Ucupaint Turning Blender into Substance Painter
Ucupaint Turning Blender into Substance Painter / News / April 2, 2025 Ucupaint is a completely free and open-source add-on for Blender that when combined with Blenders existing painting tools adds a Substance Painter like experience. This enables you to easily texture your 3D objects directly inside Blender, with new more sophisticated layering tools and more.Features of Ucupaint include:Stack images, vertex attributes, generated textures, or many other types into layers and masks.All Ucupaint nodes are contained inside a single node group and can be connected to any other nodes.Channels in Ucupaint are flexible, add or remove them based on your needs.You can add modifiers like a color ramp or math operation for quick adjustments.Works well with multiple objects using the same material.Decal supportAbility to load images from asset browser or file browserUDIM is detected automatically based on UV islands.Bake final channel images and easily arrange them so most exporters can read them.Easily set up transparency by enabling alpha channel in a single click.Bake AO, multires, other objects normal, and more.You can add drivers or keyframes to most Ucupaint inputs.Support realtime displacement and even vector displacement map.Preview mode to check your layers or channel colors.Pack baked channel results into a single image using a custom bake target (useful for creating ORM texture or DirectX normal).And so much more.Key LinksUcupaint Extension PageGitHub RepositoryAdobe Product Alternatives GuideYou can learn more about Ucupaint for Blender and see it in action in the video below.