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Last year, we shared Poly Hammers Meta-Human DNA, an add-on that allows you to seamlessly customize Unreal Engines MetaHumans in Blender. The tool is now officially released, though its still in beta, and some features are yet to be added.What makes it stand out is that the full source code for the add-on is available on GitHub, unlike other MetaHuman customization tools, as you can modify the code to fit your specific needs. If your production pipeline requires unique features, you can implement them yourself or submit a feature request on the repository.Meta-Human DNA for Blender features a fully functional face board that evaluates in real-time, allowing for precise facial adjustments. You can control multiple RigLogic instances at the same time, and the face board also comes with a pose library, simplifying the process of editing expressions. Additionally, it drives bone transforms, shape key values, and wrinkle map masks, providing comprehensive control over facial customization.You can find guides on the main features of Meta-Human DNA on Poly Hammers YouTube channel. Plus, the add-on is currently discounted while its in beta, so be sure to grab it here.Dont forget tojoin our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Poly Hammers Meta-Human DNA For Blender Is Out Now appeared first on CG SHARES.