Niagara simulation Cache for in game cinematic. or vat houidni..?
realtimevfx.com
Hello, I realized that Niagara simulation can be Cache.( particle, fluid, )in game scene, niagara real time simulation can be heavy. so think about change all as a cache.not sure is it good choice. cause not sure cache is safe for Ps5, switch platformsthere is another choice is Vat using houdini. but i dont know houdini that much. it it will take a lot of time to learn and vat texture is heavy alsomy personal taste is not learning houdini, focus on unreal niagara,material and cache but need opinion from here
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