank YOU from the bottom of our hearts for joining this adventure in Feudal Japan. We are beyond excited to start this journey with you!PlayWhile 1 million players on launch day is an impressive achievement, its difficult to gauge success when Ubisoft itself hasnt offered a sales figure or indeed a sales target.What we do know is that Assassins Creed Shadows is the top-selling video game globally on Steam right now. Valves chart sorts products by revenue, so we can say Ubisofts game is currently bringing in more money than any other on the platform.We also have early days Steam concurrent figures. According to official stats from Valves platform, Assassins Creed Shadows hit a peak player concurrent figure of 41,412 on Steam on launch day. Assassins Creed Shadows released on a Thursday, so it is expected that that figure will grow as we head into the games first weekend on sale. Well have a better picture of its performance on Steam next week and in the weeks ahead. Neither Sony nor Microsoft make player numbers public.For some context, BioWares single-player RPG Dragon Age: The Veilguard launched on Steam on Thursday, October 31, 2024, and saw a peak of 70,414 players on Valves platform.The Complete Assassin's Creed TimelineThere is enormous pressure on Assassin's Creed Shadows to do well for Ubisoft globally after multiple delays and the sales failure of last years Star Wars Outlaws. Indeed, Ubisoft has suffered a number of high-profile flops, layoffs, studio closures, and game cancellations in the run up to Assassin's Creed Shadows' release. Things have got so bad at Ubisoft that its founding Guillemot family and largest shareholder have reportedly been exploring talks with Chinese mega-corp Tencent and other investors on a buyout deal that would let them preserve control.Assassin's Creed Shadows has also endured a number of controversies, not least in Japan. Yesterday, IGN confirmed that Ubisoft had quietly released a day-one patch for Assassins Creed Shadows that made a number of important changes seemingly in response to concern from some Japanese politicians about in-game temples and shrines.In a remarkable exchange this week, Japanese politician and member of the House of Councillors of Japan, Hiroyuki Kada, raised the issue of Assassins Creed Shadows in an official government meeting, and Shigeru Ishiba, the Prime Minister of Japan, responded.On Steam at least, Assassin's Creed Shadows is going down very well with players. It has a 'very positive' user review rating, with 82% of the near 4,000 user reviews marked as positive. IGNs Assassins Creed Shadows review returned an 8/10. We said: By sharpening the edges of its existing systems, Assassins Creed Shadows creates one of the best versions of the open-world style its been honing for the last decade.Adventuring across feudal Japan? Check out our comprehensive Assassin's Creed Shadows guide, including our Assassin's Creed Shadows walkthrough, our detailed Assassin's Creed Shadows Interactive Map, and our guide to all the crucial things Assassins Creed Shadows doesnt tell you.Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.0 Comentários 0 Compartilhamentos
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WWW.IGN.COMESA Announces Accessible Games Initiative to Provide Product Accessibility Feature InformationToday, the Entertainment Software Association (ESA) has announced the Accessible Games Initiative, a new "tag" system aiming to provide video game accessibility feature information to consumers.The initiative was announced at the Game Developers Conference today, and was conceived by a coalition from Electronic Arts, Google, Microsoft, Nintendo, Sony, and Ubisoft. Amazon, Riot Games, Square Enix, and WB Games have also since joined the initiative, which will be managed by the ESA.With this initiative, participating video game companies will label their games with relevant "tags" from an approved set of 24, with the information appearing near the game's project information on digital storefronts and product pages.The Accessible Games Initiative includes 24 tags that help describe the games we play.These tags will denote features such as "clear text," "large and clear subtitles," "narrated menus," "stick inversion," "save anytime," "difficulty levels," "playable without button holds," and others.Tens of millions of Americans have a disability and often face barriers to experiencing the joy and connection that comes with playing video games, said Stanley Pierre-Louis, ESA president and CEO. We are immensely proud to announce the Accessible Games Initiative in partnership with industry leaders. This initiative demonstrates how impactful we can be when we work together in our industry-wide pursuit of helping more people experience the power of play.The tags will be rolled out gradually on a company-by-company basis and are not mandatory. At launch, they will only be available