Vegetation Study: Crafting Stylized Foliage From Scratch
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Cyprien WitkowskiEnvironment Artist Cyprien Witkowski explored different workflows for creating foliage from scratch, experimenting with styles ranging from realism to stylized designs. The result, showcasing beautiful, fantasy-looking plants, wasnt focused on creating the most optimized atlas for video game production but on mastering the process of foliage creation using SpeedTree.To achieve this stylized vibrant look, Cyprien combined procedural texturing techniques with hand-painted effects. Check out more renders below:Cyprien WitkowskiCyprien WitkowskiCyprien WitkowskiCyprien WitkowskiCyprien WitkowskiCyprien WitkowskiCyprien WitkowskiCyprien also put together a brief breakdown of his process, covering everything from gathering references and understanding the plants full life cycle to texture blockouts, sculpting in ZBrush, setting up, and the final texturing in Substance 3D Painter.Cyprien WitkowskiCyprien WitkowskiFind it here and visit Cyprien Witkowskis ArtStation page for more. Dont forget to join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Vegetation Study: Crafting Stylized Foliage From Scratch appeared first on CG SHARES.
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