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Star Wars Outlaws on Switch 2 keeps ray-tracing, but has “concerning” performance at the moment
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Ubisoft’s Star Wars Outlaws is surprisngly making the jump to Nintendo Switch 2, bringing the gorgeous open-world adventure to the upcoming handheld. With other titles like Assassin’s Creed Shadows teased but unannounced for the new console, Ubisoft will likely be another strong supporter of Nintendo’s latest machine. However, in the snippets of footage shown of Ubisoft’s upcoming Switch 2 release, it’s clear that the current in-development build of the game is still quite rough. While the port certainly looks the part, performance is currently hitting lows of 19 frames-per-second in advertised gameplay scenes. Star Wars Outlaws Switch 2 performance isn’t great Via Digital Foundry’s latest podcast episode, new gameplay footage of Star Wars Outlaws on Nintendo Switch 2 shows a port that may be pushing the new handheld too far. Shown off during the recent Star Wars Celebrations event in Japan, Ubisoft’s open-world game looks like a low-res-but-decent port of the next-gen only game. DF reports that the game’s full ray-traced lighting setup is present in the new gameplay footage, all of which is shown in handheld play. “On the visual front, I actually think it’s alright,” said video game graphics analyst Oliver McKenzie. “Clearly, they’ve retained ray-tracing… which is quite characteristic of Outlaws. Who knows what kind of modifications they’ve made to that system, but at leats it looks kind of like that system from Star Wars Outlaws on the consoles.” On the problematic side, the handheld performance is shown running at a pretty low framerate in small-scale firefights. A hallway section showing Kay Vess fighting in a hallway with a few Stormtroopers is said to run at “19 frames-per-second”, and it looks very choppy in the advertised gameplay footage. “The big issue here is performance,” McKenzie continued. “In this shootout section, I counted it out by hand, and it was running at about 19 frames-per-second at worse… it’s dropping frames throughout… I am concerned about this one.” While the technical analysts at Digital Foundry admires the effort of bringing Star Wars Outlaws to the Nintendo Switch 2, the team admits that some clear improvements need to be made in the months until launch. Of course, there’s still quite a while until Star Wars Outlaws releases on Nintendo Switch 2 with the game’s release date set for September 4, 2025. Hopefully, the game can make some serious performance improvements by the time of release, maybe even by utilising DLSS like Cyberpunk 2077 does on the system. For more Nintendo Switch 2 coverage, read about how the console’s hype is causing MicroSD cards to sell out worldwide. Additionally, read about how developers are very happy with the performance of the handheld, calling it a mid-range PC in a tiny shell. Star Wars Outlaws Platform(s): PC, PlayStation 5, Xbox Series S, Xbox Series S/X, Xbox Series X Genre(s): Action, Action Adventure, Adventure Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share
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