Where Winds Meet New CBT Set for May 16-19 on PC & PS5
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Where Winds Meet New CBT Set for May 16-19 on PC & PS5
Alessio Palumbo •
Apr 10, 2025 at 01:00pm EDT
Chinese developer Everstone has announced a new closed beta test for its upcoming Wuxia-themed sandbox RPG Where Winds Meet. The CBT will take place on both PC and PlayStation 5 between May 16 and 19. Registration is live on this webpage now through May 15; however, the test will only be available in the United States, Canada, Japan, and Korea.
The CBT supports controllers on both platforms. However, progress will not be transferred to the full game. The PC system requirements are below. As a reminder, there's no Non-Disclosure Agreement (NDA), so players will be free to share and stream their adventures.
PC
Minimum Specs
Recommended Specs
High Specs
OS Version
Windows 10/11 (x64)
CPU
I7-4770K / AMD Ryzen 5 2400G or equivalent
I7-10700 / AMD Ryzen 7 3700X
or equivalentI7-12700K / AMD Ryzen9
5950X or equivalent
GPU
GTX 750 Ti / RX 550 / ARC A380 or equivalent
RTX 2070 SUPER / RX 6700 XT / ARC A750 or equivalent
RTX 3080/ RX 6800 XT
or equivalent
RAM
8GB
32GB
32GB
Storage
60GB HDD available space,
SSD recommended100GB SSD available space
100GB SSD available space
This is the second Closed Beta Test for Where Winds Meet, following the first one that took place almost exactly a year ago. A couple of years ago, we hosted an exclusive interview with Everstone to learn more about the game. Here are a couple of interesting snippets:
How big is the playable world in the game? How long does it take to get from one end to another of the map?
We expect the first version to have more than 20 square kilometers (5K * 5K), but we are constantly adjusting this according to the content. As the world of this game has a 3D structure, there is an underground space and altitude. The game will continue to be updated and expanded in the future. The first version will feature a large city, Bianjing City, a large wild area, and small towns.
From what we've been able to understand, there will be a single player mode and multiplayer mode in Where Winds Meet, and players can switch between them at all times. Can you explain the differences between the two?
Simply put, single-player and multiplayer modes will be mutually exclusive modes, and players can freely choose whichever mode they want to play.
In multiplayer mode, players will be in environments that are interactive or collaborative in nature. For example, players can fight together. As shown in the live demonstration, when a player suffers from qigong deviation or a debuff, other players can take on the role of a physician to heal their injuries. In addition, the scene of the meteorite falling in the trailer is actually a random event unique to multiplayer mode. Our philosophy is that a large area will be changed when any event occurs. A house could collapse, a fire could break out, or it could be something more serious, and players would be required to work together to accomplish a certain goal.
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