Unreal Engine 5 T-Rex #2 - AI Patrol Path
This is the 2nd episode of the Unreal Engine TRex tutorial series. Here we will implement a way to define a patrol path for the TRex AI to patrol around in the world. Patrol path will be a separate actor in the world and any AI character may use it as a patrolling path.
โบ ๐ ๐๐ฎ๐ฉ๐ฉ๐จ๐ซ๐ญ ๐๐ก๐ ๐๐ก๐๐ง๐ง๐๐ฅ // ๐๐๐๐จ๐ฆ๐ ๐ ๐๐๐ญ๐ซ๐จ๐ง!
https://www.patreon.com/codelikeme
โบPatrons will have access to project files of all the stuff I do in the channel and other extra benefits
Join this channel to get access to perks:
https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join
Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/
Follow me on twitter : https://twitter.com/CodeLikeMe2
Follow me on reddit : https://www.reddit.com/user/codelikeme
#CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev