Controlling digital particles by blowing into a sensor

Steven Mark Kübler shared a bunch of impressive demos of a setup that allows controlling digital particles in real-time by employing an Arduino-based controller alongside Derivative's TouchDesigner. The setup interprets information from various sensors and uses that data to dynamically adjust the gravitational acceleration within the scene.

Oh, gosh, I'm such a nerd. What I meant to say is that you can blow air into a sensor or move your hands, and the setup will do the rest of the magic.

Details: https://lnkd.in/gYXnMxre

hashtag#resaearch hashtag#simulation hashtag#3dart hashtag#arduino hashtag#realtime hashtag#rendering hashtag#rendering hashtag#art
Controlling digital particles by blowing into a sensor 🤓 Steven Mark Kübler shared a bunch of impressive demos of a setup that allows controlling digital particles in real-time by employing an Arduino-based controller alongside Derivative's TouchDesigner. The setup interprets information from various sensors and uses that data to dynamically adjust the gravitational acceleration within the scene. Oh, gosh, I'm such a nerd. What I meant to say is that you can blow air into a sensor or move your hands, and the setup will do the rest of the magic. Details: https://lnkd.in/gYXnMxre hashtag#resaearch hashtag#simulation hashtag#3dart hashtag#arduino hashtag#realtime hashtag#rendering hashtag#rendering hashtag#art
0 Comments 0 Shares 4K Views 53