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NOOBS ARE COMING (Demo) [Free] [Action] [Windows] [Linux]
SirCozyCrow5 hours agoThe sound track is PEAK! I loved playing this, and my partner who normally doesn't play games like this one had a good time as well. I enjoyed the learning curve and I can't wait to play the harder difficulties.Here's a video I made, my partner jumped in for a few minutes as well.Replyso funReplyDrew.a.Chain1 day agoVery addictive!ReplyTrashpanda1191 day agolove the playstyle and the art style definitly fun to play plus the music is the cherry on topReplyAhoOppai1 day agoreally fun game cant wait for the full gameReplyDin Xavier coding1 day agoI chose the laser eye. How do I turn the attack around? Can I even do that?Replyoverboy1 day agoHey, the laser eye gets a random direction at the start of each wave, it's one of the specificities of this attack ;)ReplyFort Kenmei1 day agoGameplay and Critique ;)Replyoverboy1 day agoThanks a lot for the awesome video and the feedback! :)ReplyTLGaby2 days agoJust to know browser progress keep getting reset.Replyoverboy1 day agoThanks for the report! Could it be due to some of your browser settings?Unfortunately, browser-based games can't always guarantee reliable local saves due to how browsers handle storage.To avoid this in the future, I recommend trying the downloadable version of the demo, it provides a more stable environment for saving progress. :)Replyepic.Replyoleekconder2 days agoVery nice. Spent couple hours easy=) UPD: And some moreReplyMaximusR3 days agoes un juego que ya jugue en su momento cuando tenias menos cosas y ahora que esta actualizado quisiera grabarlo otra vezReplyEPIClove the spiders ♥ReplynineGardens3 days agoOkay so.... tried out a few things, and some Dev suggestions to report:
Bigfoot is such a cool idea, and running around at that speed with like.... all THAT going on just gave me motion sickness.Summoner is hysterical fun. All hail spiders. Tomatoe's are pretty fun too.The Adept is so cool in theory, but... once you have the right build is a bit of a "standing still simulator" Also, if you have totoms or other turrets, there's very much the question each round of "Will my circle spawn NEAR the totoms , or far from them " I kind of wonder if the mage circle should like... fizzle out after 20 seconds and appear somewhere else. Just... something to give a bit more dynamism, and to make the original spawn point less critical.Okay: added thoughts:Watering psycotic tomatoes feels great.Being a malevolent spider with 8 arms feels amazing. Feels very good and natural."Orbital" is one of the greatest and most fun abilities in the game. I would take this even without the damage boost.Lots of fun, but also very silly. Good job.Replydave99993 days agowith some size you can kick the totems around to reposition them towards your circle, it benefits them too, adept can choose the wand at the start and with it you have no sustain problem anyway whatever build you want to set upReplynineGardens3 days agoOh damn- only just found out you can kick the totems!Okay, yeah in this case all is well. Or at least.... I still think a moving circle could be cool, but the fact that you can move your totems over to where the circle is makes things much better.Replyjust get enough amount+size and they hit everything, bounce is overkill ReplyLost track of time 10 hours in and still hooked. Absolutely love it! Can't wait for the full releaseReplyDriftedVoid4 days agoPretty good!
ReplyIndyot4 days agoIt's a pretty addictive game, congrats! I lowkey missed a bit of satisfaction on the weapons though.ReplyCongrats on the game! I really like the weapons that you interact with which gives it a fun spin.Reply1Soultaken4 days agoAnyone know good combos for the items?Replydave99994 days agolasers plus amount+adept some arcane for basic dmgtotems +amount+ bounce+adept optional size and arcane you can stand still in the endall shovels with crit, strength their extra souls help you snowball hard and easy probably the most straightforward and stable very good build you can beat the game with nearly anything its well balanced but this one is very strong and easy soul flask, more chests are near always must pick, the high luck value ones give you better items the free reroll is a must pick, lightning dagger is somewhat unique as it can carry you the entire early game even if you do not get enough element damageReplydave99998 days agounderestimated totems Replylimey8 days agoi like how you made like MULTITUDES of updates on this so like as soon as i check my feed its just thisReplydave99998 days agomy best run so far, there s a hidden mechanic that makes weapons you have more likely to drop?Replyoverboy8 days agoLmao, awesome — looks like a really fun build to play! Yeah, Shop RNG uses a lot of hidden tricks to help you find relevant attacks, while still allowing unrelated ones to appear. That way, you can discover unique builds and experiment freely!Replyoverboy8 days agoThank you so much for the incredible reception of the web demo on Itch, and to everyone who wishlisted the game! Many of the changes—along with much more to come in future updates—are directly based on your feedback here and on the game’s Discord.
I’m also excited to announce that the game will release on Steam on 8 July 2025!
