New Diablo 4 seasons will be much harder as Blizzard reworks pretty much everything
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You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereThe next season of Diablo 4 will revert to a more classic style of ARPG difficulty following the success of Season of Witchcraft. As Blizzard continues to move forward with the popular live-service game, dedicated players will be met with a more substantial challenge.With Blizzard also looking to scrap battle passes in the near future, the studio is planning a huge rework of Diablo 4. Considering the massive success of rival ARPG Path of Exile 2, its clear that Blizzard is keen to stay competitive.Diablo 4 will increase in difficultyRevealed in a recent Campfire Chat, Blizzard confirmed its plan to change the progression of the newest Diablo game to become slower and more challenging. While D4 was slower and harder at launch, updates tuned the games progression to be more like Diablo 3.The first 25 levels of a new character will now be harder and more meaningful as players spend time growing their heroes. Following series lead Rod Fergussons comments about blasters who rush through seasons, Blizzard is responding with a harder game to fight through.Diablo 4 design director Colin Finer explained that the game will feel more rewarding and satisfying as you go through these levels as the studio also improves itemisation of dropped loot. Legendary items will drop less frequently and more common items will increase in power.Additionally, endgame content such as Torment levels and bosses will be made substantially more difficult. Every difficulty level will be a more noticeable shift and bosses will be a real challenge with better loot to earn as a result.Season of Witchcraft was a noticeably more difficult season than usual, and many players responded positively to the added challenge. In response, Blizzard is focusing on that success, hopefully turning the game into more of a Diablo 2 experience as time goes on. After all, we already have Runewords.For more Diablo coverage, listen to our interview with series creator David Brevik or read about his original plans for the third game in the franchise.Diablo 4Platform(s):PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/XGenre(s):Action, Action RPG, RPGSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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