Filip_Kovac February 27, 2025, 8:15am 1Hey everyone!More recently my company has started working on older 3D game remasters and engines that dont have their own VFX editors and particle systems like Unreal or Unity do. It would be troublesome to create our particle system from scratch, and probably take way more time than if we integrate existing tools.In the past, we have mainly worked with PopcornFX as a tool in such situations, and I was wondering if other similar tools would provide a more modern/streamlined way of working in these situations.I would love to hear about any such tools and insights.Thank you!Niels February 27, 2025, 8:27am 2If youre looking for modern scriptable ones, popcorn is likely the only one.Here in japan a lot of studios still use effekseer and bishamon, but I wouldnt really call those modern.Cant think of anything else.