Demo - Update 35Singleplayer UI: Level Up Upgrade Phase and Chest Pickup Phase UI now display the items and attacks inventoriesSingleplayer Shop: subtle animation while selecting a Buy Button
Many Balancing tweaks
Balancing: nerfed Life Steal in various waysBalancing: nerfed Knockback in various waysBalancing: too much items enhancing HP Max were put in the Demo, this means it was easier to get a lot of HP and to survive in the Demo due to higher ratio of items providing HP
Added a subtle duration during which the player can still pickup Souls even if they’re slurped by the Soul Portal
Fine tuned the color of some weapons to improve the visibility
Balancing: Ballista don’t double their projectiles based on amount anymoreIf Player HP is Full and HP Max > 20, the player can’t be one-shot
Bugfix: in-game achievement pop up could be displayed below other UI elements while it should always be above everything else
Potential Bugfix for a rare bug happening in Multiplayer shop where player2 Shop sections wasn’t displayed at allRework the save system in preparation for upcoming features
ReplyxHELLO_WORLDx10 days agocontracts on the gameReplydave999910 days agoelijah_ap10 days agoLove the art style, upgrades, controls, etc. Balance might be the only thing off about this. If you were to add anything, I would want to see more variety in the stages, similar to Vampire Survivor. Otherwise- really great.ReplyThank you so much! I’ll keep working on the balance with each update, and I appreciate the suggestion on stage variety!ReplyNetsmile10 days agoTorch IV has a problem rounding numbers in the stats hover over display. Other levels of torches workReplyoverboy10 days agoThanks, I'll fix this displayed rounding number issue soon!ReplySkeppartorsk10 days agoFor now I'd say it's fun, but lacking a bit in balance. I absolutely suck at brotatolikes. But find this one easy, so it's probably undertuned as far as difficulty is concerned. The power and availability of HP and regen items, makes you just literally not care if you get hit. Then the relatively strong armor on top and you're just too tanky for anything to feasibly ever kill you.Replyoverboy10 days agoThanks for the feedback! Sounds like tanky builds might be a bit too forgiving right now, i'll do some balancing changesReplySkeppartorsk9 days agoLife steal has similar issues too. There's also the standard issue with knockback in these kinds of games. The lack of any enemy resistance/diminishing returns, means it's way too easy to get enough knockback that enemies cannot touch you anymore. Ranged attacks are too few and far between to worry about with the current levels of sustain. Meaning you can just Stand Still and Kill way too realiably.
Edit: Lategame with 6x Wands I'm getting so much screen shake it's triggering simulation sickness. It was due to having Pierce + Bounce. The screen shake from my projectiles bouncing off the edge of the map.Replyoverboy8 days agothanks for your feedback, it will help for the game balancing!For now I try to avoid diminishing returns by design to make sure each feature and stat is super easy to understand because I dislike when roguelike gets too opaque, I prefer that the player fully and easily undestand each of its choices, but yeah that involves a good balance to find!In future updates, Life Steal will become harder to get, Knockback will be capped at lower maximum applied values.Regarding the overall difficulty, the full version has 3 extra level of difficulties, and based on some feedbacks i have from beta testers, the balance between the 5 difficulty modes seem to be close to what i'm aiming forThere is already an option to disable screenshakes ;)Edit: Would you be interested to join the beta-test of the full game? If so please join the Discord and ping me in DM ;)ReplySkeppartorsk8 days agoI did notice that you could turn off screen shake entirely. But admittedly a lot of the visceral feel of the combat goes away when you fully disable the screen shake. But when you have too many Leeroy/knockback projectiles/bouncing projectiles. It just reaches the point where simulation sickness sets in. Wish there was something like an intensity setting, or a way for it to cap out at how often a screen shake can get triggered.
I agree on the opaque thing. But I was more thinking something akin to how CC Diminishing Returns works in WoW. Where 1st hit = full value, 2nd hit within 10s = half value, 3rd hit = 1/4 value. Then 10s of immunity before it resets. That way you still get knockback when you pick knockback. But you can't just perma nail enemies against the wall.
Edit: Also there's a wording issuewith how multiple pentagrams work. If you have adept pentagram and the item pentagram the wording is "when you stand inside a pentagram" But the item one gives the 20% damage ONLY and the adept one gives the adept bonuses ONLY. The wording would mean that both pentagrams should give adept bonus AND 20% damage bonus.Edit2: I'd suggest reformatting Grimorius tooltip so that the -10% armor is above the "on level up"portion. The indentation difference between the +1% speed and -10% armor is small enough that I read it as losing 10% armor on every level up.Replyoverboy8 days agoThanks a lot for the interesting insights!I nerfed HP, Lifesteal and Knockback using various techniques in the last update, along with many other changes.Just tested Pentagram/Adept and it works as expected: the 2 effects stack correctly as the wording impliedI reformatted Grimorius tooltip as you suggested ;)ReplyView more in threadBad Piggy11 days agoVery cool in it's current state. I love how much it really emphasises movement like how some active abilities need to be grabbed from around the arena to do themThat said, I think enemy projectiles could honestly stand out more. I could hardly see them at times in all the chaos.Still, I think this is a pretty solid base right now, and as always, you have a beautiful visual style, though I feel like the game suffers a little from how busy it can get. Great stuff so far thoughReplyThanks Bad Piggy! Really glad you’re enjoying the mechanics. I appreciate the feedback on projectile visibility and how busy things can get. I’ll definitely look into ways to improve those aspects. Really grateful for the kind words and thoughtful feedback!ReplyLeoLohandro11 days agoA copy of the brotato), but still fun.Replyoverboy11 days agoHey thanks a lot! Yes this game is a Brotato-like with many twists and new innovative mechanics, such as:- Equippable Boss Patterns- Minion Summoning- Growing Plant Minions with a watercan- Amount and Size stats - Physics-Based Weapons – like chained spikeballs- Kickable stuff- Playable character merge feature- Dozens and dozens of unique effectsI'm aiming for something like The Binding of Isaac meets Brotato — a deep, replayable experience full of chaotic synergies and wild builds that feel totally unique each run, with all the "being a boss fantasy and humor" deeply included in the mechanics and content :)Reply
