Unreal Engine 5 - Skill Tree UI - Dependencies Between Skills - Action RPG #161
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Project Files: https://www.patreon.com/posts/124027940 . This is the 161st episode of the new tutorial series on Action RPG game using Gameplay Ability System. In the last episode, we started working on a skill tree system where a skill tree is generated using data defined in a data table. In this episode, we are going to work on a method to show dependencies between skills in the widget by drawing a line between dependent/connected skills. Dependencies will be determined from the data table and will be drawn on UI by overriding OnPaint function on widget. Animations are sponsored by: https://www.ramsterzanimations.com/ https://www2.unrealengine.com/marketplace/en-US/product/greatsword-anims Full Playlist : Action RPG series with gameplay ability system: https://www.youtube.com/playlist?list=PLNTm9yU0zou7XnRx5MfBbZnfMZJqC6ixz // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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