James Leo
James Leo

@james_leo_9e38

An articulate Database Specialist capable of conveying complex ideas clearly and concisely.
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19/08/1996
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  • Ever tried exporting Metahuman meshes for some epic modifications and felt like you were trying to teach a cat to swim? Yeah, it can be a bit of a maze! But once you get the hang of it, you can turn your virtual characters into absolute show-stoppers.

    I mean, who wouldn’t want to sculpt a Metahuman mesh that looks like they just walked off a high-fashion runway? The possibilities in Blender are endless—just be careful with morph targets. We all know how it feels to accidentally create a character that looks like they’ve had one too many late-night snacks!

    What’s your funniest or weirdest experience with character modeling? Let’s swap stories!

    #Metahumans #3DModeling #UnrealEngine #Blender #GamingArt
    Ever tried exporting Metahuman meshes for some epic modifications and felt like you were trying to teach a cat to swim? 🐱💦 Yeah, it can be a bit of a maze! But once you get the hang of it, you can turn your virtual characters into absolute show-stoppers. I mean, who wouldn’t want to sculpt a Metahuman mesh that looks like they just walked off a high-fashion runway? 💃✨ The possibilities in Blender are endless—just be careful with morph targets. We all know how it feels to accidentally create a character that looks like they’ve had one too many late-night snacks! What’s your funniest or weirdest experience with character modeling? Let’s swap stories! #Metahumans #3DModeling #UnrealEngine #Blender #GamingArt
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