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Mods during a first playthrough - Yes, sometimes, never?
Playercharacter
Member
Aug 27, 2024
175
I am firmly in the camp that thinks a first playthrough of a game should be vanilla, as developers intended.
However, I've started considering a few games I didn't finish because of issues modders had already solved and whether I would have gone farther if I had used them from the start.
What do you tend to choose regarding mods in a first playthrough?
SCUMMbag
Prophet of Truth - Chicken Chaser
Member
Oct 25, 2017
7,013
The older the game is, the more mods I add on first playthrough.
Almost exclusively QoL/Graphics stuff though.
2Blackcats
Member
Oct 26, 2017
17,379
Only to correct technical issues
astro
Member
Oct 25, 2017
64,637
Poll doesn't really match the question. There's no option I can pick.
Sometimes. If a game has unresolved issues that mods fix, I'll mod. If it's an older game and has some kind of overhaul that is is recommended, I might use that. If it lacks QoL and there are mods for it, I'll use them.
Zephy
Member
Oct 27, 2017
7,040
Usually mods that enhance the vanilla experience or fix issues I personally have with the game.
For example, a few hours in I had no problem adding a mod to Starfield that made the crafting cost to zero, because I was tired of having to look for and carry materials, and I was only interested in crafting weapon mods anyway (which stupidly also require crafting materials when you want to remove them). Made my experience much better.
MADSUPERVILLAIN
Member
Jan 11, 2018
1,612
Dunedin, New Zealand
Only whatever mods I need for an acceptable resolution/frame rate/FOV.
HolyJonte
AVALANCHE
Member
Aug 31, 2023
1,225
From Stockholm but now living in Padova, Italy
Only for later playthroughs.
Dogstar
Member
Oct 29, 2017
2,754
It does depends on the game. I'm not going to chuck visual mods onto an already great looking title, but may try some performance/stability if I'm having issues, and maybe later try other things if I play through again.
However, when I first started Skyrim I was determined to play as the developer's intended, but as time went by mods started to creep in as I played, until the whole thing was transformed. I still muck around with it to this day... Modding has become the game with Skyrim.
Kalentan
Member
Oct 25, 2017
50,220
It massively depends on the game. If the game is perfectly fine, technical and otherwise without mods, I'll go without mods... But if the game has been out for awhile and people have modded stuff that make a "first playthrough" much more enjoyable, then I'll download the mods.
Tagyhag
Member
Oct 27, 2017
14,952
Always always for me, I don't usually get to play a game more than once so I want to have as best as a personal experience as I can.
blueredandgold
Member
Oct 25, 2017
8,404
Are console mods still a thing like they tried to get going last gen?
Shin Kojima
Member
Oct 27, 2017
3,992
Option 6.
Never ever. Mods just feel wrong to me, even if they're objectively good.
blainethemono
Member
Oct 27, 2017
609
HDR mods (renodx/reshade/dxvk/special k) are essential these days for me for injecting or correcting HDR as needed, and one of the main reasons to never buy games on consoles if i can help it
View: https://youtu.be/kR0XjbEcT9Y?si=EDLtuiE-XruRodXA
View: https://youtu.be/B0H921CxJck?si=DzycUG4Rpma7vFf3
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Last edited: Today at 5:02 AM
Gelf
Member
Oct 27, 2017
6,061
Only to fix technical issues I encounter and am annoyed by. Maybe a UI mod if I find something really irritating. Full gameplay or graphics changing mods, not even a consideration until I've played the game fully.
Madao
Avalanche's One Winged Slayer
Member
Oct 26, 2017
5,552
Panama
i can't think of any time i've used mods on a first playthrough.
but then i don't play on PC which is where most modding exists. you don't really see that kind of modding on consoles often.
do upscalers count for moddded consoles? it certainly makes games look a lot better than they did on unmodded hardware.
Shopolic
Avenger
Oct 27, 2017
8,015
Just simple things like unlimited inventory in Bethesda games.
JoeInky
Member
Oct 25, 2017
3,952
Always vanilla, I'd like to get an accurate account of what the game is like in it's base state.