in English. More tags, or adjustments to existing tags, may be developed over time.Accessible Games Initiative tags:Auditory FeaturesTagMultiple Volume ControlsDescriptionSeparate volume controls are available for different types of sounds. The volume can be changed separately for music, speech, sound effects, backgroundaudio, text-to-speech audio, accessibility audio cues, and voice chat. All game sounds can also be changed at once using one volume control.TagMono SoundDescriptionLets you play with mono audio. The same audio will be sent to all channels (e.g., both left and right headphones),effectively providing a single, combined audio channel.TagStereo SoundDescriptionLets you play with stereo audio. Sounds communicate how far to the left or right they are coming from. Sounds will not communicate whether they are coming from above,below, ahead, or behind you.TagSurround SoundDescriptionLets you play with surround sound. Sounds communicate where they are coming from, which may include any direction.TagNarrated MenusDescriptionLets you use screen readers or voice narration for menus and notifications. Screen readers can access all menus, or the game provides similar functionality. Interactions and context changes are controlled by you and announced throughnarration. You can move through menus one item at a time, rather than steering a cursor.TagChat Speech-to-Text & Text-to-Speech*DescriptionLets you use text-to-speech and speech-to-text for game chats with other players. Text chats can be narrated out loud in real-time. Voice chats can be read as a text transcript in real-time.*This tag contains both auditory and visual features.Gameplay FeaturesTagDifficulty LevelsDescriptionLets you select from multiple difficulty options, including at least one option that reduces theintensity of the challenges. Differences between difficulty levels are also described.TagSave AnytimeDescriptionLets you manually save your progress at any time.Exceptions: The game is saving or loading. When saving could result in game-breaking scenarios or blocked progress, such asduring death animations.Input FeaturesTagBasic Input RemappingDescriptionLets you rearrange the button controls. Button controls can be swapped or rearranged by some other method. The Full Input Remapping tag lets you remap all game controls, not just buttoncontrols, and remap them by choosing which action is performed by which input.TagFull Input RemappingDescriptionLets you choose which action in the game is assigned to which control. All game controls can be remapped for all directly supported input methods, e.g.keyboard, mouse, controllers, and virtual on-screen controllers. Controller stick functionality can be swapped. The Basic Input Remapping tag lets you remap only button controls, and remap bysimple methods like button swap.TagStick InversionDescriptionLets you change how direction inputs such as thumbsticks affect gamemovement in the up and down and left and right directions.Examples of these directional inputs include thumbsticks and flight sticks.TagPlayable without Button HoldsDescriptionLets you play without button holds. The game doesnt require digital inputs (like keys or buttons) to be held. Some analog inputs (like sticks and triggers) may still require holds.TagPlayable without Rapid Button PressesDescriptionLets you avoid repetitive button actions like button mashing and quick-time events.TagPlayable with Keyboard OnlyDescriptionLets you play using only your keyboard. The game can be played with a keyboard alone, without any other devices.TagPlayable with Mouse OnlyDescriptionLets you play using only your mouse. This also lets you play using adaptive tech that maps to mouse inputs.TagPlayable with Buttons OnlyDescriptionLets you play using only buttons where the amount of pressure doesntaffect the controls. The game and menus can be controlled using only digital inputs (like buttons or keys).TagPlayable with Touch OnlyDescriptionLets you play using only touch controls. Players are not required to use any type of non-touch controls, such as buttons oranalog sticks.TagPlayable Without Motion ControlsDescriptionLets you play without using motion controlsTagPlayable Without Touch ControlsDescriptionLets you play without using touchpads or touchscreens.Visual FeaturesTagChat Speech-to-Text & Text-to-Speech*DescriptionLets you use text-to-speech and speech-to-text for game chats with other players. Text chats can be narrated out loud in real-time. Voice chats can be read as a text transcript in real-time.*This tag contains both auditory and visual features.TagClear TextDescriptionText in menus, control panels, and settings is a reasonable size. You can adjust the contrast. Text is at a reasonable size relative to the devices screen resolution and typical viewingdistance. Font is less stylized or can be changed to a less stylized option (e.g., sans serif). Text has, or can be adjusted to, a reasonable contrast against all backgrounds.