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A Minecraft Movie Has Made More Than $700 Million in the Worldwide Box Office
A Minecraft Movie has been proving itself to be quite successful. According to IGN, the movie has now made more than $700 million in the worldwide box office. This weekend will also mark the fourth one for A Minecraft Movie staying in theatres. Over this last weekend, A Minecraft Movie made $41 million in the domestic box office, making $16 million on Friday and $15.8 million on Saturday. Sunday saw it make an another $9.5 million, according to the stats provided by Box Office Mojo. In totality, A Minecraft Movie has made more than $343 million in the domestic box office, and $374 million in the international box office. This totals up to more than $717 million in the worldwide box office. Currently A Minecraft Movie is trailing behind The Super Mario Bros. Movie, which is the highest grossing movie to be adapted from a video game franchise so far, having made $1.3 billion when it was still in theatres. Interestingly, A Minecraft Movie had beaten The Super Mario Bros. Movie‘s opening box office results, having made $157 million in the domestic market, compared to The Super Mario Bros. Movie‘s $146 million opening weekend. For the sake of comparison, The Super Mario Bros. Movie ended up being the most profitable movie of 2023. The movie was able to beat out heavy hitters of the year, including Barbie, Oppenheimer, and even the animated Spider-Man: Across the Spider-Verse. The movie was made with a total budget of around $400 million, with $100 million of the production cost being split 50-50 by Nintendo and Universal. A sequel to The Super Mario Bros. Movie has also been confirmed to be in the works. While not too many details have been revealed so far, the movie is being targeted for release some time in 2026. Back in October, Toad voice actor Keegan-Michael Key spoke about how the sequel will be “broader in scope” than its predecessor. In light of A Minecraft Movie‘s success, it is likely that talks for a sequel might have begun behind the scenes. Microsoft Gaming head Phil Spencer has previously spoken about wanting more movies and TV shows adapted from video games in the past. In an interview, Spencer spoke about learning from the mistakes Microsoft had made when it came to the Halo TV series. “We’re learning and growing through this process, which is giving us more confidence that we should do more,” said Spencer back in March. “We learned from doing Halo. We learned from doing Fallout. So all of these build on themselves. And obviously we’ll have a couple that miss. But what I’d say to the Xbox community that likes this work is, ‘You’re going to see more, because we’re gaining confidence and we’re learning through this.’” In the meantime, we’ve also been seeing plenty of adaptations getting quite popular on the small screen. More recently, HBO’s adaptation of The Last of Us kicked off its second season. Amazon also saw quite a bit of success for its adaptation of Fallout.
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