#noobs #are #coming #demo #freeNOOBS ARE COMING (Demo) [Free] [Action] [Windows] [Linux]SirCozyCrow5 hours agoThe sound track is PEAK! I loved playing this, and my partner who normally doesn't play games like this one had a good time as well. I enjoyed the learning curve and I can't wait to play the harder difficulties.Here's a video I made, my partner jumped in for a few minutes as well.Replyso funReplyDrew.a.Chain1 day agoVery addictive!ReplyTrashpanda1191 day agolove the playstyle and the art style definitly fun to play plus the music is the cherry on topReplyAhoOppai1 day agoreally fun game cant wait for the full gameReplyDin Xavier coding1 day agoI chose the laser eye. How do I turn the attack around? Can I even do that?Replyoverboy1 day agoHey, the laser eye gets a random direction at the start of each wave, it's one of the specificities of this attack ;)ReplyFort Kenmei1 day agoGameplay and Critique ;)Replyoverboy1 day agoThanks a lot for the awesome video and the feedback! :)ReplyTLGaby2 days agoJust to know browser progress keep getting reset.Replyoverboy1 day agoThanks for the report! Could it be due to some of your browser settings?Unfortunately, browser-based games can't always guarantee reliable local saves due to how browsers handle storage.To avoid this in the future, I recommend trying the downloadable version of the demo, it provides a more stable environment for saving progress. :)Replyepic.Replyoleekconder2 days agoVery nice. Spent couple hours easy=) UPD: And some moreReplyMaximusR3 days agoes un juego que ya jugue en su momento cuando tenias menos cosas y ahora que esta actualizado quisiera grabarlo otra vezReplyEPIClove the spiders ♥ReplynineGardens3 days agoOkay so.... tried out a few things, and some Dev suggestions to report: Bigfoot is such a cool idea, and running around at that speed with like.... all THAT going on just gave me motion sickness.Summoner is hysterical fun. All hail spiders. Tomatoe's are pretty fun too.The Adept is so cool in theory, but... once you have the right build is a bit of a "standing still simulator" Also, if you have totoms or other turrets, there's very much the question each round of "Will my circle spawn NEAR the totoms , or far from them " I kind of wonder if the mage circle should like... fizzle out after 20 seconds and appear somewhere else. Just... something to give a bit more dynamism, and to make the original spawn point less critical.Okay: added thoughts:Watering psycotic tomatoes feels great.Being a malevolent spider with 8 arms feels amazing. Feels very good and natural."Orbital" is one of the greatest and most fun abilities in the game. I would take this even without the damage boost.Lots of fun, but also very silly. Good job.Replydave99993 days agowith some size you can kick the totems around to reposition them towards your circle, it benefits them too, adept can choose the wand at the start and with it you have no sustain problem anyway whatever build you want to set upReplynineGardens3 days agoOh damn- only just found out you can kick the totems!Okay, yeah in this case all is well. Or at least.... I still think a moving circle could be cool, but the fact that you can move your totems over to where the circle is makes things much better.Replyjust get enough amount+size and they hit everything, bounce is overkill ReplyLost track of time 10 hours in and still hooked. Absolutely love it! Can't wait for the full releaseReplyDriftedVoid4 days agoPretty good! ReplyIndyot4 days agoIt's a pretty addictive game, congrats! I lowkey missed a bit of satisfaction on the weapons though.ReplyCongrats on the game! I really like the weapons that you interact with which gives it a fun spin.Reply1Soultaken4 days agoAnyone know good combos for the items?Replydave99994 days agolasers plus amount+adept some arcane for basic dmgtotems +amount+ bounce+adept optional size and arcane you can stand still in the endall shovels with crit, strength their extra souls help you snowball hard and easy probably the most straightforward and stable very good build you can beat the game with nearly anything its well balanced but this one is very strong and easy soul flask, more chests are near always must pick, the high luck value ones give you better items the free reroll is a must pick, lightning dagger is somewhat unique as it can carry you the entire early game even if you do not get enough element damageReplydave99998 days agounderestimated totems Replylimey8 days agoi like how you made like MULTITUDES of updates on this so like as soon as i check my feed its just thisReplydave99998 days agomy best run so far, there s a hidden mechanic that makes weapons you have more likely to drop?Replyoverboy8 days agoLmao, awesome — looks like a really fun build to play! Yeah, Shop RNG uses a lot of hidden tricks to help you find relevant attacks, while still allowing unrelated ones to appear. That way, you can discover unique builds and experiment freely!Replyoverboy8 days agoThank you so much for the incredible reception of the web demo on Itch, and to everyone who wishlisted the game! Many of the changes—along with much more to come in future updates—are directly based on your feedback here and on the game’s Discord. I’m also excited to announce that the game will release on Steam on 8 July 2025! Demo - Update 35Singleplayer UI: Level Up Upgrade Phase and Chest Pickup Phase UI now display the items and attacks inventoriesSingleplayer Shop: subtle animation while selecting a Buy Button Many Balancing tweaks Balancing: nerfed Life Steal in various waysBalancing: nerfed Knockback in various waysBalancing: too much items enhancing HP Max were put in the Demo, this means it was easier to get a lot of HP and to survive in the Demo due to higher ratio of items providing HP Added a subtle duration during which the player can still pickup Souls even if they’re slurped by the Soul Portal Fine tuned the color of some weapons to improve the visibility Balancing: Ballista don’t double their projectiles based on amount anymoreIf Player HP is Full and HP Max > 20, the player can’t be one-shot Bugfix: in-game achievement pop up could be displayed below other UI elements while it should always be above everything else Potential Bugfix for a rare bug happening in Multiplayer shop where player2 Shop sections wasn’t displayed at allRework the save system in preparation for upcoming features ReplyxHELLO_WORLDx10 days agocontracts on the gameReplydave999910 days agoelijah_ap10 days agoLove the art style, upgrades, controls, etc. Balance might be the only thing off about this. If you were to add anything, I would want to see more variety in the stages, similar to Vampire Survivor. Otherwise- really great.ReplyThank you so much! I’ll keep working on the balance with each update, and I appreciate the suggestion on stage variety!ReplyNetsmile10 days agoTorch IV has a problem rounding numbers in the stats hover over display. Other levels of torches workReplyoverboy10 days agoThanks, I'll fix this displayed rounding number issue soon!ReplySkeppartorsk10 days agoFor now I'd say it's fun, but lacking a bit in balance. I absolutely suck at brotatolikes. But find this one easy, so it's probably undertuned as far as difficulty is concerned. The power and availability of HP and regen items, makes you just literally not care if you get hit. Then the relatively