(See Large & Clear Subtitles tag for subtitle text options)TagLarge TextDescriptionLets you use a large font size for text in menus, control panels, and settings. Text can be in a large size relative to the devices screen resolution and typical viewingdistance.(See Large & Clear Subtitles tag for subtitle text options)TagLarge & Clear SubtitlesDescriptionSubtitles are available for all dialogue. Text is at a reasonable size relative to the devices screen resolution and typical viewingdistance. The subtitle background transparency can be adjusted. Subtitles dont overlap with important game elements. Font is less stylized or can be changed to a less stylized option (e.g., sans serif). This tag covers spoken game dialogue only and doesnt include text displayed for otheraudio such as speaker tone or environmental sounds that are typically included incaptions.TagColor AlternativesDescriptionColor is not used to communicate important information or can be adjusted. Shape, pattern, icons, or text is used to communicate information instead of color.TagCamera ComfortDescriptionThere are no camera effects that may cause discomfort or harm (e.g., nausea, headaches) orthose effects can be turned off or adjusted. Camera effects includes, but is not limited to: shaking, swaying, bobbing, motion blur,camera speed, and forced narrative-based movement.Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to rvalentine@ign.com.Blogroll Image Credit: Emanuele Cremaschi/Getty Images0 Comentários 0 Compartilhamentos
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WWW.DENOFGEEK.COMRobert De Niros The Alto Knights Reveals True Story Behind The Godfather MythProducer Irwin Winkler has been trying to get The Alto Knights or a movie similar to it made since the 1970s. It might go back even furtherhe confides while reminiscing of his youth growing up in New York City. At the time, his idea of what a gangster looked like was defined by a certain image: James Cagney mostly, walking through a downpour of rain while glowering beneath his fedora. Yet that changed when the nightly news started reporting about guys like Frank Costellothe future protagonist of The Alto Knights and the real-life boss of bosses who retired from the life around the time words like Mafia and Cosa Nostra became household terms spoken at the American dinner table.For Winkler, discovering the existence of Costello in his custom-made suit and media-ready smile was revelatory. For the Mafia, it was deadly. And it took longtime collaborators and colleagues of Winklers, guys like Robert De Niro, director Barry Levinson, and the screenwriter of Goodfellas and Casino, Nicholas Pileggi, to open the movie up. They realized The Alto Knights is the story of a war between real-life mob bosses Costello and Vito Genovese (both played by De Niro); it is the story of the men whose conflict inspired The Godfather; and it is the story of why the mob, as those in the life previously understood it, ended forever.Barry came up with the idea of its a two-hander, Pileggi says of the central dynamic between De Niros two roles as Costello and Genovese. And it just dawned on me youre right because afterward its over! When Frank Costello perhaps sets up the Appalachia hearing, the Appalachia hearing ends it. Its over. No more Jimmy Cagney, no more organized crime. Its over because what comes out of the Appalachia hearing is the McClellan committee, charts and hearings, and Joe Valachi.What Pileggi refers to is the turning point that all of The Alto Knights builds toward. Despite being childhood friends, the real-life Frank Costello and Vito Genovese grew apart after the U.S. government (temporarily as it turned out) deported Genovese back to Italy in 1945. In his absence, Costello became the de facto boss of bosses and ran organized crime increasingly like a mid-century corporation until Genovese returned and demanded control of the so-called Luciano Family.In 1959 he got it after rivals were whacked, and Costello made an unorthodox play for retirement. The Luciano Family became the Genovese Family, and Costello also helped Vito organize a meeting of the mob families in a New York corner of Appalachia where almost everyone (but Costello) wound up arrested. This in turn paved the way for U.S. Senate hearings, Genovese soldier Joseph Valachi uttering the words Cosa Nostra on live television, and a certain Italian American author who knew nothing about the Mafia getting a bright idea.Joe Valachi gives Mario Puzo everything he needs for The Godfather, Pileggi laughs today. Thats the process, and its over. The Godfather ends the mystery.Yet ironically it is now one of the iconic actors in The Godfather Trilogy, young Vito Corleone performer Robert De Niro, who gets to play Costello and Genovese both when recounting the true events that would inspire Vitos