If there's something I run into that's completely gamebreaking then I'll look into mods that fix it afterwards, but otherwise I want to see either what the developer's intent was, or what their standards are for a full release in terms of performance.
Don't really want to reward developers who release shit even if there are mods that fix many/all of the games performance-related issues.
E-bite
Member
Oct 24, 2018
1,334
#1 and #2
Also, this reminded me of a crazy Watch Dogs 1 mods video. People have actually added new gameplay features to this game.
View: https://www.youtube.com/watch?v=L_7PWkLKk2I
HellofaMouse
Member
Oct 27, 2017
8,259
yes, but rarely, and not right away. i usually play the game for a bit to see if there is anything i really dislike and want to change.
if available i usually look at mods that increase the game speed for management games, increase inventory space/carry weight in rpgs, remove annoying puzzles or minigames in action/fps (bioshock) etc
Shaman
Member
Jan 18, 2024
3,387
I only use mods when I think its necessary for some QoL/fixes. Thats about it
Greywaren
Member
Jul 16, 2019
12,748
Spain
I have no issue with using mods for performance improvements, bug fixes and QoL stuff. Anything else, I'd rather not on a first playthrough.
Doc Laserstein
Member
Oct 25, 2017
5,546
When applicable and possible, I mod inventory limits/encumbrance and fast travel restrictions out of games as soon as the mods are available.
Heh
Member
Dec 12, 2017
616
I'm pretty sure I enjoyed Baldur's Gate 3 more than I would've because of the WASD Character Movement mod.
Although most of the time I don't use mods.
Tortillo VI
Member
May 27, 2018
2,238
Usually, never. But with Starfield and Fallout 4 I had to during my first playthrough for huge quality of life improvements that should absolutely have been there by default and that modders have been adding in their previous games.
bob1001
▲ Legend ▲
Member
May 7, 2020
2,072
A question I would ask people is do you actually believe that modding actually goes against developer intent every single time? The insinuation many people are making is that installing a mod objectively goes against their design philosophy, but that isn't always the case. Capcom pinned a topic to the RE4 Steam forum about RE4 HD Project, that's a very faithful graphical overhaul that remakes every single asset in the game but they clearly don't see it as a big deal.
CDProjektRED implemented several mods into the next gen version of the Witcher 3, including Witcher 3 HD Reworked (another major asset overhaul). Those mods literally became the developers intent.
Todd Howard loves SkyUI, another major overhaul mod.
I wouldn't say the developer's vision has been changed from installing any of these mods, the same is true for many other mods.
Developer intent is important, and I agree that in your first playthrough you should give an earnest attempt at experiencing the game the way the developer intended. But I cannot agree with what many users here are saying about needing a completely mod-free first playthrough to experience that.
Not all mods are altering the experience in such a major way that the developer would say their vision has been undone, the whole point of making a Vanilla+ mod is to enhance a game without changing the core game design/aesthetic. Personally I have no issue with mods in this category, even if they are major overhauls.
joffocakes
Member
Nov 15, 2017
1,923
Other than Unreal Tournament back in the early 2000s I think the only mods I've used are to get games to boot up in the first place (removing Games For Windows Live requirement).
Apollo
Corrupted by Vengeance
Avenger
Oct 25, 2017
9,805
Necessary fixes only.
Arukado
Member
Oct 27, 2017
3,951
Yes to the first three options, not necessarily together, and it depends on the game.
Foffy
Member
Oct 25, 2017
17,532
Depends on the game, I think. I'll never play a Soulsborne game with mods unless they're fixing deadzones or something, but something like ArmA benefits from AI and realism mods for the campaigns. In the latter case, it makes a complex game that takes dozens of hours to learn even more daunting, but I'm the kind of person that likes being tossed into the deep end.
BasilZero
Member
Oct 25, 2017
39,588
Omni
Vanilla unless certain mods improve FPS and the HUD.
Nateo
Member
Oct 27, 2017
8,885
Entirely game dependent.
