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If Resident Evil Zero is Being Remade, it Needs to be Up to the Standards of RE1 Remake
gamingbolt.com
Years where we dont get any newResident Evilreleases whatsoever tend to be fairly rare, and periods of consecutive years of the sort rarer still. The latter is, of course, what we find ourselves in now, with the entirety of 2024 having passed without a newResident Evilrelease, and 2025 threatening to do the same, especially with Monster Hunter Wildsbilled as Capcoms big new game for the year. But thankfully, series fans continue to have plenty to look forward to nonetheless.Thats not just because the inevitableResident Evil 9is obviously in the works with Capcom also having confirmed that the project is being led by Koshi Nakanishi, the director ofResident Evil 7 but because thats seemingly far from the extent of it. Prominent Capcom leaker Dusk Golem claimed close to a year ago that there were as many as five newResident Eviltitles that were simultaneously in development at the time, later going on to claim that that also included two more remakes in the form ofResident Evil ZeroandCode Veronica. Capcom itself has also confirmed that moreResident Evilremakes are indeed on the way, which should come as no surprise to anyone who has paid an iota of attention to how successfulREremakes have been for the company by pretty much every metric- even if RE ZeroandCode Veronicamight not be everyones most expected remake picks.Even so, we can speak at length about why those two picks for remakes make a lot of sense, and why series fans have reason to be excited about them. And we have, in fact. But particularly where Resident Evil Zerois concerned, that excitement is perhaps somewhat tempered by caution. The originalRE Zeroremains to this day one ofResident Evilsblack sheep, so to speak, which, combined with factors related to the alleged remakes development, do give rise to some interesting questions.What factors, exactly? Well, allegedly, theResident Evil Zeroisnt an internal production. As per the aforementioned Dusk Golem, the project is being led by external teams K2 and M-Two, both of whom have had plenty of experience with theREfranchise. The two provided development support for 2023sResident Evil 4remake, in addition to leading development on itsSeparate WaysDLC, and also leading development on 2020sResident Evil 3remake. And that last bit might be what might raise some eyebrows.TheResident Evil 3remake is obviously not without its redeeming qualities, and viewed on its own merits, it does have its fair share of strengths, standing as a well-crafted, polished action horror game. Arguments about its inability to properly capture the heights of the originalRE3and reimagine it as successfully as otherResident Evilremakes have done with their own source material are not without merit either though, and for those who want all of theirResident Evilremakes to be at the level of quality of something likeResident Evil 2orResident Evil 4might be concerned about whether theZeroremake is going to be able to do that.Unlike the originalRE3,the originalResident Evil Zerois also a much more flawed game. From its narrative choices to the way it handled inventory management (what with the complete lack of item boxes), there was a lot that dragged that experience down, which means any remake is going to have to step around and even improve some notable deficiencies. That M2 and K-Two can lead a project that noticeably diverges from its source material isnt in doubt, thanks to theRE3,but the ability of the two teams to do so in satisfactory fashion is what some might call into question.As far asCode Veronicais concerned, with the internal Capcom dev team that worked on theResident Evil 2and4remakes allegedly leading development on the project, confidence will be high that the game will be able to hit a similar level of quality- and given the original games status as a mainline numbered entry in all but name, its easy to understand why it is receiving that kind of attention. But really, theResident Evil Zeroremake should ideally be targeting a similar level of quality. And no, thats not just because all games should be masterpieces, duh.No, theResident Evil Zeroremake presents an exciting opportunity for Capcom to uplift and enhance a game that was never able to live up to its potential in its original form. A remake of a top-notch game being equally excellent is all well and good, and obviously expected- but many will argue that its the more flawed games that are better served with high quality remakes so that theyre allowed to flourish live bever before, rather than merely flourishingagain. AndResident Evil Zerois definitely one such game.In fact, assuming that M2 and K-Two are actually leading the project the way it has been claimed, their propensity to deviate from the source material, the way they did with Resident Evil 3, might be exactly what this particular project needs. From the characterization of Billy Coen to how it handled item boxes to how the partner system and character swapping worked and more, theres a lot about the original Resident Evil Zero that sounds intriguing on paper, but just wasnt executed in that original vision for the game well enough by any stretch. With enough changes and proper execution, those are ideas that can add to a game in meaningful ways (one would hope), and a remake presents the perfect opportunity to do just that.The originalResident Evilremake stands to this day as a blueprint for video game reimaginings, while subsequent series outings have also managed to touch those same heights, with Resident Evil 2andResident Evil 4both also having won over millions of fans. And though our hope is that withResident Evil Zero,the development team will be taking an approach similar to that of theRE3remake one that is open to making significant changes to the gameplay and story as and when needed, in service of a better overall experience as far as the end results are concerned, were obviously hoping for results thatll be closer to the other three times that Capcom has released remade versions ofResident Eviltitles.ThatZerowas even chosen is obviously quite encouraging for plenty of fans as it is. Capcom could have easily picked the more action-packedResident Evil 5,or even the way more popular RE1for a second remake, but in choosing Zero, the company decided to pick something that would be more horror-driven, even if it is decidedly less popular than most mainline entries among series fans. Clearly then, its not afraid to make bold choices. Whether itll be able to back those bold choices with the right level of quality if, of course, the big question on everyones mind now.Resident Evilspast track record with remakes would suggest that fans have every reason to be excited about what a reimaginedResident Evil Zerowill look like. Were keeping our fingers crossed that the game will be able to shine much brighter on its second time in the spotlight.Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.
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