Twisted Metal Reboot Would Have Been a Battle Royale With Third-Person Action and Vehicular Combat Rumour
gamingbolt.com
While a rumoured reboot of the Twisted Metal franchise has been believed to be cancelled for over a year at this point, a new report indicates that the title would have been a massive departure in gameplay from its predecessor. According to Mp1st, a UI programmer on the cancelled project described the game he worked on as Project Copper.Among the details revealed through the programmers description of the title is the fact that it was a classic PlayStation IP, which would indicate that it was indeed a Twisted Metal game, as well as the fact that it would feature third-person combat alongside the franchises traditional vehicle-based combat. The title was also seemingly being developed using Unreal Engine 5.The programmer also showed off a few blurry screenshots of the pre-release version of the game with a prominent Under NDA watermark on top, that revealed that there would indeed be on-foot action as well. The description for the title said that the primary objective was to be the last one standing, which would indicate that it would have been a battle royale game.Reports of the game being cancelled came about back in February 2024 alongside layoffs that affected around 900 employees throughout Sonys studios. The same layoffs also affected major studios like Insomniac Games, Naughty Dog and Guerrilla Games alongside Firesprite.While the Twisted Metal reboot was believed to have been originally under development by Lucid Games the studio behind Destruction AllStars a job listing discovered back in February 2023 indicated that Firespirte was handling development of the title.Twisted Metals reboot was believed to have been a live-service game, likely under PlayStations push to release more multiplayer live-service titles a few years ago. Since then, however, PlayStation has seemingly backed off on the idea, with rumours indicating that several in-development live-service games had been cancelled.Last year saw the release of Concord, which failed hard enough that the game ultimately had its servers shut down within less than a month of its launch. Its failure has reportedly been a pretty big deal at PlayStations studios, with developer Firewalk Studios being shut down, and other in-development projects also having been rumoured to cease development in its wake.Among the list of cancelled live-service projects at PlayStations studios include The Last of Us Online, and even a multiplayer component for Marvels Spider-Man.Former PlayStation executive Shuhei Yoshida also spoke about this push for live-service games, saying that he would have pushed back against this focus at PlayStation. He spoke about how Sony should have continued to focus on its single player story-centric games that have been critically and commercially successful.I was managing this annual budget and was responsible for allocating resources to what kind of games to make, said Yoshida in an interview back in January after leaving Sony. If the company is considering that way, it probably wouldnt have made sense to stop making another God of War or whatever, like a great single-player game, and put all the money into these service games.Currently, the only live-service success story at Sony has been Helldivers 2, which is available on PC and PS5.
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