Mauricio_Magus
Member
Oct 25, 2017
15,570
Depends on the game, most of the time just to fix stuff but sometimes it really benefits a first play through.
Paroni
Member
Dec 17, 2020
4,678
Sometimes with older/janky games. Like I have never played vanilla Master of Magic or Vampire the Masquerade - Bloodlines, and I have only played Eador Genesis with the New Horizons fan overhaul.
Edward
▲ Legend ▲
Avenger
Oct 30, 2017
5,886
There are some games like a Rimworld or Zomboid that i find are more enjoyable with vanilla+ mods that i will check out or unofficial patches that fixes stuttering and what not but for the most part i prefer to play games at their purest vanilla form.
I'm the weirdo that only has 2-3 wow addons and only because they are required to do raids with most guilds.
player23
Member
Mar 12, 2022
1,083
Bethesda game I'm looking for that Inventory mod immediately
Boopers
Member
Nov 1, 2020
4,057
Vermont usa
Just small improvements like an ultra wide mod or something.
The last game I really went nuts over modding for the first playthrough was Fallout 4. I don't regret it, but it makes it hard to play vanilla now — especially for the settlements.
Edward said:
I'm the weirdo that only has 2-3 wow addons and only because they are required to do raids with most guilds.
Click to expand...
Click to shrink...
Hey me too. I only have one addon, and that's just to dim the UI when I'm out of combat so my OLED monitor doesn't get burn-in. I used to have so, so many addons at one point that I had to just, like, delete them all for my sanity. Haven't looked back since!
EatChildren
Wonder from Down Under
Member
Oct 27, 2017
7,553
Depends entirely on the game and the mod.
If I've never played through the game before I'll usually avoid mods that drastically impact the content and/or mechanics, unless it fixes something fundamentally broken. Bloodlines, for example, absolutely needed mods to polish it up. But my thumb rule is keep the core content intact, and use mods to improve performance, add/improve technical aspects, and make the act-of-play more user friendly and/or immersive without compromising the former stuff.
The Witcher 3, for example, got an adaptive HUD mod pretty damn early on in its life and I immediately put it to use.
Jetsun Mila
Member
Apr 7, 2021
3,925
When I played the game for a few hours, I know what the developers vision is, so I'm OK with adding mods to it.
Ashes of Dreams
Fallen Guardian of Unshakable Resolve
Member
May 22, 2020
19,244
I like to go as vanilla as possible. I'm interested in seeing the game as it was created. I don't think I can truly speak to an experience without doing so. However, if I'm confident I'll only be playing a game once and there are obvious small improvements to be gained from mods, I will use them. Performance and bugfix mods are obviously fine. Maybe some light UI and QOL mods but nothing major or overhaul-y.
southwest
Member
Sep 15, 2022
2,619
If a mod fixes something that I don't like about the vanilla game I'd rather mod it than drop it.
Shadout
Shinra Employee
Member
Oct 27, 2017
2,767
Quite game dependent.
I am fine with fixes, UI, graphics mods. Rarely will I add content mods on a first playthrough. But it definitely can happen for very old games.
Generally a big fan of mods.
Not so much overhauls though. Should still feel like the original game, even with the stuff that is changed.
random88
Member
Oct 25, 2017
3,753
Not US
I prefer the original experience as much as possible, not counting some bug fixes.
But if I play some older 3d game with camera controls, I use dual stick option that Duckstation provides. There is no way I'd play old Armored Core games otherwise and I don't think it goes against developers' intention because devs just didn't know better at the time. It does mess with the intended difficulty, because the games are balanced around those shitty controls, but they still provide a decent challenge.
Arkanim94
Member
Oct 27, 2017
16,522
some old games are unplayable without fixes or mods.
elyetis
Member
Oct 26, 2017
4,637
I recently played dragon's dogma 2 for the first time and used mods from the get go.
Goes from something as basic as a transmog mod, to Custom Difficulty Tweaks and even Wild Loot which takes most items from shops and places them as loot in the world. I knew I would most likely play the game only once, so I might as well play the way which seemed the most fun to me.
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