
AMD releases Capsaicin 1.2
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Saturday, March 8th, 2025Posted by Jim ThackerAMD releases Capsaicin 1.2html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"AMD has released Capsaicin 1.2, the latest version of its open-source framework for developing real-time rendering technologies.The update adds support for morph target animation, meshlet-based rendering, ACES tonemapping, and the .dds texture format.A GPU-agnostic, modular, open-source framework for developing real-time rendering techFirst released publicly in 2023, Capsaicin is a modular open-source framework for prototyping and developing real-time rendering technologies, primarily for games.It is designed for developing in broad strokes, creating simple, performant abstractions, not low-level hardware implementations, and is not intended for tuning high-performance tools.The framework is intended for developing Windows applications, but is GPU-agnostic, requiring a card that supports DirectX 12/Direct3D 12 and DXR (DirectX Raytracing) 1.1.AMD has used it in the development of its own rendering technologies, including an implementation of GI-1.0, its real-time global illumination algorithm.As well as the GI renderer, the framework includes a reference path tracer.Other features include readymade components for Temporal Anti-Aliasing (TAA), Screen-Space Global Illumination (SSGI), light sampling, tonemapping, and loading glTF files.The framework also includes HLSL shader functions for sampling materials and lights, spherical harmonics, and common mathematical operations, including random number generation.Capsaicin 1.2: blendshape animation, meshlet rendering and ACES tonemappingTo that, Capsaicin 1.2 adds support for rendering morph target (blendshape-based) animations, in addition to its existing support for skinned characters.The update also adds support for meshlet-based rendering, for streaming and decompressing high-resolution geometry at render time, in a way similar to UE5s Nanite system.Other new features include support for the .dds texture file format, used in games including Elden Ring and GTA V, and bloom and lens effects from AMDs FidelityFX toolkit.The update also adds a range of new tonemappers: the framework now defaults to ACES tonemapping, with support for Reinhard, Uncharted2, PBR Neutral and AgX, the latter now supported in Blender, Godot and Marmoset Toolbag.Licensing and system requirementsThe Capsaicin source code is available under an open-source MIT license. It can be compiled for Windows 10+ only, and requires a GPU that supports Direct3D 12 and DXR 1.1.Compiling from source requires Visual Studio 2019+ and CMake 3.10+. Find instructions here.Read more about the new features in Capsaicin 1.2 on AMDs blogRead more about the Capsaicin framework on AMDs GPU Open websiteHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Latest NewsAMD releases Capsaicin 1.2Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.Saturday, March 8th, 2025AMD launches FSR 4, AFMF 2.1 and RIS 2.0Check out the new versions of AMD's AI-based image upscaling, sharpening and frame-generation tech, available via its GPU drivers.Saturday, March 8th, 2025AMD launches Radeon RX 9070 XT and Radeon RX 9070First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?Friday, March 7th, 2025D5 Render 2.10 adds real-time path tracingMajor update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.Thursday, March 6th, 2025Download Marmoset's free materials for Toolbag 5Library Drop 05 makes over 150 new assets available for the real-time rendering and look dev software, including 86 new materials.Wednesday, March 5th, 2025Autodesk lays off 1,350 staffSo why is the Maya and 3ds Max developer culling 9% of its global workforce when revenue is actually going up across the business?Tuesday, March 4th, 2025More News3d-io releases Unwrella-IO5 key features for CG artists in Godot 4.4Trimble releases SketchUp 2025.0Tutorial: Dynamic Cloth Simulation for ProductionCheck out free Blender scattering add-on OpenScatterCETA Software launches Artist AccessFoundry releases Nuke 16.0Boris FX releases SynthEyes 2025Adobe launches Photoshop on iPhonePlastic Software releases Plasticity 2025.1Technicolor Group begins to shut down operationsDownload four free VDB clouds from VFX AssetsOlder Posts
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