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Sunday, March 9th, 2025Posted by Jim ThackerTutorial: Creating Production-Ready Hero Assets Using Marihtml PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"The Gnomon Workshop has released Creating Production-Ready Hero Assets Using Mari, a guide to professional asset development workflows, recorded by VFX artist Michal Zsigsimund.The workshop, which is aimed at intermediate-to-advanced artists, provides four hours of video training in Maya, texturing software Mari, and open-source lighting and look dev tool Gaffer.Master current professional asset development workflows for VFXIn the workshop, Zsigismund explores how to use Mari and Gaffer to develop photorealistic hero assets suitable for use in production for film and broadcast VFX.He begins by discussing how to use Mari and the third-party Mari Extension Pack to create detailed textures, including how to use the Extension Packs Smart Mask system.Zsigismund then sets out how to export a mesh from Maya using the Alembic file format before diving into Maris The Bakery, Maris texture baking system, introduced in Mari 7.0.He then creates diffuse, roughness and bump maps in Mari, revealing the techniques that he uses in production, including how to create secondary high-frequency bump details.Once texturing is complete, Zsigismund exports the textures and begins building out the scene in Gaffer, breaking down what each node does, and how it fits into a studio pipeline.About the artistMichal Zsigmund is a Freelance CG Generalist and lookdev artist, with over 10 years of experience at leading international VFX studios including Framestore and Rise.Movies he has worked on include Deadpool, Wolverine, The Matrix Resurrections, Uncharted, and Wonka.Pricing and availabilityCreating Production-Ready Hero Assets Using Mari is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.Subscriptions cost $57/month or $519/year. Free trials are available.Read more about Creating Production-Ready Hero Assets Using MariHave your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we dont post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.Full disclosure: CG Channel is owned by Gnomon.Latest NewsTutorial: Creating Production-Ready Hero Assets Using MariMaster professional asset development workflows for VFX with The Gnomon Workshop's advanced-level tutorial.Sunday, March 9th, 2025AMD releases Capsaicin 1.2Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.Saturday, March 8th, 2025AMD launches FSR 4, AFMF 2.1 and RIS 2.0Check out the new versions of AMD's AI-based image upscaling, sharpening and frame-generation tech, available via its GPU drivers.Saturday, March 8th, 2025AMD launches Radeon RX 9070 XT and Radeon RX 9070First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?Friday, March 7th, 2025D5 Render 2.10 adds real-time path tracingMajor update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.Thursday, March 6th, 2025Download Marmoset's free materials for Toolbag 5Library Drop 05 makes over 150 new assets available for the real-time rendering and look dev software, including 86 new materials.Wednesday, March 5th, 2025More NewsAutodesk lays off 1,350 staff3d-io releases Unwrella-IO5 key features for CG artists in Godot 4.4Trimble releases SketchUp 2025.0Tutorial: Dynamic Cloth Simulation for ProductionCheck out free Blender scattering add-on OpenScatterCETA Software launches Artist AccessFoundry releases Nuke 16.0Boris FX releases SynthEyes 2025Adobe launches Photoshop on iPhonePlastic Software releases Plasticity 2025.1Technicolor Group begins to shut down operationsOlder Posts
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