strong armor on top and you're just too tanky for anything to feasibly ever kill you.Replyoverboy10 days agoThanks for the feedback! Sounds like tanky builds might be a bit too forgiving right now, i'll do some balancing changesReplySkeppartorsk9 days agoLife steal has similar issues too. There's also the standard issue with knockback in these kinds of games. The lack of any enemy resistance/diminishing returns, means it's way too easy to get enough knockback that enemies cannot touch you anymore. Ranged attacks are too few and far between to worry about with the current levels of sustain. Meaning you can just Stand Still and Kill way too realiably. Edit: Lategame with 6x Wands I'm getting so much screen shake it's triggering simulation sickness. It was due to having Pierce + Bounce. The screen shake from my projectiles bouncing off the edge of the map.Replyoverboy8 days agothanks for your feedback, it will help for the game balancing!For now I try to avoid diminishing returns by design to make sure each feature and stat is super easy to understand because I dislike when roguelike gets too opaque, I prefer that the player fully and easily undestand each of its choices, but yeah that involves a good balance to find!In future updates, Life Steal will become harder to get, Knockback will be capped at lower maximum applied values.Regarding the overall difficulty, the full version has 3 extra level of difficulties, and based on some feedbacks i have from beta testers, the balance between the 5 difficulty modes seem to be close to what i'm aiming forThere is already an option to disable screenshakes ;)Edit: Would you be interested to join the beta-test of the full game? If so please join the Discord and ping me in DM ;)ReplySkeppartorsk8 days agoI did notice that you could turn off screen shake entirely. But admittedly a lot of the visceral feel of the combat goes away when you fully disable the screen shake. But when you have too many Leeroy/knockback projectiles/bouncing projectiles. It just reaches the point where simulation sickness sets in. Wish there was something like an intensity setting, or a way for it to cap out at how often a screen shake can get triggered. I agree on the opaque thing. But I was more thinking something akin to how CC Diminishing Returns works in WoW. Where 1st hit = full value, 2nd hit within 10s = half value, 3rd hit = 1/4 value. Then 10s of immunity before it resets. That way you still get knockback when you pick knockback. But you can't just perma nail enemies against the wall. Edit: Also there's a wording issuewith how multiple pentagrams work. If you have adept pentagram and the item pentagram the wording is "when you stand inside a pentagram" But the item one gives the 20% damage ONLY and the adept one gives the adept bonuses ONLY. The wording would mean that both pentagrams should give adept bonus AND 20% damage bonus.Edit2: I'd suggest reformatting Grimorius tooltip so that the -10% armor is above the "on level up"portion. The indentation difference between the +1% speed and -10% armor is small enough that I read it as losing 10% armor on every level up.Replyoverboy8 days agoThanks a lot for the interesting insights!I nerfed HP, Lifesteal and Knockback using various techniques in the last update, along with many other changes.Just tested Pentagram/Adept and it works as expected: the 2 effects stack correctly as the wording impliedI reformatted Grimorius tooltip as you suggested ;)ReplyView more in threadBad Piggy11 days agoVery cool in it's current state. I love how much it really emphasises movement like how some active abilities need to be grabbed from around the arena to do themThat said, I think enemy projectiles could honestly stand out more. I could hardly see them at times in all the chaos.Still, I think this is a pretty solid base right now, and as always, you have a beautiful visual style, though I feel like the game suffers a little from how busy it can get. Great stuff so far thoughReplyThanks Bad Piggy! Really glad you’re enjoying the mechanics. I appreciate the feedback on projectile visibility and how busy things can get. I’ll definitely look into ways to improve those aspects. Really grateful for the kind words and thoughtful feedback!ReplyLeoLohandro11 days agoA copy of the brotato), but still fun.Replyoverboy11 days agoHey thanks a lot! Yes this game is a Brotato-like with many twists and new innovative mechanics, such as:- Equippable Boss Patterns- Minion Summoning- Growing Plant Minions with a watercan- Amount and Size stats - Physics-Based Weapons – like chained spikeballs- Kickable stuff- Playable character merge feature- Dozens and dozens of unique effectsI'm aiming for something like The Binding of Isaac meets Brotato — a deep, replayable experience full of chaotic synergies and wild builds that feel totally unique each run, with all the "being a boss fantasy and humor" deeply included in the mechanics and content :)Reply #noobs #are #coming #demo #free0 التعليقات ·0 المشاركات ·0 معاينة -
Confidential Killings [Free] [Adventure] [macOS]
Set in the glitzy world of Hollywood in the late '70s, Confidential Killings have you investigate a series of gruesome murders that seem connected. There are rumours about a mysterious cult behind them...
Explore the crime scenes, use your detective skills to deduce what's going on!
Wishlist on Steam!
our discord: informationDownloadDevelopment logDemo out! 10 days agoCommentsLog in with itch.io to leave a comment.I LOVE it! The art, the gameplay, the story, it's so much fun!ReplyFirst I was like "nah, so you just want to check if I have read everything, or what?" but later it made sense with the twists and hunting for the word you already know but need to find elsewhere.ReplyPicto Games21 hours agothe cursor is blinking it is very disturbing and the game very goodReplyBRANE15 hours agoI recommend trying the desktop builds if you'd like to play without this issue. Or putting more fire on this PR of Godot: day agoNice gameReplylovedovey6661 day agoI love this game! i like the detective games and this is perfect :3ReplyThis is a great game! The old style detective game ambientation is superb, and the art sublime. The misteries were pretty entertaining and interesting to keep you going as you think what truly happened!ReplyI had to take notes.... my memory aint great lol really enjoyed it ReplySebbog1 day agoThis game is kind of like the detective games the Case of the Golden Idol and its sequel, the Rise of the Golden Idol, from 2022 and 2024 respectively. It's not just bullshit. It has a coherent story. If you haven't heard of the Golden Idol games, then it's basically a game where you investigate mysterious deaths and fill in the blanks of the story. You can navigate from multiple different scenes and click on people and objects to gather important clues. I think it was a good game. I like that it's similar to the Golden Idol games. I also liked that you could see the exact amount of wrong slots when it's less than or equal to 2. It said either two incorrect or one incorrect. This isn't how it works in the Golden Idol games. Although, this might make the game too easy. I am not sure tho.
