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Dueler's Providence update
4/14/2025 Changelog: Brute, Quickstep, Underground Level.
Posted by providence_dev on Apr 13th, 2025
-A third underground level for the new brute enemy
-A brute enemy that swings a massive greatsword with ease. With a slow but unstoppable combo, players must sneak in attacks in between his swings. Beware of the backswing!
-Quickstep!! Press Q or E to trigger quickstep, which is a high stamina move that unconditionally evades an attack if timed properly. Players can use it as a desperate last act in the end of a fight, or use it sparingly to scout out unfamiliar enemy movesets.
-Tutorials with better UI and the updated character models, set in a "dreamspace". A special tutorial for fighting dual wielding enemies
-Checkpointing now live. Given the long level 2, we added generous checkpoints in the level. We reblanced player and enemy stats to be more challenging to compensate. Checkpoints are meant to be forgiving, but players must master game mechanics to progress.
-CutScene Guidance! We added opening cutscenes to each level to guide the player through the levels.
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