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Choosing the Right Engine for a Career in Real-Time VFX: Unity or Unreal?
Hey everyone! Im currently trying to decide between Unity and Unreal Engine for learning real-time VFX, and Im a bit confused. My main goal is to build a career in this field, so I want to choose the engine that gives me better job opportunities in the long run.I know both engines are widely used, but Im not sure which one is more in demand when it comes to real-time VFX roles in the industry. If anyone has experience or insights about which engine is better from a job or studio perspective, Id really appreciate your advice. Thanks!
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