You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereThe release date for Assassins Creed Shadows is imminent. It is another installment in the beloved never-ending series, and it should be fantastic as it is again spearheaded by Ubisoft Quebec, who were behind the magnificent Odyssey. With its release quickly approaching, Ubisoft has fixed the console specifications for Assassins Creed Shadows on PS5 and Xbox after accidentally posting some inaccuracies.Assassins Creed Shadows console specs for PS5 and XboxOn the official Assassins Creed subreddit, community developer, White24Room, has shared the correct console specifications for Shadows on PS5 and Xbox. This clarification is necessary because Ubisoft accidentally posted some inaccuracies regarding the PS5 Pro Ray Tracing modes.The two clarifications from Ubisoft are as follows:Performance and Balanced modes offer Raytraced Global Illumination (STANDARD).Fidelity mode offers Raytraced Global Illumination and Reflections (EXTENDED).Below are the full console specifications for both PS5 and Xbox:PS5:Performance mode:Resolution: 2160P upscaledTarget performance: 60FPSRay-tracing usage: SelectiveBalanced mode:Resolution: 2160P upscaledTarget performance: 40FPSRay-tracing usage: StandardFidelity:Resolution: 2160P upscaledTarget performance: 30FPSRay-tracing usage: StandardPS5 Pro:Performance mode:Resolution: 2160P upscaledTarget performance: 60FPSRay-tracing usage: StandardBalanced mode:Resolution: 2160P upscaledTarget performance: 40FPSRay-tracing usage: StandardFidelity:Resolution: 2160P upscaledTarget performance: 30FPSRay-tracing usage: ExtendedXbox Series S:Fidelity:Resolution: 1620P upscaledTarget performance: 30FPSRay-tracing usage: SelectiveXbox Series X:Performance mode:Resolution: 2160P upscaledTarget performance: 60FPSRay-tracing usage: SelectiveBalanced mode:Resolution: 2160P upscaledTarget performance: 40FPSRay-tracing usage: StandardFidelity:Resolution: 2160P upscaledTarget performance: 30FPSRay-tracing usage: StandardBelow is the explanation for each ray-tracing usage:Selective:Ray-tracing used to compute global illumination for diffuse lighting in the Hideout portion of the game.Standard:Ray-tracing used to compute global illumination for diffuse lighting throughout the game world.Extended:Ray-tracing used to compute global illumination for diffuse lighting and reflective surfaces throughout the game world.Image credit: UbisoftAssassins Creed Shadows is set to come out on March 20th, and we have a pre-order bonus guide to help you decide which edition to buy.Assassins Creed ShadowsPlatform(s):PC, PlayStation 5, Xbox Series S/XGenre(s):Action AdventureRelated TopicsAssassin's Creed Shadows Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share