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View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov)Artist, Director, and Producer Vitaly Bulgarov found some of his old works to show us, bringing back intricate cybernetic bodies he made for the Ghost in the Shell movie.Created with ZBrush, Softimage XSI, and MoI3D, they disassemble, sharing a glimpse of the skeleton inside also painstakingly shaped by Bulgarov.For this version, the director Rupert Sanders wanted to explore a more angular/modern looking skeleton frame which was a unique challenge to design around and think of all the muscles and connecting tissues, Bulgarov commented on the video above. View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov)The top layer shells used a pretty dirty geo, and the artist added them to showcase the thickness of softer outer shells in a body with more normal human proportions. View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov)Bulgarov has worked on many other projects, peeks at which you can find on his Instagram. View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov) View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov) View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov) View this post on InstagramA post shared by Vitaly Bulgarov (@vitalybulgarov)Which one is your favorite? Join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Impressive Detailed Cybernetic Body Made for Ghost in the Shell Movie appeared first on CG SHARES.