I also streamed this game on YouTube: ReplyMV_Zarch3 days agoI’m so happy I found this game. Amazing! The mysteries are just so good and well done. The art is beautiful and really sets up the atmosphere well. I am really interested to see the full game.Replyreveoncelink5 days agoIt was amazing!! Perfect gameplay and so many clues to connect the dots. Amazing.ReplyHey, this is a great game except for the flickering of the cursor. It’s the same for your other games. Hope this gets fixed!ReplyBRANE6 days agoheya! For the flickering issue I'm not really sure what's the problem, but having a screen recording of it could help.Other than that we're not that focused on fixing the web build as it's going to be a PC game - so I suggest trying the Windows buildReplyReally fun! Wishing you guys lots of luck!ReplyThank you!Replykcouchpotato8 days agoThis game is so awesome!! I've wishlisted it on steam.ReplyBRANE8 days agoThank you!Reply
#confidential #killings #free #adventure #macosConfidential Killings [Free] [Adventure] [macOS]Set in the glitzy world of Hollywood in the late '70s, Confidential Killings have you investigate a series of gruesome murders that seem connected. There are rumours about a mysterious cult behind them... Explore the crime scenes, use your detective skills to deduce what's going on! Wishlist on Steam! our discord: informationDownloadDevelopment logDemo out! 10 days agoCommentsLog in with itch.io to leave a comment.I LOVE it! The art, the gameplay, the story, it's so much fun!ReplyFirst I was like "nah, so you just want to check if I have read everything, or what?" but later it made sense with the twists and hunting for the word you already know but need to find elsewhere.ReplyPicto Games21 hours agothe cursor is blinking it is very disturbing and the game very goodReplyBRANE15 hours agoI recommend trying the desktop builds if you'd like to play without this issue. Or putting more fire on this PR of Godot: day agoNice gameReplylovedovey6661 day agoI love this game! i like the detective games and this is perfect :3ReplyThis is a great game! The old style detective game ambientation is superb, and the art sublime. The misteries were pretty entertaining and interesting to keep you going as you think what truly happened!ReplyI had to take notes.... my memory aint great lol really enjoyed it ReplySebbog1 day agoThis game is kind of like the detective games the Case of the Golden Idol and its sequel, the Rise of the Golden Idol, from 2022 and 2024 respectively. It's not just bullshit. It has a coherent story. If you haven't heard of the Golden Idol games, then it's basically a game where you investigate mysterious deaths and fill in the blanks of the story. You can navigate from multiple different scenes and click on people and objects to gather important clues. I think it was a good game. I like that it's similar to the Golden Idol games. I also liked that you could see the exact amount of wrong slots when it's less than or equal to 2. It said either two incorrect or one incorrect. This isn't how it works in the Golden Idol games. Although, this might make the game too easy. I am not sure tho. I also streamed this game on YouTube: ReplyMV_Zarch3 days agoI’m so happy I found this game. Amazing! The mysteries are just so good and well done. The art is beautiful and really sets up the atmosphere well. I am really interested to see the full game.Replyreveoncelink5 days agoIt was amazing!! Perfect gameplay and so many clues to connect the dots. Amazing.ReplyHey, this is a great game except for the flickering of the cursor. It’s the same for your other games. Hope this gets fixed!ReplyBRANE6 days agoheya! For the flickering issue I'm not really sure what's the problem, but having a screen recording of it could help.Other than that we're not that focused on fixing the web build as it's going to be a PC game - so I suggest trying the Windows buildReplyReally fun! Wishing you guys lots of luck!ReplyThank you!Replykcouchpotato8 days agoThis game is so awesome!! I've wishlisted it on steam.ReplyBRANE8 days agoThank you!Reply #confidential #killings #free #adventure #macos0 التعليقات ·0 المشاركات ·0 معاينة -
Serpentes: 10th Anniversary Edition [10% Off] [$5.40] [Action] [Windows] [macOS] [Linux]
"Brainmelting Snake"
Serpentes is back
An updated offering of blissful boomer arcade goodness is here! It's Snake, but every fruit has 5 effects assigned to it randomly. Eat the fruits to reveal their effects, then use them to your advantage... or die trying.
Based on a hellishly addictive hidden gem made by Benjamin Soulé in 2015, this new Serpentes got a second serving of 11 fresh fruits to unlock, mix, and match with the old ones, featuring new mechanics, reworked old ones, and a new original soundtrack by Pentadrangle.
Boomer Arcade at its crunchiest
Select two bonuses to start your run, then score the best possible score in 60 seconds. Death is inevitable, but dying only means retrying the very next second, as the fruits' properties get reshuffled. As you reach higher scores and fill up the leaderboard, you'll unlock new bonuses to select at the start, and new fruits to mix into the game for new effects.
Strategize on the fly
The fruits have 5 rows of properties. The first row is simply score. The second one adds and removes lengths of tail. The third one adds enemies, obstacles, it makes your snake faster, and some other fun things. The fourth row makes your next fruit more valuable, or maybe you'll get a wider selection of fruits, or you'll get a way to destroy some of the enemies and obstacles. Finally the fifth row holds a variety of powerful bonuses and mini-games that play through the game of Snake.
Complete a row on all the fruits to get 20 extra seconds on the timer. Quickly pick up 5 of a same fruit to unlock its fifth property. Try different priorities. Adapt your strategy to the effects you uncover. Or die and restart. After all, a run is just 1 minute.
Pay to win
The free demo for this game is essentially the same as the full game.
However, the demo only lets you select one starting bonus, instead of two. This makes it considerably harder than the full game, though not impossible, and we believe it's representative enough to get an idea of whether this game is for you.
