3D Artist Presents Their VR Hand Physics Set Up in Unreal Engine
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Reddit user VisualSculpt showed their work on hand physics in VR achieved with Unreal Engine 5. They tried to keep immersion without disconnecting from the players position, according to their post.The fingers drag across surfaces, objects, and each other in a more realistic way than they usually do in VR. To make it work, the creator used UE5s default VR template, setting up physics assets and physics control for each hand.Unfortunately, VisualSculpt doesnt have other works displayed on Reddit, but you can wait for more on their YouTube channel and X/Twitter. The artist also promised to share some tutorials in the future.Want to learn the magic of Unreal Engine? Check out our Digests:Best YouTube Channels With Unreal Engine Tutorials10 Excellent Tutorials on Lighting in UnrealBest YouTube Channels on VFX in Unreal EngineGetting Started with Game Development in Unreal Engine 5Developing VR Games in Unreal Engine 5Also, join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post 3D Artist Presents Their VR Hand Physics Set Up in Unreal Engine appeared first on CG SHARES.
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