WWW.YOUTUBE.COM
Unreal Engine 5 Real Time Strategy Game with C++ - Part 24 - Place Buildings - Location Validation
Project Files: https://www.patreon.com/posts/126188799 . This is the 24th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. In this episode, we will work on how to validate the ground underneath for building placement. If we select a place where we can't place the building, the building mesh will become red, if it is a valid location, building will have original colors. We can only place buildings on free valid locations. Full C++ RTS Playlist: https://www.youtube.com/playlist?list=PLNTm9yU0zou5_PYxEdjNbAgbVRn-daOga . Unreal Strategy game with Blueprints series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4Eulmi8YIfzHiNZEzfbSMk โ–บ ๐Ÿ‘‡ ๐’๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐“๐ก๐ž ๐‚๐ก๐š๐ง๐ง๐ž๐ฅ // ๐๐ž๐œ๐จ๐ฆ๐ž ๐€ ๐๐š๐ญ๐ซ๐จ๐ง! https://www.patreon.com/codelikeme โ–บPatrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
0 Comments 0 Shares 60 Views