heir in the first 1972 movie.These are two real figures who are well-known mythological characters, underworld characters in New York and in the country, De Niro says about his dual roles. So there was a lot of information about them already, and I just went and looked for as much as I could: things where they were filmed and things where they were talking. The actor even reached out to anyone alive who still might have remembered them from the old days. Maybe speak to somebody who knew somebody who knew them and told another story about one of these two guys.De Niro is circumspect, but his work ethic of profiling the historical figures he portrays is legendary. Even Pileggi marvels at his ability to get wiseguys and other toughs to open up, which is saying something since before earning an Oscar nomination for co-writing Goodfellas, Pileggi was a crime journalist for AP and then New York magazine, which led to him writing Wiseguy, on which Goodfellas is based.When on the Casino thing, [De Niro] went down and spent months with Frank Lefty Rosenthal, Pileggi chuckles, who would not open up to me when I was trying to talk to him. He would say things like, Well I cant or I dont know. But the minute Bob got in there, Lefty Rosenthal was showing him his closet. Hes showing him his 300 pairs of pastel-colored trousers. I mean, its just what happens. He would have made a fabulous reporter.He also makes for an interesting double lead in The Alto Knights, which in some eyes might be a gimmick, but from the perspective of collaborators like Winklerwho also produced Goodfellas as well as other De Niro standards like Raging Bull and The Irishmanit was the only natural direction to take.Join our mailing listGet the best of Den of Geek delivered right to your inbox!When Bob was thinking of playing Costello, he asked me specifically who I thought could play Vito Genovese, Winkler remembers. And my instinct was that nobody could play it better than Bob. If he said he wanted to play Genovese, we would then look for another Costello.It was certainly a unique proposition, but one that the actor initially admits to having his share of doubts about.In the beginning there was a hesitancy because it was unexpected, De Niro says. I said, Well, easier said than done. Lets think about this for a minute. After taking a few days to consider the prospect of playing dual roles at this stage in his career, and speaking about it with director and friend Levinson, the star came back and said he was willing to go for it.Its something to try, De Niro muses. Ive not done it before and it also adds to the reason, the justification of my doing another gangster film, even though Im doing it with everybody I know so well and worked many times with, and Id probably do it the other way too. But this is even better.As it stands, he admits that Costello, the role De Niro originally was attracted to, is perhaps the savvier character. Hes certainly the diplomat. But all things being even, Genovese was more delicious for the star: With the Vito character, hes a hothead, hes more fun to play, hes more explosive, impulsive.That explosion gets back to The Godfather of it all.Puzo took the whole idea of the Godfather [character] saying to the other members of the mob that he wont have anything to do with drugs [from Costello], Winkler contends. The judges he was responsible for would go along with gambling and they couldnt care less about prostitution, but when it came to drugs, they drew the line.Pileggi agrees, adding, That battle about the mob being in drugs in reality took place between Frank Costello and Vito Genovese In The Godfather, you see it depicted between the Marlon Brando character and the rest of the mob.Admittedly, theres a vast tonal difference between the two films, which might be the point. Francis Ford Coppolas The Godfather is operatic and tragic. The aforementioned Appalachian meeting in The Alto Knights, by comparison, is purely businesslike and even comical as wiseguys skid their nice Italian shoes in mud and cow dung while running from the fuzz.I knew Mario when he was working on the novel, Pileggi says. Mario is a friend of mine. And he was working on that novel out of the McClellan committee hearings and out of the Valachi tapes. Thats where it all comes from. But Im basically a reporter rather than a novelist, so what I brought to whatever depiction of that period is, is mostly data and information and facts as a journalist.As for an actor involved in both visions, De Niro is coy as to whether he thinks the graceful and honorable Vito Corleone, don of a powerful crime family and defender of the little guy, is pure fiction or not.Whether it be then or now, people who have honor have honor and they dont change, De Niro considers.But its worth noting that The Alto Knights at least speculates on how classically American this type of business is. Costello even has a line in the movie about how by the time we got here, the Indians had all been killed, the gold all dug up, and the oil sucked from the ground. All that was left for immigrants to do to make a fortune was to go into the booming businesses of the early 20th century: corruption.The only reason Frank and Vito did anything at all was because the country created Prohibition, which was the key to institutionalizing corruption, Pileggi notes. I mean, Prohibition meant there were 45,000 speakeasies in the state of Illinois. The author points out that the 18th Amendment meant that for nearly a 20-year period, corruption was rewarded. A cop paid $20 to look the other way in 1920 might be a captain on the force or chief inspector by 1932; a lawyer who rented the apartments where the speakeasies were hidden could be on the city council two decades later.Thats how they began to control so much of the cities, New York, Chicago, St. Louis, New Orleans, Pileggi says. Which in some ways was not all terrible for the culture. The speakeasies certainly helped the feminist wave of the 1920s versus the bar halls of the 19th century where no women would be allowed.Theres a lot of bad with Cosa Nostra, Pileggi stresses, but it had a social element that the mob pictures usually forget Think of Jimmy Cagney with the gun shooting people and throwing somebody down the stairs, and then go to The Great Gatsby. Its the same person, but what happened over a 20-year period is he cleaned up his act. He said, Hey, I dont have to throw that person down the staircase. I can buy a house in Sands Point! I think that is what our movie The Alto Knights is trying to say.Its also a guy who still exists today. After all, the real Costello was one of the few mob figures who was never whacked nor died in prison. In fact, he even lived the high life in New York City hotels years after he was supposed to be deported.Even after he got out and even after Appalachia, when you are a part of the judicial system, when you are a part of the Department of Justice, and you have subpoenas and you have indictments and you have got them delayed in courtthats what Costello had to deal with after it was over, Pileggi says. He still had 10 years of dealing with court delays, and we see that today in all of the cases that Donald Trump had to deal with, all those delays. They went on for five, six years with Donald Trump, 10 years in some of Donald Trumps cases. And all of a sudden theyre gone. And thats what happened with Frank Costello.The business changes, people dont.The Alto Knights is in theaters now.0 Comentários 0 Compartilhamentos
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9TO5MAC.COMBuying a five-year-old MacBook Air was the right decision for meWhen I said Id bought an M1 MacBook Air in 2025, I must confess I was rather expecting comments along the lines of what were you thinking? Instead, the prevailing view appeared to be that there really isnt any reason to favor the latest and greatest model for my type of use.Having had the chance to try out the new machine in an Apple Store, Im not 100% sure Id favor an upgrade even if it were the same price From backup device to mobile MacI explained last time that the primary reason for having a MacBook Air at all was simply as a backup machine. I cant work without a Mac (even if a couple of my colleagues somehow manage to do so on an iPad ), so for many years Ive held onto an 11-inch MBA as a backup machine that mostly lived in a drawer right up until it died.For travel, I consider my 16-inch MacBook Pro sufficiently portable to be worth taking with me, even on weekends away if I want to do things like photo editing. But its a bit chunky to carry more casually around London, so my 12.9-inch iPad Pro with Magic Keyboard served as the device I took with me when I wanted to write in a coffee shop for an hour or two.Back in the Intel days, the primary benefit of the iPad as a mobile laptop was battery-life, but the Apple Silicon MacBook Air models started delivering the same 9-10 hours of real-life use. Using my iPhone as a mobile hotspot covered the few occasions I didnt have access to Wi-Fi, so there was no longer any reason to make the compromises involved in using an iPad rather than a Mac as a mobile device.For that reason and the fact that its even lighter its the M1 MacBook Air Ive been using as my coffee-shop machine. Since it was now seeing more active use, that did make me wonder whether I should just bite the bullet, sell the M1 machine for the same price I paid (just over half the price of the M4), and splash out on a shiny new M4 model.But it doesnt offer any real benefit to meI have to say that using this one made me fall in love with the MacBook Air all over again and part of that was the iconic wedge design which survived into the first generation of Apple Silicon models. I do absolutely adore that look.In fact, when I visited