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Unreal Engine 5 T-Rex #1 - Animation Blueprint & Character Setup
Today I am going to start a new tutorial series on how to implement a T-Rex character in unreal. This will be developed as an AI driven NPC that the player may have to avoid/ escape and fight. If detected, it will attack the player. In the first part of this series, we will setup the character blueprint and a basic animation blueprint to prototype a random roaming behavior for the T-Rex. โ–บ ๐Ÿ‘‡ ๐’๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐“๐ก๐ž ๐‚๐ก๐š๐ง๐ง๐ž๐ฅ // ๐๐ž๐œ๐จ๐ฆ๐ž ๐€ ๐๐š๐ญ๐ซ๐จ๐ง! https://www.patreon.com/codelikeme โ–บPatrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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