Besides this, the demo mostly features the fruits from the original version, and only 2 of the 11 unlockable new ones.
Controls
This game plays entirely with the keyboard, or with a gamepad.Use directions to move your snake, and hold them to move faster. That's it.
Praise for Serpentes
"It captures the spirit of the original Snake perfectlyand then dials it up to eleven."
— Derek Yu"Each variation of the Snake theme has generally been the same until Benjamin Soulé released 'Serpentes'."
— Indie Retro News"I love the way it feels in my brain."
— The Beauty of Games, by Frank Lantz
This game was partially funded on Patreon by people like you!
Our 3€-per-month Patreon subscription gives you our games as they come out, starting with the last game that came out when you subscribe. At this time, that means this game!
If you have the means, subscribing for 5€ per month makes your name appear in the credits of the games that come out while you are subscribed, and gives you the OST of the games on Bandcamp. For 10€ per month, you also get access to a Discord channel where we frequently post news, articles and other resources we find interesting or helpful.
The games are given out as Itch keys and Steam keys to be redeemed on our website. The games initially release on Itch, and then come to Steam a bit later. When the game releases on a platform, the corresponding key appears. You can cancel your subscription at anytime and it won't revoke your game keys.
This game is currently an Itch exclusive. But it will come out on Steam eventually. If you feel so inclined, wishlisting Serpentes there would be very helpful to us!
Buying the game here on Itch, or getting it through our Patreon subscription, will get you a Steam key when it releases there.
Discord
If you'd like you can come to our Discord to share your best scores and compare strategies!
It's also a great place to talk with us and get news for this and our next projects!
Are you press or a content creator?
If you're a streamer, youtuber, or press and you'd like to cover the game, you can request a press key using this form! We've also uploaded a few assets you might find useful, including screenshots and thumbnail material! Find them here!
About PUNKCAKE
As PUNKCAKE Délicieux we make a new game every month, which you can get by subscribing to our Patreon for 3€/month or buy separately on Itch io for 6$!
Subscribe to our newsletter!
Join our Discord!
Follow our Bluesky!
Subscribe to our Youtube!
Changelog:
Quickpatch 1.0b:
Fixed the Lychee unlock.
Fixed a crash when trying to delete highscores.
More informationPurchaseGet this game and 23 more for USDSerpentes Release Sale! View bundleBuy NowUSD or moreIn order to download this game you must purchase it at or above the
minimum price of USD. You will get access to the following files:Download demo
#serpentes #10th #anniversary #edition #offSerpentes: 10th Anniversary Edition 🐍 [10% Off] [$5.40] [Action] [Windows] [macOS] [Linux]🍉🍋🐍🍇🍎 "Brainmelting Snake" Serpentes is back An updated offering of blissful boomer arcade goodness is here! It's Snake, but every fruit has 5 effects assigned to it randomly. Eat the fruits to reveal their effects, then use them to your advantage... or die trying. Based on a hellishly addictive hidden gem made by Benjamin Soulé in 2015, this new Serpentes got a second serving of 11 fresh fruits to unlock, mix, and match with the old ones, featuring new mechanics, reworked old ones, and a new original soundtrack by Pentadrangle. Boomer Arcade at its crunchiest Select two bonuses to start your run, then score the best possible score in 60 seconds. Death is inevitable, but dying only means retrying the very next second, as the fruits' properties get reshuffled. As you reach higher scores and fill up the leaderboard, you'll unlock new bonuses to select at the start, and new fruits to mix into the game for new effects. Strategize on the fly The fruits have 5 rows of properties. The first row is simply score. The second one adds and removes lengths of tail. The third one adds enemies, obstacles, it makes your snake faster, and some other fun things. The fourth row makes your next fruit more valuable, or maybe you'll get a wider selection of fruits, or you'll get a way to destroy some of the enemies and obstacles. Finally the fifth row holds a variety of powerful bonuses and mini-games that play through the game of Snake. Complete a row on all the fruits to get 20 extra seconds on the timer. Quickly pick up 5 of a same fruit to unlock its fifth property. Try different priorities. Adapt your strategy to the effects you uncover. Or die and restart. After all, a run is just 1 minute. Pay to win The free demo for this game is essentially the same as the full game. However, the demo only lets you select one starting bonus, instead of two. This makes it considerably harder than the full game, though not impossible, and we believe it's representative enough to get an idea of whether this game is for you. Besides this, the demo mostly features the fruits from the original version, and only 2 of the 11 unlockable new ones. Controls This game plays entirely with the keyboard, or with a gamepad.Use directions to move your snake, and hold them to move faster. That's it. 🍌🍑🐍🍒🥑 Praise for Serpentes "It captures the spirit of the original Snake perfectlyand then dials it up to eleven." — Derek Yu"Each variation of the Snake theme has generally been the same until Benjamin Soulé released 'Serpentes'." — Indie Retro News"I love the way it feels in my brain." — The Beauty of Games, by Frank Lantz🍋🍊🐍🥝🍍 This game was partially funded on Patreon by people like you! Our 3€-per-month Patreon subscription gives you our games as they come out, starting with the last game that came out when you subscribe. At this time, that means this game! If you have the means, subscribing for 5€ per month makes your name appear in the credits of the games that come out while you are subscribed, and gives you the OST of the games on Bandcamp. For 10€ per month, you also get access to a Discord channel where we frequently post news, articles and other resources we find interesting or helpful. The games are given out as Itch keys and Steam keys to be redeemed on our website. The games initially release on Itch, and then come to Steam a bit later. When the game releases on a platform, the corresponding key appears. You can cancel your subscription at anytime and it won't revoke your game keys. This game is currently an Itch exclusive. But it will come out on Steam eventually. If you feel so inclined, wishlisting Serpentes there would be very helpful to us! Buying the game here on Itch, or getting it through our Patreon subscription, will get you a Steam key when it releases there. 🍋🍑🐍🥑🍉 Discord If you'd like you can come to our Discord to share your best scores and compare strategies! It's also a great place to talk with us and get news for this and our next projects! 🍎🍍🐍🍊🍓 Are you press or a content creator? If you're a streamer, youtuber, or press and you'd like to cover the game, you can request a press key using this form! We've also uploaded a few assets you might find useful, including screenshots and thumbnail material! Find them here! 🍌🍒🐍🍓🥝 About PUNKCAKE As PUNKCAKE Délicieux we make a new game every month, which you can get by subscribing to our Patreon for 3€/month or buy separately on Itch io for 6$! Subscribe to our newsletter! Join our Discord! Follow our Bluesky! Subscribe to our Youtube! 🍇🍋🐍🍍🍊 Changelog: Quickpatch 1.0b: Fixed the Lychee unlock. Fixed a crash when trying to delete highscores. More informationPurchaseGet this game and 23 more for USDSerpentes Release Sale! 🐍🍒View bundleBuy NowUSD or moreIn order to download this game you must purchase it at or above the minimum price of USD. You will get access to the following files:Download demo #serpentes #10th #anniversary #edition #off -
Öoo Demo [Free] [Platformer]A Bomb Caterpillar Puzzle Platformer #Öoo #demo #free #platformer0 التعليقات ·0 المشاركات ·0 معاينة
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Cattle Crisis [$5.00] [Shooter] [Windows] [macOS] [Linux]
How to Play
Cattle Crisis is an arcade shoot 'em up game. Pilot your fighter jet to defeat evil aliens and save our precious cows! Cattle Crisis is a short game and currently features one level.
