Tutorial: Lighting Game-Ready Sci-Fi-Themed Scene In Unreal Engine 5
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If youre a regular visitor to 80 Level, youve likely come across the impressive work of Pasquale Scionti, a seasoned Lighting Artist known for his contributions to projects like Call of Duty: Vanguard and Senuas Saga: Hellblade 2. Now, you have the opportunity to learn directly from the master in a tutorial video created in collaboration with NVIDIA.Pasquale will take you step-by-step through his process of creating a sci-fi-themed scene, offering valuable insights into lighting techniques that can be applied to video game development. The artist is using Unreal Engine 5.3 and the VDB steam from JangaFXs EmberGen.Take a look at the walkthrough of the final scene and get a close-up view of some stunning renders:Pasquale SciontiPasquale SciontiPasquale SciontiPasquale SciontiPasquale frequently experiments with the latest features of Unreal Engine 5 and shares the results of his work. You can check out hisconcept gameplay for The Witcher 4, a gloomyswamp environment, aSilent Hill-inspired game prototype, aneerie abandoned hospital, ascene inspired by Death Stranding, aP.T.-like hall, and the most recent Cyberpunk-inspired scene with Lumen, MegaLights, and hardware ray tracing enabled, along with an alternative version that doesnt use Lumen.See more of his work on ArtStation, and dont forget to join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Tutorial: Lighting Game-Ready Sci-Fi-Themed Scene In Unreal Engine 5 appeared first on CG SHARES.
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