an Apple Store to compare the M1 and M4 models side-by-side, the only thing I preferred about the look of the latest model is the smaller bezels. These arent noticeable at the bottom, and theres not a dramatic difference at the sides, so its really just the top bezel that makes its presence known.Size wise, it really doesnt feel like theres anything in it at all. The M4 model is slightly slimmer at the back, but the M1 is much slimmer at the front. (Technically, the M1 is very slightly smaller, but thats only a 21.24cm depth versus 21.5cm.)The brighter screen and Spatial Audio are both irrelevant to me. MagSafe is nice in principle, but this is a machine I exclusively use on battery power, so not relevant in practice. Same with fast charging I just dont need it for a mobile device. Better camera and mic, sure, but not a big deal for a machine primarily used for writing.So as hard as I tried to talk myself into it, I just couldnt succeed. Im sticking with the M1 model I have.Ive sometimes joked about the packaging test: I know Im really sure about a purchase when I dispose of the packaging Id need to return it. Its now in the recycling.Should others follow my example?It depends.If youre buying a MacBook as your only Mac, and youll do more demanding tasks like coding or video editing, then your sensible choices are between a MacBook Pro and the latest MacBook Air specced-up as far as budget permits.But if like me your usage will be a mix of writing, other light tasks like email and web, and perhaps a bit of photo editing, then any Apple Silicon MacBook Air is good enough. At that point, you have to figure out whether any of the M4 features are worth the price difference to you. For example, the camera and mic differences are significant so if video calls are a key part of your usage, then the 12MP Center Stage camera and mics with voice isolation could well be deciding factors. Similarly, if you intend to use the machine outdoors, that 25% boost in maximum brightness could be crucial.What I would say, having checked out UK prices at least, is it probably doesnt make sense to buy an M2 or M3 model today. Yes, youre getting the newer design (if you prefer that), but theres much less of a financial saving with those. You might as well wait a little while for discounting to kick in on the M4.So, thats my decision made please share your own thoughts in the comments.Highlighted accessoriesAdd 9to5Mac to your Google News feed. FTC: We use income earning auto affiliate links. More.Youre reading 9to5Mac experts who break news about Apple and its surrounding ecosystem, day after day. 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9TO5MAC.COMHit Apple TV+ drama Severance officially renewed for season threeApple TV+ has officially renewed its hit sci-fi drama series Severance for a third season, on the heels of the second season finale dropping today. Writing on scripts for season three has already been underway for some time. Executive producer and director Ben Stiller has promised fans that there wont be a three year wait this time between seasons, although filming on season three has not yet commenced. Apple announced the renewal news today with a Twitter collaboration between Ben Stiller and CEO Tim Cook, who tweeted that Season 3 of Severance is available upon request.Season 3 will further peel away the mysteries of Lumon Industries, and follow on from the shocking consequences of the season two finale.The popularity of Severance with general audiences has exploded over the course of season twos release, with Apple claiming it is now it is its most popular series, besting Ted Lasso. Severance season two has also been warmly received by critics, and is firmly in the awards conversation for the upcoming Emmys season. Season one premiered in February 2022, ending on a huge cliffhanger finale. Apple renewed the show for season two immediately. However, due to a variety of factors, including the 2023 actors and writers strikes, production on season two was prolonged significantly and that saw season two release date pushed to January 2025, almost three years later. The wait shouldnt be as long for season three, but Apple is mum on exactly when you should expect the show to return. Big prestige dramas take a long time to make, so our best guess right now would be late 2026 at the earliest, likely slipping into 2027.Apple TV+ shows and movies: Everything to watch on Apple TV PlusAdd 9to5Mac to your Google News feed. FTC: We use income earning auto affiliate links. More.Youre reading 9to5Mac experts who break news about Apple and its surrounding ecosystem, day after day. Be sure to check out our homepage for all the latest news, and follow 9to5Mac on Twitter, Facebook, and LinkedIn to stay in the loop. Dont know where to start? Check out our exclusive stories, reviews, how-tos, and subscribe to our YouTube channel0 Comentários 0 Compartilhamentos