FBC: Firebreak is a co-op shooter and will receive fresh content post-launch, like so many others. However, Remedy Entertainment has previously confirmed there wont be any FOMO (fear-of-missing-out) elements. As outlined in various previews following its recent gameplay trailer, there wont be any Battle Passes or daily check-ins.Xbox Wire also noted that your friends wont be locked out if they dont buy an expansion. Furthermore, there wont be any daily or limited-time events to ensure you never feel like youre forced to play. Ultimately, the goal is to make it as fast as possible to start the game and play a mission.While Remedy has outlined Jobs and Crisis Kits alongside Altered Augments, this preview notes that there seem to be dozens of perks to customize your character. Furthermore, a lot of post-launch content is planned (all of which will be free).FBC: Firebreak launches this Summer for Xbox Series X/S, PS5, and PC. It occurs six years after the events of Control, with the Federal Bureau of Controls team of first responders tackling threats in The Oldest House. Though pricing is unknown, Remedy has confirmed it will be a mid-priced title.