In this tutorial we are going to show how to work with Rokoko mocap in Cascadeur. We'll cover all the steps starting with import, clean up using automatic cleanup tools, etc. We will retarget, unbake and then edit the animation using AutoPhysics and Interval Edit Mode, as well as use Ragdoll0:00 Introduction00:22 Import and Rigging02:34 Fulcrum Points03:24 Retargeting04:35 Editing the Jump 06:39 Using AutoPhysics to fix the Jump08:22 Fix the Feet Sliding09:27 Changing the Weight of the Weapon to Affect Balance10:23 Priority Frame11:00 Improving the Slashing Animation12:25 Ragdoll13:32 ConclusionLearn more about Cascadeur license plans: https://cascadeur.com/plans Learn how to start using Cascadeur: https://cascadeur.com/learn Join our English-speaking community on Discord: https://discordapp.com/invite/Ymwjhpn Follow us on:Facebook https://www.facebook.com/CascadeurEN/ Twitter https://twitter.com/Cascadeur_soft #Animation #Tutorial #Rokoko #gamedev