Arrow keys - Move the jet X or M or V - Shoot
Z or N or C - Hyper / BombYou can also use a controller
System
As you shoot enemies or collect , your meter will fill. Once it passes the halfway point, you can activate Hyper Mode by pressing the Hyper button. While in Hyper Mode, the meter gradually depletes. Taking a hit will end Hyper Mode, but you won’t lose a life. Pressing the Hyper button again during Hyper Mode unleashes a devastating bomb, which consumes half of the remaining meter—if any is left.
Scoring
Shooting enemies at close range increases your scoreand causes more to drop, allowing you to charge the meter faster.While in Hyper Mode, enemies drop instead of , which grant extra points. The value of each is shown in the top-right corner during Hyper Mode.Each enemy defeated in Hyper Mode increases the value.Activating a bomb turns all nearby bullets into additional .
Video Series
Cattle Crisis was created as part of a tutorial series on how to make an Advanced Shmup from scratch. If you also want to make a game like this check out the Lazy Devs Academy YouTube Channel!
Credits
This game was written and designed by Krystian Majewski, an Independent Developer and the host of the Lazy Devs Academy video channel.
The music was composed by Sebastian Haßler, a music composer for film, TV and videogames.
The cover illustration was created by Mag Draws.
This project would have not been possible without the generous donations from my supporters on Ko-fi. Thank you!
Special thanks also to all of the playtesters including: Aktane, Boghog, Indra_S, MasterCoding101, LokiStriker, Barend, TheGacko, SquidLight, Buster Ermy, mg1399, BrainOnOxygen, SkullDragger, Blixten, middleclassjoe, Chaz, otto: A Mush Man and others.
Cattle Crisis was written entirely in Pico-8.More informationPurchaseBuy NowUSD or moreIn order to download this game you must purchase it at or above the
minimum price of USD. You will get access to the following files:Development logVersion 1 19 days ago
#cattle #crisis #shooter #windows #macosCattle Crisis [$5.00] [Shooter] [Windows] [macOS] [Linux]How to Play Cattle Crisis is an arcade shoot 'em up game. Pilot your fighter jet to defeat evil aliens and save our precious cows! Cattle Crisis is a short game and currently features one level. Arrow keys - Move the jet X or M or V - Shoot Z or N or C - Hyper / BombYou can also use a controller System As you shoot enemies or collect 🐄, your meter will fill. Once it passes the halfway point, you can activate Hyper Mode by pressing the Hyper button. While in Hyper Mode, the meter gradually depletes. Taking a hit will end Hyper Mode, but you won’t lose a life. Pressing the Hyper button again during Hyper Mode unleashes a devastating bomb, which consumes half of the remaining meter—if any is left. Scoring Shooting enemies at close range increases your scoreand causes more 🐄 to drop, allowing you to charge the meter faster.While in Hyper Mode, enemies drop ⭐ instead of 🐄, which grant extra points. The value of each ⭐ is shown in the top-right corner during Hyper Mode.Each enemy defeated in Hyper Mode increases the ⭐ value.Activating a bomb turns all nearby bullets into additional ⭐. Video Series Cattle Crisis was created as part of a tutorial series on how to make an Advanced Shmup from scratch. If you also want to make a game like this check out the Lazy Devs Academy YouTube Channel! Credits This game was written and designed by Krystian Majewski, an Independent Developer and the host of the Lazy Devs Academy video channel. The music was composed by Sebastian Haßler, a music composer for film, TV and videogames. The cover illustration was created by Mag Draws. This project would have not been possible without the generous donations from my supporters on Ko-fi. Thank you! Special thanks also to all of the playtesters including: Aktane, Boghog, Indra_S, MasterCoding101, LokiStriker, Barend, TheGacko, SquidLight, Buster Ermy, mg1399, BrainOnOxygen, SkullDragger, Blixten, middleclassjoe, Chaz, otto: A Mush Man and others. Cattle Crisis was written entirely in Pico-8.More informationPurchaseBuy NowUSD or moreIn order to download this game you must purchase it at or above the minimum price of USD. You will get access to the following files:Development logVersion 1 19 days ago #cattle #crisis #shooter #windows #macos0 التعليقات ·0 المشاركات ·0 معاينة -
Bloodletter [Free] [Card Game] [Windows]
PROTOTYPE - this is an old prototype from 2023.
