Minecraft's Latest Update Is Now Live, Here Are The Patch Notes
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Subscribe to Nintendo Life on YouTube800kFollowing Minecraft Live 2024 last week, Mojang has now rolled out its new 'Spring to Life' update which is now available across all platforms including the Nintendo Switch. Here's the full rundown from the official Minecraft feedback page:"The Spring to Life drop brings more reasons to explore both near and far! Warm winds have swept across biomes, bringing new mob variants, ambient sounds, and lush plants for you to discover. Befriend fluffy pigs, marvel at glittering firefly bushes, listen out for whispers of sand, and delight in a blooming Overworld humming with new beginnings. Play the Spring to Life drop in Minecraft now!"On this page: Minecraft's Latest Update Is Now Live, Here Are The Patch Notes2.Experimental Features3.Features and Bug Fixes3.1.Achievements with Add-Ons3.2.Blocks3.3.Gameplay3.4.General3.5.Graphics3.6.Mobs3.7.Realms3.8.Pause Feature3.9.Sounds3.10.User Interface3.10.1.Player Permissions3.10.2.Friends Drawer Improvements3.11.Vanilla Parity3.11.1.Biomes3.11.2.Mobs3.12.Village Chest Bundles3.13.Wandering Trader TradesSubscribe to Nintendo Life on YouTube800kWatch on YouTube Minecraft: Bedrock Edition 1.21.70 - Spring to LifeNew Game Drop FeaturesBlocksBushThe Bush is a new type of decorative block that can be found in small patches in the following biomes:PlainsWindswept HillsWindswept Gravelly HillsWindswept ForestRiverForestBirch ForestOld Growth Birch ForestThe Bush can be used in the ComposterUsing Bone Meal on a Bush places a new Bush next to the Bush if possibleFirefly BushAdded the Firefly Bush blockSpawns Firefly particles that fly around it when in darknessIlluminates the area around itUsing Bone Meal on a Firefly Bush places a new Firefly Bush next to it if possibleFirefly Bushes are found naturally in clumps next to water in the OverworldIn Swamp biomes they can be found anywhere and are twice as likely to be found next to waterAdded ambient sounds to the Firefly Bush that will play at night when the sky is visibleCactus FlowerAdded the Cactus Flower, a new type of flower which has a chance of generating on Cactuses in Deserts and BadlandsCactus Flower can be placed on Cactus blocks or any block which has center support at the top of the blockCactus Flowers have a chance of growing on Cactus blocksIf a Cactus is 1-2 blocks high the Cactus Flower has a 10% chance to grow instead of the Cactus getting higherIf a Cactus is 3 blocks high the Cactus Flower has a 25% chance to grow instead of the Cactus getting higherCactus Flowers can only grow if they have empty space on all four sidesCactus Flowers can be used in the ComposterA Cactus Flower can be used to craft 1 Pink DyeLeaf LitterLeaf Litter is a new type of decorative block which can be found in the Forests, Dark Forests and Wooded BadlandsLeaf Litter can have different amounts of leaves in one block spaceUp to four Leaf Litter pieces can be placed in the same block spacePlacing a Leaf Litter into an already placed Leaf Litter block increases the amount of leavesLeaf Litter can be placed in four orientationsLeaf Litter can be created by smelting any type of Leaves blockLeaf Litter can be used as fuel for smeltingLeaf Litter has unique block soundsShort and Tall Dry GrassAdded two new types of grass: Short Dry Grass and Tall Dry GrassBoth are 1 block high, which makes Tall Dry Grass differ from Tall Grass which is 2 blocks highBoth generate in the Desert and BadlandsBoth can be placed on types of Sand, Terracotta and Dirt blocks like the Dead BushBoth can be bone mealedUsing Bone Meal on Short Dry Grass grows it into a Tall Dry GrassUsing Bone Meal on Tall Dry Grass places a neighbouring Short Dry Grass next to the block if possibleBoth can be used in the ComposterSheep can eat both to regrow its woolBoth can be used as fuel for smeltingWildflowersWildflowers are a new type of flower which grow in Birch Forests, Old Growth Birch Forests and MeadowsUsing Bone Meal on Grass Blocks in these biomes can grow WildflowersWildflowers can have different amounts of flowers in one block spaceUp to four Wildflowers can be placed in the same block spacePlacing Wildflowers into an already placed Wildflowers block increases the amount of flowersUsing Bone Meal on Wildflowers will produce more WildflowersWildflowers can be placed in four orientationsWildflowers can be crafted into Yellow DyeNew Ambient Sounds for Desert and BadlandsAmbient sounds do not come from the biome settings but are generated by blocks found in the biome, building on the system that we introduced with the Garden Awakens drop.Sand, Red Sand and Terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks awayblock.sand.ambient can be played in any biomeblock.sand.ambient.attached only plays when in Desert or Badlands biomesDead Bush blocks have a chance of playing ambient sounds when placed on top of two blocks that are any color of Terracotta, Sand or Red Sand blocks in any biomeAnimal VariantsApplied the warm and cold animal variant tags to all appropriate biomes, so that animals spawned in these biomes by spawn eggs or commands are an appropriate variant