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Unreal Engine 5 T-Rex #4 - AI Perception and Chase Player
This is the 4th episode of the Unreal Engine TRex tutorial series. Here we will add sight perception to the T-Rex AI NPC character we implemented and create a chasing player behavior in the AI behavior tree of the T-Rex. Once the T-Rex perceive player character, it will start chasing the player. If the player manage to break the line of sight, T-Rex AI will return to its reagular behavior, which is patrolling the given path.
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