Beck Meisel talked to us about the Backroom Deal project, discussing how the composition, lighting, and color help tell a story, and detailed how the blockout, modeling, and texturing were completed using Unreal Engine 5, Substance 3D Painter, and ZBrush.Read the interview: https://80.lv/articles/creating-a-gritty-industrial-cyberpunk-2077-inspired-room-in-ue5/