Take Closer Look at Materials & Assets Created for Sid Meiers Civilization 7
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Clark Coots, an extremely talented Environment Artist at Firaxis Games, shared the materials and assets he created for the recently released Sid Meiers Civilization 7.He made about 300 unique materials and 1200 tinted variations for the game, and you can see some of the patterns and trim sheets crafted using Substance 3D Designer.Coots was also responsible for building assembly, modeling, and layout of assets, some of which you can see on the artists ArtStation among other projects.Civilization 7 was launched in February to Mixed reviews. Despite players complaints about the way Firaxis implemented the ages mechanic, the game turned out very pretty, thanks to Coots and other artists at the studio.Join our 80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Take Closer Look at Materials & Assets Created for Sid Meiers Civilization 7 appeared first on CG SHARES.
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