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How to persuade in Oblivion Remastered
There is a persuasion system in The Elder Scrolls 4: Oblivion Remastered that allows you to charm NPCs into giving you certain bonuses. If you successfully persuade an NPC, they can give you valuable information or discounts while bartering. It’s an important part of the game if you want to get intel and lower the price of items. This guide will explain how to persuade in Oblivion Remastered, alongside some tips on how to pass persuasion checks. How to persuade in Oblivion Remastered To persuade an NPC, first, talk to them, then select the “Persuading” button on the bottom left-hand corner of the screen. This will bring you to a screen that shows a circular menu displaying the NPC’s disposition number, a value that determines how much that NPCs likes you. The higher their disposition number is, the more that character likes you. Some characters have a minimum threshold for the disposition number that you must exceed in order to reap certain benefits, like additional dialog or discounts. One way to increase the disposition of another character towards you is by bribing them. If you bribe a character, you can increas their dispotion toward you without playing the finicky minigame, but it also costs money. So just keep that in mind as you go along. When you start the persuading minigame you’ll see a circle with four options — Boast, Admire, Joke, and Coerce — and a number in the middle. You need to figure out what the character likes and dislikes among these actions. If a character likes one of these options, their disposition will increase. If they dislike one of these option, their disposition will decrease by a certain number (as indicated by the number highlighted in the graphic below). As you play, the number in the middle (the character’s disposition) will gradually decrease with time so there is a bit of pressure. Each time you play the minigame, you must select each of the four options at least one time. This means you will inevitably say something your target doesn’t like, decreasing their disposition level. The goal of the game is to maximize what they do like and minimize what they don’t like, so you end with a net increase in disposition. Oblivion Remastered persuasion tips You’ll know what a character likes because their disposition will increase if they like a certain action and decrease if they don’t. You can get an idea of what a character likes or dislikes by looking at their faces when you hover an option. If a character doesn’t like it when you admire them, they’ll have a frowny face, for instance. (The change in face can be subtle sometimes, so don’t worry if you make a mistake as you get to know an NPC.) As you play, you will see each conversation option has rings that line it. The number of rings you see indicates the “strength” of your words, so to speak. So if an NPC likes it when you boast and you have four rings next to that option, they’ll be really happy in response to a boast. If an NPC dislikes it when you admire them and there are four rings next to that option, then selecting that option will decrease disposition by a lot. Each time you select an option, the layered rings rotate clockwise so that can help you predict when it might be optmical to select certain action options. It’s complicated on paper, but you can keep it simple as you’re starting out. Do your best to have three to four rings on options an NPC really loves, and one to two when they really dislike a certain way of talking. NPCs can be pretty generous and you can play as much as you like, so pick someone you don’t care about to get some practice.
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