Assassins Creed Shadows Developers Are Actively Looking At Ways to Bring Harder Difficulty Options
gamingbolt.com
With a little over a week having passed since the release of Assassins Creed Shadows, creative director Jonathan Dumont has revealed that the games development team is looking into ways to offer players more challenging experiences. Speaking to GamesRadar at GDC 2025, Dumont said that player feedback about wanting harder difficulty options isnt falling on deaf ears.According to Dumont, the team working on updates for Assassins Creed Shadows is always listening and monitoring what players are doing, in order to bring out timely bug fixes and other potential features down the line.Dumont also spoke about how the studio is actively looking at ways at making even a tougher difficulty for some of our players. While he didnt go into detail about what this harder difficulty would entail, it would be an interesting exercise, considering the hybrid mix of RPG and stealth gameplay that Assassins Creed Shadows provides.How challenging do you want it, asked Dumont. But were looking at these things and monitoring what people say about the game.He also spoke the variety in feedback that Ubisoft has been getting for Assassins Creed Shadows, and how the development team cant take every suggestion into account for future updates.Obviously, we cant do everything, but there are things that were going to be actioning on, and just for the next updates, there are quite a bit of bug fixes and little feature enhancement stuff that is coming in, said Dumont. I cant just make a list. Theres quite a bit of it. So the team is always working to improve the game, and hopefully, people will be able to see the difference when theyre playing Shadows in the upcoming months.Assassins Creed Shadows hit PC, PS5 and Xbox Series X/S on March 20. Leading up to its release, however, there was quite a bit of uncertainty about the game because of its release date getting constantly delayed. In another interview, Dumont revealed that the development team actually used the delays to further polish up Assassins Creed Shadows.Not really, responded Dumont when asked if the reception of Star Wars Outlaws had anything to do with the games myriad delays. We were basically trying to make the most polished game that we [can]. He went on to say that the delays were because, our game was there, so just making sure that we dont have bugs and that the experience is clean for people.Dumont also spoke about a few additions the team was able to make to Assassins Creed Shadows thanks to its delays, including additional character moments that further help develop relationships. Its kind of cool also that we were close to launch, and then we get this extra time to do the things that typically youre doing at the end, he said.For more details on Assassins Creed Shadows, check out our review. And as for why it might be so popular, check out our thoughts. In the meantime, also take a look at our guide about the best legendary gear sets from the game and where you can find them.
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