Akshat Rastogi shared the process of making the Painters Wooden Box project in Maya, ZBrush, Substance 3D Painter, and Unreal Engine, explaining the...
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Akshat Rastogi shared the process of making the Painters Wooden Box project in Maya, ZBrush, Substance 3D Painter, and Unreal Engine, explaining the detailed sculpting and texturing and offering tips for creating an authentic prop with a strong narrative.Read here: https://80.lv/articles/how-to-model-texture-a-photorealistic-wooden-box-with-natural-wear-and-tear/
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