even if they still do not spawn in the biome naturallyCold Farm Animal Biomes:Deep Frozen OceanFrozen OceanFrozen PeaksFrozen RiverGroveIce SpikesJagged PeaksSnowy BeachSnowy PlainsSnowy SlopesSnowy TaigaThe EndCold OceanDeep Cold OceanDeep DarkStony PeaksOld Growth Pine TaigaOld Growth Spruce TaigaTaigaWindswept ForestWindswept Gravelly HillsWindswept HillsWarm Farm Animal BiomesMangrove SwampBadlandsBamboo JungleBasalt DeltasCrimson ForestDesertEroded BadlandsJungleNether WastesSavanna PlateauSavannaSoul Sand ValleySparse JungleWarm OceanWarped ForestWindswept SavannaWooded BadlandsDeep Lukewarm OceanLukewarm OceanTemperate Farm Animal BiomesSwampBeachBirch ForestCherry GroveDark ForestDripstone CavesFlower ForestForestLush CavesMeadowMushroom FieldsOceanOld Growth Birch ForestPlainsRiverStony ShoreSunflower PlainsLukewarm OceanPale GardenChicken VariantsAdded two new Chicken variants - Warm Chicken and Cold Chicken!These have their own unique texture and geometry, but not a separate spawn eggChickens spawn in the same biomes as before, but will be a warm or cool variant if the biome is marked as warm or cool in the list aboveTwo new Egg items have been added for the Warm and Cold Chicken variantsBlue Egg - The Egg that is laid by and can hatch Cold Chicken variantsBrown Egg - The Egg that is laid by and can hatch Warm Chicken variantsCow VariantsAdded two new Cow variants - Warm Cow and Cold Cow!These have their own unique texture and geometry, but not a separate spawn eggCows spawn in the same biomes as before, but will be a warm or cool variant if the biome is marked as warm or cool in the list abovePig VariantsAdded two new Pig variants - Warm Pig and Cold Pig!These have their own unique texture and geometry, but not a separate spawn eggPigs spawn in the same biomes as before, but will be a warm or cool variant if the biome is marked as warm or cool in the list aboveSheep wool color in warm and cold biomesSheep have updated rules for which color of wool they have based on which biome they spawn in:Temperate Biomes: (these colors are unchanged from current behavior)Common sheep color is whiteUncommon sheep colors are black, gray, light gray and brownThere is a rare chance for a pink Sheep to spawnCold biomes:Common Sheep color is blackUncommon Sheep colors are white, gray, light gray, and brownThere is a rare chance for a pink Sheep to spawnWarm Biomes:Common Sheep color is brownUncommon Sheep colors are black, white, gray, and light grayThere is a rare chance for a pink Sheep to spawnSpawn EggsOverhauled the visuals of each Spawn Egg to improve readability and accessibilityEach Spawn Egg now has their own unique visual which captures the personality and character of the mob it spawnsEach egg visual varies in shape to reflect the in-world size of the mob it spawnsFor example, smaller mobs tend to have a smaller Spawn EggUpdated TradesCartographer TradesCartographers now sell 7 new maps which each point to a different village or other structures in a different biome. These maps can help players who want to quickly find a specific location.Cartographers from different village types will sell a different range of maps and colored banners.Wandering Trader TradesThe Wandering Trader now has better prices, more trades and sells larger amounts of many items.They will also now buy basic supplies from players, so it's possible to get some emeralds by helping them prepare for their next journey even if you don't feel like buying anything.The Wandering Trader will offer to buy two items from this list:Water BottleWater BucketMilk BucketFermented Spider EyeBaked PotatoesHay BaleWandering Traders now have a chance of selling these items (in addition to their previous trades):Logs (Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Pale Oak, Mangrove or Cherry)Enchanted Iron PickaxePotion of InvisibilityWolf Variant SoundsAdded 6 new Wolf audio variants with unique ambient, hurt, death, growl, whine, and pant soundsEvery Wolf will have a random audio variant assigned to it from the 6 new variants and the original oneThe audio variant is not related to the texture variantExperimental FeaturesTrade Rebalancing ExperimentMoved the Cartographer and Wandering Trader changes out of the experimentFeatures and Bug FixesAchievements with Add-OnsEnabled earning Achievements while playing in a world with Add-Ons applied.BlocksPlacing a block in liquid, and then placing another block next to your first block in liquid will no longer replace your second placed block for a moment, causing you to fall into the liquidStructure Blocks no longer briefly change textures when placedSea Pickles can now be placed on any block with center supportBarrier blocks will no longer prevent chunks rendering behind themFixed a crash that would sometimes happen when entities with an excessively large hitbox entered liquidFixed blocks using the minecraft:destructible_by_mining component with item_specific_speeds defined flickering during their block breaking animationFixed trigger rate of Redstone powered Droppers and DispensersWarped and Crimson Fungi no longer z-fightGameplayFixed a mismatch between server and client when continuously building that caused orientation sensitive blocks