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Godot 4.5 Dev3 Released
Godot 4.5 Dev3 Released / News / April 26, 2025 / Godot, Release
Today we have the third dev release of the Godot 4.5 cycle, following hot on the heels of Godot 4.5 dev1 released in March and Godot 4.5 dev2 released earlier in April. These releases add new features and improvements to the Godot engine leading up to the Godot 4.5 release. These are pre-beta releases and obviously are not supposed to be used for production work. There is also a new Godot Engine asset bundle showcased in the video, the Godot StarNova Bundle on Gumroad but be sure to use the code SN40 at checkout to save $40 off!
In Godot 4.5 Dev3 the following are the highlight new features:
Screen reader support added via AccessKit implementation
New script backtracing support
Inspector section toggling
Several additional small fixes and improvements
Key Links
Godot 4.5 Dev 3 Release Announcement
Interactive Changelog
You can learn more about the Godot 4.5 dev3 release and see several of the new features in action in the video below.
In addition to the Godot StarNova Bundle, there are also Unity and Unreal Engine bundles, which can be converted to work with Godot and other engines and tools. The SpaceNova and StarNova Unreal Engine as well as the Unity SpaceNova and StarNova bundles. Use code SN70 and SN40 for each bundle respectively to save a huge amount. Using GFS links to purchase the bundles helps support us (and thanks so much if you do!).
If you are looking at using the Unreal or Unity assets in another game engine, be sure to check out the following conversion guides:
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