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Nightdive pitched a true GoldenEye 007 Remaster, but Nintendo wouldn’t play ball
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Rare’s iconic Nintendo 64 FPS GoldenEye 007 is a game that spent decades trapped in rights management Hell. While the game is now playable on Xbox One and Nintendo Switch, the new version isn’t the shiny remaster fans really wanted for the game. In a recent interview, Nightdive Studios head Stephen Kick explained that the renowned remaster team pitched a huge remaster for the beloved James Bond game. However, Nintendo didn’t want to let the studio have their stab at bringing the game back to modern players. Nintendo stopped another GoldenEye 007 Remaster In a talk with VGC, Kick explained that Nightdive constructed a “dream team” to remaster the Nintendo 64 game properly. In the past, the studio had already worked with other beloved N64 titles, bringing back the Turok games to modern platforms better than ever. While the current version of GoldenEye on modern platforms is decent enough, Nightdive’s remastering efforts have been extensive. Turok brought modern rendering features, higher draw distances, better controls and more to the game, and the studio’s Star Wars: Dark Forces Remastered is an absolute game-changer. Nightdive successfully brought MGM/Eon, the rights holders to James Bond, on bord and put “a lot of effort” into pitching the game. Unfortunately, the remaster all fell apart when it came to asking Nintendo for permission. “It was: ‘OK, we’re ready to go.’ ‘Well, did you guys get the rights from Nintendo?’ ‘Wait a minute, we thought you had that.’” Kick said. “And then Nintendo was like, ‘Yeah, no third party’s ever going to touch any Nintendo stuff, ever.’” While Nightdive’s work on the Turok games had pulled Nintendo’s gaze towards the team, the company refused to make an exception to its very tight rule. The team explained that Nintendo’s response “was kind of minimal”, but they weren’t going to let the team touch any of their properties for a real remaster. This isn’t the only time a proper remaster of GoldenEye 007 has been shut down. During the Xbox 360 era, Rare created an entire remaster of the game with new assets, modern controls and more for the Xbox Live Arcade service. Just like the studio’s amazing re-release of Perfect Dark, the game wouldn’t been a great way to play the old N64 game, but it was also scrapped due to certain partners not playing ball. Nowadays, we can play GoldenEye 007 on Xbox One, Xbox Series and Nintendo Switch, and that 360 version has been shared online for gamers with the technical know-how to play. GoldenEye 007 Platform(s): Nintendo DS, Wii Genre(s): Action, First Person, Shooter 7 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share
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