to sometimes change to the wrong blockUsing Riptide while standing in shallow water will once again launch the player as if they weren't standing in water.Players fall momentum is no longer reset after exiting and re-entering the worldFixed an issue where destroying and picking up a Shulker box would make it appear invisible in the inventory until world reloadFixed a bug where using items with a use duration (fishing rods, food, potions, etc...) and changing slots would force your slot back to the original slotFixed an issue where attacking a mob while sprint jumping would remove all player momentumFixed an issue where laggy players fighting would occasionally not be able to hit each otherFixed an issue where Player's collision box would sometimes be incorrect after using a bedBundles no longer become empty after being held by an Armor StandGeneralFixed a crash that would occur on Xbox if you pressed "Cancel" in the Xbox UI when converting a world or importing a world from Retail to PreviewIn Server Authoritative movement, when Players receive a movement correction it will use the current Player speed instead of a generic one, this should give a better experience.In Server Authoritative movement, when Players receive a downward movement correction it will now use gravity acceleration, this should give a better experience.In Server Authoritative movement, the Player will not constantly bop up and down if flying state change during small loss of connection with the server.Removing experimental files cold_taiga, cold_taiga_hills, and cold_taiga_mutated from behavior packs. These files were only loaded with the custom biomes experiment enabled, and this change does not remove the biomes themselves.In Server Authoritative movement, when Player is corrected, the movement will not have easing anymore. This is a better feel, as can be seen with upward, repeating, PistonsFixed typos in music definitions and sound definitions that were causing the wrong music to play for soulsand valley, desert mutated, and jungle mutated biomes.Fixed an issue where chunks weren't saving properly on older worldsEnabled Filter Profanity toggle on mobile platforms.GraphicsFire overlay will no longer animate while the game is pausedBlocks will no longer play their animations while the game is pausedHeld items are no longer displayed incorrectly when the game is pausedHand position should remain the same while the game is pausedMobsFoxes now take damage from lava, and not only fireIn the 1.21.80.21 Preview changelog we mentioned that mobs related to MCPE-188731 will be unaffected in this release. We have made every effort to make sure of this, but there's a possibility that these mobs may become invisible after the update. If this happens we believe the change will be reversible and the mobs will just be invisible and not lost completely - please keep us updated at bugs.mojang.com.RealmsIn Realms Stories, changed online indicator (green dot in corner of player image) to represent general online status rather than whether the user is playing in that specific Realm. In Members tab, added "Playing on Realm" status for users currently playing in that specific Realm. Added "Online members" filter that shows users playing on Realm.Fixed Random Tick Speed and Respawn Radius settings resetting to default values (REALMS-11759)Fixed "Reset Random Tick Speed" button not working when editing an existing world on RealmsFixed ability to remove Realm members that are not friends of the Realm ownerFixed ability to rejoin Realm with Hardcore world via invite linkPause FeatureWe are thrilled to include a highly requested feature: the ability to pause the game in single player. The feature will be rolled slowly to ensure stability. After two weeks, it will be available to everyone.Pause when alone: you can pause when you are alone in a local world owned by yourself.Un-pause when joined: your game will un-pause if someone joins you.Join notification: a notification will inform you that someone else has joined and that your game has resumed. The notification includes the option to takes you right back to the game, perfect if you are deep in a menu.Note: The game will NOT pause if you are playing on a Realm, server or when playing with a friend on your local server.SoundsFixed Block breaking sounds not playingUser InterfaceBundle tooltip no longer flickers for players beyond the first when playing in split screenAdjusted Minecoin purchase screen UI to not show stray pixels. Fixed overlapping issue on PS4.Replacing items with the lock_in_inventory component with items from the creative inventory using touch input now fails gracefully and produces a warning message.Align rideable entity inventory transparent background with other screensFixed problem with moving items from creative inventory to player inventory on pocket ui.Fixed some typos and inaccuracies in the minecraft EncyclopediaScreen Safe Area Settings: Disables Horizontal and Vertical Screen Position sliders if the Safe area is set to 100%Stops Screen Position from displaying -0.0 due to a rounding error.Long splash texts on the start screen will break into two lines to be more readable.The invite button on the pause screen is moved up a bit