We have been working on an official steam release Check out the Steam Page here:
/
Game Loop
You start the game in your bathhouse. Villagers queue up to be treated by the cards you play for them. After treatment is finished, the book opens and you choose a villager who helps you in return with their unique abilities. They will also give you a new Card for your Deck. The day is done and during the night the Entity becomes active, sullying the villagers Purity and spreading sickness. A new day dawns with villagers queueing up once again and the cycle continues. The game ends if the Entity kills the fourth villager or you fill the Villager's collective Purity for the fourth time, defeating the Entity.
You
In Bloodletter your main possible action is playing Cards. You use your cursor to pick one Card at a time and drag and drop it onto one of the Card Slots. Click the Bell to call in the next Villager. As soon as you are finished with the current villager you can ring the Bell to get the next one.
Villager Abilities
The Villagers also have unique abilities. These improve your deck or help you in treating the villagers. Per evening you can choose one Villagers Ability by clicking on it.
New Cards
In addition they offer you three new Cards of which you can choose one to add to your deck.
Blessing Cards
There are three unique Blessing Cards. You are dealt one of these Cards if one of your Villagers health reaches 100. Blessing Cards have exclusively positive effects.
Curse Cards
There are three unique Curse Cards. You are dealt one of these Cards if a Villager dies or possibly when you hit one of the Entity Trigger Points. Curse Cards have exclusively negative effects.
Entity
The Statue on your Desk houses the Entity. It’s your Opponent and sullies your Villagers Purity during the night as well as spread Sicknesses that lower their Health. Above the Entity hangs a vial containing the All Purity of living Villagers. Filling the vial up to the next Trigger Point damages the Entity. By damaging the Entity you extract a Bloodstone and it’s moved to one of the Bloodstone Sockets.
The Team ALDAMAMI
This prototype was part of our second semester at DE:HIVE Berlin.
#bloodletter #free #card #game #windowsBloodletter [Free] [Card Game] [Windows]PROTOTYPE - this is an old prototype from 2023. We have been working on an official steam release Check out the Steam Page here: / Game Loop You start the game in your bathhouse. Villagers queue up to be treated by the cards you play for them. After treatment is finished, the book opens and you choose a villager who helps you in return with their unique abilities. They will also give you a new Card for your Deck. The day is done and during the night the Entity becomes active, sullying the villagers Purity and spreading sickness. A new day dawns with villagers queueing up once again and the cycle continues. The game ends if the Entity kills the fourth villager or you fill the Villager's collective Purity for the fourth time, defeating the Entity. You In Bloodletter your main possible action is playing Cards. You use your cursor to pick one Card at a time and drag and drop it onto one of the Card Slots. Click the Bell to call in the next Villager. As soon as you are finished with the current villager you can ring the Bell to get the next one. Villager Abilities The Villagers also have unique abilities. These improve your deck or help you in treating the villagers. Per evening you can choose one Villagers Ability by clicking on it. New Cards In addition they offer you three new Cards of which you can choose one to add to your deck. Blessing Cards There are three unique Blessing Cards. You are dealt one of these Cards if one of your Villagers health reaches 100. Blessing Cards have exclusively positive effects. Curse Cards There are three unique Curse Cards. You are dealt one of these Cards if a Villager dies or possibly when you hit one of the Entity Trigger Points. Curse Cards have exclusively negative effects. Entity The Statue on your Desk houses the Entity. It’s your Opponent and sullies your Villagers Purity during the night as well as spread Sicknesses that lower their Health. Above the Entity hangs a vial containing the All Purity of living Villagers. Filling the vial up to the next Trigger Point damages the Entity. By damaging the Entity you extract a Bloodstone and it’s moved to one of the Bloodstone Sockets. The Team ALDAMAMI This prototype was part of our second semester at DE:HIVE Berlin. #bloodletter #free #card #game #windows0 التعليقات ·0 المشاركات ·0 معاينة -
Crow Country [25% Off] [$14.99] [Survival] [Windows]
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
A survival horror game, where you’ll test yourself against puzzles and riddles as you investigate the eerie tranquility of the abandoned theme park. Don’t be deceived by the whimsical surroundings, something is awfully wrong in Crow Country.
As you unlock new areas, backtrack and discover more, you gradually piece together why Edward really shut down his park and where he mysteriously disappeared to. You’ve heard some pretty disturbing rumors, but they couldn’t possibly be true…..right?
For visitors to the park who are more interested in spotting crows and taking in the sights, Exploration Mode allows you to journey on without the fear of being attacked by the mysterious monsters roaming Crow Country. If you knew what those monsters really are…..
Just how far would someone go to follow their ambition? Are some sins too wicked for redemption?
A tale of reckless hubris and human greed, and now at the center of it all... you.
Who are you really, Mara Forest
#crow #country #off #survival #windowsCrow Country [25% Off] [$14.99] [Survival] [Windows]The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them… A survival horror game, where you’ll test yourself against puzzles and riddles as you investigate the eerie tranquility of the abandoned theme park. Don’t be deceived by the whimsical surroundings, something is awfully wrong in Crow Country. As you unlock new areas, backtrack and discover more, you gradually piece together why Edward really shut down his park and where he mysteriously disappeared to. You’ve heard some pretty disturbing rumors, but they couldn’t possibly be true…..right? For visitors to the park who are more interested in spotting crows and taking in the sights, Exploration Mode allows you to journey on without the fear of being attacked by the mysterious monsters roaming Crow Country. If you knew what those monsters really are….. Just how far would someone go to follow their ambition? Are some sins too wicked for redemption? A tale of reckless hubris and human greed, and now at the center of it all... you. Who are you really, Mara Forest #crow #country #off #survival #windows0 التعليقات ·0 المشاركات ·0 معاينة -
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