and now has an icon.Scaled and moved the title logo to make room for the friends drawer button.Added new loading tips for creative mode.Hand bobbing no longer occurs while the game is pausedMinecraft logo misaligned on progress screen.Touch controls: Fixed a bug where a player could stay moving diagonally after opening a menuKeep Inventory is back to being a cheat on all difficulties.The "Place" controller tooltip is no longer incorrectly hidden when being able to place additional Pink Petals, Wildflowers, or Leaf Litter.Changes have been made to the Multiplayer tab in create new world and edit world! Player permission icons have been updated to better signal the roles, and on PlayStation and Nintendo consoles now shows a message informing the player that they need to sign in to access multiplayer features. Below the message there's a button that will take the player to respective console sign in flow.Stacks are now correctly splitting across slots when moving cursor and holding the button to split stackFixed a potential crash that could occur when splitting stacks of items in the creative inventoryEncyclopedia now uses the correct term "Enchanting Table" rather than "Enchantment Table"Trying to craft a Bundle while holding a Bundle with a Bundle inside of it now correctly crafts a Bundle instead of only consuming ingredientsFixed an issue which prevented some users from accessing the Create New World screen in iOS Preview and PlayStation PreviewTouch controls: Camera perspective can now be changed from a HUD button. Enable this in the touch settings. Peeking over your shoulder has never been easier!Removed the server IP address from the servers tabPlayer PermissionsThe Player Permissions screen has been upgraded to the new Ore UI, bringing a fresh look and a more intuitive and user friendly experience. We've improved the visual design, introduced new icons for permission levels, and simplified the flow for easier navigation. Additionally, players now receive better feedback after each action, and error handling has been improved for a smoother experience. Let us know how you like it, at aka.ms/mcplayerpermissionscreenfeedbackFriends Drawer ImprovementsPlayers can now also find the Friends Drawer in the Main Menu and Game Menu, in addition to the Play Screen, in the top right of the screen. We hope this will make it easier to connect and play with your friends! Let us know how you like it, at aka.ms/mcfriendsdrawerfeedbackPlayers can now also find the Friends Drawer in Create New World, Edit World and your profile, in addition to the Play Screen, Main Menu and Game Menu, in the top right of the screen. We hope this will make it easier to connect and play with your friends! Let us know how you like it, at aka.ms/mcfriendsdrawerfeedbackVanilla ParityBeacon rendering is no longer limited by the player's vertical distance from itBiomesFixed an issue where Dark Forests were missing trees along their northern borders with other biomesUpdated the tree composition in Dark Forests to match Java Edition, increasing the number of Dark Oak Trees and reducing the prevalence of other tree typesMobsDonkeys now spawn in SavannasDonkeys now spawn in Plains in groups of 1-3 instead of 2-6Fixed Pufferfish attack and inflate logicPufferfish no longer only trigger inflate/deflate logic against monsters and players. Now triggers inflate/deflate logic against Axolotls, all non-aquatic mobs, and playersPufferfish no longer only attack players and monsters. Now they attack Axolotls, all non-aquatic mobs, and players that aren't in creative modePufferfish no longer only poison players and monsters. Now they poison Axolotls, all non-aquatic mobs excluding undead monsters, and players that aren't in creative modeFixed Iron Golem cracked texture not appearing at appropriate damage levelsCamels will naturally spawn in the DesertVillage Chest BundlesAdded a 33% chance of finding a Bundle in various Villager chests:CartographerTanneryWeaponsmithDesert HousePlains HouseSnowy HouseSavanna HouseTaiga HouseWandering Trader TradesWandering Traders' buying trades can now be used twice before they lock instead of only onceMojang has also shared Technical Updates on its website if you would like to view those. You can get a full recap about the recent Minecraft Live event and everything announced in our full round up. Mojang also announced it would be updating the game's graphics. Mojang hopes to bring it to "as many devices as possible"Get the full recapWill you be checking out this latest update on the Switch? Let us know in the comments.Related GamesSee AlsoShare:00 Liam is a news writer and reviewer for Nintendo Life and Pure Xbox. He's been writing about games for more than 15 years and is a lifelong fan of Mario and Master Chief. Hold on there, you need to login to post a comment...Related ArticlesNintendo Expands Switch Online's SNES Library With Four More TitlesArriving next weekPokmon Scarlet & Violet: Mystery Gift Codes ListAll the current Pokmon Scarlet and Violet Mystery Gift codesSakurai Says Japanese Developers Should Avoid Trying To Appeal To Western Tastes"I think that they seek the uniqueness and fun of Japanese games"
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